TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Yamamoto 6 Infantrys moved from Eniwetok to 95 Sea Zone 6 Infantrys moved from 95 Sea Zone to Wake 4 Fighters moved from 95 Sea Zone to Wake 5 Adv.Fighters moved from 95 Sea Zone to Wake 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Wake 2 Infantrys moved from West Borneo to East And South Borneo 1 Fighter moved from Davao to East And South Borneo 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 T.Boat moved from 110 Sea Zone to 66 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Fighter moved from 110 Sea Zone to 66 Sea Zone 1 Fighter moved from 110 Sea Zone to Lombok 1 Bomber moved from West Borneo to 65 Sea Zone 1 Bomber moved from West Borneo to Lombok 1 Artillery moved from Java to Lombok Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Fighter, 11 Infantrys, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in East And South Borneo Yamamoto attack with 1 Fighter and 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 3 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 4 : 1/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Lombok Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys Anzac defend with 2 Elites; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Dutch lost in Lombok Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/7 hits, 2.17 expected hits Dutch roll dice for 2 Elites in Lombok, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Lombok 1 Elite owned by the Anzac lost in Lombok Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/5 hits, 1.83 expected hits Dutch roll dice for 1 Elite in Lombok, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 4 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Elite in Lombok, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Bunker Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Elites Battle in Wake Yamamoto attack with 6 Adv.Fighters, 5 Fighters and 6 Infantrys Americans defend with 1 Artillery and 6 Infantrys Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 6 Infantrys in Wake, round 2 : 5/17 hits, 5.67 expected hits Americans roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Yamamoto lost in Wake 5 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 4 Infantrys in Wake, round 3 : 10/15 hits, 5.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 6 Infantrys Battle in 65 Sea Zone Yamamoto attack with 1 Bomber Dutch defend with 1 Submarine Yamamoto roll dice for 1 Bomber in 65 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Dutch submerged Battle in 66 Sea Zone Yamamoto attack with 1 Fighter and 1 T.Boat Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Fighter and 1 T.Boat in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Anzac lost in 66 Sea Zone Yamamoto winYamamoto win with 1 Bomber remaining with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Anzac: 1 T.Boat Non Combat Move - Yamamoto 1 Fighter moved from 66 Sea Zone to 110 Sea Zone 1 Fighter moved from East And South Borneo to 110 Sea Zone 1 Bomber moved from Lombok to West Borneo 1 Bomber moved from 65 Sea Zone to West Borneo 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Submarine moved from 103 Sea Zone to 95 Sea Zone 1 Submarine moved from 102 Sea Zone to 95 Sea Zone 6 Adv.Fighters and 5 Fighters moved from Wake to 95 Sea Zone 1 Artillery and 2 Infantrys moved from Ulithi to Woleai 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 1 Fighter moved from Eniwetok to Tokyo 4 Infantrys moved from Davao to Mindanao 1 Fighter moved from Lombok to Java Place Units - Yamamoto 1 S.Submarine and 1 Submarine placed in 84 Sea Zone 1 T.Boat placed in 110 Sea Zone 1 Bunker placed in Java 2 Adv.Fighters and 1 Fighter placed in Tokyo 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 2 Infantrys placed in West Borneo 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.00 Anzac regular : -0.17 Dutch regular : -0.33Dice Statistics:
Total 1 was rolled 571 times 2 was rolled 605 times 3 was rolled 607 times 4 was rolled 607 times 5 was rolled 597 times 6 was rolled 634 times Average roll : 3.540 Median : 4.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 3621 Germans Combat 1 was rolled 103 times 2 was rolled 114 times 3 was rolled 134 times 4 was rolled 117 times 5 was rolled 113 times 6 was rolled 119 times Average roll : 3.543 Median : 3.000 Variance : 0.734 Standard Deviation : 0.857 Total rolls : 700 Romanians Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 24 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.670 Median : 4.000 Variance : 1.113 Standard Deviation : 1.055 Total rolls : 97 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 35 times 4 was rolled 40 times 5 was rolled 33 times 6 was rolled 34 times Average roll : 3.441 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 213 British Combat 1 was rolled 69 times 2 was rolled 74 times 3 was rolled 88 times 4 was rolled 66 times 5 was rolled 94 times 6 was rolled 88 times Average roll : 3.639 Median : 4.000 Variance : 1.416 Standard Deviation : 1.190 Total rolls : 479 Italians Combat 1 was rolled 34 times 2 was rolled 38 times 3 was rolled 33 times 4 was rolled 19 times 5 was rolled 27 times 6 was rolled 35 times Average roll : 3.387 Median : 3.000 Variance : 1.286 Standard Deviation : 1.134 Total rolls : 186 Hisaichi Combat 1 was rolled 43 times 2 was rolled 45 times 3 was rolled 32 times 4 was rolled 53 times 5 was rolled 32 times 6 was rolled 45 times Average roll : 3.484 Median : 4.000 Variance : 1.363 Standard Deviation : 1.167 Total rolls : 250 Americans Combat 1 was rolled 36 times 2 was rolled 47 times 3 was rolled 50 times 4 was rolled 47 times 5 was rolled 52 times 6 was rolled 41 times Average roll : 3.568 Median : 4.000 Variance : 0.653 Standard Deviation : 0.808 Total rolls : 273 Anzac Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3.487 Median : 3.500 Variance : 0.321 Standard Deviation : 0.566 Total rolls : 80 French Combat 1 was rolled 29 times 2 was rolled 21 times 3 was rolled 31 times 4 was rolled 32 times 5 was rolled 17 times 6 was rolled 42 times Average roll : 3.657 Median : 4.000 Variance : 2.277 Standard Deviation : 1.509 Total rolls : 172 Yamamoto Combat 1 was rolled 67 times 2 was rolled 88 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 80 times 6 was rolled 77 times Average roll : 3.530 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 453 Chinese Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 18 times 5 was rolled 18 times 6 was rolled 22 times Average roll : 3.595 Median : 3.500 Variance : 0.307 Standard Deviation : 0.554 Total rolls : 116 Finns Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.607 Median : 4.000 Variance : 0.198 Standard Deviation : 0.444 Total rolls : 28 Thai Combat 1 was rolled 22 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 20 times 5 was rolled 20 times 6 was rolled 14 times Average roll : 3.361 Median : 3.500 Variance : 0.617 Standard Deviation : 0.785 Total rolls : 108 Russians Combat 1 was rolled 63 times 2 was rolled 61 times 3 was rolled 45 times 4 was rolled 68 times 5 was rolled 54 times 6 was rolled 62 times Average roll : 3.496 Median : 4.000 Variance : 0.940 Standard Deviation : 0.969 Total rolls : 353 Dutch Combat 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 20 times 6 was rolled 24 times Average roll : 3.628 Median : 4.000 Variance : 0.722 Standard Deviation : 0.850 Total rolls : 113






