@ArtofWar1947 Here is a new game.
I will bid transport to Japan and inf to Germany.
keep aa gun in Manchuria? Did you want to scramble from Queensland?
No scramble in Queensland.
Lose both AA guns in Manchuria - they apparently don’t work! :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 infantry moved from Guam to 21 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to Manchuria
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
2 bombers and 1 tactical_bomber moved from Philippines to Manchuria
1 carrier moved from 49 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Northern Territory
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Manchuria : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/14 hits, 5,00 expected hits
Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 5/12 hits, 4,00 expected hits
5 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 4/9 hits, 4,17 expected hits
Chinese roll dice for 11 infantry in Manchuria, round 3 : 4/11 hits, 3,67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
4 infantry owned by the Russians lost in Manchuria
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win, taking Northern Territory from ANZAC with 7 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 7 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
ANZAC roll AA dice in Queensland : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 6/8 hits, 4,00 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Queensland, round 2 : 2/5 hits, 2,00 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Queensland
3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 56 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Western Australia
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Jehol
2 bombers moved from Manchuria to Japan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Anhwe
4 infantry moved from Anhwe to Jehol
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 artillery moved from Anhwe to Jehol
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
French regular : -0,33
Japanese regular : 1,00
ANZAC AA : -0,50
ANZAC regular : -0,33
Russians AA : -0,83
Apologies, I had not noticed you completed this turn!
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Western United States
1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 artilleries and 19 infantry moved from Yunnan to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 bomber moved from Tanganyika Territory to Alexandria
1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys in Alexandria, round 2 : 4/12 hits, 3.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/10 hits, 4.00 expected hits
3 infantry owned by the British lost in Alexandria
4 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Alexandria, round 3 : 7/9 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/6 hits, 2.67 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 aaGun, 1 artillery and 8 infantry moved from India to Burma
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Shan State to Malaya
1 aaGun moved from Yunnan to Hunan
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier placed in 81 Sea Zone
1 artillery placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 3.83
Please use this one, made a couple non-com adjustments that I forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to Kenya
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
British regular : -0,67
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 62 Sea Zone to 29 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 fighter moved from Tunisia to Egypt
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 battleship and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Greece
5 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 submarine moved from 106 Sea Zone to 121 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Ukraine
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 3/45 hits, 11,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 tactical_bombers moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Bessarabia
2 bombers moved from Ukraine to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
6 infantry moved from Vyborg to Novgorod
1 aaGun, 1 armour and 1 artillery moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
1 mech_infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0,83
Germans regular : -9,00
Wow, these rolls are killing me! 3 rounds for 2 fighters to kill 1 inf! Quite an important one too, coupled by the fact you get 2 of 3 hits. Apologies, I forgot to do the walk-in on Korea. I did an edit, but if you feel it’s too late, please reverse it out.
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Northwest Persia to Iraq
2 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Russians
1 fighter moved from Iraq to Persia
2 fighters moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
4 aaGuns, 10 artilleries and 32 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Caucasus
6 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Malaya to India
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.50
Neutral_Axis regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 battleship, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
2 artilleries moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 carrier moved from 56 Sea Zone to 62 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 2 infantry moved from Anhwe to Chahar
1 artillery and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
3 bombers moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery, 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 5 infantry; Russians defend with 6 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Manchuria, round 2 : 8/19 hits, 8,67 expected hits
Chinese roll dice for 11 infantry in Manchuria, round 2 : 1/11 hits, 3,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
3 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Manchuria, round 3 : 8/18 hits, 8,50 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Casualties for Russians: 6 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 3 artilleries, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Japanese roll dice for 3 artilleries, 4 fighters and 2 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4,33 expected hits
ANZAC roll dice for 1 artillery and 2 fighters in New South Wales, round 2 : 2/3 hits, 1,67 expected hits
2 artilleries owned by the Japanese lost in New South Wales
2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 artillery and 2 fighters
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
1 submarine owned by the ANZAC lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from New South Wales to Queensland
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
1 bomber and 1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Guam
4 fighters and 3 tactical_bombers moved from Manchuria to Jehol
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Solomon Islands
1 carrier moved from 54 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -1,50
ANZAC regular : 1,00
yeah, when bad dice are making you choose between loosing a plane or giving a factory to Germany, they have become ugly
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 121 Sea Zone
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Eastern United States
7 fighters moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Yunnan
4 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
1 fighter moved from Kansu to Kweichow
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 11 infantry moved from Hunan to Anhwe
1 fighter moved from Kweichow to Burma
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun moved from Hunan to Anhwe
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 factory_minor placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : -4.17
Japanese regular : -1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 artillery and 1 infantry moved from Kenya to Belgian Congo
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : 0,67
British regular : -0,33
Not too much going on with Anzac and France now…
Game History
Round: 4
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 29 Sea Zone to 26 Sea Zone
2 fighters moved from Malaya to Anhwe
2 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 51 Sea Zone to 27 Sea Zone
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Bryansk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Belarus
Germans take Belarus from Russians
4 artilleries and 10 infantry moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Greece to Russia
2 tactical_bombers moved from Greece to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
Combat Hit Differential Summary :
do you go for interception over London?
No intercept in Moscow.
@Booper
ofc Moscow, my bad. Gonna roll later
I was initially concerned I missed something major there! Let’s go AA, I think we are due… :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Bryansk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Belarus
Germans take Belarus from Russians
4 artilleries and 10 infantry moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Greece to Russia
2 tactical_bombers moved from Greece to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Archangel to Belarus
2 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Bryansk
1 aaGun, 5 artilleries and 25 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
4 armour moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Bryansk to Ukraine
EDIT: 1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians AA : -0,33