Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
@Martin Ah, I think, now I am within the trap, I see what you have set up. Nice move!
@Martin For the first time (after about 70+ A&A games), it gives me great pleasure to ask:
Yes, please - I feel lucky
oob-40882-round-14-france.tsvg
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 2 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Purchase Units - French
French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 bomber and 1 fighter moved from France to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
Combat - French
Air Battle in Western Germany
French attacks with 3 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battles
Non Combat Move - French
1 bomber and 2 fighters moved from Western Germany to France
2 infantry moved from Southern France to France
Place Units - French
2 artilleries and 1 infantry placed in France
2 infantry placed in Southern France
Turn Complete - French
French collect 20 PUs; end with 20 PUs
@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Ah, I think, now I am within the trap, I see what you have set up. Nice move!
Ha, you put me under pressure. There was no meaningful plan as such. Now, I need to find the set-up you mentioned, LOL
After some quick turns, I might need to ask you for patience until Friday evening
@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
After some quick turns, I might need to ask you for patience until Friday evening
No problem.
Once again - thank you for your patience! And I will need to ask you for even more patience, soon, as I will leave for vacation, on Friday…
Do you scramble to SZ110? Will them rusty Hurricanes make it to the sky?
@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Do you scramble to SZ110? Will them rusty Hurricanes make it to the sky?
Yes, scamble them both, the quality of the pilot will make the difference.
Once again - thank you for your patience! And I will need to ask you for even more patience, soon, as I will leave for vacation, on Friday…
No problem, you go into hiding from the might of the Allies.
@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Yes, scamble them both, the quality of the pilot will make the difference.
OOB 40882 Round 15 - Germany.tsvg
This time, quantity beat quality
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major, 3x factory_major; Remaining resources: 55 PUs;
Germans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 artilleries and 5 mech_infantrys moved from Volgograd to Samara
1 infantry moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from Caucasus to Samara
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 2 fighters and 3 transports; French defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the French lost in 110 Sea Zone
Germans roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
British roll dice for 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans lost in 110 Sea Zone
2 fighters owned by the British lost in 110 Sea Zone
3 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 2 fighters and 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 2 fighters and 3 transports
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 2 artilleries and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 mech_infantrys in Samara, round 2 : 0/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries and 7 mech_infantrys in Samara, round 3 : 4/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 1 infantry
British defend with 1 infantry
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
7 mech_infantrys moved from Ukraine to Eastern Poland
7 mech_infantrys moved from Rostov to Bessarabia
1 aaGun moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 artilleries moved from Caucasus to Volgograd
2 armour moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,6
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,83
British regular : 0,67
@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
you go into hiding from the might of the Allies
We will go to Malaga. This is to find a nice place to escape to in case the great war will be lost. Plan B if you want.
@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
We will go to Malaga. This is to find a nice place to escape to in case the great war will be lost. Plan B if you want.
Usually it’s Argentina…
oob-40882-round-15-russia.tsvg
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Samara
12 infantry moved from Russia to Samara
3 mech_infantrys moved from Bryansk to Samara
2 fighters moved from Russia to Samara
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 artillery and 5 infantry moved from Bryansk to Tambov
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 13 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 7 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 13 infantry and 3 mech_infantrys in Samara, round 2 : 8/19 hits, 4.17 expected hits
Germans roll dice for 2 artilleries and 7 mech_infantrys in Samara, round 2 : 6/9 hits, 3.00 expected hits
6 infantry owned by the Russians lost in Samara
1 artillery owned by the Germans and 7 mech_infantrys owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys in Samara, round 3 : 2/13 hits, 3.17 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 7 infantry
Casualties for Germans: 2 artilleries and 7 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Novgorod
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Tambov
1 aaGun, 1 artillery and 20 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
5 artilleries and 4 infantry moved from Norway to Finland
Place Units - Russians
3 artilleries placed in Novgorod
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 3.33
Russians regular : 2.33
Japan had a run - Rommels would be jealous…
As announced, I will be on a one week vacation, starting tomorrow.
OOB 40882 Round 15 - Japan.tsvg
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 2x airfield; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
2 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 bomber moved from Philippines to 55 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from 45 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to Soviet Far East
3 infantry moved from West India to Eastern Persia
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers in Soviet Far East, round 2 : 12/15 hits, 7,67 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Kenya
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 3 fighters and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kenya, round 2 : 3/6 hits, 1,67 expected hits
British roll dice for 3 fighters and 2 mech_infantrys in Kenya, round 2 : 3/5 hits, 2,67 expected hits
3 infantry owned by the Japanese lost in Kenya
2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Kenya
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 2 fighters in Kenya, round 3 : 2/2 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kenya
2 fighters owned by the British lost in Kenya
Japanese win, taking Kenya from British with 1 armour remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 3 fighters and 2 mech_infantrys
Battle in Union of South Africa
Japanese attack with 2 armour
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Japanese roll dice for 2 armour in Union of South Africa, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 3 mech_infantrys in Union of South Africa, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the British lost in Union of South Africa
Japanese roll dice for 2 armour in Union of South Africa, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Eastern Persia
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 4 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 5 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 8 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 55 Sea Zone to India
1 artillery and 1 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Sikang to Kansu
1 armour moved from Szechwan to Kansu
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to India
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 infantry moved from Korea to Amur
1 armour moved from Yakut S.S.R. to Amur
7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 aaGun, 6 artilleries and 8 infantry moved from India to West India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from 36 Sea Zone to French Indo China
10 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 armour moved from Yunnan to Shan State
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
1 transport placed in 39 Sea Zone
3 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 84 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 8,67
ANZAC regular : -0,17
Russians regular : 0,17
British regular : -1,67
@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
As announced, I will be on a one week vacation, starting tomorrow.
Hope you had a nice holiday and uncovered some interesting intelligence on Allied naval activity in the Mediterranean. It has taken me all week, but I have formulated a plan… will post soon.
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Russia to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 11/13 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 battleship, 17 carriers, 2 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
6 fighters and 5 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
6 fighters and 5 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from France to Southern France
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Germany to France
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
3 mech_infantrys moved from Persia to Caucasus
1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to Kenya
1 mech_infantry moved from Egypt to Kenya
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kenya
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Kenya
1 armour owned by the Japanese lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Eastern Persia
British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Eastern Persia
3 infantry owned by the Japanese lost in Eastern Persia
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
16 artilleries and 18 infantry moved from Northwest Persia to Persia
6 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Kenya to Egypt
2 artilleries moved from Normandy Bordeaux to France
Place Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
3 artilleries placed in Persia
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.67
Japanese regular : 3.50
Germans AA : -0.17
British regular : 0.50
Thank you, vacation was nice, although we had chosen exactly that one rainy week… We skipped trips to Gibraltar and Morocco, this time.
I feel that this time out was a mistake, as I gave you too much time to make your plans with the Allies ;-)
I will look into it and should be able to make some decisive move with Italy, tomorrow.
OOB 40882 Round 15 - Italy.tsvg
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
@Martin
Will the Luftwaffe cower before the might of the armee de l’air?
Or intercept and be bested by the superior French pilots?
oob-40882-round-15-france-combat.tsvg
Intercept, please! There is no easier way to get them French planes out of the game