TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
Hear ye hear ye hear ye!!
TripleA finally released a new stable version 2.6
https://triplea-game.org/download/
Please upgrade all and use this version. We can load our current game in it, but someone with an older version (2.5) will not be able to load it then. So please let us ALL update to 2.6
Thanks! Auto posting in forum should be fixed then as well and I hope manually adding victory bonds will be behind us as well.
@Elrood I guess this will load as a separate version and we carry on using the old version until everyone has upgraded?
@Private-Panic hm I think this might be a case where it’s best to force the issue, else people will wiggle around it out of laziness…. Been there…
Test summary from TripleA, engine version: 2.6.14752, time: 14:19:12
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 2
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,5 and gets 0 hits
Combat Move - Austria
1 cavalry moved from Galicia to Moldavia
Austria take Bessarabia from Russia
Austria take Moldavia from Russia
5 field_guns and 8 infantry moved from Hungary to Transylvania
1 heavy_gun moved from Baranya to Transylvania
1 field_gun moved from Baranya to Transylvania
1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 infantry moved from Vienna to Hungary
1 field_gun moved from Vienna to Hungary
1 heavy_gun and 4 infantry moved from Venice to Tyrol
4 field_guns and 5 infantry moved from Trieste to Venice
3 infantry moved from Galicia to Odessa
1 fighter moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 2 field_guns, 2 gass, 2 heavy_guns, 16 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Odessa
Austria attack with 1 fighter and 3 infantry
Russia defend with 1 field_gun and 2 infantry
Austria roll dice for 1 fighter and 3 infantry in Odessa, round 2 : 2/4 hits, 1,00 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Odessa, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russia and 2 infantry owned by the Austria lost in Odessa
Austria roll dice for 1 fighter and 1 infantry in Odessa, round 3 : 0/2 hits, 0,67 expected hits
Russia roll dice for 1 field_gun in Odessa, round 3 : 0/1 hits, 0,33 expected hits
1 fighter owned by the Austria retreated
1 infantry owned by the Austria retreated to Galicia
Russia win with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Austria: 2 infantry
Casualties for Russia: 2 infantry
Non Combat Move - Austria
1 fighter moved from Odessa to Galicia
1 infantry moved from Bosnia to Baranya
1 infantry moved from Baranya to Transylvania
1 heavy_gun and 1 infantry moved from Montenegro to Bosnia
Place Units - Austria
1 heavy_gun and 5 infantry placed in Galicia
1 heavy_gun, 3 infantry and 1 trench placed in Venice
2 field_guns, 2 gass and 3 infantry placed in Hungary
5 infantry placed in Trieste
Turning on Edit Mode
EDIT: Adding units owned by Austria to Venice: 1 heavy_gun and 3 infantry
EDIT: Removing units owned by Austria from Tyrol: 1 heavy_gun and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Austria
Austria collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Austria regular : 0,33
Russia regular : 0,67
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land
Game History
Round: 2
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,5 and gets 0 hits
Combat Move - Austria
1 cavalry moved from Galicia to Moldavia
Austria take Bessarabia from Russia
Austria take Moldavia from Russia
5 field_guns and 8 infantry moved from Hungary to Transylvania
1 heavy_gun moved from Baranya to Transylvania
1 field_gun moved from Baranya to Transylvania
1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 infantry moved from Vienna to Hungary
1 field_gun moved from Vienna to Hungary
1 heavy_gun and 4 infantry moved from Venice to Tyrol
4 field_guns and 5 infantry moved from Trieste to Venice
3 infantry moved from Galicia to Odessa
1 fighter moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 2 field_guns, 2 gass, 2 heavy_guns, 16 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Odessa
Austria attack with 1 fighter and 3 infantry
Russia defend with 1 field_gun and 2 infantry
Austria roll dice for 1 fighter and 3 infantry in Odessa, round 2 : 2/4 hits, 1,00 expected hits
Russia roll dice for 1 field_gun and 2 infantry in Odessa, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russia and 2 infantry owned by the Austria lost in Odessa
Austria roll dice for 1 fighter and 1 infantry in Odessa, round 3 : 0/2 hits, 0,67 expected hits
Russia roll dice for 1 field_gun in Odessa, round 3 : 0/1 hits, 0,33 expected hits
1 fighter owned by the Austria retreated
1 infantry owned by the Austria retreated to Galicia
Russia win with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Austria: 2 infantry
Casualties for Russia: 2 infantry
Non Combat Move - Austria
1 fighter moved from Odessa to Galicia
1 infantry moved from Bosnia to Baranya
1 infantry moved from Baranya to Transylvania
1 heavy_gun and 1 infantry moved from Montenegro to Bosnia
Place Units - Austria
1 heavy_gun and 5 infantry placed in Galicia
1 heavy_gun, 3 infantry and 1 trench placed in Venice
2 field_guns, 2 gass and 3 infantry placed in Hungary
5 infantry placed in Trieste
Turning on Edit Mode
EDIT: Adding units owned by Austria to Venice: 1 heavy_gun and 3 infantry
EDIT: Removing units owned by Austria from Tyrol: 1 heavy_gun and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Austria
Austria collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Austria regular : 0,33
Russia regular : 0,67
Test summary from TripleA, engine version: 2.6.14752, time: 14:22:04
Savegame
@Elrood forum poster seems to work… But I got an error message… apparently he tried to send the game via email to: Victorlucasbeck@gmail.com … why si that?
Yeah I did that. When it was the American turn, the Play By Email spaces were not filled in anymore, so I filled those in myself using my e-mail so that I could do my turn.
Game History
Round: 2
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 6,4 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover propaganda
Purchase Units - Italy
Italy buy 2 heavy_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
1 heavy_gun and 2 infantry moved from Milan to Tuscany
3 infantry moved from Milan to Piedmont
1 field_gun and 4 infantry moved from Latium to Tuscany
4 heavy_guns and 5 infantry moved from Rome to Latium
2 battlecruisers, 2 cruisers and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 cavalry moved from Tunisia to Sea Zone 58 Tyrrhenian Sea
2 battlecruisers, 1 cavalry, 2 cruisers, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 cavalry and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 field_gun and 1 infantry moved from Tripolitania to Tunisia
1 infantry moved from Piedmont to Tuscany
Place Units - Italy
2 heavy_guns and 1 infantry placed in Piedmont
3 infantry placed in Rome
Activate Technology - Italy
Italy activating propaganda
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
The PBF didn’t quite work for me, I only got error messages…
The Italians got Propaganda though, awesome!
@dawgoneit How do you want these hits to be distributed?
I can’t load the game now.
@Private-Panic I think it means I am out of the game.
@Witt don’t be a Drama Queen! We find a Solution!
@Witt worst case is we start from Enteks savegame which is 2.5 and edit the italian go.
@Elrood @Witt I am sure you can sort this, although I failed to help Leo to use his sat nav to find my house and never did understand why. Good luck! If necessary he and I could arrange to meet up and play Imperial Struggle and I could do it for him, but that would probably inject a delay of some weeks into the process. Or Leo could give Seb remote access?
@Private-Panic I am sure half of what you said sounded like Chinese to Leo. 😀
@Private-Panic I will read up how it works on Mac and try to help him
@Elrood Only half? Things are looking up!