@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L24: Arthur Bomber Harris vs Farmboy (A+41) OOB
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@farmboy max defense.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Bryansk to Smolensk 2 armour, 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 artillery and 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 armour, 3 artilleries and 3 infantry Germans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Belarus, round 2 : 1/8 hits, 3.00 expected hits Germans roll dice for 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Belarus 1 aaGun owned by the Germans lost in Belarus 1 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk Germans win with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Eastern Persia to Bryansk 1 aaGun and 11 infantry moved from Rostov to Bryansk 3 infantry moved from Russia to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : -2.83
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Dice were almost exactly average.
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to India 7 fighters and 2 tactical_bombers moved from French Indo China to India 1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India 1 bomber moved from Anhwe to India 2 artilleries and 5 infantry moved from French Indo China to Shan State 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Urals 1 fighter moved from Japan to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Shensi to Shan State 1 bomber moved from Japan to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 5 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 1/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 tactical_bombers British defend with 1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 8/20 hits, 8.67 expected hits UK_Pacific roll dice for 1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys in India, round 2 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Japanese lost in India 1 aaGun owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 3 tactical_bombers in India, round 3 : 9/14 hits, 7.17 expected hits UK_Pacific roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in India, round 3 : 2/7 hits, 2.33 expected hits 2 artilleries owned by the Japanese lost in India 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 2 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 2 artilleries, 1 fighter and 6 infantry Casualties for British: 1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys Non Combat Move - Japanese 1 bomber moved from India to Ceylon 6 fighters and 3 tactical_bombers moved from India to Ceylon 1 tactical_bomber moved from Shan State to French Indo China 2 infantry and 1 mech_infantry moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kweichow 1 armour moved from Shensi to Kweichow 1 artillery moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 bomber moved from 20 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 airfield placed in Ceylon 2 artilleries and 1 infantry placed in Manchuria Japanese undo move 3. 1 artillery and 2 infantry placed in Manchuria 1 artillery and 1 infantry placed in French Indo China 3 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,6,5,5 Japanese collect 59 PUs (4 lost to blockades); end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.67 British AA : 0.50 UK_Pacific regular : 1.00
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@Arthur-Bomber-Harris I was sloppy on the last UK turn. I had forgotten you could land in Ceylon. I had realized it on the soviet turn but at that point it was too late. I don’t mind those moves where you force the axis to commit to one part of the map, even at a loss, but had I realized I wouldn’t have done it here.
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@farmboy I was pretty sure it was a mistake move on your part. You would have just taken it back with a couple troops and we would have traded back and forth for many turns.
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I learned that Ceylon move from Andrew… he evolved my game quite a bit.
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Potentially a bunch of scramble decisions this coming turns. If there is clearly a smart choice, I trust your decision so no need to ask.
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@Arthur-Bomber-Harris I’ll be a bit delayed on the next allied turn. Might get to it tonight but if not it will likely have to be Friday.
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@farmboy no problem.
I will be going on a road trip starting tomorrow night and will be gone five or six days.
We have had such a fast paced game.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from Eastern Persia to Italian Somaliland 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Arthur-Bomber-Harris I suspect you don’t scramble 95 (my odds of winning if you do go to 95% but the TUV exchange is better for me if I do) and might proceed in a bit with this (since as a combat on the UK turn it is easy to redo if I get that wrong. But I also wanted to ask about casualties in Somaliland. I am attacking with a bomber, art and inf and you are defending with an inf and a bomber. If I get one hit before you hit, do you lose the bomber?
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@farmboy no scramble. Lose the bomber first if you haven’t missed everything on the first turn and I get lucky on my first turn.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 armour, 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 96 Sea Zone to Cyprus Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Greece Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking 6 Sea Zone from Japanese, taking Greece from Germans, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Cyprus Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 3 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Cyprus to 99 Sea Zone 1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Wake Island to 21 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 carriers, 1 fighter, 4 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone 1 bomber moved from Western United States to Korea 4 fighters moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from Western United States to Midway 4 infantry moved from 21 Sea Zone to Guam 1 battleship, 3 cruisers, 1 destroyer and 5 submarines moved from 33 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Guam 1 fighter moved from Caroline Islands to Guam 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 26 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Korea to Guam Place Units - Americans 2 artilleries and 1 infantry placed in Korea 1 bomber and 1 fighter placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 20 infantry moved from Burma to Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from Eastern Persia to Italian Somaliland 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 destroyer, 4 fighters and 2 submarines Italians defend with 1 destroyer British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Italian Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 bomber and 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the British lost in Italian Somaliland 1 bomber owned by the Italians lost in Italian Somaliland British roll dice for 1 artillery and 1 bomber in Italian Somaliland, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland British win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 bomber and 1 infantry Non Combat Move - British 1 bomber moved from Italian Somaliland to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery moved from Malta to 96 Sea Zone 1 armour and 2 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from 95 Sea Zone to Gibraltar 2 fighters moved from 95 Sea Zone to 99 Sea Zone 4 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 2 fighters moved from Rostov to Russia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Burma to Yunnan Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.00 Italians regular : 0.17 Japanese regular : -0.33 British regular : 0.00
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@farmboy I probably won’t do my next move until next Wednesday. On a road trip
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@Arthur-Bomber-Harris have a good trip!
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triplea_40891_6 italy.tsvg
Game HistoryRound: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 3 fighters moved from Southern Italy to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Italians take Timguska from Russians Combat - Italians Battle in Rostov Italians attack with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Rostov, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 3 fighters British defend with 1 destroyer and 2 submarines 2 submarines owned by the British submerged Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 95 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 2 infantry moved from France to Northern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 aaGun moved from France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 16 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 British regular : -0.33
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Back from my trip.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 3 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Yunnan 1 fighter moved from Korea to 21 Sea Zone 1 fighter moved from Eastern Persia to Greece 2 infantry moved from Northwest Persia to Persia 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.67 ANZAC regular : -1.00
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@Arthur-Bomber-Harris welcome back!
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@farmboy I was so tempted to attack Greece but slightly too risky.
triplea_40891_7G.tsvgGame History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Belarus to Vologda 1 armour moved from Urals to Yenisey Germans take Yenisey from Russians 3 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 armour moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 2 bombers moved from Western Germany to Smolensk 1 mech_infantry moved from Urals to Samara Germans take Samara from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,3,3 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Smolensk to Rostov 1 bomber moved from Smolensk to Rostov 3 bombers moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Southern Italy to Rostov 1 artillery and 4 infantry moved from Novgorod to Archangel 1 armour moved from Belarus to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 1 mech_infantry moved from Yugoslavia to Romania 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 3 aaGuns, 10 armour, 12 artilleries, 19 infantry and 12 mech_infantrys moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Rostov to Volgograd 2 artilleries and 6 infantry moved from France to Northern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 infantry placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 bomber and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in France 1 mech_infantry placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.67 Russians AA : -0.50