TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Yamamoto
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Elite and 1 Infantry moved from Davao to 107 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone
1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro
1 Bomber moved from West Borneo to Mindoro
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
2 Adv.Fighters and 3 Fighters moved from 85 Sea Zone to Minamitori
2 Marines moved from Banjarmasin to 110 Sea Zone
5 Infantrys moved from Banjarmasin to 110 Sea Zone
3 Tanks moved from Banjarmasin to 110 Sea Zone
5 Infantrys, 2 Marines and 3 Tanks moved from 110 Sea Zone to Java
1 Bomber moved from West Borneo to Java
1 Bomber moved from West Borneo to Java
1 Bomber moved from West Borneo to Mindoro
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 9 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 2 Bombers, 5 Infantrys, 2 Marines and 3 Tanks
Anzac defend with 2 Infantrys; Dutch defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 2 Bombers, 5 Infantrys, 2 Marines and 3 Tanks in Java, round 2 : 7/12 hits, 4.67 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 2 Bombers, 5 Infantrys, 2 Marines and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Dutch: 1 Artillery
Battle in Mindoro
Yamamoto attack with 2 Bombers, 1 Elite and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Bombers, 1 Elite and 1 Infantry in Mindoro, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindoro
Yamamoto win, taking Mindoro from Americans with 2 Bombers, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Minamitori
Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 1 Infantry in Minamitori, round 2 : 4/7 hits, 2.67 expected hits
Americans roll dice for 1 Artillery in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Non Combat Move - Yamamoto
2 Adv.Fighters and 3 Fighters moved from Minamitori to 85 Sea Zone
2 Bombers moved from Mindoro to Tokyo
1 Fighter moved from Davao to 85 Sea Zone
1 Fighter moved from Davao to 85 Sea Zone
2 Bombers moved from Java to Banjarmasin
5 Fighters moved from West Borneo to Tokyo
Place Units - Yamamoto
2 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
1 Infantry placed in Tokyo
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : 4.17
Americans regular : -0.67
Dutch regular : -0.67
Savegame