TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@Elrood Ahh - Leo has a Mac … over to you then!
Has the language of the forum changed ? Does Dave Jensen know ?
The Mac causes massive problems ; Alice is far too busy to help. Her mum is on holiday and she has to go to her house , the allotment, look after our children, feed babysitters and work 50-60 hours a week.
She hasn’t been able to exercise , because she has repetitive strain in her shoulder now too. Has already had both wrist and elbow .
Also, my password for AAA was changed somehow or by someone , years ago. I cannot imagine what it is . It has a weird number of spaces for its characters .
I can’t play Live , if I havr to enter the password that I don’t know. Not even sure what my username is, since I was asked to change it.
Amd I can’t see very well.
I am sorry but I wont be on for a while.
I have had a very tragic death in my family and its going to change my life. If you could please replace me.
@dawgoneit oh! I am sorry to hear that! My sincere condolences! I hope you and your loved ones make it through!!
@dawgoneit sorry to hear that Wayne .
good buy all
@VictoryFirst Hi. Have you got 10 mins to redo your go, as it went already, but with the old AAA? I can then do Turkey for Wayne.
That said, don’t rush, as I am off to work in 20 mins.Can’t do it until midnight now.
Lol I just deleted the old one because I thought we would move on 2.6. No problem, I will have the new Italy out in a minute.
@Witt Arab 2 OOL_old version.tsvg
I didn’t get the propaganda in this new run, so I edited that manually, however I am unable to remove the Italian tech dice. It looks like you cannot do that in the 2.5 version, but I know it’s possible in the new one. There, you have the option “Change Resources” where you can change tech dice as well, instead of just “Change PUs”.
I got three hits in Arabia.
@VictoryFirst hi.
Thanks for the effort you habr put in .
Lose 3 Inf please.
No. 2 Inf amd one Cav
I hope all your Bedouins die and leave their horses for us . To eat!
Game History
Round: 2
Combat Move - Arabia
4 Bedouins moved from Mecca to Arabia
3 Bedouins moved from Trucial Coast to Arabia
2 Bedouins moved from Yemen to Arabia
Purchase Units - Arabia
Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 2 PUs;
Combat - Arabia
Battle in Arabia
Arabia attack with 9 Bedouins
Turkey defend with 4 cavalrys, 1 field_gun and 5 infantry
Arabia roll dice for 9 Bedouins in Arabia, round 2 : 2/9 hits, 1,50 expected hits
Turkey roll dice for 4 cavalrys, 1 field_gun and 5 infantry in Arabia, round 2 : 5/10 hits, 2,67 expected hits
1 infantry owned by the Turkey, 1 cavalry owned by the Turkey and 5 Bedouins owned by the Arabia lost in Arabia
4 Bedouins owned by the Arabia retreated to Mecca
Turkey win with 3 cavalrys, 1 field_gun and 4 infantry remaining. Battle score for attacker is -3
Casualties for Arabia: 5 Bedouins
Casualties for Turkey: 1 cavalry and 1 infantry
Non Combat Move - Arabia
Place Units - Arabia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Arabia: 1 infantry
EDIT: Turning off Edit Mode
4 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Arabia regular : 0,50
Turkey regular : 2,33
Damn the Turks with their +2. I hope they get caught in a sandstorm while marching into Mecca lol.
So Witt is going to take over Turkey? I guess Commies will then be under the rule of Entek?
@dawgoneit so sorry for your loss Wayne. My thoughts and prayers are with you
Yes, Matt can play the Commies . Will be a short ganr anyway.
@Witt Germany is more prominent than Austria and Turkey than Communist. I would prefer Entek take Turks and Witt take Com. Or find a replacement player, since it’s so early in the game.