Scramble to sz97?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter moved from Tsinghai to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 6 artilleries and 64 infantry moved from Russia to Samara
4 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Novosibirsk to Yenisey
1 armour moved from Timguska to Yenisey
1 mech_infantry moved from Novosibirsk to Yenisey
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Novosibirsk
2 fighters moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
2 infantry moved from Philippines to 35 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East
Combat - Japanese
Battle in Kwangtung
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Kwangtung from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Soviet Far East
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
1 armour owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 battleships, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 aaGun and 1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Shantung to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
2 aaGuns moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour, 1 artillery and 1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
1 fighter moved from Shantung to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
3 infantry placed in Queensland
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 armour
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.33
UK_Pacific regular : 0.00
ANZAC regular : 0.33
Russians regular : 0.67
@BombsAway Two edits.
One normal: moved tank to Amur vice Ulaanbaatar
The second…I decided not to kill UK transport and moved sub to SZ37. You decide if that is ok.
@surfer Scramble? sz 112 & 113
@BombsAway Max scramble to SZ113.
Max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Volgograd
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Volgograd to Rostov
1 aaGun moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Rostov
1 fighter moved from 93 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -3.50
Russians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Volgograd
1 bomber moved from Southern Italy to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Volgograd
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Volgograd to Rostov
1 aaGun moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Rostov
1 fighter moved from 93 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 aaGun, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -3.50
Russians regular : 0.00
British regular : -0.33
@BombsAway Ugh…couldn’t kill a sub. :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Szechwan to Sikang
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
5 infantry moved from Bryansk to Russia
2 bombers and 2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Russia, round 2 : 6/9 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 infantry moved from Archangel to Nenetsia
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
2 aaGuns, 5 armour, 12 artilleries, 30 infantry and 21 mech_infantrys moved from Bryansk to Tambov
3 armour and 5 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Russia to Caucasus
2 bombers moved from Russia to Slovakia Hungary
5 mech_infantrys moved from Rostov to Tambov
4 armour moved from Rostov to Tambov
3 armour moved from Ukraine to Tambov
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Western Germany
2 infantry moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 destroyer placed in 112 Sea Zone
3 infantry placed in Southern France
3 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (3 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 46 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
2 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 46 Sea Zone to Caroline Islands
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from Victoria to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from South Australia to Queensland
1 infantry moved from Western Australia to South Australia
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 armour moved from Amur to Yakut S.S.R.
1 artillery and 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Western Germany to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
8 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 1 armour, 2 fighters, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Russia
2 infantry moved from Tambov to Russia
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 bombers moved from Slovakia Hungary to Russia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Russia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
Germans roll dice for 2 bombers and 3 infantry in Russia, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 artilleries in Russia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers and 3 infantry in Russia, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 artilleries in Russia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Russia
Germans roll dice for 2 bombers and 3 infantry in Russia, round 4 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Russia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
1 artillery owned by the Russians lost in Russia
Germans destroys 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries
Casualties for Germans: 1 infantry
Non Combat Move - Germans
12 armour and 26 mech_infantrys moved from Tambov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Novgorod
1 aaGun moved from Ukraine to Bryansk
2 bombers moved from Russia to Rostov
2 aaGuns, 12 artilleries and 28 infantry moved from Tambov to Rostov
1 fighter and 4 tactical_bombers moved from Novgorod to Caucasus
1 fighter moved from Western Germany to Caucasus
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from France to Southern France
1 aaGun moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Novgorod
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 6 mech_infantrys placed in Germany
3 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 5.
1 fighter and 1 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Timguska to Urals
2 armour moved from Yenisey to Urals
1 mech_infantry moved from Yenisey to Urals
1 infantry moved from Kazakhstan to Novosibirsk
2 fighters moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Kazakhstan to Novosibirsk
4 artilleries and 65 infantry moved from Kazakhstan to Samara
Combat - Russians
Battle in Urals
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Germans lost in Novosibirsk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 artilleries and 65 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 65 infantry in Samara, round 2 : 15/69 hits, 12.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 artilleries and 65 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Samara
1 infantry moved from Yenisey to Evenkiyskiy
2 fighters moved from Novosibirsk to Evenkiyskiy
1 tactical_bomber moved from Novosibirsk to Evenkiyskiy
4 infantry moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 33 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in New Britain
Battle in Midway
Battle in Wake Island
Battle in Solomon Islands
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 26 Sea Zone from Neutral with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hawaiian Islands
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
3 carriers moved from 33 Sea Zone to 31 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone
2 destroyers moved from 33 Sea Zone to 31 Sea Zone
2 submarines moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 75 Sea Zone to 57 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 57 Sea Zone
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 57 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
2 aaGuns, 2 artilleries and 1 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 submarines placed in 54 Sea Zone
1 artillery placed in New South Wales
2 submarines and 1 transport placed in 6 Sea Zone
2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17