TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@Elrood By the time we get to your next turn, it will be late June. We can wait. Enjoy
@VictoryFirst please wait to do Italy, I’ve got a ncm I need to do.
@VictoryFirst Please use this one edit Austria 4.tsvg
@Entek thank you .
@VictoryFirst please return one Austrian Inf to Galicia, from E Poland .
My friend , the Emperor of Austria , has been too generous!
😂😂😂
Game History
Round: 4
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover science
Purchase Units - Italy
Italy buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
6 infantry moved from Latium to Tuscany
2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
2 cavalrys moved from Rhone to Piedmont
9 infantry moved from Rome to Latium
1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
2 battlecruisers and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
Place Units - Italy
1 fighter and 2 infantry placed in Piedmont
3 infantry placed in Rome
Turning on Edit Mode
EDIT: Adding units owned by Italy to Sea Zone 58 Tyrrhenian Sea: 1 destroyer
EDIT: Removing units owned by Italy from Rome: 3 infantry
EDIT: Turning off Edit Mode
Activate Technology - Italy
Italy activating science
Trigger ItalyP: Italy has 3 infantry placed in Rome
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : 1,00
@Colt45554 Please do not move yet. I need to be sure my Allies are OK with the Italian turn.
I needed to purchase a destroyer instead of three infantry, so I edited that at the end.
@Colt45554 Please proceed with Turkey, Italy is set.
Game History
Round: 4
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 2,1,3 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Kuwait to Basra
3 infantry moved from Mesopotamia to Basra
3 cavalrys moved from Baghdad to Basra
2 fighters moved from Mesopotamia to Basra
Purchase Units - Turkey
Turkey buy 6 field_guns, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 3 cavalrys, 2 fighters and 4 infantry
Britain defend with 1 cavalry, 1 field_gun, 1 infantry and 1 trench
Turkey roll dice for 3 cavalrys, 2 fighters and 4 infantry in Basra, round 2 : 2/9 hits, 2.17 expected hits
Britain roll dice for 1 cavalry, 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Turkey and 1 trench owned by the Britain lost in Basra
Turkey roll dice for 3 cavalrys, 2 fighters and 3 infantry in Basra, round 3 : 3/8 hits, 2.00 expected hits
Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Basra, round 3 : 0/3 hits, 0.83 expected hits
1 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
Turkey win, taking Basra from Britain with 3 cavalrys, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 cavalry, 1 field_gun, 1 infantry and 1 trench
Non Combat Move - Turkey
3 infantry moved from Palestine to Sinai
1 infantry moved from Jordan to Palestine
1 field_gun and 1 infantry moved from Syria to Damascus
1 field_gun and 1 infantry moved from Smyrna to Syria
2 infantry moved from Constantinople to Smyrna
1 heavy_gun moved from Dardanelles to Smyrna
1 destroyer and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 fighters moved from Basra to Syria
1 cavalry moved from Arabia to Syria
3 field_guns moved from Mecca to Hejaz
1 infantry moved from Arabia to Hejaz
1 heavy_gun moved from Sinai to Hejaz
1 cavalry moved from Yemen to Hejaz
1 cavalry moved from Arabia to Hejaz
3 field_guns moved from Damascus to Palestine
1 field_gun and 3 infantry moved from Hejaz to Sinai
Place Units - Turkey
5 submarines placed in Sea Zone 68 Aegean Sea
4 field_guns placed in Mecca
2 field_guns and 1 infantry placed in Damascus
1 infantry placed in Constantinople
1 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Turkey regular : 0.83
Britain regular : -0.67
6-0 on tech, oof da
Ended combat before attacking Canary Isle. Rolling combat dice for inf & FG.
[dice 2d6]
neutral defender [dice 1d6]
2d6: 5, 5
1d6: 2
round 2
UK FG [1d6]
neutral defender [1d6]
UK FG [dice 1d6]
neutral defender [dice 1d6]
1d6: 3
1d6: 1
Heroic Canary killed both UK amphib and survived.
I also lost battle of Crete with 2 invaders with 2 bombardment against 2 defenders with odds of 78%.
@Private-Panic UK-4.tsvg
Round: 4
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 1,2,4,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 fighter moved from London to Sea Zone 13 Skagerrak
1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
1 destroyer, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
Purchase Units - Britain
Britain buy 2 cavalrys, 2 cruisers, 1 field_gun, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 destroyer and 1 fighter
Germany defend with 1 submarine
Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak
Britain win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Battle in Crete
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 2 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Crete, round 2 : 0/2 hits, 1.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Crete
Britain roll dice for 1 field_gun in Crete, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Crete, round 4 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 2 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Crete
Britain roll dice for 1 field_gun in Crete, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Crete, round 6 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Crete, round 7 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 7 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Crete
Turkey win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Gibraltar: 1 field_gun
EDIT: Removing units owned by Britain from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from Sea Zone 15 English Channel to Sea Zone 24 Irish Sea
3 fighters moved from London to Paris
2 fighters moved from Normandy to Piedmont
1 fighter moved from Sea Zone 13 Skagerrak to Norway
1 cavalry, 1 field_gun and 2 infantry moved from London to Sea Zone 15 English Channel
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 15 English Channel to Normandy
1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
1 infantry moved from Sea Zone 24 Irish Sea to England
1 field_gun moved from Nova Scotia to Quebec
1 colonial moved from New England to Nova Scotia
2 colonials moved from Texas to Chihuahua
1 infantry moved from Louisiana to Texas
1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
6 infantry moved from Normandy to Paris
2 cavalrys moved from Lower Egypt to Cairo-Suez
1 colonial moved from Congo to Uganda
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 battlecruiser moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
4 infantry moved from Bombay to Sea Zone 73 Arabian Sea
4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
4 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
2 cruisers moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
1 destroyer moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden
1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
2 colonials moved from New South Wales to Queensland
1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
1 battlecruiser and 4 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 134 Pacific Ocean
1 infantry moved from Niger to Chad
1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
1 cavalry and 1 infantry moved from Sea Zone 79 Arabian Sea to Goa
Place Units - Britain
3 trenchs placed in Cairo-Suez
2 cruisers placed in Sea Zone 70 Eastern Mediterranean
2 infantry placed in London
1 field_gun and 1 infantry placed in Cape Town
2 transports placed in Sea Zone 73 Arabian Sea
2 infantry placed in Bombay
2 cavalrys placed in Calcutta
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany regular : -0.33
Turkey regular : -1.00
Britain regular : -3.00
@Colt45554 Regarding your bad tech rolling: I had planned to buy 2 tech dice besides the pre-existing one. But with you building 5 subs and moving your figs into position, I bought a 3rd dice. Good thing, as it was the fourth dice that rolled the 6 and got the naval tech I needed. But I rolled poorly on 2 of 3 land battles.
@FMErwinRommel we three Emperors have decided to win without any Tech, just to teach you four lowly peasants good manners.
I think my Russians are up? I am away until Monday so my turn will probably be delayed until then.
Found a few mins to do Russia. Bit of a rush, so my allies might want to check that I did not make any mistakes!
Game History
Round: 4
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
2 field_guns and 3 infantry moved from Oslo to Sweden
8 conscripts and 1 infantry moved from Finland to Sweden
2 conscripts moved from Kiev to Odessa
1 field_gun moved from Belarus to Odessa
2 conscripts moved from Bratsk to Tiksi
1 field_gun moved from Bratsk to Tiksi
2 conscripts moved from Krasnoyarsk to Evenkia
1 field_gun moved from Bratsk to Evenkia
2 conscripts moved from Belarus to Lithuania
3 infantry moved from Belarus to Lithuania
1 field_gun moved from Belarus to Lithuania
2 heavy_guns moved from Belarus to Lithuania
1 heavy_gun moved from Belarus to Lithuania
1 infantry moved from Belarus to Lithuania
Purchase Units - Russia
Russia buy 17 conscripts, 4 field_guns, 1 fighter, 4 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Russia
Battle in Odessa
Russia attack with 2 conscripts and 1 field_gun
Austria defend with 1 field_gun
Russia roll dice for 2 conscripts and 1 field_gun in Odessa, round 2 : 1/2 hits, 0.50 expected hits
Austria roll dice for 1 field_gun in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Austria lost in Odessa
Russia win, taking Odessa from Austria with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Austria: 1 field_gun
Battle in Tiksi
Russia attack with 2 conscripts and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Tiksi
Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Russia win, taking Tiksi from Communists with 1 field_gun remaining. Battle score for attacker is -2
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 conscript
Battle in Evenkia
Russia attack with 2 conscripts and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 2 conscripts and 1 field_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Evenkia
Russia win, taking Evenkia from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Sweden
Russia attack with 8 conscripts, 2 field_guns and 4 infantry
Neutral defend with 2 infantry
Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Sweden, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Sweden, round 2 : 2/2 hits, 0.67 expected hits
2 conscripts owned by the Russia and 2 infantry owned by the Neutral lost in Sweden
Russia loses 0 PUs for violating Swedens neutrality.
Russia win, taking Sweden from Neutral with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 2 conscripts
Casualties for Neutral: 2 infantry
Battle in Lithuania
Russia attack with 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry
Germany defend with 2 field_guns, 2 infantry and 1 stormtruppen
Russia roll dice for 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry in Lithuania, round 2 : 2/10 hits, 2.67 expected hits
Germany roll dice for 2 field_guns, 2 infantry and 1 stormtruppen in Lithuania, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Germany lost in Lithuania
1 field_gun owned by the Russia, 4 infantry owned by the Russia, 2 conscripts owned by the Russia and 3 heavy_guns owned by the Russia retreated to Belarus
Germany win with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 6
Casualties for Germany: 2 infantry
Non Combat Move - Russia
3 conscripts moved from Moscow to Smolensk
1 conscript moved from Belarus to Latvia
2 heavy_guns moved from Minsk to Belarus
1 field_gun moved from Minsk to Belarus
1 cavalry moved from St. Petersburg to Smolensk
1 conscript moved from St. Petersburg to Pskov
1 conscript moved from Dnieper to Belarus
1 conscript moved from Don to Caucasus
2 conscripts moved from Don to Belarus
1 conscript, 1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk
1 field_gun moved from Chita to Bratsk
2 conscripts moved from Omsk to Novosibirsk
3 conscripts moved from Krasnoyarsk to Bratsk
3 conscripts moved from Vladivostok to Primorsky
1 conscript moved from Kiev to Dnieper
Place Units - Russia
4 conscripts, 1 field_gun and 1 fighter placed in St. Petersburg
1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk
3 conscripts placed in Kiev
3 conscripts placed in Moscow
2 conscripts, 1 field_gun and 1 heavy_gun placed in Volgograd
2 conscripts placed in Omsk
1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk
2 conscripts and 1 heavy_gun placed in Vladivostok
Activate Technology - Russia
Russia activating bunkers
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germany regular : -1.67
Russia rolls : 1.00
Communists regular : 1.00
Austria regular : -0.33
Russia regular : -0.83
Neutral regular : 1.33