@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Libya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Russia to Vologda
5 infantry moved from Russia to Vologda
9 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 armour moved from Samara to Russia
1 aaGun moved from Samara to Vologda
2 aaGuns moved from Russia to Tambov
10 artilleries and 72 infantry moved from Russia to Tambov
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Kazakhstan
Place Units - Russians
1 armour, 3 artilleries and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.50
Territory Summary for Russians :
Kazakhstan : 1 infantry
Buryatia : 1 aaGun and 2 infantry
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Tambov : 3 aaGuns, 10 artilleries and 75 infantry
Vologda : 1 aaGun, 3 artilleries and 15 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 3 infantry
113 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 55 / 72
Chinese : 10 / 15
British : 30 / 35
UK_Pacific : 9 / 10
Italians : 17 / 12
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 92 times
2 was rolled 108 times
3 was rolled 106 times
4 was rolled 89 times
5 was rolled 96 times
6 was rolled 121 times
Average roll : 3.575
Median : 3.500
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 612
Germans Combat
1 was rolled 18 times
2 was rolled 31 times
3 was rolled 26 times
4 was rolled 28 times
5 was rolled 29 times
6 was rolled 38 times
Average roll : 3.782
Median : 4.000
Variance : 1.262
Standard Deviation : 1.124
Total rolls : 170
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.650
Median : 3.000
Variance : 1.060
Standard Deviation : 1.029
Total rolls : 40
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.560
Median : 3.500
Variance : 0.395
Standard Deviation : 0.628
Total rolls : 50
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Japanese Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 23 times
6 was rolled 26 times
Average roll : 3.591
Median : 4.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 137
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 5 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Wake Island to 30 Sea Zone
2 bombers and 3 fighters moved from Wake Island to 31 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Kwangsi
1 bomber moved from Japan to Kwangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Western Australia
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Western Australia from ANZAC with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Philippines
1 bomber moved from Kwangsi to French Indo China
3 infantry moved from Siam to Shan State
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
4 fighters moved from French Indo China to 56 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to New Zealand
2 bombers and 3 fighters moved from 31 Sea Zone to 30 Sea Zone
4 bombers, 5 fighters and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 submarines moved from 62 Sea Zone to 56 Sea Zone
3 infantry moved from Shantung to Anhwe
2 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 armour, 1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to Germany
3 bombers moved from Norway to Germany
@GovZ Intercept in Germany?
@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
@GovZ Intercept in Germany?
I’ll leave it up to luck -
[dice 1d6<=3]
1d6<=3: 5; Hits: 0
@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
@GovZ Intercept in Germany?
That would be a ‘no intercept’.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 armour, 1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to Germany
3 bombers moved from Norway to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Finland
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 bomber, 5 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber, 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Queensland
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Germany to 112 Sea Zone
2 bombers moved from Germany to United Kingdom
1 tactical_bomber moved from Finland to 112 Sea Zone
1 aaGun moved from Norway to Finland
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
Germans AA : 0.50
Germans regular : 0.33
Territory Summary for Americans :
Queensland : 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
31 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 6 carriers, 5 destroyers, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 bombers
Norway : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
89 Sea Zone : 1 flag
Brazil : 1 flag, 2 infantry
Finland : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 58 / 65
Americans : 57 / 74
Chinese : 7 / 15
British : 30 / 35
UK_Pacific : 8 / 10
Italians : 17 / 12
ANZAC : 7 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 104 times
2 was rolled 124 times
3 was rolled 123 times
4 was rolled 96 times
5 was rolled 108 times
6 was rolled 138 times
Average roll : 3.569
Median : 3.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 693
Null / Other
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.000
Variance : 0.654
Standard Deviation : 0.808
Total rolls : 52
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.000
Variance : 0.654
Standard Deviation : 0.808
Total rolls : 52
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 26 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.615
Median : 4.000
Variance : 0.649
Standard Deviation : 0.805
Total rolls : 148
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.529
Median : 3.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 51
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 4/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67
Japanese regular : -0.33
Territory Summary for Chinese :
Kwangsi : 1 artillery and 2 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 4 artilleries, 1 fighter and 15 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 2 infantry
Burma : 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 54 / 65
Americans : 57 / 74
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 9 / 10
Italians : 17 / 12
ANZAC : 7 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 108 times
2 was rolled 130 times
3 was rolled 125 times
4 was rolled 101 times
5 was rolled 110 times
6 was rolled 139 times
Average roll : 3.550
Median : 3.000
Variance : 1.521
Standard Deviation : 1.233
Total rolls : 713
Null / Other
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.000
Variance : 0.654
Standard Deviation : 0.808
Total rolls : 52
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.210
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 81
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.000
Variance : 0.654
Standard Deviation : 0.808
Total rolls : 52
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 27 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.605
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 152
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 armour, 1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to Germany
3 bombers moved from Norway to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Finland
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 bomber, 5 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber, 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Queensland
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Germany to 112 Sea Zone
2 bombers moved from Germany to United Kingdom
1 tactical_bomber moved from Finland to 112 Sea Zone
1 aaGun moved from Norway to Finland
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 4/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Kiangsi
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
British win, taking 93 Sea Zone from Italians, taking Kiangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 mech_infantry moved from India to Yunnan
9 infantry moved from India to Burma
1 fighter moved from 26 Sea Zone to Queensland
1 armour moved from Samara to Sikang
1 mech_infantry moved from Samara to Sikang
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Egypt
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Persia to Iraq
1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.67
Americans regular : 1.00
Japanese regular : -0.50
Germans AA : 0.50
Germans regular : 0.33
British regular : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 2 infantry
Kiangsi : 2 mech_infantrys
Shensi : 1 artillery and 2 infantry
Yunnan : 3 aaGuns, 7 artilleries, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 2 infantry
Sikang : 1 armour and 1 mech_infantry
Burma : 2 artilleries and 13 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Kwangtung : 1 harbour
Queensland : 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
31 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 6 carriers, 5 destroyers, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 flag
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 6 submarines
Iraq : 1 artillery
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 artillery and 4 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 flag
Finland : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 17 / 12
ANZAC : 7 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 130 times
2 was rolled 140 times
3 was rolled 149 times
4 was rolled 126 times
5 was rolled 129 times
6 was rolled 159 times
Average roll : 3.553
Median : 3.000
Variance : 1.023
Standard Deviation : 1.011
Total rolls : 833
Null / Other
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.599
Median : 4.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 157
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.220
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 91
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.000
Variance : 0.654
Standard Deviation : 0.808
Total rolls : 52
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.599
Median : 4.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 157
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
1 armour, 1 artillery and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to Germany
3 bombers moved from Norway to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Finland
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 bomber, 5 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber, 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Queensland
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Germany to 112 Sea Zone
2 bombers moved from Germany to United Kingdom
1 tactical_bomber moved from Finland to 112 Sea Zone
1 aaGun moved from Norway to Finland
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 4/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
1 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Kiangsi
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
British win, taking 93 Sea Zone from Italians, taking Kiangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 mech_infantry moved from India to Yunnan
9 infantry moved from India to Burma
1 fighter moved from 26 Sea Zone to Queensland
1 armour moved from Samara to Sikang
1 mech_infantry moved from Samara to Sikang
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Egypt
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 artillery moved from Persia to Iraq
1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.67
Americans regular : 1.00
Japanese regular : -0.50
Germans AA : 0.50
Germans regular : 0.33
British regular : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 2 infantry
Kiangsi : 2 mech_infantrys
Shensi : 1 artillery and 2 infantry
Yunnan : 3 aaGuns, 7 artilleries, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 2 infantry
Sikang : 1 armour and 1 mech_infantry
Burma : 2 artilleries and 13 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Kwangtung : 1 harbour
Queensland : 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
31 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 6 carriers, 5 destroyers, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 flag
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 6 submarines
Iraq : 1 artillery
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 artillery and 4 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 1 flag
Finland : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 17 / 12
ANZAC : 7 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 130 times
2 was rolled 140 times
3 was rolled 149 times
4 was rolled 126 times
5 was rolled 129 times
6 was rolled 159 times
Average roll : 3.553
Median : 3.000
Variance : 1.023
Standard Deviation : 1.011
Total rolls : 833
Null / Other
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.599
Median : 4.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 157
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.220
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 91
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.577
Median : 3.000
Variance : 0.654
Standard Deviation : 0.808
Total rolls : 52
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.599
Median : 4.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 157
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Western Germany
6 infantry moved from Germany to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,6,5,2,6,2,5,6,2
Italians collect 8 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from New South Wales to Queensland
2 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 aaGun, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 17 / 10
ANZAC : 7 / 7
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 102 times
2 was rolled 122 times
3 was rolled 117 times
4 was rolled 99 times
5 was rolled 105 times
6 was rolled 127 times
Average roll : 3.542
Median : 3.000
Variance : 0.996
Standard Deviation : 0.998
Total rolls : 672
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.220
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 91
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.540
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 50
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.606
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 155
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from New South Wales to Queensland
2 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 aaGun, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
3 infantry moved from Tunisia to Libya
1 fighter moved from Norway to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 7 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 3 infantry
112 Sea Zone : 1 cruiser
Iraq : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 62
Russians : 26 / 39
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 17 / 10
ANZAC : 7 / 7
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 102 times
2 was rolled 122 times
3 was rolled 117 times
4 was rolled 99 times
5 was rolled 105 times
6 was rolled 127 times
Average roll : 3.542
Median : 3.000
Variance : 0.996
Standard Deviation : 0.998
Total rolls : 672
Germans Combat
1 was rolled 19 times
2 was rolled 32 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 30 times
6 was rolled 38 times
Average roll : 3.754
Median : 4.000
Variance : 1.108
Standard Deviation : 1.053
Total rolls : 175
British Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.220
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 91
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.540
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 50
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.733
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.606
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 155
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
2 bombers moved from Novgorod to Bryansk
3 infantry and 4 tactical_bombers moved from Rostov to Volgograd
12 armour and 26 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 12 armour and 26 mech_infantrys
British defend with 1 artillery and 4 infantry
Germans roll dice for 12 armour and 26 mech_infantrys in Northwest Persia, round 2 : 15/38 hits, 10.33 expected hits
British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
1 artillery owned by the British and 4 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 12 armour and 24 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Volgograd to Caucasus
1 aaGun and 6 infantry moved from Rostov to Caucasus
2 bombers moved from Bryansk to Eastern Poland
2 armour and 4 mech_infantrys moved from Archangel to Eastern Poland
1 infantry moved from Archangel to Novgorod
3 infantry moved from Vyborg to Novgorod
7 infantry moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 artillery and 5 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Germany
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,4,1,4,1,2,2,1,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 5.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 artilleries and 40 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 10 artilleries and 40 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 10 artilleries and 40 infantry in Volgograd, round 2 : 6/50 hits, 11.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 mech_infantry moved from Russia to Smolensk
2 armour and 5 mech_infantrys moved from Russia to Volgograd
1 aaGun, 3 artilleries and 15 infantry moved from Vologda to Smolensk
3 artilleries moved from Russia to Smolensk
2 aaGuns moved from Tambov to Volgograd
1 aaGun moved from Russia to Smolensk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Libya to Alexandria
Place Units - Russians
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -3.67
Territory Summary for Russians :
Kazakhstan : 1 infantry
Buryatia : 1 aaGun and 2 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 aaGun and 33 infantry
Volgograd : 2 aaGuns, 2 armour, 10 artilleries, 1 factory_minor, 40 infantry and 5 mech_infantrys
Smolensk : 2 aaGuns, 6 artilleries, 15 infantry and 1 mech_infantry
113 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 45 / 61
Russians : 30 / 47
Japanese : 53 / 65
Americans : 57 / 74
Chinese : 11 / 16
British : 30 / 35
UK_Pacific : 9 / 6
Italians : 15 / 10
ANZAC : 7 / 7
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 123 times
2 was rolled 139 times
3 was rolled 136 times
4 was rolled 113 times
5 was rolled 135 times
6 was rolled 140 times
Average roll : 3.532
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 786
Germans Combat
1 was rolled 33 times
2 was rolled 39 times
3 was rolled 35 times
4 was rolled 33 times
5 was rolled 44 times
6 was rolled 42 times
Average roll : 3.628
Median : 4.000
Variance : 0.495
Standard Deviation : 0.703
Total rolls : 226
British Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.198
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96
Italians Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.089
Median : 2.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 45
French Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.576
Median : 3.000
Variance : 0.984
Standard Deviation : 0.992
Total rolls : 33
Americans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.540
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 50
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.704
Standard Deviation : 1.305
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.358
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 67
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 14 times
Average roll : 3.761
Median : 4.000
Variance : 1.211
Standard Deviation : 1.100
Total rolls : 88
Japanese Combat
1 was rolled 28 times
2 was rolled 18 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.606
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 155
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from New Zealand to New South Wales
4 bombers, 3 fighters and 3 tactical_bombers moved from New Zealand to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
3 infantry moved from Anhwe to Kiangsi
3 fighters moved from Japan to Kiangsi
1 bomber moved from French Indo China to Kiangsi
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
ANZAC roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 4 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/10 hits, 6.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber, 3 fighters and 3 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Kiangsi, round 2 : 4/7 hits, 2.67 expected hits
Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
6 fighters moved from 56 Sea Zone to Shan State
1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 3 transports moved from 56 Sea Zone to 37 Sea Zone
4 bombers, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to Western Australia
4 bombers moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to Shan State
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from Kiangsi to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Kiangsi to Shan State
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
3 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in Shantung
2 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 58 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -0.50
ANZAC AA : 0.50
ANZAC regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
2 bombers, 4 fighters and 2 tactical_bombers moved from Queensland to Western Australia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
3 fighters moved from 112 Sea Zone to Germany
2 bombers moved from United Kingdom to Germany
@GovZ Intercept in Germany?
@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
@GovZ Intercept in Germany?
All 6 fighters will intercept.