@Karl7 said in Karl7 (Allies+12) vs Simon33 (X) BM:
FYI, I forgot to move the 2 inf and dd off S. Africa. I edited their move. Let me know if not ok.
np
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Malta
1 bomber moved from Northern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 1/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British roll AA dice in Malta : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Malta, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Italians lost in Malta
1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Malta, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 3 : 2/2 hits, 1.17 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Malta
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta
Italians win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - Italians
2 fighters moved from Malta to Libya
1 bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Bulgaria
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,2
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British AA : -0.33
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from 64 Sea Zone to New South Wales
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 99 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Battle in 99 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
Germans win, taking Gibraltar from British with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Germans takes Morocco from Neutral_Axis
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
6 armour and 4 mech_infantrys moved from France to Germany
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
EDIT: 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 93 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
EDIT: 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Norway to Finland
Place Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery, 6 infantry and 3 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
2 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
2 infantry moved from Archangel to Leningrad
1 submarine moved from 130 Sea Zone to 128 Sea Zone
3 artilleries and 4 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
4 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 artilleries and 5 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Fukien to Kwangsi
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Caroline Islands to 35 Sea Zone
EDIT: 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Shansi to Chahar
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 armour, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Japan to Kwangsi
EDIT: 1 carrier moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Wake Island to 27 Sea Zone
2 marines moved from Hawaiian Islands to 28 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 65 Sea Zone
1 destroyer moved from 59 Sea Zone to 42 Sea Zone
1 submarine moved from 59 Sea Zone to 40 Sea Zone
Place Units - Americans
1 marine placed in Western United States
1 battleship and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 4/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
4 infantry moved from Szechwan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 bombers, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland
Combat - British
Battle in French Madagascar
Battle in British Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
2 fighters and 1 tactical_bomber moved from Eastern India to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Eastern India to Burma
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter moved from Quebec to Iceland
Place Units - British
2 bombers placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,5,3
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Italians regular : -0.33
Japanese regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 6 infantry moved from Bulgaria to Greece
1 submarine moved from 96 Sea Zone to 100 Sea Zone
2 infantry moved from Alexandria to Egypt
2 fighters moved from Libya to Egypt
1 tactical_bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to 100 Sea Zone
1 artillery moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 6 infantry and 1 tactical_bomber in Greece, round 2 : 1/8 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Greece, round 3 : 3/7 hits, 2.00 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from 100 Sea Zone to Alexandria
1 tactical_bomber moved from Greece to Alexandria
2 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Neutral_Allies regular : -1.33
British regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries and 15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Bessarabia to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 2 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Malta
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 airfield placed in Gibraltar
2 fighters placed in France
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries and 15 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Bessarabia to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 2 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Malta
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 airfield placed in Gibraltar
2 fighters placed in France
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber could not land in 93 Sea Zone and were removed
1 infantry moved from Ukraine to Western Ukraine
4 armour, 2 infantry and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus
1 infantry moved from Northern Belarus to Southern Belarus
2 aaGuns, 4 artilleries and 13 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Leningrad to Novgorod
4 infantry moved from Russia to Smolensk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
1 artillery moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
2 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Kwangsi to Manilla
1 bomber moved from Kwangsi to Davao
3 fighters and 1 tactical_bomber moved from Kwangsi to Borneo
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 artillery and 4 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Kweichow
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win, taking Guam from Americans, taking 45 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 marine
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Kwangtung
Japanese attack with 2 artilleries and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 4 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 5 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manilla, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 4 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Davao, round 5 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
Japanese roll dice for 1 artillery and 1 bomber in Davao, round 6 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Davao, round 7 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Manilla to Kwangsi
1 bomber moved from Davao to Kwangsi
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
EDIT: 1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Southern Manchuria
3 fighters and 1 tactical_bomber moved from Borneo to Kwangsi
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
EDIT: 1 destroyer moved from 36 Sea Zone to 17 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Southern Manchuria
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,5
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -8.00
UK_Pacific regular : -2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 battleships and 2 destroyers; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 56 Sea Zone
1 submarine moved from 65 Sea Zone to 56 Sea Zone
Combat Hit Differential Summary :
@Daaras scramble?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 battleships and 2 destroyers; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 56 Sea Zone
1 submarine moved from 65 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 56 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 marines and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 aaGun, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from 55 Sea Zone to Queensland
1 aaGun moved from 55 Sea Zone to Queensland
1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 42 Sea Zone to 81 Sea Zone
1 submarine moved from 40 Sea Zone to 62 Sea Zone
Place Units - Americans
2 destroyers placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Americans collect 50 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Queensland: 1 aaGun
EDIT: Adding units owned by Americans to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Tsinghai to Honan
Place Units - Chinese
3 artilleries and 1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
2 artilleries, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 bombers moved from Union of South Africa to Egypt
1 cruiser moved from 78 Sea Zone to 82 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 armour moved from British Somaliland to 78 Sea Zone
1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 armour and 3 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
Combat - British
Battle in Egypt
British attack with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 2 : 5/7 hits, 3.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British lost in Egypt
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 armour and 6 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 6 infantry in Iraq, round 2 : 4/7 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan
2 artilleries moved from Eastern India to Burma
2 aaGuns moved from Burma to Eastern India
1 battleship and 1 destroyer moved from 42 Sea Zone to 81 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 destroyer and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 factory_minor placed in Southern Persia
2 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,4,1,4,4,2,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,6,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.00
Japanese regular : 0.67
Neutral_Axis regular : 0.00
British regular : 3.67
@mikawagunichi no scramble. Can you edit a dd from 38 to 45 please?
@Daaras I took the whole turn already.
@mikawagunichi do you mind if I edit it now? or is it too late?
@Daaras you can move the DD
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Southern Italy
2 infantry moved from Algeria to 96 Sea Zone
2 infantry moved from Tunisia to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
2 artilleries and 2 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
Combat - Italians
Battle in Cyprus
Battle in Crete
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
2 fighters moved from Egypt to 99 Sea Zone
Place Units - Italians
1 cruiser and 1 transport placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33