The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
yea air cooled and under powered. Funny how the hippies in America embraced hitler’s car lol
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 Escort, 1 Hvy_Ind_1, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Place Units - ANZAC
Units in New South Wales being upgraded or consumed: 1 factory_minor
1 Hvy_Ind_1 placed in New South Wales
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
1 Escort placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC Liberates Celebes Turn4: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
So Victory found another error with the Pacific Islands. Players are receiving a negative bonus for losing control of the island after they have taken it.
This is incorrect. I’ll fix for next update, but we’ll have to edit for our game. You will have to for your game with Victory as well.
GD these islands. Fckrs have been the most problematic of all the rules lol
Anyway, just one more thing we have to keep track of :) Helps keep our minds sharp. :)
Yea right lol
Howdy,
I am completly free-styling this game… :S
And I wondered why ANZAC is at 30 IPC until I noticed that the sneaky punks declared unprovoked war together with the Brits against Japan… I overseen this totally! :D
The Tenno called for voluntary seppuku within the officers corp! They need fresh and corageous new blood!
Germany is stumbles through Europe. I haven´t riddled out the Führers plan yet…
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
Germans buy 3 GermanUBoats, 2 German_LCVs, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 1 elite and 11 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
1 WaffenPnzrGrndr placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 2 german_paraBoosts
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from Army Group South to Romania
EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Ukraine
EDIT: 2 german_paras moved from Romania to Belarus
1 armour and 9 infantry moved from Poland to Baltic States
7 infantry moved from Norway to Finland
1 bomber and 2 tactical_bombers moved from Western Germany to Finland
2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 GermanUBoat moved from 109 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Gibraltar to 104 Sea Zone
EDIT: 1 artillery moved from Army Group South to Eastern Poland
EDIT: 1 elite and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Gibraltar to 110 Sea Zone
1 Waffen_Arty and 2 infantry moved from Romania to Bulgaria
1 waffen_infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from British
Combat - Germans
Battle in Ukraine
Germans attack with 1 German_LCV, 1 artillery and 1 infantry; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry and 1 russian_minor
Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 German_LCV owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Some non-combat units are destroyed:
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 German_LCV
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber, 7 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 7 infantry
Germans roll dice for 1 bomber, 7 infantry and 2 tactical_bombers in Finland, round 2 : 1/10 hits, 2,83 expected hits
Russians roll dice for 2 artilleries and 7 infantry in Finland, round 2 : 3/9 hits, 3,00 expected hits
3 infantry owned by the Germans lost in Finland
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Finland, round 3 : 2/7 hits, 2,33 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Finland, round 3 : 4/8 hits, 2,67 expected hits
4 infantry owned by the Germans lost in Finland
2 infantry owned by the Russians lost in Finland
1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Russians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 2 GermanUBoats, 2 bombers and 3 fighters
British defend with 1 Escort
Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the British lost in 110 Sea Zone
Germans win with 2 GermanUBoats, 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 Escort
Battle in Baltic States
Germans attack with 1 armour and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 9 infantry in Baltic States, round 2 : 1/10 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 german_paras and 2 german_paraBoosts
Russians defend with 1 infantry
Germans roll dice for 2 german_paras and 2 german_paraBoosts in Belarus, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
2 german_paraBoosts owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 german_paras remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 german_paraBoosts
Battle in Bulgaria
Germans attack with 1 Waffen_Arty and 2 infantry
Russians defend with 1 russian_para
Germans roll dice for 1 Waffen_Arty and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 russian_para in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
1 russian_para owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 Waffen_Arty and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 russian_para
Battle in 104 Sea Zone
Germans attack with 1 GermanUBoat and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 GermanUBoat and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 artillery, 1 elite and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 elite and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans RemoveWolfpackSZ112: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Trigger Germans RemoveWolfpackSZ109: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 1 factory_minor
EDIT: Adding units owned by Germans to Romania: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Southern France
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 WaffenPnzrGrndr moved from Germany to Baltic States
2 German_Engineers moved from Greater Southern Germany to Romania
1 ArmyGroupSouth, 3 aaGuns, 10 infantry and 1 waffen_infantry moved from Romania to Bessarabia
2 tactical_bombers moved from 104 Sea Zone to Gibraltar
1 G_air_transport moved from Gibraltar to Germany
1 G_air_transport and 1 Panzer_General moved from Germany to Algeria
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour and 3 mech_infantrys moved from Northern Italy to 95 Sea Zone
1 armour, 3 mech_infantrys and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
3 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to Western Germany
1 armour and 3 mech_infantrys moved from 92 Sea Zone to Algeria
EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Germany to Norway
1 bomber and 2 tactical_bombers moved from Finland to Norway
EDIT: 1 german_para moved from Germany to Norway
EDIT: 1 fighter moved from 110 Sea Zone to Norway
EDIT: Germans undo move 17.
EDIT: 1 bomber moved from Finland to Western Germany
EDIT: 2 bombers moved from 110 Sea Zone to Western Germany
EDIT: Germans undo move 3.
EDIT: 1 waffen_infantry moved from Romania to Baltic States
EDIT: 1 ArmyGroupSouth, 2 German_Engineers, 3 aaGuns and 10 infantry moved from Romania to Bessarabia
1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
EDIT: 1 Panzer_General, 1 armour and 2 mech_infantrys moved from Algeria to 1st Desert
EDIT: 1 DAK moved from 1st Desert to Algeria
1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
1 ArmyGroupSouth, 3 aaGuns and 10 infantry moved from Romania to Bessarabia
1 Rail moved from Germany to Western Germany
1 Rail and 1 aaGun moved from Western Germany to Baltic States
1 German_LCV and 1 Rail moved from Germany to Southern France
Place Units - Germans
2 German_LCVs, 1 Panzer_Grndrs and 1 elite placed in Germany
1 Panzer_Grndrs and 2 infantry placed in Southern France
5 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
4 infantry placed in Western Germany
3 GermanUBoats placed in 112 Sea Zone
Turn Complete - Germans
Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 1,67
Germans regular : -1,00
British regular : -0,33
@barnee said in EXP Panzer vs barnee Game 5:
Anyway, just one more thing we have to keep track of :) Helps keep our minds sharp. :)
my mind is as sharp as a sponge…
heh heh yea give those sneak attack bastards a taste of there own medicine :)
Buddy met a old WW II vet years ago up in Alaska. He was a radio operator on the Missouri. He got a message that said they needed to move 200 miles away from japan
Two days later they nuked it lol
I forgot to move the bloke trprt again. :) Gonna put him off Brazil
looks like the lads had a tough go of it in the North Country :)
Also, just so you know, 1 Para Boost will support all the Paras or well 99 anyway lol So you don’t need one for each unit :)
Guten Morgen
Game History
Round: 5
Purchase Units - Russians
Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
Trigger Army Conscript: buyArmy_Conscript added to productionRussians
Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 german_paraBoost
EDIT: Turning off Edit Mode
Russians buy 1 AirLL, 26 Army_Conscripts and 3 TankLLs; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease;
Place Units - Russians
3 TankLLs placed in Caucasus
1 AirLL placed in Soviet Far East
Combat Move - Russians
Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Soviet Far East
Trigger Russians RemoveLendLeaseFeeTank: has removed 3 TankLLs owned by Russians in Caucasus
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 1 usa_tactical_bomber
EDIT: Adding units owned by Russians to Soviet Far East: 1 tactical_bomber
EDIT: Removing units owned by British from Caucasus: 3 uk_armours
EDIT: Adding units owned by Russians to Caucasus: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
4 Russian_Rocketss moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
4 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 elite moved from Rostov to Ukraine
EDIT: 1 infantry moved from Bryansk to 1st Army Group
EDIT: 1 artillery moved from 1st Army Group to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 4 Russian_Rocketss, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 german_paras and 1 german_paraBoost
Russians roll dice for 4 Russian_Rocketss in Belarus, round 2 : 0/4 hits, 1.33 expected hits
4 Russian_Rocketss owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 2 german_paras and 1 german_paraBoost in Belarus, round 2 : 0/2 hits, 1.00 expected hits
2 german_paras owned by the Germans lost in Belarus
1 german_paraBoost owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 4 Russian_Rocketss
Casualties for Germans: 2 german_paras and 1 german_paraBoost
Battle in Ukraine
Changer loiter and taunt; Russians attack with 1 artillery, 1 elite, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry; Changer defend
Russians roll dice for 1 artillery, 1 elite, 1 fighter and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 elite, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Novgorod
1 fighter moved from Ukraine to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 mine_unarmeds moved from Bryansk to Western Ukraine
3 russian_paras moved from Bryansk to Novgorod
1 1stCorps moved from Novgorod to Finland
1 artillery moved from Karelia to Finland
1 Europe_Rail moved from Russia to Urals
1 Europe_Rail and 1 armour moved from Urals to Novgorod
1 Rail moved from Russia to Caucasus
1 Rail and 1 armour moved from Caucasus to Novgorod
1 Rail moved from Russia to Buryatia
1 Rail and 1 infantry moved from Buryatia to Novgorod
1 infantry moved from Novosibirsk to Kazakhstan
EDIT: 1 elite moved from Russia to Rostov
1 3rdCorps moved from Russia to Bryansk
3 guard_infantrys moved from Russia to Bryansk
1 aaGun moved from Bryansk to Belarus
1 armour moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Persia to 80 Sea Zone
EDIT: 1 transport moved from 66 Sea Zone to 86 Sea Zone
7 mine_unarmeds moved from Bryansk to Smolensk
Place Units - Russians
20 Army_Conscripts placed in Russia
6 Army_Conscripts placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 mine_unarmeds
EDIT: Adding units owned by Changer to Western Ukraine: 1 R_mine_WUKR_BESS and 1 R_mine_WUKR_EPOL
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -1.17
oh yea had a Elite in 1st AG so I just edited the moscow one instead of moving them both.
I’m sure you already understood that :)
I missed to place the para boost for your Paratroops in Bulgaria, but they didn’t need it and got a 2 anyways.
So all good.l, I am just mentioning.
yea saw that too. I’ll try and make em work like the wolfsrudel in the future.
Still gotta fix those islands. :(
I guess you missed to move the tac. fighter in Soviet Far East, or?
oh ? yea it was supposed to fly towards moscow :)
yea it should be in Yakut. Forgot to switch the convicts to Inf but that’s no biggie. They act the same. I should make a trigger so they’ll auto change :)
Howdy,
I moved your tac. bomber to Yakut and replaced the rednecks against infantries.
BR
Game History
Round: 5
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now tansport 1 Infantry or Elite Infantry.<b></body>
Japanese buy 1 Japan_destroyer, 1 elite and 13 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
4 infantry moved from Suiyuyan to Shensi
3 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Yunnan
1 elite, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Szechwan
2 artilleries, 1 elite and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 elite, 3 infantry and 3 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries, 1 elite and 3 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 elite and 1 infantry moved from Hunan to Yunnan
4 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Shensi
1 Japan_destroyer moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 Japan_destroyer, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 43 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 Japan_destroyer, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 1 elite and 3 infantry
British defend with 1 Fortification and 1 infantry
Japanese roll dice for 2 artilleries, 1 elite and 3 infantry in Borneo, round 2 : 3/7 hits, 2,00 expected hits
British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 0/1 hits, 0,50 expected hits
1 Fortification owned by the British and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 2 artilleries, 1 elite and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Fortification and 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Kwangtung, round 2 : 3/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 7 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Shensi, round 2 : 1/9 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 1 elite and 5 infantry
British defend with 1 aaGun, 3 infantry and 1 uk_armour
Japanese roll dice for 2 artilleries, 1 elite and 5 infantry in Yunnan, round 2 : 2/9 hits, 2,33 expected hits
Chinese roll dice for 1 aaGun, 3 infantry and 1 uk_armour in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 elite and 5 infantry in Yunnan, round 3 : 1/9 hits, 2,33 expected hits
Chinese roll dice for 2 infantry and 1 uk_armour in Yunnan, round 3 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 elite and 3 infantry in Yunnan, round 4 : 3/7 hits, 2,00 expected hits
Chinese roll dice for 1 infantry and 1 uk_armour in Yunnan, round 4 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British and 1 uk_armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 elite and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun, 3 infantry and 1 uk_armour
Casualties for Japanese: 3 infantry
Battle in Szechwan
Japanese attack with 1 elite, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 elite, 2 fighters, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 elite, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Suiyuyan
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Hunan
2 Rails moved from Kiangsu to Shantung
2 Rails and 2 infantry moved from Shantung to Suiyuyan
1 infantry moved from Shantung to Anhwe
3 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 elite and 1 infantry moved from Japan to 6 Sea Zone
1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 elite and 1 infantry moved from 36 Sea Zone to Kwangsi
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 Japan_destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Szechwan to Suiyuyan
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 Japan_destroyer placed in 6 Sea Zone
1 elite and 7 infantry placed in Japan
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
Japanese collect 41 PUs; end with 42 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Japanese regular : 2,00
ANZAC regular : 0,17
British regular : -0,50
Hallo
Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Americans buy 2 ArmoredInfantrys, 1 Escort, 2 NavyFighters, 2 artilleries, 1 carrier, 1 destroyer, 1 marine, 1 submarine, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs;
Place Units - Americans
Units in Central United States being upgraded or consumed: 1 infantry
1 marine placed in Central United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 usa_fighters moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 usa_fighters moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 usa_fighters
Germans defend with 1 GermanUBoat
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 GermanUBoat owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Germans defend with 1 GermanUBoat
Americans roll dice for 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
1 GermanUBoat owned by the Germans lost in 109 Sea Zone
Americans win with 2 usa_fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 GermanUBoat
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States
1 bomber moved from Western Germany to United Kingdom
2 usa_fighters moved from 109 Sea Zone to 91 Sea Zone
2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 1 marine and 1 usa_armour moved from Central United States to 101 Sea Zone
1 Escort_Convoy, 2 artilleries, 1 carrier, 1 marine, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 marine and 1 usa_armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
1 Rail and 1 elite moved from Eastern United States to Western United States
1 NavyFighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 NavyFighters placed in 10 Sea Zone
1 Escort, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 ArmoredInfantrys and 2 artilleries placed in Central United States
1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Americans collect 52 PUs; end with 52 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry, 5 uk_armours and 3 uk_paras; Remaining resources: 0 PUs;
Place Units - British
Units in Egypt being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Egypt
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 uk_paraBoost
EDIT: British takes Holland Belgium from Germans
EDIT: British takes Denmark from Germans
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
3 infantry moved from Shan State to Yunnan
2 infantry and 1 uk_armour moved from Burma to Yunnan
2 uk_fighters and 1 uk_tactical_bomber moved from India to Yunnan
EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
EDIT: 1 uk_para moved from United Kingdom to Denmark
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 uk_fighters moved from United Kingdom to 119 Sea Zone
1 transport moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 uk_fighters
Germans defend with 1 GermanUBoat
British roll dice for 1 destroyer and 2 uk_fighters in 119 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 GermanUBoat in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in Yunnan
British attack with 5 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 2 artilleries, 1 elite and 2 infantry
British roll dice for 5 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
Japanese roll dice for 2 artilleries, 1 elite and 2 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 elite in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Yunnan
1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries, 1 elite and 2 infantry
Battle in Normandy Bordeaux
British attack with 1 uk_para and 1 uk_paraBoost
Germans defend with 1 factory_minor, 1 harbour and 1 waffen_infantry
British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 waffen_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
1 waffen_infantry owned by the Germans lost in Normandy Bordeaux
1 uk_paraBoost owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 uk_para remaining. Battle score for attacker is 4
Casualties for Germans: 1 waffen_infantry
Casualties for British: 1 uk_paraBoost
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 1 uk_paraBoost
EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
EDIT: Adding units owned by British to Denmark: 1 uk_paraBoost
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
2 uk_fighters moved from 119 Sea Zone to United Kingdom
2 uk_fighters moved from Yunnan to India
1 uk_tactical_bomber moved from Yunnan to India
1 uk_armour moved from Burma to India
1 infantry moved from India to Burma
1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 Rails and 2 infantry moved from Union of South Africa to India
1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Caucasus
3 uk_armours moved from Egypt to Iraq
1 uk_armour moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 4 infantry moved from Alexandria to Egypt
2 uk_armours moved from Belgian Congo to Egypt
2 uk_armours moved from Union of South Africa to Belgian Congo
Place Units - British
5 infantry and 1 uk_armour placed in India
3 uk_armours placed in Egypt
2 infantry and 1 uk_armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Brazil: 2 infantry
EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Removing units owned by British from Brazil: 2 infantry
EDIT: Adding units owned by British to British Guiana: 2 infantry
EDIT: Adding units owned by British to Morocco: 2 infantry
EDIT: Turning off Edit Mode
1 UK_LCV and 3 uk_paras placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : 0.00
British regular : 0.50
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Northwest Persia from British
EDIT: Italians takes Northwest Persia from British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Italian_LCV, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Libya to Tobruk
EDIT: Italians undo move 2.
EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Libya to Tobruk
EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Tobruk
EDIT: 1 armour, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
EDIT: 2 artilleries and 2 infantry moved from Algeria to Morocco
2 artilleries and 2 infantry moved from Algeria to Morocco
EDIT: Italians undo move 3.
EDIT: Italians undo move 2.
EDIT: Italians undo move 1.
EDIT: 2 artilleries and 2 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 3 infantry; French defend with 1 fighter and 1 infantry; Americans defend with 1 aaGun, 3 artilleries, 1 elite, 1 infantry, 1 marine and 1 usa_armour
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 1 aaGun, 4 artilleries, 1 elite, 1 fighter, 5 infantry, 1 marine and 1 usa_armour in Morocco, round 2 : 6/14 hits, 5,17 expected hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Morocco
1 aaGun owned by the Americans and 1 infantry owned by the British lost in Morocco
French win with 4 artilleries, 1 elite, 1 fighter, 4 infantry, 1 marine and 1 usa_armour remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 aaGun
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
EDIT: 1 Italian_LCV and 2 infantry moved from Algeria to Gibraltar
1 air_transport and 1 infantry moved from Northern Italy to Gibraltar
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Southern France
EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Southern Italy
1 Italian_LCV moved from Libya to Tunisia
1 air_transport moved from Libya to Northern Italy
4 infantry moved from Northern Italy to France
Place Units - Italians
8 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : 0,83
Italians regular : 0,67
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 Escort, 4 Fortifications, 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 Escort moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to Java
1 fighter moved from India to Java
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
4 Fortifications placed in Java
1 Escort and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Trigger ANZAC Liberates Celebes Turn5: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
How’d those Cali boys feel the next day :)