@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
@Daaras LOL. When was the original edit made?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Egypt
Russians attack with 5 armour and 3 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Russians roll dice for 5 armour and 3 mech_infantrys in Egypt, round 2 : 3/8 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Egypt
1 infantry owned by the Italians lost in Egypt
Russians win, taking Egypt from Italians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
4 aaGuns, 5 artilleries and 21 infantry moved from Novgorod to Smolensk
2 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 armour and 2 mech_infantrys moved from Kursk to Stalingrad
1 mech_infantry moved from Urals to Stalingrad
4 artilleries and 5 infantry moved from Kursk to Tula
10 infantry moved from Russia to Samara
3 infantry moved from Urals to Samara
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northeast Persia to Iraq
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.67
Russians regular : -1.33
@mikawagunichi end of round 3 I edited the german carrier inside the med, and i guess i forgot to move the planes. I was counting my fighters, and knew i was short. I was very confused lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 bomber moved from Kwangsi to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Kyushu to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Jehol to 20 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Manilla to Davao
3 infantry and 1 marine moved from Malaya to 132 Sea Zone
3 infantry and 3 transports moved from 132 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from 36 Sea Zone to Davao
2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
1 artillery moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Southern Manchuria
2 fighters and 2 tactical_bombers moved from Jehol to Japan
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Southern Manchuria
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 infantry and 1 marine moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery and 3 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Shantung
1 bomber moved from Burma to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Malaya
Bombing raid in Malaya causes 0 damage total.
Battle in Shantung
Battle in Kiangsu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Kiangsu
EDIT: 1 infantry moved from 20 Sea Zone to Shantung
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
3 marines moved from Caroline Islands to 34 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 marines and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
3 marines moved from 55 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 90 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 transport moved from 88 Sea Zone to 90 Sea Zone
Place Units - Americans
2 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 artillery, 1 bomber and 5 infantry placed in Eastern United States
3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries and 18 infantry moved from Hopei to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 18 infantry in Kiangsi, round 2 : 5/21 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kiangsu
Place Units - Chinese
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Sumatra
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking French West Africa from Neutral_Axis, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to Kiangsi
2 aaGuns and 9 infantry moved from Eastern India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 82 Sea Zone
EDIT: 1 destroyer moved from 81 Sea Zone to 82 Sea Zone
EDIT: 1 submarine moved from 62 Sea Zone to 59 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
2 armour moved from Belgian Congo to Egypt
2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 90 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Southern Persia
2 artilleries placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,5,6,1,6,1,2,6,1
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.67
Japanese AA : 0.83
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Egypt
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 100 Sea Zone to 101 Sea Zone
2 infantry moved from Crete to 101 Sea Zone
1 armour and 2 infantry moved from Greece to 101 Sea Zone
2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 100 Sea Zone
1 armour, 2 artilleries, 2 fighters and 6 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour, 2 bombers, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber; Russians defend with 5 armour and 2 mech_infantrys
Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 11/21 hits, 7.33 expected hits
British roll dice for 7 armour, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/20 hits, 8.67 expected hits
1 artillery owned by the Italians and 10 infantry owned by the Italians lost in Egypt
2 mech_infantrys owned by the Russians, 2 bombers owned by the British, 6 infantry owned by the British and 2 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 7/10 hits, 5.00 expected hits
British roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 4.33 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
5 armour owned by the Russians, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Egypt, round 4 : 2/7 hits, 3.83 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Italians: 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Casualties for British: 2 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Russians: 5 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Egypt to 100 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
Place Units - Italians
2 artilleries and 8 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 3.83
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
ANZAC take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
Combat - ANZAC
Battle in Jehol
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 34 Sea Zone to 47 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to Kiangsi
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 90 Sea Zone
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Vologda
1 fighter moved from Leningrad to Vologda
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 artillery and 6 infantry moved from Baltic States to Leningrad
1 infantry moved from Northern Belarus to Leningrad
7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys moved from Ukraine to Rostov
2 bombers moved from Western Ukraine to Southern France
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
7 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to France
3 bombers moved from Western Germany to 128 Sea Zone
1 destroyer moved from 108 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Western Germany to France
2 fighters moved from Greece to Egypt
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
3 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 3 bombers and 1 destroyer in 128 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys in Rostov, round 2 : 10/23 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Vologda to Leningrad
1 aaGun moved from Ukraine to Rostov
3 bombers moved from 128 Sea Zone to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
EDIT: 1 infantry moved from Normandy Bordeaux to Southern France
EDIT: 1 infantry moved from Holland Belgium to Normandy Bordeaux
EDIT: 1 infantry moved from France to Holland Belgium
3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
Place Units - Germans
1 airfield placed in Southern France
3 submarines placed in 95 Sea Zone
1 factory_minor placed in Ukraine
3 artilleries placed in Leningrad
3 infantry placed in France
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 airfield placed in Southern France
1 factory_minor placed in Ukraine
3 artilleries placed in Leningrad
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
3 submarines placed in 95 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Iraq to Southern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Kursk to Tambov
4 artilleries and 5 infantry moved from Tula to Saratov
13 infantry moved from Samara to Stalingrad
1 artillery and 5 infantry moved from Russia to Samara
4 aaGuns, 5 artilleries and 27 infantry moved from Smolensk to Yaroslavl
3 fighters moved from Russia to Stalingrad
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Stalingrad
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 11 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Southern Manchuria to 20 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
2 artilleries and 8 infantry moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
4 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
5 artilleries, 11 infantry and 1 marine moved from Davao to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Sumatra
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone
3 carriers moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Americans: 3 transports
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 8 infantry in Korea, round 2 : 2/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 59 Sea Zone
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 59 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Jehol
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from 20 Sea Zone to Kwangtung
1 aaGun moved from Southern Manchuria to Korea
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
1 carrier and 1 transport placed in 21 Sea Zone
1 infantry placed in Kwangtung
3 infantry placed in Southern Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Adding units owned by Japanese to Kyushu: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : 4.67
UK_Pacific regular : 0.33
ANZAC regular : -0.17
Russians regular : -0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 battleships, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Queensland to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Kiangsu to Anhwe
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 4 infantry and 1 marine moved from French Guiana to 90 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 infantry, 1 marine, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 90 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone
1 artillery and 5 infantry moved from 126 Sea Zone to Iceland
Place Units - Americans
3 transports placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
6 infantry placed in Eastern United States
Americans undo move 3.
4 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 21 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 21 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 21 infantry in Hunan, round 2 : 4/24 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kansu
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Purchase Units - British
British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Combat - British
Non Combat Move - British
1 fighter moved from Kiangsi to Hunan
3 aaGuns, 3 artilleries and 17 infantry moved from Burma to Eastern India
3 infantry moved from Southern Persia to Iraq
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 84 Sea Zone
1 infantry moved from 84 Sea Zone to French Equatorial Africa
2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 fighter moved from 106 Sea Zone to Iceland
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Southern Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,5,4,6,3,2,6,1,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.50
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Syria
Italians take Trans-Jordan from British
Italians take Syria from British
1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 100 Sea Zone to 99 Sea Zone
2 artilleries and 8 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 1 submarine and 5 transports moved from 99 Sea Zone to 101 Sea Zone
2 artilleries and 8 infantry moved from 101 Sea Zone to Syria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 47 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 47 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 fighter moved from Kiangsi to Hunan
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 106 Sea Zone to Iceland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Southern Belarus
2 infantry moved from Leningrad to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
2 bombers moved from Southern France to Southern Belarus
2 bombers moved from Southern France to Northern Belarus
1 bomber moved from Southern France to Southern Belarus
1 armour, 7 artilleries and 25 infantry moved from Leningrad to Novgorod
1 infantry moved from Vologda to Novgorod
1 armour moved from Rostov to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Rostov to Ukraine
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
2 fighters moved from Egypt to Syria
1 fighter moved from 94 Sea Zone to Syria
1 tactical_bomber moved from 94 Sea Zone to Syria
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 transports moved from 100 Sea Zone to 95 Sea Zone
1 transport moved from 100 Sea Zone to 94 Sea Zone
5 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Southern Belarus
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Southern Belarus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 7 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 7 artilleries and 26 infantry in Novgorod, round 2 : 12/34 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 7 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Leningrad to Novgorod
2 bombers and 1 fighter moved from Northern Belarus to Leningrad
3 bombers moved from Southern Belarus to Leningrad
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Southern France
3 artilleries placed in Ukraine
3 artilleries placed in Leningrad
1 artillery and 2 infantry placed in France
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 4.
Germans undo move 1.
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
Germans undo move 5.
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Stalingrad
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Yaroslavl to Smolensk
4 aaGuns, 5 artilleries and 24 infantry moved from Yaroslavl to Russia
3 fighters moved from Stalingrad to Russia
4 artilleries and 5 infantry moved from Saratov to Stalingrad
1 artillery and 5 infantry moved from Samara to Stalingrad
1 mech_infantry moved from Southern Caucasus to Stalingrad
2 aaGuns and 10 infantry moved from Amur to Sakha
Place Units - Russians
2 armour placed in Stalingrad
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
Russians regular : -0.83
@Daaras I edited your AA gun from Rostov to Ukr for you
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from Southern Manchuria to Northern Manchuria
2 artilleries and 6 infantry moved from Korea to Northern Manchuria
1 armour moved from Jehol to Northern Manchuria
1 armour, 1 infantry and 1 mech_infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Fukien
1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
2 artilleries and 7 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from Sumatra to 42 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 59 Sea Zone to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
1 artillery and 1 marine moved from Celebes to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 marine and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Shantung
Battle in Kiangsu
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 artillery and 3 infantry
Americans roll AA dice in Anhwe : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/10 hits, 4.83 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Anhwe
Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 6/10 hits, 4.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Anhwe
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking Anhwe from Chinese with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Fukien, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Manchuria
Japanese attack with 1 armour, 2 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 3/12 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber, 4 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Fukien to Kwangtung
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 21 Sea Zone
1 artillery and 1 marine moved from 21 Sea Zone to Kwangtung
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 42 Sea Zone to 132 Sea Zone
1 submarine moved from 59 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from 132 Sea Zone to Shan State
1 aaGun moved from Korea to Northern Manchuria
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
Place Units - Japanese
3 destroyers placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 infantry placed in Japan
Japanese undo move 5.
2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -1.67
Americans AA : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iceland to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 destroyer moved from 106 Sea Zone to 112 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 45 Sea Zone
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
1 cruiser and 1 marine moved from 106 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Norway
Battle in Celebes
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans, taking Celebes from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Queensland to 55 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 marines moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to United Kingdom
2 battleships, 2 carriers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 battleships, 5 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone
4 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Place Units - Americans
1 battleship, 1 submarine and 2 transports placed in 11 Sea Zone
4 infantry placed in Western United States
1 destroyer placed in 11 Sea Zone
2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
1 artillery and 1 infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 23 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 23 infantry in Kweichow, round 2 : 5/25 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 fighter moved from Hunan to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 81 Sea Zone
3 infantry moved from Southern Persia to Iraq
2 fighters moved from Yunnan to Eastern India
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 transport moved from 84 Sea Zone to 73 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
2 transports placed in 112 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.67
Japanese regular : 0.33
Germans regular : -0.67
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber, 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 101 Sea Zone to 99 Sea Zone
3 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 5 transports moved from 99 Sea Zone to 101 Sea Zone
3 artilleries and 7 infantry moved from 101 Sea Zone to Syria
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :