@Karl7 edited UK fleet at wake as agreed upon.
minors are up
@redrum France is up
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - French
1 Infantry moved from Mauritania to W.Morocco
French take W.Morocco from Italians
2 Tanks moved from French Equatorial Africa to Angola
2 Tanks moved from Darfur to Spanish Guinea
2 Adv.Fighters and 2 Fighters moved from Mauritania to Liberia
1 Tank moved from French Equatorial Africa to Liberia
1 Adv.Fighter moved from French Equatorial Africa to Spanish Guinea
Purchase Units - French
French buy 3 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Combat - French
Battle in Liberia
French attack with 2 Adv.Fighters, 2 Fighters and 1 Tank
Neutral defend with 1 Infantry
French roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Liberia, round 2 : 4/5 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Liberia
French loses 0 PUs for violating Liberias neutrality.
French win, taking Liberia from Neutral with 2 Adv.Fighters, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Angola
French attack with 2 Tanks
Neutral defend with 1 Infantry
French roll dice for 2 Tanks in Angola, round 2 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the French lost in Angola
1 Infantry owned by the Neutral lost in Angola
French loses 0 PUs for violating Angolas neutrality.
French win, taking Angola from Neutral with 1 Tank remaining. Battle score for attacker is -3
Casualties for French: 1 Tank
Casualties for Neutral: 1 Infantry
Battle in Spanish Guinea
French attack with 1 Adv.Fighter and 2 Tanks
Neutral defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the French lost in Spanish Guinea
1 Infantry owned by the Neutral lost in Spanish Guinea
French loses 0 PUs for violating Spanish Guineas neutrality.
French win, taking Spanish Guinea from Neutral with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -3
Casualties for French: 1 Tank
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 AAGun, 2 Artillerys and 7 Tanks moved from Mauritania to W.Morocco
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from Syria to Palestine
1 Destroyer and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
2 Adv.Fighters and 2 Fighters moved from Liberia to Mauritania
1 Adv.Fighter moved from Spanish Guinea to Mauritania
Place Units - French
2 Infantrys placed in Syria
1 Infantry and 2 Tanks placed in French Equatorial Africa
Turn Complete - French
French collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 1.33
Neutral regular : 1.00
@captainwalker just installed version 2.7 on my moms Laptop, and it loads the engine properly via the savegame:
https://github.com/triplea-game/triplea/releases/tag/2.7.14871
@Karl7 Yam is up
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to East And South Borneo: 1 Fighter
EDIT: Turning off Edit Mode
6 Adv.Fighters and 9 Fighters moved from 85 Sea Zone to 67 Sea Zone
1 Fighter moved from Banjarmasin to 67 Sea Zone
3 Bombers moved from Davao to 67 Sea Zone
1 Bomber moved from Tokyo to 67 Sea Zone
1 Fighter moved from East And South Borneo to 67 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 3 Fighters and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 67 Sea Zone
Yamamoto attack with 6 Adv.Fighters, 4 Bombers and 11 Fighters
Anzac defend with 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 11 Fighters in 67 Sea Zone, round 2 : 11/21 hits, 9.33 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters and 4 Transports in 67 Sea Zone, round 2 : 7/16 hits, 7.33 expected hits
7 Fighters owned by the Yamamoto lost in 67 Sea Zone
4 Transports owned by the Anzac, 1 Cruiser owned by the Anzac, 2 Fighters owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 4 Fighters in 67 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
Anzac roll dice for 4 Adv.Fighters, 1 Battleship and 2 Carriers in 67 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
4 Fighters owned by the Yamamoto lost in 67 Sea Zone
2 Carriers owned by the Anzac and 4 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
Yamamoto roll dice for 6 Adv.Fighters and 4 Bombers in 67 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
Anzac roll dice for 1 Battleship in 67 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Anzac lost in 67 Sea Zone
Yamamoto win with 6 Adv.Fighters and 4 Bombers remaining. Battle score for attacker is 81
Casualties for Yamamoto: 11 Fighters
Casualties for Anzac: 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
Battle in Lombok
Yamamoto attack with 6 Infantrys
Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 6 Infantrys in Lombok, round 2 : 1/6 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 5 Infantrys in Lombok, round 3 : 2/5 hits, 0.83 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
3 Bombers moved from 67 Sea Zone to Davao
1 Bomber moved from 67 Sea Zone to Banjarmasin
6 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
3 Carriers moved from 85 Sea Zone to 111 Sea Zone
1 Transport moved from 85 Sea Zone to 76 Sea Zone
1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Kamchatka to Koryakia
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Tank moved from Saipan to 94 Sea Zone
1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Tank moved from 85 Sea Zone to Tokyo
Place Units - Yamamoto
3 Adv.Fighters and 3 Fighters placed in 85 Sea Zone
4 Infantrys placed in Davao
Yamamoto undo move 1.
2 Adv.Fighters and 2 Fighters placed in 85 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
3 Infantrys placed in Tokyo
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to 111 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Ulithi: 1 Artillery
EDIT: Adding units owned by Yamamoto to Yap: 1 Artillery
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : -1.33
Dutch regular : -0.67
Yam in, FYI re: edits forgot to move my fleet 1 space to catch planes on combat move… DUR
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to East And South Borneo: 1 Fighter
EDIT: Turning off Edit Mode
6 Adv.Fighters and 9 Fighters moved from 85 Sea Zone to 67 Sea Zone
1 Fighter moved from Banjarmasin to 67 Sea Zone
3 Bombers moved from Davao to 67 Sea Zone
1 Bomber moved from Tokyo to 67 Sea Zone
1 Fighter moved from East And South Borneo to 67 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 3 Fighters and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 67 Sea Zone
Yamamoto attack with 6 Adv.Fighters, 4 Bombers and 11 Fighters
Anzac defend with 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 11 Fighters in 67 Sea Zone, round 2 : 11/21 hits, 9.33 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters and 4 Transports in 67 Sea Zone, round 2 : 7/16 hits, 7.33 expected hits
7 Fighters owned by the Yamamoto lost in 67 Sea Zone
4 Transports owned by the Anzac, 1 Cruiser owned by the Anzac, 2 Fighters owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Yamamoto roll dice for 6 Adv.Fighters, 4 Bombers and 4 Fighters in 67 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
Anzac roll dice for 4 Adv.Fighters, 1 Battleship and 2 Carriers in 67 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
4 Fighters owned by the Yamamoto lost in 67 Sea Zone
2 Carriers owned by the Anzac and 4 Adv.Fighters owned by the Anzac lost in 67 Sea Zone
Yamamoto roll dice for 6 Adv.Fighters and 4 Bombers in 67 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
Anzac roll dice for 1 Battleship in 67 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Anzac lost in 67 Sea Zone
Yamamoto win with 6 Adv.Fighters and 4 Bombers remaining. Battle score for attacker is 81
Casualties for Yamamoto: 11 Fighters
Casualties for Anzac: 4 Adv.Fighters, 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 4 Transports
Battle in Lombok
Yamamoto attack with 6 Infantrys
Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 6 Infantrys in Lombok, round 2 : 1/6 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Lombok
Yamamoto roll dice for 5 Infantrys in Lombok, round 3 : 2/5 hits, 0.83 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Bunker
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
3 Bombers moved from 67 Sea Zone to Davao
1 Bomber moved from 67 Sea Zone to Banjarmasin
6 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone
3 Carriers moved from 85 Sea Zone to 111 Sea Zone
1 Transport moved from 85 Sea Zone to 76 Sea Zone
1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Kamchatka to Koryakia
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Tank moved from Saipan to 94 Sea Zone
1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Tank moved from 85 Sea Zone to Tokyo
Place Units - Yamamoto
3 Adv.Fighters and 3 Fighters placed in 85 Sea Zone
4 Infantrys placed in Davao
Yamamoto undo move 1.
2 Adv.Fighters and 2 Fighters placed in 85 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
3 Infantrys placed in Tokyo
Turning on Edit Mode
EDIT: Adding units owned by Yamamoto to 111 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Battleship, 2 T.Boats and 4 Transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Ulithi: 1 Artillery
EDIT: Adding units owned by Yamamoto to Yap: 1 Artillery
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Davao: 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : -1.33
Dutch regular : -0.67
Sorry had to edit out 1 plane too.
@redrum ready for China
@Karl7 Japanese Kamikaze is real!
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Hupeh to Shansi
1 Adv.Fighter moved from Hupeh to Anhwei
2 Infantrys moved from Hupeh to Anhwei
2 Infantrys moved from Suiyuan to Shansi
1 Infantry moved from Hupeh to Shansi
1 Infantry moved from Hupeh to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys
Hisaichi defend with 2 Infantrys and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Shansi, round 2 : 1/6 hits, 1.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shansi, round 3 : 2/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Shansi
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Battle in Anhwei
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Anhwei to Hupeh
1 Adv.Fighter and 1 Fighter moved from Shansi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
4 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from Szechwan to Hupeh
2 Infantrys moved from Shensi to Hupeh
2 Infantrys moved from Lanchow to Szechwan
3 Infantrys moved from Lanchow to Shensi
1 Infantry moved from E.Qinghai to Ningsia
5 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
3 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
2 ArmoredCars and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Shanghai to Anhwei
1 L.Fighter moved from Hong Kong to Anhwei
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 Bomber moved from Liaoning to Shansi
1 Infantry moved from Chahar to Suiyuan
2 Infantrys moved from Shantung to Shansi
1 Infantry moved from Chahar to Shansi
1 Tank moved from Shantung to Shansi
1 Infantry moved from S.Buryat Mongolia to Irkutsk
Hisaichi take Irkutsk from Russians
1 Tank moved from Ayan to Okhotsk
1 Adv.Fighter moved from Heilungchiang to Okhotsk
1 Infantry moved from Kolyma to Okhotsk
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Sumatra
1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Sumatra
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Sumatra
1 Artillery and 3 Infantrys moved from Malaya to 110 Sea Zone
1 Artillery and 3 Infantrys moved from 110 Sea Zone to Sumatra
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 L.Fighter
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 L.Fighter in Anhwei, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
2 Infantrys owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Hisaichi attack with 1 Bomber, 3 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Shansi, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
2 Infantrys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Okhotsk
Hisaichi attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Okhotsk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Sumatra
Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 6 Infantrys
British defend with 1 Artillery and 4 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the British lost in Sumatra
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 6 Infantrys in Sumatra, round 2 : 6/11 hits, 3.17 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Hisaichi lost in Sumatra
1 Artillery owned by the British, 3 Infantrys owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 Artillery and 4 Infantrys
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Bunker
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from Sumatra to 111 Sea Zone
1 Carrier, 1 Destroyer and 2 Transports moved from 92 Sea Zone to 111 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Sumatra to 110 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from N.French Indochina to Yunnan
1 L.Fighter moved from Anhwei to Hong Kong
3 Infantrys moved from Kiangsi to Shanghai
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Hong Kong to Kwangtung
1 Artillery, 3 Infantrys and 1 Tank moved from Peking to Chahar
1 Bomber moved from Shansi to Liaoning
1 Artillery and 3 Infantrys moved from Liaoning to Peking
1 Tank moved from Heilungchiang to Peking
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
3 Infantrys moved from Changchun to Kirin
1 Adv.Fighter moved from Okhotsk to Heilungchiang
Place Units - Hisaichi
1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Malaya
1 Artillery and 3 Infantrys placed in Liaoning
1 Artillery and 2 Infantrys placed in Heilungchiang
1 Adv.Fighter, 4 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Russians regular : -0.33
Dutch regular : 0.17
Hisaichi regular : 6.67
@Elrood UK is up
@captainwalker will be some days before I can move… need to align with Anzac and US now after that unexpected and unprovoked!!! Attack… and also I am on a trip currently with no PC to play on with me.
Please bear with me.
I will be gone the 9th thru 13th
can planes land on damaged Super Carriers?
@Elrood yes
@VictoryFirst Game History
Round: 8
Combat Move - British
1 Infantry moved from Nauru to 109 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 109 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
3 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to Sumatra
1 Adv.Fighter and 2 Fighters moved from 65 Sea Zone to Sumatra
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Infantry moved from New Valley to Kufra
1 Infantry moved from Mersa Matruh to Kufra
1 Infantry moved from Mersa Matruh to Kufra
2 Infantrys moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Crete
2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Kufra
2 Adv.Fighters and 1 Fighter moved from 56 Sea Zone to Crete
1 Adv.Fighter moved from 56 Sea Zone to Kufra
2 Infantrys moved from Manchester to 11 Sea Zone
2 Infantrys and 1 Transport moved from 11 Sea Zone to 22 Sea Zone
2 Infantrys moved from 22 Sea Zone to Denmark
2 Infantrys moved from Manchester to 11 Sea Zone
2 Infantrys and 1 Transport moved from 11 Sea Zone to 22 Sea Zone
2 Infantrys moved from 22 Sea Zone to Oslo
1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from 12 Sea Zone to Nordland
British take Nordland from Germans
1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Transport moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
French take Brittany from Germans
1 Bomber moved from Dover to Denmark
2 Adv.Fighters moved from 11 Sea Zone to Oslo
1 Adv.Fighter and 2 Fighters moved from 22 Sea Zone to Denmark
1 Fighter moved from 22 Sea Zone to Oslo
1 Fighter moved from 22 Sea Zone to Oslo
1 Infantry moved from Gibraltar to Andalusia
British take Andalusia from Germans
1 Infantry moved from Bahia to Rio De Janeiro
Purchase Units - British
British buy 1 Adv.Fighter, 2 Battleships, 1 Destroyer, 14 Infantrys and 4 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in 86 Sea Zone
British attack with 1 Destroyer and 1 Transport
Yamamoto defend with 1 Transport
British roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 Transport owned by the Yamamoto lost in 86 Sea Zone
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Sumatra
British attack with 1 Adv.Fighter, 2 Fighters and 5 Infantrys
Hisaichi defend with 1 Artillery and 4 Infantrys
British roll dice for 2 Battleships in Sumatra, round 2 : 1/2 hits, 1,33 expected hits
1 Infantry owned by the Hisaichi lost in Sumatra
British roll dice for 1 Adv.Fighter, 2 Fighters and 5 Infantrys in Sumatra, round 2 : 4/8 hits, 2,00 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1,33 expected hits
2 Infantrys owned by the British lost in Sumatra
3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for British: 2 Infantrys
Battle in Oslo
British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
British roll dice for 2 Battleships in Oslo, round 2 : 2/2 hits, 1,33 expected hits
2 Infantrys owned by the Germans lost in Oslo
British win, taking Oslo from Germans with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Denmark
British attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
British roll dice for 2 Battleships in Denmark, round 2 : 2/2 hits, 1,33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Rio De Janeiro
British attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Infantry in Rio De Janeiro, round 2 : 1/1 hits, 0,17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1,00 expected hits
1 Infantry owned by the British lost in Rio De Janeiro
1 Infantry owned by the Neutral lost in Rio De Janeiro
Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Iwo Jima
Battle in Crete
British attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the Italians lost in Crete
British win, taking Iwo Jima from Yamamoto, taking Crete from Italians with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Kufra
British attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Kufra, round 2 : 3/8 hits, 2,67 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the British lost in Kufra
2 Infantrys owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Non Combat Move - British
3 Adv.Fighters and 2 Fighters moved from Kufra to 56 Sea Zone
2 Adv.Fighters moved from Crete to 56 Sea Zone
1 Fighter moved from Crete to 56 Sea Zone
1 AAGun moved from Cairo to Lower Egypt
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Adv.Fighter and 2 Fighters moved from Sumatra to 65 Sea Zone
1 Adv.Fighter moved from London to 22 Sea Zone
2 Adv.Fighters and 2 Fighters moved from Oslo to 22 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Denmark to 22 Sea Zone
1 Bomber moved from Denmark to Dover
1 Battleship, 1 Carrier and 1 Destroyer moved from 11 Sea Zone to 22 Sea Zone
Place Units - British
1 Adv.Fighter placed in Bombay
1 Battleship and 1 Destroyer placed in 60 Sea Zone
5 Infantrys placed in Delhi
3 Infantrys placed in Madras
1 Battleship and 4 Submarines placed in 56 Sea Zone
1 Infantry placed in Cairo
3 Infantrys placed in Italian East Africa
2 Infantrys placed in Manchester
Turn Complete - British
British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,33
Italians regular : 0,33
Neutral regular : 1,00
British regular : 4,33
Hisaichi regular : 0,67
@Elrood said in World at War game 19:
@captainwalker just installed version 2.7 on my moms Laptop, and it loads the engine properly via the savegame:
https://github.com/triplea-game/triplea/releases/tag/2.7.14871
that version is shit after all! cannot port to forum anymore! :-( sorry! need to downgrade
TripleA Turn Summary for game: World At War
Game History
Round: 8
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Carrier and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
3 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from New South Wales to Queensland
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
3 Infantrys placed in Broome
2 Infantrys placed in Townsville
1 Carrier placed in 122 Sea Zone
2 Adv.Fighters placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :