NML 1914 team game 14
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Found a few mins to do Russia. Bit of a rush, so my allies might want to check that I did not make any mistakes!
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 2 field_guns and 3 infantry moved from Oslo to Sweden 8 conscripts and 1 infantry moved from Finland to Sweden 2 conscripts moved from Kiev to Odessa 1 field_gun moved from Belarus to Odessa 2 conscripts moved from Bratsk to Tiksi 1 field_gun moved from Bratsk to Tiksi 2 conscripts moved from Krasnoyarsk to Evenkia 1 field_gun moved from Bratsk to Evenkia 2 conscripts moved from Belarus to Lithuania 3 infantry moved from Belarus to Lithuania 1 field_gun moved from Belarus to Lithuania 2 heavy_guns moved from Belarus to Lithuania 1 heavy_gun moved from Belarus to Lithuania 1 infantry moved from Belarus to Lithuania Purchase Units - Russia Russia buy 17 conscripts, 4 field_guns, 1 fighter, 4 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Odessa Russia attack with 2 conscripts and 1 field_gun Austria defend with 1 field_gun Russia roll dice for 2 conscripts and 1 field_gun in Odessa, round 2 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 field_gun in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Odessa Russia win, taking Odessa from Austria with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Austria: 1 field_gun Battle in Tiksi Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 conscript Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 1 field_gun remaining. Battle score for attacker is -2 Casualties for Russia: 2 conscripts Casualties for Communists: 1 conscript Battle in Evenkia Russia attack with 2 conscripts and 1 field_gun Communists defend with 1 conscript Russia roll dice for 2 conscripts and 1 field_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Sweden Russia attack with 8 conscripts, 2 field_guns and 4 infantry Neutral defend with 2 infantry Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Sweden, round 2 : 2/8 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 2/2 hits, 0.67 expected hits 2 conscripts owned by the Russia and 2 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 2 conscripts Casualties for Neutral: 2 infantry Battle in Lithuania Russia attack with 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry Germany defend with 2 field_guns, 2 infantry and 1 stormtruppen Russia roll dice for 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry in Lithuania, round 2 : 2/10 hits, 2.67 expected hits Germany roll dice for 2 field_guns, 2 infantry and 1 stormtruppen in Lithuania, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germany lost in Lithuania 1 field_gun owned by the Russia, 4 infantry owned by the Russia, 2 conscripts owned by the Russia and 3 heavy_guns owned by the Russia retreated to Belarus Germany win with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Non Combat Move - Russia 3 conscripts moved from Moscow to Smolensk 1 conscript moved from Belarus to Latvia 2 heavy_guns moved from Minsk to Belarus 1 field_gun moved from Minsk to Belarus 1 cavalry moved from St. Petersburg to Smolensk 1 conscript moved from St. Petersburg to Pskov 1 conscript moved from Dnieper to Belarus 1 conscript moved from Don to Caucasus 2 conscripts moved from Don to Belarus 1 conscript, 1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk 1 field_gun moved from Chita to Bratsk 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Krasnoyarsk to Bratsk 3 conscripts moved from Vladivostok to Primorsky 1 conscript moved from Kiev to Dnieper Place Units - Russia 4 conscripts, 1 field_gun and 1 fighter placed in St. Petersburg 1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk 3 conscripts placed in Kiev 3 conscripts placed in Moscow 2 conscripts, 1 field_gun and 1 heavy_gun placed in Volgograd 2 conscripts placed in Omsk 1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk 2 conscripts and 1 heavy_gun placed in Vladivostok Activate Technology - Russia Russia activating bunkers Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germany regular : -1.67 Russia rolls : 1.00 Communists regular : 1.00 Austria regular : -0.33 Russia regular : -0.83 Neutral regular : 1.33
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@Colt45554 Russia looks good, your go as Commies.
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Game History
Round: 4 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 2,2 and gets 0 hits Combat Move - Communists 2 conscripts and 1 field_gun moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 11 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 field_gun Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Tiksi, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Non Combat Move - Communists 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 4 conscripts moved from Yakutsk to Aldan Place Units - Communists 11 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Communists regular : 0.50 Russia regular : -0.33
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@Colt45554 you played your turn in the new version of A&A, which some of us like Witt can’t open. Please recreate it in 2.5 version by editing as needed. You might have missed all the postings earlier about this.
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@FMErwinRommel I can now . Alice sorted it for me. M sorry that I didn’t say.
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@VictoryFirst If you’re okay with new version of A&A, you can take your turn as USA as already posted by Colt.
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Game History
Round: 4 Research Technology - USA Turning on Edit Mode EDIT: Removing units owned by USA from Charleston: 2 heavy_guns EDIT: Adding units owned by USA to Charleston: 2 field_guns EDIT: Changing PUs for USA from 79 to 81 EDIT: Turning off Edit Mode USA spend 5 on tech rolls USA roll 1,5 and gets 0 hits Combat Move - USA 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 battlecruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira Purchase Units - USA USA buy 1 battlecruiser, 1 cavalry, 3 cruisers, 1 destroyer, 3 field_guns and 1 infantry; Remaining resources: 2 PUs; 2 techTokens; Combat - USA Battle in Canary Islands USA attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry USA roll dice for 1 battlecruiser in Canary Islands, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands USA loses 0 PUs for violating Canary Islandss neutrality. USA win, taking Canary Islands from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Madeira USA attack with 2 field_guns and 4 infantry Neutral defend with 1 infantry USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Turning on Edit Mode EDIT: Changing ownership of Guadalahara from Germany to USA EDIT: Turning off Edit Mode 1 cavalry and 2 infantry moved from Mexico City to Guadalahara 1 infantry moved from Chihuahua to Mexico City 1 gas moved from Louisiana to Chihuahua 1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel Place Units - USA 3 field_guns and 1 infantry placed in Mexico City 1 cavalry placed in San Francisco 1 battlecruiser, 2 cruisers and 1 destroyer placed in Sea Zone 29 Mid Atlantic 1 cruiser placed in Sea Zone 30 Mid Atlantic Turn Complete - USA USA collect 77 PUs; end with 79 PUs
Combat Hit Differential Summary :
USA regular : -0.33 Neutral regular : -0.67
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So we now all need to update to version 2.6?
I attempted to upload the US turn, got a message telling me to update, but it then offered me 2.5.22294. Went ahead and loaded that anyway, but US won’t open.
So went back to @Elrood 's post above, clicked on his link and was again offered 2.5.22294.
Where do I find 2.6?
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Windows 64 Bit (most likely you use that) : https://github.com/triplea-game/triplea/releases/download/2.6.14762/TripleA_2.6+14762_windows-64bit.exe
Windows 32 Bit (in case you have compatibility issues) : https://github.com/triplea-game/triplea/releases/download/2.6.14762/TripleA_2.6+14762_windows-32bit.exe
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Round: 5 Research Technology - Germany Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 1 cavalry moved from German East Africa to British East Africa Germany take British East Africa from Britain 1 cavalry moved from British East Africa to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 2 battlecruisers, 1 field_gun and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 137 Yellow Sea 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 1 1 cruiser moved from Sea Zone 143 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 cruiser moved from Sea Zone 143 Pacific Ocean to Sea Zone 137 Yellow Sea 1 heavy_gun moved from Warsaw to Eastern Poland 1 infantry moved from Warsaw to Eastern Poland 1 field_gun moved from Lithuania to Eastern Poland 2 battleships, 3 cruisers, 1 destroyer and 3 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 5 Arctic Ocean to Sea Zone 24 Irish Sea 1 submarine moved from Sea Zone 17 Norwegian Sea to Sea Zone 13 Skagerrak 1 submarine moved from Sea Zone 6 Norwegian Sea to Sea Zone 13 Skagerrak 1 stormtruppen moved from Pomerania to Sea Zone 11 Baltic Sea 1 stormtruppen moved from Estonia to Latvia 1 field_gun moved from Lithuania to Sea Zone 11 Baltic Sea 1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 stormtruppen moved from Sea Zone 13 Skagerrak to Norway 1 stormtruppen moved from Lithuania to Latvia 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 infantry moved from Pomerania to Sea Zone 11 Baltic Sea 1 field_gun moved from Pomerania to Sea Zone 11 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 1 field_gun and 1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm 3 battlecruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun moved from Wurttemburg to Alsace 1 field_gun moved from Wurttemburg to Alsace 2 cavalrys moved from Bavaria to Alsace 1 infantry moved from Hanover to Westphalia 1 infantry moved from Mecklenburg to Hanover 2 cavalrys and 2 fighters moved from Belgium to Picardy 1 field_gun moved from Belgium to Champagne 1 field_gun moved from Belgium to Champagne 1 heavy_gun moved from Belgium to Champagne 1 fighter moved from Champagne to Burgundy 1 cavalry moved from Alsace to Franche-Comte Germany take Franche-Comte from France 1 cavalry moved from Franche-Comte to Burgundy 1 infantry moved from Champagne to Burgundy Purchase Units - Germany Germany buy 1 cruiser, 6 field_guns, 4 gass, 3 heavy_guns, 16 infantry, 1 submarine, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 24 Irish Sea Germany attack with 1 submarine Britain defend with 1 transport Germany win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Britain: 1 transport Battle in Shanghai 1 Germany attack with 1 field_gun and 1 infantry Britain defend with 1 field_gun and 1 infantry Britain win with no units remaining. Battle score for attacker is 0 Casualties for Germany: 1 field_gun and 1 infantry Casualties for Britain: 1 field_gun and 1 infantry Battle in Sea Zone 13 Skagerrak Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 1 transport Britain defend with 1 destroyer Germany win with 3 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Norway Germany attack with 1 field_gun and 1 stormtruppen Britain defend with 1 fighter Russia win with no units remaining. Battle score for attacker is 2 Casualties for Germany: 1 field_gun and 1 stormtruppen Casualties for Britain: 1 fighter Battle in Burgundy Germany attack with 1 cavalry, 1 fighter and 1 infantry France defend with 1 infantry Germany win, taking Burgundy from France with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Latvia Germany attack with 2 stormtruppens Russia defend with 1 conscript Germany win, taking Latvia from Russia with 2 stormtruppens remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Picardy Germany attack with 2 cavalrys and 2 fighters France defend with 1 field_gun and 1 infantry 1 fighter owned by the Germany retreated France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -17 Casualties for Germany: 2 cavalrys and 1 fighter Non Combat Move - Germany 1 fighter moved from Burgundy to Belgium 1 infantry moved from Eastern Poland to Lithuania 1 fighter moved from Picardy to Belgium Place Units - Germany 4 gass placed in Bavaria 2 heavy_guns and 1 infantry placed in Belgium 3 field_guns and 1 infantry placed in Mecklenburg 1 cruiser and 1 transport placed in Sea Zone 12 Baltic Sea 2 infantry placed in Warsaw 1 heavy_gun, 4 infantry and 1 trench placed in Stockholm 3 infantry and 1 trench placed in Dar es Salaam 1 submarine placed in Sea Zone 122 Bismarck Sea 1 trench placed in Belgium 3 field_guns and 3 infantry placed in Wurttemburg 2 infantry placed in Bavaria Germany undo move 9. 1 trench placed in Eastern Poland Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 132 PUs; end with 132 PUs
Territory Summary for Germany :
Alsace : 2 cavalrys and 2 field_guns Bavaria : 1 Factory, 4 gass and 2 infantry Berlin : 1 Factory Dar es Salaam : 1 Factory, 1 field_gun, 2 heavy_guns, 6 infantry and 3 trenchs German East Africa : 1 cavalry, 1 infantry and 1 trench German New Guinea : 1 Factory, 1 heavy_gun and 3 trenchs Hanover : 1 infantry and 2 trenchs Marshall Islands : 1 infantry Mecklenburg : 1 Factory, 3 field_guns and 3 infantry Tsingtao : 1 trench Westphalia : 15 gass and 1 infantry Wurttemburg : 1 Factory, 3 field_guns, 25 gass and 3 infantry Burgundy : 1 flag, 1 cavalry and 1 infantry Champagne : 1 flag, 24 field_guns, 4 heavy_guns and 44 infantry Franche-Comte : 1 flag Tuamotu : 1 flag Belgium : 1 flag, 1 Factory, 3 cavalrys, 2 fighters, 2 heavy_guns, 1 infantry and 2 trenchs British East Africa : 1 flag Line Islands : 1 flag Eastern Poland : 1 flag, 3 field_guns, 3 heavy_guns, 9 infantry and 3 trenchs Estonia : 1 flag Latvia : 1 flag, 2 stormtruppens Lithuania : 1 flag, 1 infantry Warsaw : 1 flag, 1 Factory and 2 infantry Western Poland : 1 flag Sea Zone 10 Baltic Sea : 1 transport Sea Zone 12 Baltic Sea : 1 cruiser and 1 transport Sea Zone 13 Skagerrak : 3 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 1 transport Sea Zone 24 Irish Sea : 1 submarine Sea Zone 97 South Atlantic : 1 submarine Sea Zone 122 Bismarck Sea : 1 submarine Sea Zone 135 Pacific Ocean : 1 cruiser Sea Zone 137 Yellow Sea : 2 battlecruisers, 1 cruiser and 1 transport Stockholm : 1 flag, 1 Factory, 2 field_guns, 1 heavy_gun, 5 infantry, 1 stormtruppen and 1 trench
Production/PUs Summary :
Germany : 132 / 132 France : 69 / 73 Serbia : 8 / 22 Austria : 89 / 92 Italy : 25 / 25 Arabia : 0 / 0 Turkey : 70 / 70 Britain : 83 / 85 Russia : 85 / 89 Communists : 28 / 28 USA : 77 / 79
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@Elrood Thanks very much Seb. I have now updated.
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@Witt I’m really losing it. This is the second time that I moved an unescorted transport into range of a G warship. Being very near-sighted like you, I keep the view at 100%, showing a relatively small portion of the map at any given view. When I studied the UK/G naval theater, I saw from the EngCha to north sea and Baltic. Then, when I looked at my tt’s, I was focused on Canada, Iceland and Eng/Fr. Somehow when I planned to go to Irish Sea to convoy a unit to England, I overlooked the G subs beyond my view or edge of my view, or compartmentalized them to the Skag theater. I’m glad these are isolated instances, but it hurts to make avoidable mistakes.
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@FMErwinRommel Don’t worry - we have all done it!
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@Entek Fra 5.tsvg
Round: 5Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 2 infantry moved from Brittany to Burgundy 1 fighter moved from Paris to Burgundy 1 infantry moved from Rhone to Franche-Comte France take Franche-Comte from Germany 1 cavalry moved from Italian Somaliland to British East Africa Britain take British East Africa from Germany 1 cavalry moved from British East Africa to Italian Somaliland 1 colonial moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 colonial, 1 cruiser and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 colonial moved from Sea Zone 112 Pacific Ocean to Tuamotu France take Tuamotu from Germany 1 infantry moved from Bismarck Islands to Sea Zone 120 Arafura Sea 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa France take Samoa from Germany 2 colonials and 1 infantry moved from Piedmont to Milan Purchase Units - France France buy 3 colonials, 1 field_gun, 3 heavy_guns, 8 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Burgundy France attack with 1 fighter and 2 infantry Germany defend with 1 cavalry and 1 infantry France roll dice for 1 fighter and 2 infantry in Burgundy, round 2 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 cavalry and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Germany lost in Burgundy France roll dice for 1 fighter and 2 infantry in Burgundy, round 3 : 1/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Burgundy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Burgundy 1 infantry owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry and 1 infantry Casualties for France: 1 infantry Battle in Milan France attack with 2 colonials and 1 infantry Austria defend with 1 field_gun and 1 infantry France roll dice for 2 colonials and 1 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits Austria roll dice for 1 field_gun and 1 infantry in Milan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Milan 1 infantry owned by the Austria lost in Milan France roll dice for 2 colonials in Milan, round 3 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Milan, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Milan France win, taking Milan from Austria with 2 colonials remaining. Battle score for attacker is 4 Casualties for France: 1 infantry Casualties for Austria: 1 field_gun and 1 infantry Non Combat Move - France 1 field_gun and 1 infantry moved from Picardy to Paris 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 infantry moved from Marseilles to Rhone 1 fighter moved from Burgundy to Paris 1 infantry moved from Marseilles to Piedmont 1 colonial moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 colonial moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 3 cavalrys moved from Lower Egypt to Cairo-Suez 1 colonial and 1 infantry moved from Niger to Chad Place Units - France 1 field_gun, 3 heavy_guns, 4 infantry and 3 trenchs placed in Paris 3 infantry placed in Brittany 1 infantry placed in Marseilles 2 colonials placed in Algiers 1 submarine placed in Sea Zone 70 Eastern Mediterranean 1 colonial placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germany regular : 0.17 France rolls : 0.00 France regular : 0.83 Austria regular : 0.00
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Should be able to do my go tomorrow
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@Entek will have to wait until Seb does Serbia first.
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@Witt of course
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@Entek Ha, sorry, I did France for Elrood while he’s on vacation, and didn’t even think of Serbia. Well, Seb’s due back soon, so he can edit France’s placements if he wants and take Serbia’s turn.
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@Entek There really isn’t anything for Serb to do, so I took Elrood’s turn. ser-5.tsvg
Round: 5 Purchase Units - Serbia Serbia buy 1 field_gun, 4 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia 5 infantry moved from Macedonia to Greece Place Units - Serbia 1 field_gun, 4 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 8 PUs; end with 8 PUs
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@FMErwinRommel but I wanted blue trenches! Not grey ones!!