Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
        1 fighter and 1 marine moved from 91 Sea Zone to Gibraltar
        1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
    Combat - Americans
        Battle in Gibraltar
            Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
            Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 1/10 hits, 2,83 expected hits
                Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 3,83 expected hits
                4 infantry owned by the Americans lost in Gibraltar
                1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 2/6 hits, 2,17 expected hits
                Italians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/8 hits, 3,50 expected hits
                1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Gibraltar
                2 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 armour, 1 fighter and 1 marine in Gibraltar, round 4 : 1/3 hits, 1,33 expected hits
                Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 1/6 hits, 2,83 expected hits
                1 marine owned by the Americans lost in Gibraltar
                1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 armour and 1 fighter in Gibraltar, round 5 : 1/2 hits, 1,00 expected hits
                Italians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Gibraltar, round 5 : 3/5 hits, 2,50 expected hits
                1 armour owned by the Americans and 1 fighter owned by the Americans lost in Gibraltar
                1 artillery owned by the Italians lost in Gibraltar
            Italians win with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -29
            Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
            Casualties for Italians: 1 artillery and 4 infantry
    Non Combat Move - Americans
        1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
        1 artillery, 1 fighter and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Tsinghai to Kansu
        3 infantry moved from Tsinghai to Sikang
        1 fighter moved from Tsinghai to Sikang
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kansu, round 2 : 3/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
                1 infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Burma
    Place Units - Chinese
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 armour, 1 bomber, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
        2 fighters moved from 110 Sea Zone to Gibraltar
        1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
        1 bomber moved from United Kingdom to 97 Sea Zone
        1 fighter moved from United Kingdom to 91 Sea Zone
        1 submarine moved from 94 Sea Zone to 97 Sea Zone
        2 submarines moved from 92 Sea Zone to 96 Sea Zone
        1 tactical_bomber moved from Egypt to 97 Sea Zone
        1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 fighter moved from 98 Sea Zone to 97 Sea Zone
        1 fighter moved from 98 Sea Zone to 97 Sea Zone
        1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        1 submarine moved from 92 Sea Zone to 96 Sea Zone
        2 submarines moved from 98 Sea Zone to 97 Sea Zone
        1 cruiser moved from 98 Sea Zone to 99 Sea Zone
        1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        1 artillery moved from Burma to Shan State
        1 infantry moved from Burma to Shan State
        1 mech_infantry moved from Siam to Kwangsi
              Chinese take Kwangsi from Japanese
        1 mech_infantry moved from French Indo China to Hunan
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from India to Hunan
        1 infantry moved from Yunnan to Hunan
        2 infantry moved from Anglo Egyptian Sudan to Egypt
    Combat - British
        Battle in 96 Sea Zone
            British attack with 3 submarines
            Italians defend with 1 cruiser
                British roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                1 cruiser owned by the Italians lost in 96 Sea Zone
            British win with 3 submarines remaining. Battle score for attacker is 12
            Casualties for Italians: 1 cruiser
        Battle in 99 Sea Zone
            British attack with 1 cruiser and 2 destroyers
            Italians defend with 1 cruiser and 2 transports
                British roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                1 transport owned by the Italians lost in 99 Sea Zone
            British win, taking 99 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 26
            Casualties for Italians: 1 cruiser and 2 transports
        Battle in Hunan
            British attack with 1 fighter, 1 infantry and 1 mech_infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            British attack with 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 infantry in Szechwan, round 6 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            British win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shan State
            British attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Shan State
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Gibraltar
            British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
            Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 artillery, 1 fighter and 1 harbour
                British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/6 hits, 2,33 expected hits
                Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits, 2,17 expected hits
                2 infantry owned by the British lost in Gibraltar
                1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
            British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 29
            Casualties for British: 2 infantry
            Casualties for Italians: 1 artillery and 1 fighter
            Casualties for Germans: 1 fighter and 1 tactical_bomber
        Battle in 97 Sea Zone
            British attack with 1 bomber, 3 fighters, 3 submarines and 2 tactical_bombers
            Italians defend with 1 battleship, 2 destroyers and 1 submarine
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                Italians roll dice for 1 battleship and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                1 submarine owned by the British lost in 97 Sea Zone
                2 destroyers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
            1 submarine owned by the Italians submerged
            British win, taking 97 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 30
            Casualties for British: 1 submarine
            Casualties for Italians: 1 battleship and 2 destroyers
            British win with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 30
            Casualties for British: 1 submarine
            Casualties for Italians: 1 battleship and 2 destroyers
    Non Combat Move - British
        2 carriers moved from 98 Sea Zone to 99 Sea Zone
        2 destroyers moved from 98 Sea Zone to 99 Sea Zone
        1 cruiser moved from 98 Sea Zone to 99 Sea Zone
        2 transports moved from 98 Sea Zone to 81 Sea Zone
        1 bomber moved from 97 Sea Zone to 96 Sea Zone
        3 fighters moved from 97 Sea Zone to 99 Sea Zone
        1 tactical_bomber moved from 97 Sea Zone to Malta
        1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
        1 fighter moved from Hunan to Burma
        1 artillery moved from India to Burma
        2 infantry moved from Burma to Yunnan
        1 infantry moved from Burma to Yunnan
        2 fighters moved from Gibraltar to 91 Sea Zone
        1 bomber moved from 96 Sea Zone to Malta
    Place Units - British
        1 bomber placed in United Kingdom
        1 armour placed in Egypt
        2 transports placed in 81 Sea Zone
        1 submarine placed in 71 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 fighter and 3 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
        UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
        Some Units in India change ownership: 1 fighter and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2,50
Americans regular : -2,83
Japanese regular : 0,00
Italians regular : -2,83
British regular : 2,33
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