@VictoryFirst
Howdy,
I accidently moved my 2 inf from Rhodesia into Tanganyika territory, hence the edit of the 1 inf from there into Egypt, where it was meant to move.
Spain did it! I wished the Netherland would have made it to the Final at least, but they may have also lost against Spain. They were just too good this time and the victory is well deserved!
BR
Game History
Round: 6
Purchase Units - Americans
Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
Americans buy 1 Escort, 1 Heavy_BB, 1 battleship, 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 Heavy_BB moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 usa_fighters moved from Scotland to 110 Sea Zone
1 usa_fighter moved from United Kingdom to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 usa_fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine and 1 usa_fighter
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 usa_fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 92 Sea Zone
Americans attack with 1 Heavy_BB, 1 bomber and 2 usa_fighters
Italians defend with 1 cruiser
Americans roll dice for 1 Heavy_BB, 1 bomber and 2 usa_fighters in 92 Sea Zone, round 2 : 5/5 hits, 3,33 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 Heavy_BB owned by the Americans
1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 Heavy_BB, 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 submarine and 4 usa_fighters
Germans defend with 1 Escort
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 usa_fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 Escort owned by the Germans lost in 110 Sea Zone
Americans win with 4 usa_fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 Escort
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 usa_fighters moved from 110 Sea Zone to Scotland
1 usa_fighter moved from 110 Sea Zone to United Kingdom
1 usa_fighter moved from 110 Sea Zone to Gibraltar
3 carriers moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 usa_fighter moved from 92 Sea Zone to Gibraltar
1 infantry and 1 usa_armour moved from Gibraltar to 92 Sea Zone
1 infantry and 1 usa_armour moved from 92 Sea Zone to Morocco
1 aaGun moved from Eastern United States to 101 Sea Zone
2 ArmoredInfantrys and 1 infantry moved from Central United States to 101 Sea Zone
2 ArmoredInfantrys, 1 Escort_Convoy, 1 aaGun, 2 destroyers, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 ArmoredInfantrys, 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 Escort moved from 104 Sea Zone to 110 Sea Zone
1 ArmoredInfantry and 1 infantry moved from Western United States to 10 Sea Zone
1 ArmoredInfantry, 1 Escort, 1 Escort_Convoy, 1 carrier, 1 destroyer, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 usa_fighter moved from 16 Sea Zone to 26 Sea Zone
1 ArmoredInfantry and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 Escort, 1 Heavy_BB, 1 battleship, 2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 64 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
1 fighter and 4 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1,17 expected hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 0/2 hits, 1,00 expected hits
2 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 fighter moved from Szechwan to Sikang
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 3 UK_LCVs, 2 artilleries, 2 commandos, 4 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in India being upgraded or consumed: 2 infantry
2 commandos placed in India
Politics - British
Turning on Edit Mode
Combat Move - British
EDIT: Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Cleaning up during movement phase
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British takes Holland Belgium from Germans
EDIT: Turning off Edit Mode
EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
3 infantry moved from Burma to Yunnan
1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 uk_fighter moved from Burma to Shan State
1 artillery moved from Belgian Congo to Kenya
1 uk_fighter moved from Rhodesia to Kenya
1 uk_fighter moved from Egypt to Kenya
2 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Shan State
British attack with 1 artillery, 3 infantry and 1 uk_fighter
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 3 infantry and 1 uk_fighter in Shan State, round 2 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Shan State, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 1 uk_fighter in Shan State, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 artillery and 2 uk_fighters
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 uk_fighters in Kenya, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Kenya
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win with 2 uk_fighters remaining. Battle score for attacker is 3
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
2 uk_fighters moved from Kenya to Egypt
1 uk_armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Egypt to Trans-Jordan
1 Rail moved from Union of South Africa to Tanganyika Territory
1 Rail moved from Tanganyika Territory to Egypt
EDIT: 1 infantry moved from Tanganyika Territory to Egypt
1 bomber moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
EDIT: 1 Escort moved from 26 Sea Zone to 54 Sea Zone
3 uk_armours moved from Burma to Szechwan
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Szechwan
1 uk_fighter moved from Shan State to Szechwan
3 aaGuns, 3 artilleries and 3 infantry moved from Burma to India
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
3 UK_LCVs and 1 uk_para placed in United Kingdom
2 artilleries and 4 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,17
Italians regular : 0,83
Japanese regular : -0,50
Germans regular : 0,67
British regular : 0,33
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