Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
German casualties
Germans decide to retreat to Belarus
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Germans buy 3 GermanUBoats, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 2 armour, 1 elite, 1 fighter, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
1 Waffen_Oberst and 1 waffen_infantry placed in Germany
Units in Germany being upgraded or consumed: 2 Panzer_Grndrss
2 WaffenPnzrGrndrs placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 1stSovietAG
EDIT: Adding units owned by Russians to Bryansk: 1 Tank_General3, 5 armour, 1 artillery, 1 elite and 8 infantry
EDIT: Removing units owned by Russians from 1st Army Group: 1 artillery, 1 elite and 8 infantry
EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy
EDIT: Removing units owned by Russians from 1st Army Group: 1 2ndCorps
EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 ArmyGroupActive
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 1stWaffenArmy
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 1 1stPanzerArmy
EDIT: Adding units owned by Germans to Eastern Poland: 1 Panzer_General3 and 5 armour
EDIT: Removing units owned by Germans from Bessarabia: 1 ArmyGroupSouth
EDIT: Adding units owned by Germans to Bessarabia: 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 1 artillery, 9 infantry and 2 waffen_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Changer from Western Ukraine: 1 R_mine_WUKR_BESS
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Game Loaded
3 GermanUBoats and 2 Wolfpacks moved from 91 Sea Zone to 83 Sea Zone
2 GermanUBoats moved from 110 Sea Zone to 104 Sea Zone
1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour and 2 waffen_infantrys moved from Bessarabia to Bryansk
1 Panzer_General3, 5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Baltic States to Bryansk
2 fighters moved from Romania to Bryansk
1 tactical_bomber moved from Greece to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
EDIT: 1 German_LCV, 1 artillery, 1 elite and 1 german_para moved from Romania to Rostov
1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
1 elite moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
Combat - Germans
EDIT: Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
EDIT: Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
EDIT: Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
EDIT: Germans creates battle in territory 125 Sea Zone
EDIT: Battle in Bryansk
EDIT: Germans attack with 1 Panzer_General, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 2 bombers, 2 fighters, 2 mech_infantrys, 1 tactical_bomber and 4 waffen_infantrys
EDIT: Russians defend with 1 ArmyGroupActive, 1 Soviet_Commisar, 1 Tank_General3, 1 aaGun, 6 armour, 2 artilleries, 1 elite, 8 infantry, 1 mech_infantry and 1 russian_minor
EDIT: 1 fighter owned by the Germans lost in Bryansk
EDIT: 4 waffen_infantrys owned by the Germans, 1 Waffen_Oberst owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
EDIT: 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 Soviet_Commisar owned by the Russians, 1 armour owned by the Russians, 1 ArmyGroupActive owned by the Russians, 2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
EDIT: 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
EDIT: 1 Panzer_General3 owned by the Germans, 1 Waffen_Oberst owned by the Germans, 8 armour owned by the Germans, 2 Waffen_Artys owned by the Germans and 1 Panzer_General owned by the Germans retreated to Belarus
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 1 artillery, 1 elite, 1 fighter and 4 infantry; Changer loiter and taunt
Changer defend; Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 elite, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 German_LCV, 1 artillery, 1 elite and 1 german_para
Russians defend with 1 elite
Germans win, taking Rostov from Russians with 1 artillery and 1 elite remaining. Battle score for attacker is -4
Casualties for Germans: 1 German_LCV and 1 german_para
Casualties for Russians: 1 elite
Battle in 104 Sea Zone
Germans attack with 3 GermanUBoats and 1 Wolfpack
Americans defend with 1 destroyer
Germans win with 3 GermanUBoats remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 Wolfpack
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
COMMENT: Removing mine casualty from the attack on WUkr
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bessarabia
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
2 WaffenPnzrGrndrs moved from Germany to Eastern Poland
2 Panzer_Grndrss moved from Germany to Eastern Poland
1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
2 german_paras moved from Germany to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 GermanUBoat and 2 Wolfpacks moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 10 infantry moved from Baltic States to Belarus
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
1 Rail and 1 elite moved from Germany to Bessarabia
1 German_LCV and 1 Rail moved from Germany to Bessarabia
Place Units - Germans
1 Panzer_Grndrs, 2 armour, 1 elite, 1 german_para and 4 infantry placed in Germany
1 fighter placed in Western Germany
3 GermanUBoats placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Army Group South: 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 artillery and 9 infantry
EDIT: Adding units owned by Germans to Army Group South: 1 ArmyGroupSouth
EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Arty and 2 waffen_infantrys
EDIT: Adding units owned by Germans to 1st Waffen: 2 WaffenPnzrGrndrs and 1 waffen_infantry
EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
EDIT: Adding units owned by Germans to 2nd Waffen: 1 2ndWaffenArmy
EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3 and 5 armour
EDIT: Adding units owned by Germans to 2nd Panzer: 1 2ndPanzerArmy
EDIT: Removing units owned by Germans from Belarus: 1 Panzer_General3 and 5 armour
EDIT: Adding units owned by Germans to Belarus: 1 1stPanzerArmy
EDIT: Removing units owned by Germans from Eastern Poland: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 1stWaffenArmy
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Howdy,
here we go.
I did some house-keeping and removed some Russian tanks,.
Furthermore I purchased a commisar, which I am not allowed to place, so i will save him for next round.
Game History
Round: 5
Purchase Units - Russians
Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
Trigger Army Conscript: buyArmy_Conscript added to productionRussians
Russians buy 1 AirLL, 26 Army_Conscripts, 1 Soviet_Commisar and 1 TankLL; Remaining resources: 1 PUs; 2 AirLendLease; 2 TankLendLease;
Place Units - Russians
1 AirLL and 1 TankLL placed in Caucasus
Combat Move - Russians
Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 uk_armour
EDIT: Removing units owned by Americans from Caucasus: 1 usa_fighter
EDIT: Adding units owned by Russians to Caucasus: 1 armour and 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Archangel to Novgorod
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Archangel to Rostov
1 fighter moved from Rostov to Ukraine
1 elite moved from Bryansk to Ukraine
1 guard_infantry moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Changer loiter and taunt; Russians attack with 1 elite, 1 fighter and 1 guard_infantry
Changer defend; Italians defend with 1 Italian_LCV, 1 artillery and 1 infantry
Russians roll dice for 1 elite, 1 fighter and 1 guard_infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits
Italians roll dice for 1 Italian_LCV, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 elite owned by the Russians lost in Ukraine
1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 fighter and 1 guard_infantry in Ukraine, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 Italian_LCV and 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 guard_infantry owned by the Russians lost in Ukraine
1 fighter owned by the Russians retreated
Italians win with 1 Italian_LCV and 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 elite and 1 guard_infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 elite
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 elite in Rostov, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 3/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 elite in Rostov, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Rostov
1 elite owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 elite
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Samara
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Vologda
1 fighter moved from Rostov to Caucasus
1 fighter moved from Ukraine to Russia
1 russian_para moved from Russia to Caucasus
2 Rails moved from Russia to Bryansk
2 Rails and 1 russian_minor moved from Bryansk to Samara
1 Tank_General3 and 5 armour moved from Bryansk to Russia
1 elite moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Urals to Russia
1 Europe_Rail moved from Russia to Archangel
1 Europe_Rail and 1 russian_minor moved from Archangel to Vologda
2 infantry moved from Finland to Karelia
2 guard_infantrys moved from Russia to Vologda
2 russian_paras moved from Northwest Persia to Caucasus
1 infantry moved from Archangel to Smolensk
2 aaGuns, 1 armour, 1 artillery, 1 elite and 5 infantry moved from Archangel to Vologda
1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
20 Army_Conscripts and 1 Soviet_Commisar placed in Russia
6 Army_Conscripts placed in Volgograd
Russians undo move 1.
20 Army_Conscripts placed in Russia
Turning on Edit Mode
Turn Complete - Russians
EDIT: Russians collect 32 PUs; end with 33 PUs
EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Germans regular : -0,33
Russians regular : -0,50
Game History
Round: 5
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now transport 1 Infantry or Elite Infantry.<b></body>
Japanese buy 1 Fortification, 1 Heavy_BB, 1 Hvy_Ind_2, 2 Japan_destroyers, 3 armour, 1 artillery, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
Units in Japan being upgraded or consumed: 1 factory_major
1 Hvy_Ind_2 placed in Japan
Politics - Japanese
Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
2 infantry moved from Suiyuyan to Kansu
2 bombers moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery, 1 elite and 2 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 elite, 2 infantry and 2 transports moved from 21 Sea Zone to 45 Sea Zone
1 artillery, 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Caroline Islands to 30 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Borneo
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Battle in Borneo
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking New Guinea from ANZAC, taking Borneo from British with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
Changer defend; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/7 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in 30 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 transport in 30 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kweichow
1 infantry moved from Yunnan to Shan State
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Kweichow to French Indo China
2 bombers moved from Kansu to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Shensi to Hunan
3 armour moved from Kiangsu to Hunan
2 Rails moved from Kiangsu to Jehol
2 Rails and 2 infantry moved from Jehol to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
4 transports moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 Japan_destroyers, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 30 Sea Zone to Marshall Islands
1 aaGun moved from Kweichow to Hunan
Place Units - Japanese
1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
1 Fortification placed in Caroline Islands
1 artillery, 1 elite and 6 infantry placed in Japan
3 armour placed in Kiangsu
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
Japanese collect 61 PUs; end with 61 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Japanese regular : 1.33
ANZAC regular : 0.33
British regular : 0.33
Big game coming up tonight. Fingers crossed for the Axis :-)
Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Americans buy 2 ArmoredInfantrys, 3 Escorts, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber and 2 usa_fighters moved from Gibraltar to 104 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone
1 usa_fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in New Guinea
Changer loiter and taunt; Americans attack with 1 artillery and 3 infantry
Changer defend; Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 usa_fighter owned by the Americans lost in 55 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 usa_fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 usa_fighter
Casualties for Japanese: 1 Japan_destroyer
Battle in 45 Sea Zone
Americans attack with 2 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 2 transports
Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 transports in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 transports owned by the Japanese lost in 45 Sea Zone
Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 6 usa_fighters
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 1 bomber, 1 destroyer and 6 usa_fighters in 104 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Germans roll dice for 3 GermanUBoats in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 Wolfpack in 104 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
3 GermanUBoats owned by the Germans lost in 104 Sea Zone
1 Wolfpack owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 6 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
3 usa_fighters moved from 104 Sea Zone to Scotland
1 usa_fighter moved from 104 Sea Zone to United Kingdom
1 bomber and 2 usa_fighters moved from 104 Sea Zone to Gibraltar
1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 ArmoredInfantry and 1 infantry moved from Brazil to 85 Sea Zone
1 ArmoredInfantry, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 ArmoredInfantry and 1 infantry moved from 87 Sea Zone to French West Africa
1 Escort moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from British Columbia to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 Escort_Convoy, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 usa_fighter moved from 55 Sea Zone to 46 Sea Zone
1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
Place Units - Americans
1 Escort, 2 destroyers and 2 transports placed in 101 Sea Zone
2 Escorts, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 ArmoredInfantrys placed in Central United States
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 53 PUs; end with 53 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 Escort, 1 artillery, 1 destroyer, 3 infantry and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 uk_fighter moved from Egypt to Tanganyika Territory
2 infantry and 1 uk_fighter moved from Burma to Shan State
2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 uk_fighter
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 2 infantry and 1 uk_fighter
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Tanganyika Territory, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Tanganyika Territory, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 2/3 hits, 1,00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the Italians lost in Tanganyika Territory
1 uk_fighter owned by the British retreated
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
1 uk_fighter moved from Tanganyika Territory to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 uk_fighter moved from Iraq to Egypt
2 Rails moved from Union of South Africa to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 uk_fighter moved from Gibraltar to United Kingdom
1 uk_fighter moved from Shan State to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma
2 Rails moved from Egypt to India
1 Rail and 1 infantry moved from India to Iraq
1 Rail and 1 infantry moved from India to Egypt
2 artilleries and 2 infantry moved from India to Burma
Place Units - British
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 Escort placed in 109 Sea Zone
1 destroyer placed in 106 Sea Zone
2 uk_paras placed in United Kingdom
1 infantry placed in Egypt
1 artillery and 2 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,3,6,5,1,3,2,5,5,2,3,5
British collect 29 PUs (9 lost to blockades); end with 29 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Italians regular : 1,00
Japanese regular : -2,33
Germans regular : -0,50
British regular : -2,67
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 25 PUs;
Italians buy 1 UndergroundMinr and 7 infantry; Remaining resources: 0 PUs;
Place Units - Italians
Units in Southern France being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Southern France
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Rostov
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 artillery moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Novgorod
1 bomber moved from Romania to Novgorod
1 armour moved from Belarus to Novgorod
1 armour moved from Archangel to Novgorod
Combat - Italians
Battle in Novgorod
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour
Casualties for Russians: 2 infantry
Battle in Rostov
Italians attack with 1 Italian_LCV, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Italian_LCV
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Ukraine
2 armour moved from Romania to Eastern Poland
2 armour moved from Eastern Poland to Western Ukraine
EDIT: 2 italian_paras moved from Greece to Ukraine
EDIT: 1 Italian_LCV moved from Ukraine to Greece
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
EDIT: 2 italian_paras moved from Southern Italy to Greece
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Greece to Bulgaria
1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Romania
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Northern Italy to Southern Italy
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
6 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Heh heh Panzer the Germans might still have a chance with a late equaliser :)
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from 46 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Changer defend; Japanese defend with 1 artillery, 1 elite and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery, 1 elite and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 3 fighters in Dutch New Guinea, round 3 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 elite in Dutch New Guinea, round 3 : 3/3 hits, 1,00 expected hits
2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 fighter remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery, 1 elite and 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 fighter moved from Dutch New Guinea to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 16 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - French
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,67
ANZAC regular : 0,00
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.<br><br>Do Not Place more than there are Infantry Present. Player Enforced.<b></body>
Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may only....
Note to players Germans: <body><b>It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.<br><br>Luftwaffe and Fighter Aces are Now Available.<b></body>
Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Germans buy 6 Atlantic_Walls, 3 GermanUBoats, 1 LuftwaffeAce, 1 UndergroundMinr, 2 armour, 1 elite, 5 infantry, 4 waffen_infantrys and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 armour and 4 infantry
4 waffen_infantrys and 1 waffen_panzer placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 1stWaffenArmy
EDIT: Adding units owned by Germans to Eastern Poland: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 1st Waffen: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 1stPanzerArmy moved from Belarus to Novgorod
Germans take Novgorod from Russians
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Baltic States to Novgorod
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
5 infantry moved from Belarus to Novgorod
1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to Novgorod
1 Waffen_Arty moved from Belarus to Novgorod
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 GermanUBoat moved from 83 Sea Zone to 87 Sea Zone
1 GermanUBoat moved from 83 Sea Zone to 85 Sea Zone
1 GermanUBoat moved from 83 Sea Zone to 82 Sea Zone
7 GermanUBoats and 2 Wolfpacks moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 GermanUBoat, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 GermanUBoat in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 elite
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 elite in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
1 elite owned by the Russians lost in Bryansk
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 elite
Battle in 87 Sea Zone
Germans attack with 1 GermanUBoat
Americans defend with 1 transport
Germans roll dice for 1 GermanUBoat in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 87 Sea Zone
Germans win with 1 GermanUBoat remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Ukraine
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Belarus
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 83 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 artillery, 1 elite and 3 infantry moved from Western Ukraine to Ukraine
EDIT: 1 German_LCV and 2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Smolensk to Belarus
1 bomber moved from Bryansk to Belarus
1 infantry moved from Poland to Baltic States
2 Panzer_Grndrss and 1 WaffenPnzrGrndr moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
3 GermanUBoats and 2 Wolfpacks moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 waffen_infantrys moved from Germany to Eastern Poland
2 german_paras moved from Romania to Ukraine
1 german_para moved from Germany to Romania
1 elite moved from Germany to 114 Sea Zone
1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 elite moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 elite and 4 infantry moved from Bessarabia to Eastern Poland
1 Rail and 1 waffen_panzer moved from Germany to Belarus
1 Panzer_Grndrs and 1 Rail moved from Germany to Ukraine
1 armour moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
6 Atlantic_Walls placed in Normandy Bordeaux
Germans undo move 2.
Germans undo move 1.
Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Normandy Bordeaux
Germans undo move 1.
3 infantry placed in Normandy Bordeaux
6 Atlantic_Walls placed in Normandy Bordeaux
Units in France being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in France
3 GermanUBoats placed in 112 Sea Zone
1 LuftwaffeAce, 2 armour, 1 elite and 1 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 factory_minor
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 UndergroundMinr
EDIT: Removing units owned by Germans from France: 1 UndergroundMinr
EDIT: Adding units owned by Germans to France: 1 factory_minor
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 Atlantic_Wall
EDIT: Changing PUs for Germans from 0 to 1
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
Germans undo move 5.
2 armour placed in Western Germany
1 LuftwaffeAce, 1 elite and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 waffen_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 waffen_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
EDIT: Adding units owned by Germans to 1st Waffen: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Army Group North: 1 ArmyGroupNorth
EDIT: Adding units owned by Germans to Army Group North: 1 1stPanzerArmy, 1 1stWaffenArmy, 2 artilleries, 1 elite and 7 infantry
EDIT: Removing units owned by Germans from Novgorod: 1 1stPanzerArmy, 2 artilleries, 1 elite and 7 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 ArmyGroupNorth
EDIT: Removing units owned by Germans from Belarus: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_panzer
EDIT: Removing units owned by Germans from 2nd Waffen: 1 2ndWaffenArmy
EDIT: Adding units owned by Germans to 2nd Waffen: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst_4 and 1 waffen_panzer
EDIT: Adding units owned by Germans to Belarus: 1 2ndWaffenArmy
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans collect 48 PUs; end with 49 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 2.17
Sorry, this was a very messy turn. To give you an explanation of the edits:
I forgot my subs in SZ 112 cannot defend against amphibious assault against Western Germany themselves, so I swapped out two infantry and a bunker for an escort to block your path to SZ 112.
I moved three Waffen infantry from Berlin to Western Germany to strengthen that theater.
For some reason, TripleA didn’t let me upgrade the factory in Normandy to underground AND place three infantry with six bunkers there, so I chose the Paris factory instead and then edited.
@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
TripleA didn’t let me upgrade the factory in Normandy to underground
did you place the the upgrade first place phase ?
F yea ! we are all in on the Netherlands now !!! Fuck turkey lol
Let’s go Netherlands !!!
Lol :)
@barnee This should have gone to the other thread with you and panzer, lol. Early Alzheimer :)
@VictoryFirst I like the color :)
Let’s see what they will do against England :) But I think Spain will win the tournament though, they are playing very well.
Fuck Espana lol
guess i shouldn’t have said that. I can’t delete it either lol. At least it won’t show up on the front page now :)
Sorry, this was a very messy turn. To give you an explanation of the edits:
I forgot my subs in SZ 112 cannot defend against amphibious assault against Western Germany themselves, so I swapped out two infantry and a bunker for an escort to block your path to SZ 112.
I moved three Waffen infantry from Berlin to Western Germany to strengthen that theater.
For some reason, TripleA didn’t let me upgrade the factory in Normandy to underground AND place three infantry with six bunkers there, so I chose the Paris factory instead and then edited.
all good, no worries.
Game History
Round: 6
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Trigger AlliesFtrAce: buyFighterAce added to productionRussians
Russians buy 1 FighterAce, 5 Russian_Rocketss and 6 guard_infantrys; Remaining resources: 0 PUs; 2 AirLendLease; 2 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 20 Army_Conscripts
EDIT: Adding units owned by Russians to Russia: 20 infantry
EDIT: Removing units owned by Russians from Volgograd: 6 Army_Conscripts
EDIT: Adding units owned by Russians to Volgograd: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bulgaria: 3 russian_paraBoosts
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bulgaria: 3 russian_paraBoosts
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
2 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
3 infantry moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from 3rd Corps to Finland
EDIT: 1 artillery and 10 infantry moved from Karelia to Finland
1 fighter moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
1 fighter moved from Caucasus to Romania
1 fighter moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Archangel
1 armour moved from Urals to Nenetsia
Combat - Russians
Battle in Finland
Russians attack with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry
Germans defend with 1 infantry
Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry in Finland, round 2 : 3/17 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Nenetsia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Nenetsia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 armour owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 5 infantry in Smolensk, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Caucasus
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 armour moved from Vologda to Russia
EDIT: 1 armour moved from 1st Tank to Volgograd
EDIT: 1 armour moved from Russia to 1st Tank
EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Finland to 3rd Corps
EDIT: 1 3rdCorps moved from Karelia to Finland
2 Rails moved from Russia to Vologda
2 Rails and 2 guard_infantrys moved from Vologda to Caucasus
1 Europe_Rail moved from Russia to Vologda
1 Europe_Rail and 1 elite moved from Vologda to Caucasus
1 armour moved from Russia to Volgograd
1 artillery moved from Vologda to Archangel
1 aaGun moved from Vologda to Russia
Place Units - Russians
1 FighterAce, 5 Russian_Rocketss, 1 Soviet_Commisar and 6 guard_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Germans regular : 0,17
Russians regular : -0,00
I also edited a minor fct in Russia in exchange for 4 Katyushas I purchased.
I have overseen your bombers in Belarus, which are in range.