Game set-Up:
Bid Spending.jpg
@aequitas-et-veritas I edited my buy. I realized after I placed them that you were in range. Sorry for the confusion.
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Leningrad to Novgorod
1 tactical_bomber moved from Leningrad to Novgorod
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 mech_infantry moved from Ukraine to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
1 bomber moved from Ukraine to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber and 1 fighter moved from Ukraine to Smolensk
4 tactical_bombers moved from Bryansk to Smolensk
Combat - Germans
Battle in Novgorod
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers in Smolensk, round 2 : 2/9 hits, 4,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Smolensk to Bryansk
1 fighter and 5 tactical_bombers moved from Smolensk to Bryansk
1 tactical_bomber moved from Novgorod to Leningrad
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 infantry moved from Germany to 117 Sea Zone
1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 armour and 1 infantry moved from 118 Sea Zone to Leningrad
1 armour and 4 infantry moved from Archangel to Vologda
4 artilleries moved from Southern Belarus to Bryansk
5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Austria to Northern Italy
1 fighter moved from 113 Sea Zone to France
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Ukraine
2 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Leningrad
7 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2,6,1,3,6,3,2
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -1,17
Germans regular : -2,67
Savegame_40866_scramble_option_available.tsvg
In case you wanted to scramble, i also left the scramble option File on top.
I also apologize for the longer abcense bc of my workload I wans’t able to get on here much.
@aequitas-et-veritas Veritas Axis +13.tsvg
No worries, real life is more important.
Six Hits first Round, I need Ool please.
Savegame_40866.tsvg
@aequitas-et-veritas BB, then carriers, then sub. then I think it’s normal. anzac planes before usa planes
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Caroline Islands to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
2 armour and 1 infantry moved from French Indo China to Shan State
2 armour moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Shan State
4 artilleries and 3 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry and 2 mech_infantrys moved from Malaya to Shan State
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 49 Sea Zone to 31 Sea Zone
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
Combat - Japanese
Battle in Gilbert Islands
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking Gilbert Islands from UK_Pacific with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 54
Casualties for Japanese: 1 carrier, 2 cruisers, 5 destroyers, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 fighter and 1 tactical_bomber
Battle in Shan State
Japanese attack with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter moved from Paulau to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Davao
1 fighter and 1 tactical_bomber moved from Korea to Guam
1 carrier moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Korea to 37 Sea Zone
1 aaGun and 13 infantry moved from Korea to Northern Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries moved from Korea to Northern Manchuria
1 artillery moved from Korea to Northern Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 marine moved from Hunan to Kweichow
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 artillery moved from Shansi to Jehol
1 fighter moved from 6 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from Yunnan to 132 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 132 Sea Zone
Japanese undo move 1.
1 carrier and 1 destroyer placed in 132 Sea Zone
3 infantry placed in French Indo China
1 artillery placed in Malaya
Japanese undo move 3.
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 battleship placed in 132 Sea Zone
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
@aequitas-et-veritas I will also need order of losses for SZ31, as your planes cant land on damaged carriers and the automatic one will kill them first
I will need a post of first Round of Combat to decide where i Go with my casualties.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Northern Sinkiang to Northern Caucasus
3 submarines moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Tunisia to Algeria
Combat - Americans
Combat Hit Differential Summary :
No scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Northern Sinkiang to Northern Caucasus
3 submarines moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in Northern Caucasus
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Northern Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Northern Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -0.50
@aequitas-et-veritas one sub hit, i took it on your cruiser as that was the most logical choice. if you want it elsewhere we can edit.
Tipp one of my CV’s please. If you take the CR, it will have no chance hitting back since i have no DD left. The CR with a Defence roll of three would be automatically out. A CV hits on one in Defence bc it has a defence roll undamaged even when hit.
Thank you
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Northern Sinkiang to Northern Caucasus
3 submarines moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
@aequitas-et-veritas that makes sense. I’ll fix the other combats to be the same later.
tipp 2nd CV, kill one CV, kill TacB, kill Ftr, kill CR, please-
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 bomber moved from Northern Sinkiang to Northern Caucasus
3 submarines moved from 27 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 31 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 31 Sea Zone
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 27 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 33
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Northern Caucasus
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northern Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Caucasus: 1 bomber
EDIT: Turning off Edit Mode
Battle in Southern Italy
Americans attack with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine
Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 5/5 hits, 2.83 expected hits
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 6/15 hits, 4.83 expected hits
Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 marine in Southern Italy, round 2 : 4/17 hits, 6.50 expected hits
4 infantry owned by the Americans lost in Southern Italy
1 aaGun owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians and 7 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in Southern Italy, round 3 : 4/11 hits, 4.17 expected hits
Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 marine in Southern Italy, round 3 : 1/7 hits, 3.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
1 marine owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 4 : 3/10 hits, 4.00 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 4 : 3/3 hits, 2.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
3 fighters owned by the Italians lost in Southern Italy
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 65
Casualties for Americans: 1 artillery and 7 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 marine
2 fighters owned by the Japanese could not land and were killed
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to Johnston Island
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Johnston Island
Place Units - Americans
2 carriers, 3 destroyers and 2 transports placed in 11 Sea Zone
3 infantry placed in Western United States
Americans undo move 2.
1 artillery and 2 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 73 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Honan to Inner Mongolia
3 infantry moved from Honan to Tsinghai
3 infantry moved from Honan to Hopei
3 infantry moved from Honan to Shansi
5 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Chinese retreated to Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 83 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Northern Italy
2 fighters moved from 97 Sea Zone to Northern Italy
1 armour, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Southern Persia to Northwest Persia
1 infantry moved from Eastern India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Northern Italy
British attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 aaGun, 1 factory_major and 2 infantry
Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 cruisers in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 8/12 hits, 4.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 6 infantry in Northern Italy, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the British lost in Northern Italy
1 aaGun owned by the Italians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Northern Italy to 99 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
Place Units - British
1 carrier placed in 82 Sea Zone
1 factory_minor placed in Iraq
2 infantry placed in Southern Persia
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -5.00
Americans regular : 3.50
Italians regular : -5.17
Japanese regular : 1.67
Germans regular : -0.50
British regular : 2.33
Italians AA : -0.83
Game History
Round: 6
Combat Move - Italians
1 mech_infantry moved from Rostov to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
1 armour, 2 infantry and 1 mech_infantry moved from Rostov to Northern Caucasus
1 armour moved from Western Ukraine to Ukraine
Turn Complete - Italians
Combat Hit Differential Summary :
Wow that was a 4% chance of winning in Italy.
Hard to compensate.
@aequitas-et-veritas yeah, that was a savage dicing. I hate those.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from New South Wales to Queensland
6 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier and 2 transports
ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 2 battleships, 1 carrier and 2 transports in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 31 Sea Zone
1 carrier owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
2 transports owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 destroyer and 1 fighter
Casualties for Japanese: 2 battleships, 1 carrier and 2 transports
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 1.00