Game set-Up:
Bid Spending.jpg
Tipp one of my CV’s please. If you take the CR, it will have no chance hitting back since i have no DD left. The CR with a Defence roll of three would be automatically out. A CV hits on one in Defence bc it has a defence roll undamaged even when hit.
Thank you
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Northern Sinkiang to Northern Caucasus
3 submarines moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
@aequitas-et-veritas that makes sense. I’ll fix the other combats to be the same later.
tipp 2nd CV, kill one CV, kill TacB, kill Ftr, kill CR, please-
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Northern Sinkiang to Northern Caucasus
3 submarines moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 31 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 31 Sea Zone
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 27 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 33
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Northern Caucasus
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northern Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Caucasus: 1 bomber
EDIT: Turning off Edit Mode
Battle in Southern Italy
Americans attack with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine
Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 5/5 hits, 2.83 expected hits
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 6/15 hits, 4.83 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 marine in Southern Italy, round 2 : 4/17 hits, 6.50 expected hits
4 infantry owned by the Americans lost in Southern Italy
1 aaGun owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in Southern Italy, round 3 : 4/11 hits, 4.17 expected hits
Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 marine in Southern Italy, round 3 : 1/7 hits, 3.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
1 marine owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 4 : 3/10 hits, 4.00 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 4 : 3/3 hits, 2.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
3 fighters owned by the Italians lost in Southern Italy
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 65
Casualties for Americans: 1 artillery and 7 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 marine
2 fighters owned by the Japanese could not land and were killed
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to Johnston Island
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Johnston Island
Place Units - Americans
2 carriers, 3 destroyers and 2 transports placed in 11 Sea Zone
3 infantry placed in Western United States
Americans undo move 2.
1 artillery and 2 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 73 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Honan to Inner Mongolia
3 infantry moved from Honan to Tsinghai
3 infantry moved from Honan to Hopei
3 infantry moved from Honan to Shansi
5 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 83 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
1 armour, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Southern Persia to Northwest Persia
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Northern Italy
British attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 aaGun, 1 factory_major and 2 infantry
Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 cruisers in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 8/12 hits, 4.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 6 infantry in Northern Italy, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the British lost in Northern Italy
1 aaGun owned by the Italians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Northern Italy to 99 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
Place Units - British
1 carrier placed in 82 Sea Zone
1 factory_minor placed in Iraq
2 infantry placed in Southern Persia
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -5.00
Americans regular : 3.50
Italians regular : -5.17
Japanese regular : 1.67
Germans regular : -0.50
British regular : 2.33
Italians AA : -0.83
Game History
Round: 6
Combat Move - Italians
1 mech_infantry moved from Rostov to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Rostov to Northern Caucasus
1 armour moved from Western Ukraine to Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
Wow that was a 4% chance of winning in Italy.
Hard to compensate.
@aequitas-et-veritas yeah, that was a savage dicing. I hate those.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from New South Wales to Queensland
6 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier and 2 transports
ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 battleships, 1 carrier and 2 transports in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 31 Sea Zone
1 carrier owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
2 transports owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 destroyer and 1 fighter
Casualties for Japanese: 2 battleships, 1 carrier and 2 transports
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 1.00
@aequitas-et-veritas no scrambles
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 armour moved from Vologda to Kirov
1 infantry moved from Rostov to Stalingrad
2 infantry moved from Vologda to Yaroslavl
1 bomber moved from Bryansk to Kirov
1 infantry moved from Novgorod to Smolensk
1 bomber moved from Bryansk to Stalingrad
1 fighter moved from Ukraine to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk
1 tactical_bomber moved from Leningrad to Yaroslavl
1 fighter moved from Bryansk to Yaroslavl
1 tactical_bomber moved from Bryansk to Yaroslavl
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Yaroslavl
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yaroslavl
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Yaroslavl, round 2 : 1/6 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Stalingrad, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Stalingrad
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Kirov
Germans attack with 1 armour and 1 bomber
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Kirov, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 armour in Kirov, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Kirov
1 armour owned by the Russians lost in Kirov
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Kirov to Bryansk
1 bomber moved from Stalingrad to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Kursk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
1 fighter and 3 tactical_bombers moved from Yaroslavl to Bryansk
1 infantry moved from Vologda to Nenetsia
2 armour moved from Leningrad to Southern Belarus
1 infantry moved from Leningrad to Vologda
3 infantry moved from Leningrad to Novgorod
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Austria
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun, 1 artillery and 9 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 118 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Rostov to Bryansk
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 bomber and 1 infantry placed in Leningrad
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 1.
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,1,5,3,5,4,6,2,4
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 fighter and 1 tactical_bomber moved from Russia to Yaroslavl
1 artillery and 1 infantry moved from Russia to Gorky
3 artilleries and 14 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
Combat - Russians
Battle in Gorky
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Buryatia to Amur
3 armour and 4 mech_infantrys moved from Russia to Stalingrad
3 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.67
Scramble to Burma?
@aequitas-et-veritas no scramble
Will post my turn Sunday the latest, bc of extensive workload.
Combat is allready rolled.
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Davao to Burma
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Davao to Caroline Islands
1 marine moved from Gilbert Islands to 49 Sea Zone
1 marine and 1 transport moved from 49 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 132 Sea Zone to 35 Sea Zone
1 carrier moved from 132 Sea Zone to 35 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
2 fighters moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Burma to Sumatra
2 bombers moved from Burma to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 artilleries and 14 infantry moved from Northern Manchuria to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from Hunan to Shan State
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 38 Sea Zone
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 4.
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
UK_Pacific regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 7 infantry, 1 marine, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 armour and 2 mech_infantrys moved from Southern Italy to 97 Sea Zone
2 armour, 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 mech_infantrys and 7 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 93 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Johnston Island to 27 Sea Zone
2 infantry moved from Johnston Island to 27 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
Place Units - Americans
5 transports placed in 104 Sea Zone
3 artilleries and 7 infantry placed in Central United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
4 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Inner Mongolia
5 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 fighter and 1 infantry moved from Eastern India to Burma
1 armour, 2 artilleries and 7 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Northern Italy to Austria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Austria
3 fighters moved from Southern Italy to Austria
1 armour and 1 mech_infantry moved from Northern Italy to 99 Sea Zone
2 submarines moved from 99 Sea Zone to 95 Sea Zone
1 armour, 1 battleship, 1 carrier, 3 cruisers, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Southern Caucasus
British attack with 1 armour, 2 artilleries and 7 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 2 artilleries and 7 infantry in Southern Caucasus, round 2 : 4/10 hits, 2.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern Caucasus
British win, taking Southern Caucasus from Italians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
1 mech_infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Austria
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Austria, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Austria
British win, taking Austria from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Austria to Southern Italy
1 armour and 1 mech_infantry moved from 100 Sea Zone to Trans-Jordan
6 fighters and 2 tactical_bombers moved from Southern Persia to Stalingrad
1 fighter moved from Burma to Eastern India
Place Units - British
1 fighter, 1 marine and 1 tactical_bomber placed in Southern Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
UK_Pacific undo move 1.
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 1.17
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 7 infantry, 1 marine, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
2 armour and 2 mech_infantrys moved from Southern Italy to 97 Sea Zone
2 armour, 2 battleships, 2 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 mech_infantrys and 7 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 93 Sea Zone
1 infantry moved from Central United States to Western United States
Combat - Americans
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Johnston Island to 27 Sea Zone
2 infantry moved from Johnston Island to 27 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
Place Units - Americans
5 transports placed in 104 Sea Zone
3 artilleries and 7 infantry placed in Central United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
4 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Inner Mongolia
5 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 fighter and 1 infantry moved from Eastern India to Burma
1 armour, 2 artilleries and 7 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 1 infantry moved from Northern Italy to Austria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Austria
3 fighters moved from Southern Italy to Austria
1 armour and 1 mech_infantry moved from Northern Italy to 99 Sea Zone
2 submarines moved from 99 Sea Zone to 95 Sea Zone
1 armour, 1 battleship, 1 carrier, 3 cruisers, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Southern Caucasus
British attack with 1 armour, 2 artilleries and 7 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 2 artilleries and 7 infantry in Southern Caucasus, round 2 : 4/10 hits, 2.67 expected hits
Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern Caucasus
British win, taking Southern Caucasus from Italians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
1 mech_infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Austria
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Austria, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Austria
British win, taking Austria from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Austria to Southern Italy
1 armour and 1 mech_infantry moved from 100 Sea Zone to Trans-Jordan
6 fighters and 2 tactical_bombers moved from Southern Persia to Stalingrad
1 fighter moved from Burma to Eastern India
Place Units - British
1 fighter, 1 marine and 1 tactical_bomber placed in Southern Persia
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
UK_Pacific undo move 1.
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from Stalingrad: 1 fighter
EDIT: Removing units owned by British from Stalingrad: 1 fighter
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : -0.33
British regular : -1.00
Game History
Round: 7
Combat Move - Italians
1 armour moved from Northern Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Urals
Italians take Urals from Russians
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 artillery owned by the Italians retreated to Bulgaria
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Trigger Italians Destroy Factories Urals: has removed 1 factory_minor owned by Italians in Urals
Non Combat Move - Italians
Trigger Urals Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Italians attached to Italians
2 infantry and 1 mech_infantry moved from Northern Caucasus to Rostov
1 armour moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : 0,67
I apologize for the delay and do not take your patience for granted.