Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
I love it when a plan works as expected!
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from 39 Sea Zone to Ceylon
1 armour moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to French Indo China
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Kwangsi
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from French Indo China to Tsinghai
1 tactical_bomber moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Tsinghai
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Tsinghai
Combat - Japanese
Battle in Ceylon
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/6 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 cruisers in India, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 0/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery and 1 tactical_bomber in India, round 4 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 39 Sea Zone
2 battleships moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Tsinghai to Anhwe
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 artillery and 4 infantry moved from Shan State to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
1 bomber and 2 fighters placed in Japan
2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Java: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
Japanese collect 62 PUs (1 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.00
British AA : -0.33
UK_Pacific regular : 0.67
minor edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to Ukraine
1 fighter moved from Gibraltar to Malta
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Battle in Malta
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Malta, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking 17 Sea Zone from Japanese, taking Malta from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Malta to 96 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Soviet Far East to Korea
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 submarines moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Central United States
1 bomber and 2 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,6
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 artilleries, 1 bomber, 11 infantry and 1 mech_infantry moved from Burma to India
Combat - British
Battle in India
British attack with 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys in India, round 2 : 4/17 hits, 4.33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Bryansk
1 fighter moved from 81 Sea Zone to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Eastern Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 carrier moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to 96 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Burma to India
1 mech_infantry moved from Algeria to Tunisia
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,6
UK_Pacific collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : 0.83
British regular : -0.33
not going to let you get those Russian bonuses so easily!
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Urals from Russians
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry; Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Anglo Egyptian Sudan
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Italian Somaliland
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 mech_infantrys
EDIT: Adding units owned by Italians to Greater Southern Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 2 mech_infantrys
EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.00
@Arthur-Bomber-Harris I should have added one more inf. oh well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Russia to 127 Sea Zone
Combat - ANZAC
Battle in 127 Sea Zone
ANZAC attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 127 Sea Zone to Belarus
1 infantry moved from Iraq to Northwest Persia
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Russia to Eastern Persia
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Romania to Vologda
1 bomber moved from Western Germany to Belarus
1 bomber moved from Southern Italy to Belarus
1 fighter moved from Western Germany to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
ANZAC defend with 1 fighter; Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Belarus, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 fighter in Belarus, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Belarus to Novgorod
1 bomber moved from Vologda to Novgorod
1 aaGun moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Southern France to France
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in France
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -2.67
Germans regular : -0.83
minor edit
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Smolensk
2 armour, 2 artilleries and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Belarus, round 2 : 1/8 hits, 3.00 expected hits
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -2.83
@Arthur-Bomber-Harris casualties?
@farmboy max defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Smolensk
2 armour, 2 artilleries and 2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Belarus, round 2 : 1/8 hits, 3.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians lost in Belarus
1 aaGun owned by the Germans lost in Belarus
1 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Eastern Persia to Bryansk
1 aaGun and 11 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : -2.83
Dice were almost exactly average.
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 carrier, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry and 1 tactical_bomber moved from 39 Sea Zone to India
7 fighters and 2 tactical_bombers moved from French Indo China to India
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 bomber moved from Anhwe to India
2 artilleries and 5 infantry moved from French Indo China to Shan State
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shensi to Shan State
1 bomber moved from Japan to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 1/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 7 fighters, 6 infantry and 3 tactical_bombers
British defend with 1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 8/20 hits, 8.67 expected hits
UK_Pacific roll dice for 1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys in India, round 2 : 6/16 hits, 5.33 expected hits
6 infantry owned by the Japanese lost in India
1 aaGun owned by the British and 9 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 3 tactical_bombers in India, round 3 : 9/14 hits, 7.17 expected hits
UK_Pacific roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in India, round 3 : 2/7 hits, 2.33 expected hits
2 artilleries owned by the Japanese lost in India
2 mech_infantrys owned by the British, 3 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 fighter and 6 infantry
Casualties for British: 1 aaGun, 3 artilleries, 11 infantry and 2 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from India to Ceylon
6 fighters and 3 tactical_bombers moved from India to Ceylon
1 tactical_bomber moved from Shan State to French Indo China
2 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kweichow
1 armour moved from Shensi to Kweichow
1 artillery moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 bomber moved from 20 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 40 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 airfield placed in Ceylon
2 artilleries and 1 infantry placed in Manchuria
Japanese undo move 3.
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,6,5,5
Japanese collect 59 PUs (4 lost to blockades); end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.67
British AA : 0.50
UK_Pacific regular : 1.00
@Arthur-Bomber-Harris I was sloppy on the last UK turn. I had forgotten you could land in Ceylon. I had realized it on the soviet turn but at that point it was too late. I don’t mind those moves where you force the axis to commit to one part of the map, even at a loss, but had I realized I wouldn’t have done it here.
@farmboy I was pretty sure it was a mistake move on your part. You would have just taken it back with a couple troops and we would have traded back and forth for many turns.
I learned that Ceylon move from Andrew… he evolved my game quite a bit.
Potentially a bunch of scramble decisions this coming turns. If there is clearly a smart choice, I trust your decision so no need to ask.
@Arthur-Bomber-Harris I’ll be a bit delayed on the next allied turn. Might get to it tonight but if not it will likely have to be Friday.
@farmboy no problem.
I will be going on a road trip starting tomorrow night and will be gone five or six days.
We have had such a fast paced game.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Eastern Persia to Italian Somaliland
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
Combat - British
Combat Hit Differential Summary :