Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
Heh heh this is going to be the most useless page of this thread :)
Before I forget, you are getting +2 for US and ANZAC for the incorrect loss of DNG.
Japan is really having some trouble now lol. Let’s see if Germany can save the day.
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Trigger TakeOverSpain: buyTakeOverSpain added to productionGermans
triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans repair damage of 6x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 Panzer_General, 4 TotalWarFighters, 3 Type_XXI_UBoats, 1 UndergroundMinr, 1 Waffen_Oberst, 1 elite, 1 german_para, 13 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 armour, 1 infantry and 1 waffen_infantry
1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer placed in Germany
Units in Southern Italy being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Southern Italy
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by British to Southern France: 1 uk_paraBoost
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 LuftwaffeAce moved from Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 GermanUBoats moved from 123 Sea Zone to 106 Sea Zone
1 GermanUBoat moved from 123 Sea Zone to 119 Sea Zone
1 GermanUBoat moved from 110 Sea Zone to 119 Sea Zone
3 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 Panzer_Grndrs moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 Panzer_Grndrs moved from Tambov to Samara
1 infantry moved from Volgograd to Kazakhstan
EDIT: 1 German_LCV and 2 infantry moved from Rostov to Caucasus
1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
2 bombers moved from Rostov to Nenetsia
1 fighter moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Nenetsia
Combat - Germans
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
Germans creates battle in territory 62 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 LuftwaffeAce, 1 fighter and 4 infantry
British defend with 1 UK_LCV, 1 artillery and 1 elite
Germans roll dice for 1 LuftwaffeAce, 1 fighter and 4 infantry in Holland Belgium, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 UK_LCV, 1 artillery and 1 elite in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 UK_LCV owned by the British, 1 artillery owned by the British and 1 elite owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 UK_LCV, 1 artillery and 1 elite
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
British defend with 1 uk_para and 1 uk_paraBoost
Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 uk_para owned by the British lost in Southern France
1 uk_paraBoost owned by the British lost in Southern France
Germans win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 uk_para and 1 uk_paraBoost
Battle in Nenetsia
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Nenetsia, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 German_LCV, 1 LuftwaffeAce, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 ArmoredInfantrys
Germans roll dice for 1 German_LCV, 1 LuftwaffeAce, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 4.50 expected hits
Russians roll dice for 2 ArmoredInfantrys in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 German_LCV owned by the Germans lost in Caucasus
2 ArmoredInfantrys owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 LuftwaffeAce, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 German_LCV
Casualties for Americans: 2 ArmoredInfantrys
Battle in 62 Sea Zone
Germans attack with 1 GermanUBoat
ANZAC defend with 1 destroyer
Germans roll dice for 1 GermanUBoat in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Germans win, taking 62 Sea Zone from Neutral with 1 GermanUBoat remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 Waffen_Arty
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Western Ukraine
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Archangel
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Volgograd
Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 123 Sea Zone
Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
1 fighter moved from Caucasus to Ukraine
1 LuftwaffeAce moved from Caucasus to Rostov
3 bombers and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Nenetsia to Novgorod
2 bombers moved from Nenetsia to Novgorod
1 elite moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 armour moved from Smolensk to Rostov
1 artillery moved from Smolensk to Belarus
1 armour moved from Ukraine to Rostov
1 Waffen_Para moved from Western Ukraine to Rostov
1 Waffen_Para moved from Belarus to Rostov
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
EDIT: 1 Italian_LCV moved from Rostov to Bulgaria
1 mech_infantry moved from Yugoslavia to Romania
1 waffen_panzer moved from Eastern Poland to Belarus
1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
1 waffen_panzer moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 elite moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 elite and 1 infantry moved from 115 Sea Zone to Novgorod
2 german_paras moved from Germany to Eastern Poland
2 G_air_transports and 2 infantry moved from Western Germany to Belarus
2 Rails moved from Germany to Western Germany
1 Europe_Rail moved from Germany to Western Germany
1 Europe_Rail and 1 infantry moved from Western Germany to Volgograd
1 Rail and 1 infantry moved from Western Germany to Archangel
1 elite moved from Smolensk to Archangel
1 elite moved from Rostov to Volgograd
1 fighter moved from Holland Belgium to Eastern Poland
1 LuftwaffeAce moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
3 Panzer_Grndrss moved from Novgorod to Belarus
1 Rail and 1 infantry moved from Western Germany to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 GermanUBoat moved from 72 Sea Zone to 71 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 Type_XXI_UBoats placed in 112 Sea Zone
4 TotalWarFighters placed in Western Germany
1 Panzer_General, 1 elite and 1 german_para placed in Germany
5 infantry placed in Western Germany
2 infantry placed in France
Germans undo move 7.
1 infantry placed in Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Changing PUs for Germans from 0 to 1
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Turn Complete - Germans
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
Germans collect 83 PUs; end with 84 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 119 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.33
Russians regular : -0.50
Germans regular : 2.83
British regular : 0.50
Stupid me forgot to upgrade the artillery in Berlin to Waffen, so I removed an infantry and gave the Germans +1.
Howdy,
Russia is with his back at against the wall :S
I had 2 unplaced Partisans (I only placed them in edit mode, but did not remove them) from my previous round, so I reduced the IPC by 2 and used these 2 Partisans for this round.
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 Soviet_Partisan; Remaining resources: 8 PUs; 1 AirLendLease; 0 TankLendLease;
Politics - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 8 to 6
EDIT: Turning off Edit Mode
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Germans
Combat - Russians
Russians creates battle in territory Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
Place Units - Russians
3 Soviet_Partisans placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 Soviet_Partisans
EDIT: Adding units owned by Russians to Sakha: 1 Soviet_Partisan
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan
EDIT: Adding units owned by Russians to Amur: 1 Soviet_Partisan
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Soviet Far East: 2 Soviet_Partisans
EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 4 PUs; end with 10 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Before I forget, you are getting +2 for US and ANZAC for the incorrect loss of DNG.
Thanks for that. I haven´t diggedd into the new Pacific Island values and how to calulate them correctly.
BR
Awesome, no worries. I feel like I have pinched Russia between a pair of tweezers. However I am pinching a giant rock as the Moscow defense force is quite substantial lol. With the US joining the fray I am not sure if I can take them before Japan starts to crumble.
I just realized you deliberately let Italy take the Middle East so you could take over with US and build factories there. That’s honestly a high IQ-level move and I as a greedy caveman fell for it and simply grabbed the free money :) I am going to mention that in the game report. Or you could do it if you feel like writing the game report. However you want :) Anyway just wanted to let you know that that was an awesome move 😀
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 6 infantry and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 Escort
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 armour moved from Sikang to Tsinghai
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 japanese_para moved from Timguska to Tsinghai
1 bomber and 2 fighters moved from Kweichow to Tsinghai
1 armour moved from Yenisey to Yakut S.S.R.
1 japanese_para moved from Evenkiyskiy to Yakut S.S.R.
1 armour moved from Siberia to Amur
1 japanese_para moved from Buryatia to Amur
2 armour moved from Kweichow to Tsinghai
2 armour moved from Kweichow to Yunnan
2 tactical_bombers moved from Kiangsu to Yunnan
1 elite moved from Japan to 6 Sea Zone
1 elite and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 elite, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 elite and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 Banzai moved from Japan to Caroline Islands
1 elite moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 NavyFighters moved from 19 Sea Zone to 20 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 japanese_para
Russians defend with 1 Soviet_Partisan
Japanese roll dice for 1 armour and 1 japanese_para in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Soviet_Partisan in Yakut S.S.R., round 2 : 1/1 hits, 0.17 expected hits
1 japanese_para owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Soviet_Partisan in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Soviet_Partisan in Yakut S.S.R., round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Soviet_Partisan in Yakut S.S.R., round 5 : 0/1 hits, 0.17 expected hits
1 Soviet_Partisan owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 japanese_para
Casualties for Russians: 1 Soviet_Partisan
Battle in Amur
Japanese attack with 1 armour and 1 japanese_para
Russians defend with 1 Soviet_Partisan
Japanese roll dice for 1 armour and 1 japanese_para in Amur, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Soviet_Partisan in Amur, round 2 : 0/1 hits, 0.17 expected hits
1 Soviet_Partisan owned by the Russians lost in Amur
Japanese win with 1 armour and 1 japanese_para remaining. Battle score for attacker is 1
Casualties for Russians: 1 Soviet_Partisan
Battle in Tsinghai
Japanese attack with 4 armour, 1 bomber, 2 fighters and 1 japanese_para
British defend with 3 uk_armours; Chinese defend with 3 infantry
Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 1 japanese_para in Tsinghai, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantry and 3 uk_armours in Tsinghai, round 2 : 1/6 hits, 2.50 expected hits
1 japanese_para owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 1 bomber and 2 fighters in Tsinghai, round 3 : 3/7 hits, 3.67 expected hits
Chinese roll dice for 3 uk_armours in Tsinghai, round 3 : 0/3 hits, 1.50 expected hits
3 uk_armours owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 japanese_para
Casualties for Chinese: 3 infantry
Casualties for British: 3 uk_armours
Battle in Caroline Islands
Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 1 infantry
Changer defend; Americans defend with 1 ArmoredInfantry, 1 airfield and 1 harbour
Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
1 ArmoredInfantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 Banzai and 1 elite remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 ArmoredInfantry
Battle in 20 Sea Zone
Japanese attack with 2 NavyFighters, 1 fighter and 1 submarine
Americans defend with 1 Escort
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 NavyFighters and 1 fighter in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 Escort in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 Escort owned by the Americans lost in 20 Sea Zone
Japanese win with 2 NavyFighters and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 Escort
Battle in Yunnan
Japanese attack with 2 armour and 2 tactical_bombers
British defend with 1 artillery, 1 commando and 1 infantry
Japanese roll dice for 2 armour and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 artillery, 1 commando and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 commando owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour and 2 tactical_bombers in Yunnan, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 commando and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 NavyFighters, 1 fighter and 1 submarine
Americans defend with 1 Escort
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 NavyFighters and 1 fighter in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Americans lost in 21 Sea Zone
Japanese win with 2 NavyFighters, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Escort
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Caroline Islands
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Siberia
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kwangsi
2 tactical_bombers moved from Yunnan to Hunan
1 bomber moved from Tsinghai to Hunan
2 fighters moved from Tsinghai to Kweichow
1 Rail and 1 infantry moved from Kiangsu to Kwangsi
3 armour moved from Kiangsu to Hunan
3 armour moved from Shantung to Hunan
1 Rail and 1 infantry moved from Kiangsu to Siberia
1 elite and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 Japan_destroyer moved from 22 Sea Zone to 34 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 36 Sea Zone
1 Japan_destroyer moved from 17 Sea Zone to 16 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 21 Sea Zone
1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 1 carrier, 1 pacific_carrier and 4 transports moved from 19 Sea Zone to 20 Sea Zone
1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 2 Japan_destroyers, 2 NavyFighters, 2 carriers, 1 pacific_BB and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 NavyFighters and 1 fighter moved from 21 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
3 Japan_destroyers and 2 submarines placed in 6 Sea Zone
1 elite and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 Japan_destroyer
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 Japan_destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 66 PUs
Trigger Japanese Loses Philippines Pacific Expanded: Japanese met a national objective for an additional -3 PUs; end with 63 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 69 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 77 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -4.33
Americans regular : 0.33
Japanese regular : -3.67
Russians regular : 0.17
I have to ask the Captain if you can rail through an area that has just been cleared from partisans. If that’s the case, I will put the infantry that railed to Siberia back.
I just looked at the rules and you can only rail into or through areas that are clear from partisans from the start of your turn, so I’ll rail to Manchuria instead. It’s edited here: J11 edit.tsvg
Ciao,
I suppose no scramble/interception in Ukraine (4 fighter + 1 Heavy bomber vs. 1 fighter), but we can re-roll of course.
The Japanese Navy is still a heavy weight and dangerous, so Japan is by far not finished yet!
And tha German sub at the coast of Australia is a pain in the arm!
Greetings from Croatia (Yugoslavia on the map).
We went swimming in seazone 97 :-)
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 ArmoredInfantry, 2 Escorts, 6 TotalWarMechInfs, 2 artilleries, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 5 usa_armours; Remaining resources: 0 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
1 Escort_Convoy, 1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 elite moved from 91 Sea Zone to Morocco
1 ArmoredInfantry and 2 usa_armours moved from Iraq to Caucasus
1 bomber moved from Syria to Caucasus
1 USA_Hvy_Bomber and 4 usa_fighters moved from Russia to Ukraine
1 submarine moved from 35 Sea Zone to 21 Sea Zone
3 NavyFighters moved from 35 Sea Zone to 21 Sea Zone
3 NavyFighters and 1 usa_fighter moved from 35 Sea Zone to 34 Sea Zone
1 Escort_Convoy, 1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser and 2 transports moved from 35 Sea Zone to 46 Sea Zone
1 Escort_Convoy, 1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 usa_tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Air Battle in Ukraine
Americans attacks with 5 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Morocco
Battle in 33 Sea Zone
Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 5 carriers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 3 transports and 2 usa_tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 transport
Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 5 carriers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 3 transports and 2 usa_tactical_bombers in 33 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits
Japanese roll dice for 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 pacific_carrier owned by the Americans
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win, taking Morocco from Germans with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 5 carriers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 3 transports and 2 usa_tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Changer defend; Japanese defend with 1 airfield, 1 elite and 1 harbour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 elite in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 elite owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 elite
Battle in 34 Sea Zone
Americans attack with 3 NavyFighters and 1 usa_fighter
Japanese defend with 1 Japan_destroyer
Americans roll dice for 3 NavyFighters and 1 usa_fighter in 34 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 Japan_destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 NavyFighter owned by the Americans lost in 34 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 NavyFighter
Casualties for Japanese: 1 Japan_destroyer
Battle in Caucasus
Americans attack with 1 ArmoredInfantry, 1 bomber and 2 usa_armours
Germans defend with 2 infantry
Americans roll dice for 1 ArmoredInfantry, 1 bomber and 2 usa_armours in Caucasus, round 2 : 0/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 ArmoredInfantry, 1 bomber and 2 usa_armours in Caucasus, round 3 : 2/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 ArmoredInfantry owned by the Americans lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 2 usa_armours remaining. Battle score for attacker is 2
Casualties for Americans: 1 ArmoredInfantry
Casualties for Germans: 2 infantry
Battle in 21 Sea Zone
Americans attack with 3 NavyFighters and 1 submarine
Japanese defend with 1 Japan_destroyer and 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 3 NavyFighters in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 3 NavyFighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 Japan_destroyer and 1 submarine
Cleaning up after air battles
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 NavyFighters and 1 usa_fighter moved from 34 Sea Zone to 33 Sea Zone
3 NavyFighters moved from 21 Sea Zone to 33 Sea Zone
1 pacific_destroyer moved from 54 Sea Zone to 35 Sea Zone
1 usa_fighter moved from Syria to Tobruk
1 usa_fighter moved from Syria to Persia
1 FighterAceUSA moved from 98 Sea Zone to Persia
2 USA_TankGenerals moved from Syria to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
1 usa_fighter moved from Persia to Russia
1 USA_Hvy_Bomber and 4 usa_fighters moved from Ukraine to Russia
1 Heavy_BB, 3 carriers, 1 destroyer, 4 transports and 1 uk_fighter moved from 98 Sea Zone to 92 Sea Zone
4 air_transports, 4 artilleries and 2 usa_tactical_bombers moved from Gibraltar to Syria
4 usa_fighters moved from Eastern United States to Gibraltar
4 air_transports and 1 artillery moved from Eastern United States to Gibraltar
1 artillery and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 pacific_transport and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 pacific_destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Caucasus to Russia
Place Units - Americans
3 usa_armours placed in Persia
1 ArmoredInfantry and 2 usa_armours placed in Iraq
6 TotalWarMechInfs placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 Escorts and 1 submarine placed in 10 Sea Zone
Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States
Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 59 PUs; end with 59 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
Trigger Americans Loses DNG Pacific Expanded: Americans met a national objective for an additional -2 PUs; end with 71 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 UK_LCV, 3 commandos, 1 elite, 10 infantry and 4 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in India being upgraded or consumed: 2 infantry
2 commandos placed in India
Units in United Kingdom being upgraded or consumed: 1 infantry
1 commando placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 UK_LCV, 1 artillery and 1 commando moved from United Kingdom to Holland Belgium
EDIT: 1 UK_LCV, 1 artillery and 1 infantry moved from United Kingdom to Normandy Bordeaux
EDIT: 1 uk_fighter moved from Scotland to Holland Belgium
EDIT: British undo move 4.
EDIT: 1 uk_fighter moved from Scotland to Normandy Bordeaux
1 UK_Hvy_Bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 uk_fighter moved from Scotland to Holland Belgium
1 artillery, 1 commando and 2 infantry moved from Shan State to Yunnan
1 UK_Hvy_Bomber moved from Shan State to Kiangsu
1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to Yunnan
Combat - British
British creates battle in territory 109 Sea Zone
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 UK_LCV, 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 UK_LCV, 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 UK_LCV owned by the British lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 UK_LCV
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 1 UK_LCV, 1 artillery, 1 commando and 1 uk_fighter
Germans defend with 2 infantry
British roll dice for 1 UK_LCV, 1 artillery, 1 commando and 1 uk_fighter in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 UK_LCV owned by the British and 1 commando owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery and 1 uk_fighter in Holland Belgium, round 3 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is -1
Casualties for British: 1 UK_LCV and 1 commando
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 commando, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 artillery, 1 commando, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Yunnan
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 commando, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour
Battle in Southern France
British attack with 1 UK_Hvy_Bomber and 2 uk_paras
Germans defend with 2 infantry
British roll dice for 1 UK_Hvy_Bomber and 2 uk_paras in Southern France, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 uk_para owned by the British lost in Southern France
2 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 UK_Hvy_Bomber and 1 uk_para remaining. Battle score for attacker is 2
Casualties for British: 1 uk_para
Casualties for Germans: 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Tobruk
1 UK_Hvy_Bomber moved from Southern France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 uk_fighter moved from Holland Belgium to United Kingdom
1 uk_fighter moved from 92 Sea Zone to Tobruk
3 infantry moved from Alexandria to Tobruk
2 Rails moved from Union of South Africa to Egypt
2 Rails and 2 infantry moved from Egypt to Tobruk
1 infantry and 1 uk_armour moved from Gibraltar to 92 Sea Zone
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Shan State
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 artillery, 1 commando and 1 infantry moved from Malaya to Shan State
8 infantry moved from Burma to Shan State
2 artilleries and 2 commandos moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 UK_Hvy_Bomber moved from Kiangsu to Shan State
Place Units - British
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
1 UK_LCV, 1 elite and 4 uk_paras placed in United Kingdom
3 infantry placed in Egypt
6 infantry placed in India
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,5,1,3,5,1,1,4,2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,3,1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4
British collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -1,83
Japanese regular : 0,33
Japanese AA : -0,17
Germans AA : -0,17
Germans regular : 1,33
British regular : 1,50
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 Escort_Convoy moved from 45 Sea Zone to 21 Sea Zone
1 transport moved from 45 Sea Zone to 33 Sea Zone
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ21: has removed 1 Escort_Convoy owned by ANZAC in 21 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ21: ANZAC has 1 Escort placed in 21 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 6 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Gutentag! Yeah no scramble indeed. Jerry is not happy to get shot down in a flying metal case just yet. 😀
Haha awesome you went swimming in SZ 97! I’ve stayed throughout this month in Holland/Belgium 😁 Calm and peaceful!
I noticed ANZAC and the US incorrectly got -2 for losing DNG again… so the way how this works is that all Pacific islands are done through bonuses. You should be getting positive bonuses when capturing islands, and negative bonuses ONLY when an island that was originally under your control got captured. As DNG is uncontrolled at game start, you should never get -2 for losing it, only +2 for capturing it. However, for our game anyone who captures an uncontrolled island and then immediately loses it will get -2 for the rest of the game… this has been fixed by barnee but will not work for our game, as we started it before it was fixed.
So in your case you have to give US/ANZAC +2 each turn, until one of them recaptures DNG.
That means US is sitting at 100 bucks, wow…!
Anyway, now that it is late in the game and becoming interesting, I’ll do an income summary for each power and side so that we know how far or how close we are to an Economic Victory… :) So number before the slash is without bonuses, after with bonuses.
Germany: 72 / 99
Japan: 65 / 78
USSR: 6 / 12
USA: 61 / 100
China: 1 / 1
UK: 51 / 62
ANZAC: 8 / 8
France: 4 / 0
Axis: 137 / 177
Allies: 132 / 183
@Panzerstahl-Helm
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
Germans repair damage of 6x factory_minor; Remaining resources: 113 PUs;
Germans buy 1 DemoUnderMinor, 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 4 TotalWar_Bombers, 3 Type_XXI_UBoats, 3 armour, 1 demo_airfield, 1 demo_harbour, 1 elite, 1 german_para, 3 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 infantry
1 waffen_infantry placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Southern France: 1 uk_paraBoost
EDIT: Turning off Edit Mode
EDIT: 1 Italian_LCV and 2 infantry moved from Bulgaria to Caucasus
EDIT: 2 Waffen_Paras moved from Rostov to Northwest Persia
1 LuftwaffeAce, 3 bombers and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Eastern Poland to Caucasus
2 infantry moved from Northern Italy to Southern France
1 LuftwaffeAce and 3 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 Type_XXI_UBoat moved from 112 Sea Zone to 110 Sea Zone
2 Type_XXI_UBoats moved from 112 Sea Zone to 109 Sea Zone
3 GermanUBoats and 2 Wolfpacks moved from 106 Sea Zone to 101 Sea Zone
1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Trigger Wolfpack at101 SeaZones: Germans has 1 Wolfpack placed in 101 Sea Zone
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Germans creates battle in territory 62 Sea Zone
Americans scrambles 2 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 3 GermanUBoats and 3 Wolfpacks
Americans defend with 1 FighterAceUSA, 1 destroyer and 1 usa_fighter
Germans roll dice for 3 GermanUBoats in 101 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 3 Wolfpacks in 101 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 FighterAceUSA, 1 destroyer and 1 usa_fighter in 101 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 GermanUBoats owned by the Germans lost in 101 Sea Zone
1 destroyer owned by the Americans lost in 101 Sea Zone
3 Wolfpacks owned by the Germans lost in 101 Sea Zone
Americans win with 1 FighterAceUSA and 1 usa_fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 GermanUBoats and 3 Wolfpacks
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 LuftwaffeAce, 3 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 LuftwaffeAce, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 109 Sea Zone
Germans attack with 2 Type_XXI_UBoats
British defend with 1 Escort
Germans roll dice for 2 Type_XXI_UBoats in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 Escort in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Type_XXI_UBoat owned by the Germans lost in 109 Sea Zone
1 Escort owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 Type_XXI_UBoat remaining. Battle score for attacker is 0
Casualties for Germans: 1 Type_XXI_UBoat
Casualties for British: 1 Escort
Battle in 110 Sea Zone
Germans attack with 1 Type_XXI_UBoat
British defend with 1 Escort
Germans roll dice for 1 Type_XXI_UBoat in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Type_XXI_UBoat owned by the Germans lost in 110 Sea Zone
1 Escort owned by the British lost in 110 Sea Zone
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 Type_XXI_UBoat
Casualties for British: 1 Escort
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 Type_XXI_UBoat
EDIT: Adding units owned by Germans to 119 Sea Zone: 2 Type_XXI_UBoats
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Type_XXI_UBoat
EDIT: Turning off Edit Mode
Battle in Northwest Persia
Germans attack with 2 Waffen_Paras
French defend with 1 infantry
Germans roll dice for 2 Waffen_Paras in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 Waffen_Paras remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 3 infantry
British defend with 1 uk_para and 1 uk_paraBoost
Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Southern France
1 uk_paraBoost owned by the British lost in Southern France
Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 uk_para in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 uk_para in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 uk_para owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 uk_para and 1 uk_paraBoost
Battle in Caucasus
Germans attack with 1 Italian_LCV, 1 LuftwaffeAce, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 usa_armours
Germans roll dice for 1 Italian_LCV, 1 LuftwaffeAce, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/10 hits, 5.00 expected hits
Russians roll dice for 2 usa_armours in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 Italian_LCV owned by the Germans lost in Caucasus
2 usa_armours owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 LuftwaffeAce, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Italian_LCV
Casualties for Americans: 2 usa_armours
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Bryansk
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 119 Sea Zone
2 armour moved from Volgograd to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Belarus to Bryansk
3 Panzer_Grndrss, 1 artillery and 1 waffen_panzer moved from Belarus to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 Waffen_Arty, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Eastern Poland to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Belarus
1 infantry moved from Eastern Poland to Belarus
1 Panzer_General3 and 5 armour moved from Archangel to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 elite moved from Archangel to Smolensk
1 artillery moved from Archangel to Vologda
1 elite moved from Novgorod to Archangel
1 LuftwaffeAce and 3 fighters moved from Holland Belgium to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Northern Italy
12 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
5 infantry moved from Northern Italy to France
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 Europe_Rail and 1 Panzer_General moved from Germany to Bryansk
2 G_air_transports and 2 infantry moved from Western Germany to Bryansk
1 Rail and 1 waffen_infantry moved from Germany to Bryansk
1 Rail moved from Germany to Novgorod
1 Rail and 1 infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 Panzer_Grndrs moved from Novosibirsk to Timguska
1 Panzer_Grndrs moved from Timguska to Yenisey
1 Panzer_Grndrs moved from Samara to Timguska
1 armour moved from Urals to Evenkiyskiy
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Nenetsia to Urals
1 infantry moved from Volgograd to Samara
1 german_para moved from Germany to Romania
1 german_para moved from Eastern Poland to Western Ukraine
1 fighter moved from Caucasus to Bryansk
1 LuftwaffeAce, 3 bombers and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Rostov
5 GermanUBoats moved from 119 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 GermanUBoat moved from 71 Sea Zone to 72 Sea Zone
Place Units - Germans
Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr, 1 airfield and 1 harbour
1 DemoUnderMinor, 1 demo_airfield and 1 demo_harbour placed in Southern Italy
4 TotalWar_Bombers placed in Western Germany
3 armour placed in Ukraine
1 Panzer_Grndrs and 2 infantry placed in Novgorod
3 Type_XXI_UBoats placed in 112 Sea Zone
1 German_Hvy_Bmbr, 1 elite and 1 german_para placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 G_air_transports
EDIT: Adding units owned by Germans to Western Germany: 2 G_air_transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 elite
EDIT: Adding units owned by Germans to Poland: 1 elite
EDIT: Turning off Edit Mode
Trigger GermansTotalWar BomberPlaceWesternGermany4: has removed 4 TotalWar_Bombers owned by Germans in Western Germany
Trigger GermansTotalWar BomberPlaceWesternGermany4: Germans has 4 bombers placed in Western Germany
Turn Complete - Germans
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Germans collect 82 PUs; end with 82 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 104 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 106 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 121 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : 1.00
British regular : 1.17
Hi, I attacked your escorts in SZ 109 & 110 with my Type XXI U-boats. My plan was to retreat after combat to avoid hits so that’s why I didn’t scramble your aircraft, however I should have declared that before rolling, my bad. Poor etiquette on my part.
Just realized Italy’s rail can only be used in Europe, so I can rail only two units to Bryansk… so I put back the infantry coming from Leningrad and forwent the Italy rail.
@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Hi, I attacked your escorts in SZ 109 & 110 with my Type XXI U-boats. My plan was to retreat after combat to avoid hits so that’s why I didn’t scramble your aircraft, however I should have declared that before rolling, my bad. Poor etiquette on my part.
all good. I am not sure if I can even scramble against a Type XXI sneak attack at all.
@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Anyway, now that it is late in the game and becoming interesting, I’ll do an income summary for each power and side so that we know how far or how close we are to an Economic Victory… :) So number before the slash is without bonuses, after with bonuses.
Germany: 72 / 99
Japan: 65 / 78USSR: 6 / 12
USA: 61 / 100
China: 1 / 1
UK: 51 / 62
ANZAC: 8 / 8
France: 4 / 0Axis: 137 / 177
Allies: 132 / 183
Thanks for the overview! Excelent!
But I am afraid this will not be necessary, since Russia is doomed!
The German forces at the doors to Russia are just to strong to hold them back for 1-2 more rounds, until the US boys can come for rescue!
The German war machine will just steam over Russia. No way to hold it or re-take it in an counter attack I am afraid.
But at least the Allies are leading economywise… :-)
But lets wait for next round when Germany will attack.
Perhaps a miracle will happen…
Game History
Round: 12
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 1 FlakTower and 4 mine_unarmeds; Remaining resources: 0 PUs; 1 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger Germans DemoAirfield: has removed 1 demo_airfield owned by Germans in Southern Italy
Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Southern Italy
Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Southern Italy
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Combat - Russians
Russians creates battle in territory Sakha
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
Place Units - Russians
1 FlakTower and 4 mine_unarmeds placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 4 mine_unarmeds
EDIT: Adding units owned by Changer to Russia: 4 russian_mine_Yellows
COMMENT: 4 mines in Russia defend against Bryansk
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
I just realized you deliberately let Italy take the Middle East so you could take over with US and build factories there. That’s honestly a high IQ-level move and I as a greedy caveman fell for it and simply grabbed the free money :) I am going to mention that in the game report. Or you could do it if you feel like writing the game report. However you want :) Anyway just wanted to let you know that that was an awesome move 😀
I wouldn´t call it a high IQ move, just a lucky trap that opened up and you stepped into it.
Unfortunatelly the US couldn´t get rolling fast enough to open up a new front for Germany in the south. It would take another 1-2 rounds to start moving north and being a pain in the arm.
I will try to write a game report as well beside yours. ;-)
But although I am on vaccation, I have plenty of time and no time at the same time! :D Kids are taking advantage of my free time and keep me busy at its best!
Perhaps I will try AI to create a game report based on the game history.
I will check that out, otherwise I will write a game summary, but not a report round by round.
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 3 Japan_destroyers, 6 armour, 1 elite, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 aaGun
EDIT: Turning off Edit Mode
3 armour moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from British
1 bomber and 2 tactical_bombers moved from Hunan to Yunnan
2 fighters moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to 20 Sea Zone
1 Japan_destroyer and 1 infantry moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 elite and 1 infantry moved from Japan to 6 Sea Zone
1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 elite and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 Japan_destroyer moved from 16 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 Japan_destroyer moved from 20 Sea Zone to 21 Sea Zone
Japanese take 20 Sea Zone from Americans
6 NavyFighters moved from 20 Sea Zone to 21 Sea Zone
2 Heavy_BBs moved from 20 Sea Zone to 35 Sea Zone
1 elite and 1 infantry moved from Kiangsi to 20 Sea Zone
1 elite, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 Japan_destroyers and 2 infantry moved from 6 Sea Zone to 35 Sea Zone
1 elite and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 armour moved from Yakut S.S.R. to Sakha
1 armour moved from Amur to Sakha
1 japanese_para moved from Amur to Sakha
Combat - Japanese
Battle in Malaya
Battle in 35 Sea Zone
Japanese attack with 2 Heavy_BBs, 2 Japan_destroyers and 1 transport
Americans defend with 1 pacific_destroyer
Japanese roll dice for 2 Heavy_BBs, 2 Japan_destroyers and 1 transport in 35 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
Americans roll dice for 1 pacific_destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Heavy_BB owned by the Japanese
1 pacific_destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Malaya from British, taking 35 Sea Zone from Americans with 2 Heavy_BBs, 2 Japan_destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 pacific_destroyer
Battle in Philippines
Changer loiter and taunt; Japanese attack with 1 elite, 2 fighters and 3 infantry
Changer defend; British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 elite, 2 fighters and 3 infantry in Philippines, round 2 : 1/7 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
1 infantry owned by the British lost in Philippines
Japanese roll dice for 1 elite, 2 fighters and 1 infantry in Philippines, round 3 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Philippines
Japanese win, taking Philippines from Americans with 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 2 armour and 1 japanese_para
Russians defend with 1 Soviet_Partisan
Japanese roll dice for 2 armour and 1 japanese_para in Sakha, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Soviet_Partisan in Sakha, round 2 : 0/1 hits, 0.17 expected hits
1 Soviet_Partisan owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 armour and 1 japanese_para remaining. Battle score for attacker is 1
Casualties for Russians: 1 Soviet_Partisan
Battle in Yunnan
Japanese attack with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 artillery, 1 commando and 1 infantry
Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.50 expected hits
Chinese roll dice for 1 artillery, 1 commando and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 commando owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 commando and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 Japan_destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 Japan_destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 Japan_destroyer and 6 NavyFighters
Americans defend with 1 submarine; ANZAC defend with 1 Escort
Japanese roll dice for 1 Japan_destroyer and 6 NavyFighters in 21 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the Americans and 1 Escort owned by the ANZAC lost in 21 Sea Zone
Japanese win with 6 NavyFighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 Japan_destroyer
Casualties for ANZAC: 1 Escort
Casualties for Americans: 1 submarine
Battle in Wake Island
Changer loiter and taunt; Japanese attack with 1 elite and 1 infantry
Changer defend; Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 elite and 1 infantry in Wake Island, round 2 : 1/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 elite and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Midway
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Buryatia
2 fighters moved from Philippines to 35 Sea Zone
6 NavyFighters moved from 21 Sea Zone to 35 Sea Zone
1 pacific_carrier moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 carriers moved from 20 Sea Zone to 35 Sea Zone
1 pacific_BB moved from 20 Sea Zone to 35 Sea Zone
1 Escort moved from 36 Sea Zone to 34 Sea Zone
1 Japan_destroyer moved from 20 Sea Zone to 46 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 23 Sea Zone
1 Escort_Convoy moved from 20 Sea Zone to 22 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 Escort_Convoy and 1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
3 armour moved from Kiangsu to Hunan
3 armour moved from Shantung to Hunan
2 infantry moved from Kiangsi to Kwangsi
1 Rail moved from Kiangsu to Anhwe
1 Rail and 1 infantry moved from Anhwe to Buryatia
4 armour moved from Tsinghai to Kweichow
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 elite and 7 infantry placed in Japan
3 Japan_destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ22: has removed 1 Escort_Convoy owned by Japanese in 22 Sea Zone
Trigger Japanese RemoveConvoySZ22: Japanese has 1 Escort placed in 22 Sea Zone
Japanese collect 70 PUs; end with 70 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 74 PUs
Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 71 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs
Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 87 PUs
Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 89 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.17
Japanese regular : 2.50
Russians regular : -0.17