@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
@pacifiersboard Einen Edit hab ich noch: Der Fighter vom US carrier darf auf die Bomber auf Malta aufpassen
EDIT: Removing units owned by British from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Malta: 1 fighter
@pacifiersboard kurze Frage: Gehen alle deine Spiele so ab?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
@fasthard said in L24 BM4 pacifiersboard (X) vs fasthard (L+20):
@pacifiersboard kurze Frage: Gehen alle deine Spiele so ab?
tendenziell ja 🎲🤪
@pacifiersboard geil
@pacifiersboard 1 uk fig ist auf dem US carrier, der Rest ist auf den Britischen
@pacifiersboard
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Southern Italy
Turn Complete - French
Combat Hit Differential Summary :
nach ein paar Tagen Abstand würde ich gerne die Schockstarre der Italiener korrigieren: Tank+Mech from Bryansk to Rostov. Soll ich den Zug einfach neu posten und du machst ANZAC+France dann auch neu oder soll ich deine Datei nehmen und die beiden Italiener editen? Oder weiterspielen ohne Edit?
@pacifiersboard Buongiorno, bitte einfach editieren und weiterspielen
@fasthard merci
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 tactical_bomber moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Rostov
Combat Hit Differential Summary :
@fasthard
intercept over Moscow?
@pacifiersboard
no thx
äh, ich habe in N-ITA die Fabrik angegriffen statt der Einheiten - ich wiederhole das mal?
@pacifiersboard ja klar, ich war gerade auch verwundert als ich die Mail von MARTI gelesen hab
@fasthard thx again
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 tactical_bomber moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
EDIT: 1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Novgorod to Northern Italy
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Northern Italy
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 armour, 2 artilleries and 1 factory_minor
Germans roll dice for 2 bombers and 3 mech_infantrys in Northern Italy, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 armour and 2 artilleries in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Germans lost in Northern Italy
1 artillery owned by the British lost in Northern Italy
Germans roll dice for 2 bombers and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Northern Italy
1 artillery owned by the British lost in Northern Italy
Germans roll dice for 2 bombers and 1 mech_infantry in Northern Italy, round 4 : 2/3 hits, 1,50 expected hits
British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Germans lost in Northern Italy
1 armour owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for British: 1 armour and 2 artilleries
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Rostov
1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Smolensk to Bryansk
3 artilleries, 12 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from 114 Sea Zone to Poland
1 bomber moved from Northern Italy to Novgorod
1 infantry moved from Bulgaria to Yugoslavia
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Western Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,33
British regular : 0,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 62 infantry moved from Russia to Samara
17 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 mech_infantry
Germans roll AA dice in Rostov : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
1 aaGun owned by the Germans and 1 mech_infantry owned by the Italians lost in Rostov
Russians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians lost in Rostov
1 armour owned by the Italians lost in Rostov
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 tactical_bomber
Battle in Samara
Russians attack with 3 artilleries and 62 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 62 infantry in Samara, round 2 : 14/65 hits, 11,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 artillery and 9 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 3 : 0/13 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 3 : 4/8 hits, 2,67 expected hits
4 infantry owned by the Russians lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 4 : 4/9 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 4 : 2/8 hits, 2,67 expected hits
2 infantry owned by the Russians lost in Manchuria
4 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 5 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 6 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 6 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 7 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 4 infantry in Manchuria, round 8 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 4 infantry in Manchuria, round 9 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 9 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 13 infantry
Casualties for Japanese: 1 artillery and 9 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns moved from Russia to Samara
2 fighters moved from Rostov to Persia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2,1
Russians collect 16 PUs (3 lost to blockades); end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Germans AA : -0,50
Germans regular : -0,67
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Northern Territory to Western Australia
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Siam
1 armour moved from Kwangsi to Siam
Japanese take French Indo China from French
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Malaya to Szechwan
1 artillery and 1 infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Dutch New Guinea to New Guinea
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Siam
Battle in Ceylon
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Battle in Korea
Battle in Solomon Islands
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shan State from UK_Pacific, taking Korea from Russians, taking Solomon Islands from ANZAC, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the British lost in Szechwan
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
2 carriers and 1 destroyer moved from 30 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
1 armour and 2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,17
@pacifiersboard
Fig or Tac?