@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
OOB: GovZ (X) vs Caesar1 (L+21)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Ukraine to Ukraine 4 tactical_bombers moved from Western Ukraine to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Battle in Ukraine Germans attack with 1 armour, 4 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 4 infantry and 4 tactical_bombers in Ukraine, round 2 : 3/9 hits, 3.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Romania to Bessarabia 4 tactical_bombers moved from Ukraine to Bryansk 16 mech_infantrys moved from Archangel to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Vyborg to Karelia 1 aaGun and 3 infantry moved from Finland to Karelia 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 infantry moved from Germany to Western Germany 3 aaGuns, 10 armour, 12 artilleries, 2 bombers, 22 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk Place Units - Germans 3 infantry placed in Novgorod 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Egypt to Ethiopia Russians take Ethiopia from Italians Combat - Russians Non Combat Move - Russians 3 infantry moved from Volgograd to Tambov 1 infantry moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Samara to Vologda 4 infantry moved from Samara to Russia 1 aaGun and 10 infantry moved from Novosibirsk to Samara 1 armour moved from Caucasus to Samara 1 armour moved from Egypt to Alexandria 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Russia to Tambov Place Units - Russians 6 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 1 aaGun and 2 infantry Alexandria : 1 armour Ethiopia : 1 flag, 1 mech_infantry Rostov : 1 infantry Archangel : 1 infantry Russia : 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters, 80 infantry, 2 mech_infantrys and 1 tactical_bomber Tambov : 1 aaGun and 6 infantry Vologda : 1 infantry Volgograd : 1 factory_minor Smolensk : 1 infantry Samara : 1 aaGun, 1 armour and 10 infantry 113 Sea Zone : 1 submarine Iraq : 1 flag 92 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 48 Russians : 29 / 35 Japanese : 54 / 62 Americans : 55 / 73 Chinese : 12 / 19 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 17 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 84 times 2 was rolled 93 times 3 was rolled 96 times 4 was rolled 76 times 5 was rolled 88 times 6 was rolled 111 times Average roll : 3.591 Median : 4.000 Variance : 1.300 Standard Deviation : 1.140 Total rolls : 548 Germans Combat 1 was rolled 16 times 2 was rolled 23 times 3 was rolled 21 times 4 was rolled 24 times 5 was rolled 24 times 6 was rolled 36 times Average roll : 3.868 Median : 4.000 Variance : 1.524 Standard Deviation : 1.235 Total rolls : 144 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.600 Median : 3.000 Variance : 1.260 Standard Deviation : 1.122 Total rolls : 35 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.535 Median : 4.000 Variance : 0.496 Standard Deviation : 0.704 Total rolls : 43 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.842 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Japanese Combat 1 was rolled 24 times 2 was rolled 16 times 3 was rolled 23 times 4 was rolled 20 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.569 Median : 4.000 Variance : 0.382 Standard Deviation : 0.618 Total rolls : 130 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 3 infantry moved from Anhwe to Hopei 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China Combat - Japanese Battle in Hopei Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Shantung to Anhwe 4 submarines moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 31 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to Wake Island 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Wake Island 1 bomber moved from Marshall Islands to 31 Sea Zone 1 bomber moved from 31 Sea Zone to Wake Island 3 bombers moved from Japan to Wake Island 4 tactical_bombers moved from French Indo China to 33 Sea Zone 1 artillery and 3 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Siam 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 submarines placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.50 -
@GovZ sorry for delay I’ll post tomorrow
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Malaya 2 bombers moved from United Kingdom to Germany 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway -
Any takeoff?
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@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
Any takeoff?
All 3 over Berlin, please. None over Western Germany.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Malaya 2 bombers moved from United Kingdom to Germany 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Germans launches 3 interceptors out of Germany Attackers Fire, : 0/4 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 9 damage total. Damaged units is as follows: factory_major = 6, airfield = 3 Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Malaya to Yunnan 1 bomber moved from Germany to Norway 1 bomber and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Norway to 112 Sea Zone 2 fighters moved from Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to 112 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 5 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 5 destroyers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Japanese AA : -0.17 Defenders Fire, : -0.50 Germans AA : 0.17 Attackers Fire, : -0.67Territory Summary for Americans :
Yunnan : 1 bomber Guam : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry Midway : 1 airfield 31 Sea Zone : 1 destroyer 30 Sea Zone : 1 destroyer 26 Sea Zone : 5 carriers, 2 destroyers, 5 fighters, 2 submarines, 2 tactical_bombers and 1 transport 10 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Norway : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers and 3 infantry 112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports 89 Sea Zone : 1 flag Brazil : 1 flag, 2 infantry Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 48 Russians : 29 / 35 Japanese : 59 / 65 Americans : 57 / 72 Chinese : 7 / 19 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 17 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 97 times 2 was rolled 101 times 3 was rolled 112 times 4 was rolled 80 times 5 was rolled 97 times 6 was rolled 127 times Average roll : 3.586 Median : 3.000 Variance : 2.054 Standard Deviation : 1.433 Total rolls : 614 Null / Other 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 11 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.523 Median : 3.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 44 Germans Combat 1 was rolled 17 times 2 was rolled 24 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 38 times Average roll : 3.875 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 152 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 11 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 11 times Average roll : 3.523 Median : 3.000 Variance : 1.380 Standard Deviation : 1.175 Total rolls : 44 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 20 times 5 was rolled 23 times 6 was rolled 26 times Average roll : 3.582 Median : 4.000 Variance : 0.521 Standard Deviation : 0.722 Total rolls : 134 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.500 Median : 3.500 Variance : 0.589 Standard Deviation : 0.768 Total rolls : 44 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.842 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 artillery and 2 infantry placed in Tsinghai 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67Territory Summary for Chinese :
Kwangsi : 1 infantry Yunnan : 7 artilleries, 1 fighter and 19 infantry Kweichow : 2 infantry Kansu : 1 infantry Tsinghai : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 44 / 48 Russians : 29 / 35 Japanese : 57 / 65 Americans : 57 / 72 Chinese : 9 / 15 British : 30 / 35 UK_Pacific : 6 / 5 Italians : 17 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 86 times 2 was rolled 97 times 3 was rolled 101 times 4 was rolled 80 times 5 was rolled 91 times 6 was rolled 118 times Average roll : 3.606 Median : 4.000 Variance : 1.555 Standard Deviation : 1.247 Total rolls : 573 Germans Combat 1 was rolled 17 times 2 was rolled 24 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 38 times Average roll : 3.875 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 152 British Combat 1 was rolled 13 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.205 Median : 3.000 Variance : 1.221 Standard Deviation : 1.105 Total rolls : 78 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.641 Median : 3.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 39 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.560 Median : 3.500 Variance : 0.395 Standard Deviation : 0.628 Total rolls : 50 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.842 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Japanese Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 22 times 5 was rolled 23 times 6 was rolled 26 times Average roll : 3.588 Median : 4.000 Variance : 0.469 Standard Deviation : 0.685 Total rolls : 136 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to Malaya 2 bombers moved from United Kingdom to Germany 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Germans launches 3 interceptors out of Germany Attackers Fire, : 0/4 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 9 damage total. Damaged units is as follows: factory_major = 6, airfield = 3 Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Malaya to Yunnan 1 bomber moved from Germany to Norway 1 bomber and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Norway to 112 Sea Zone 2 fighters moved from Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to 112 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 5 carriers, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 5 destroyers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 artillery and 2 infantry placed in Tsinghai 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from Queensland to 26 Sea Zone 1 artillery and 3 infantry moved from Persia to Northwest Persia 1 armour moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Samara 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Persia 1 fighter moved from 80 Sea Zone to Persia 1 fighter moved from Egypt to Persia 1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Ethiopia 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to Finland 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - British 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom 2 mech_infantrys placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.00 Japanese AA : -0.17 Defenders Fire, : -0.50 Germans AA : 0.17 Attackers Fire, : -0.67 British regular : -0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry Yunnan : 3 aaGuns, 10 artilleries, 1 bomber, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber Kweichow : 2 infantry Hunan : 1 infantry Kansu : 1 infantry Tsinghai : 1 artillery and 2 infantry India : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry Kwangtung : 1 harbour and 1 mech_infantry Guam : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry Midway : 1 airfield 31 Sea Zone : 1 destroyer 30 Sea Zone : 1 destroyer 26 Sea Zone : 5 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport 10 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 armour Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Norway : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 3 bombers, 2 fighters, 9 infantry and 1 mech_infantry Tobruk : 1 flag Ethiopia : 1 mech_infantry Samara : 1 armour and 1 mech_infantry 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 destroyer and 1 transport 89 Sea Zone : 1 flag 93 Sea Zone : 1 submarine Eire : 1 flag 109 Sea Zone : 1 flag 97 Sea Zone : 5 submarines Eastern Persia : 1 flag 72 Sea Zone : 1 transport 81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Brazil : 1 flag, 2 infantry Northwest Persia : 1 flag, 1 artillery and 3 infantry Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber 98 Sea Zone : 1 flag Finland : 1 flag, 1 infantry 105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 48 Russians : 29 / 35 Japanese : 53 / 65 Americans : 57 / 72 Chinese : 10 / 15 British : 30 / 35 UK_Pacific : 9 / 10 Italians : 17 / 13 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 86 times 2 was rolled 98 times 3 was rolled 101 times 4 was rolled 83 times 5 was rolled 91 times 6 was rolled 118 times Average roll : 3.605 Median : 4.000 Variance : 1.401 Standard Deviation : 1.184 Total rolls : 577 Germans Combat 1 was rolled 17 times 2 was rolled 24 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 38 times Average roll : 3.875 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 152 British Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 19 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.210 Median : 3.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 81 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.641 Median : 3.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 39 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.560 Median : 3.500 Variance : 0.395 Standard Deviation : 0.628 Total rolls : 50 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.842 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Japanese Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 23 times 6 was rolled 26 times Average roll : 3.591 Median : 4.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 137 -
sorry for the edit, feel free to change it back
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Novgorod to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,5,2,2,1,4,2 Italians collect 11 PUs (8 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 1.67 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Northwest Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,1,5 ANZAC collect 4 PUs (4 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry New Guinea : 1 infantry Hawaiian Islands : 3 fighters Dutch New Guinea : 1 flag 26 Sea Zone : 2 fighters Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 44 / 48 Russians : 27 / 35 Japanese : 53 / 65 Americans : 57 / 72 Chinese : 10 / 15 British : 30 / 35 UK_Pacific : 9 / 10 Italians : 19 / 12 ANZAC : 8 / 12 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 118 times 2 was rolled 117 times 3 was rolled 125 times 4 was rolled 106 times 5 was rolled 120 times 6 was rolled 146 times Average roll : 3.589 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 732 Null / Other 1 was rolled 27 times 2 was rolled 17 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.573 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 143 Germans Combat 1 was rolled 17 times 2 was rolled 24 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 38 times Average roll : 3.875 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 152 British Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 19 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.210 Median : 3.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 81 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 Americans Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.641 Median : 3.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 39 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 27 times 2 was rolled 17 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.573 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 143 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.560 Median : 3.500 Variance : 0.395 Standard Deviation : 0.628 Total rolls : 50 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.950 Median : 4.000 Variance : 0.807 Standard Deviation : 0.898 Total rolls : 20 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 8 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 26 Sea Zone 3 fighters moved from Queensland to Hawaiian Islands 3 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Northwest Persia Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,1,5 ANZAC collect 4 PUs (4 lost to blockades); end with 12 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry New Guinea : 1 infantry Hawaiian Islands : 3 fighters Dutch New Guinea : 1 flag 26 Sea Zone : 2 fighters Alexandria : 1 infantry United Kingdom : 2 infantry Tunisia : 3 infantry Norway : 1 fighter 112 Sea Zone : 1 cruiser Northwest Persia : 2 infantry 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 48 Russians : 27 / 35 Japanese : 53 / 65 Americans : 57 / 72 Chinese : 10 / 15 British : 30 / 35 UK_Pacific : 9 / 10 Italians : 19 / 12 ANZAC : 8 / 12 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 118 times 2 was rolled 117 times 3 was rolled 125 times 4 was rolled 106 times 5 was rolled 120 times 6 was rolled 146 times Average roll : 3.589 Median : 4.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 732 Null / Other 1 was rolled 27 times 2 was rolled 17 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.573 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 143 Germans Combat 1 was rolled 17 times 2 was rolled 24 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 26 times 6 was rolled 38 times Average roll : 3.875 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 152 British Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 19 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.210 Median : 3.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 81 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 Americans Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.641 Median : 3.000 Variance : 1.250 Standard Deviation : 1.118 Total rolls : 39 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 27 times 2 was rolled 17 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.573 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 143 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.560 Median : 3.500 Variance : 0.395 Standard Deviation : 0.628 Total rolls : 50 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.950 Median : 4.000 Variance : 0.807 Standard Deviation : 0.898 Total rolls : 20 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 47 PUs; Germans buy 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Bryansk to Smolensk 4 tactical_bombers moved from Bryansk to Smolensk 2 bombers moved from Bryansk to Finland 2 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Archangel 2 armour and 4 mech_infantrys moved from Eastern Poland to Archangel Combat - Germans Battle in Finland Germans attack with 2 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 tactical_bombers moved from Smolensk to Rostov 1 aaGun and 9 infantry moved from Bryansk to Rostov 11 armour and 25 mech_infantrys moved from Bryansk to Caucasus 2 aaGuns, 12 artilleries and 12 infantry moved from Bryansk to Ukraine 1 armour moved from Ukraine to Caucasus 4 infantry moved from Bessarabia to Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Finland to Novgorod 1 aaGun moved from Karelia to Novgorod 3 infantry moved from Karelia to Vyborg Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,4,3,6,6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 47 PUs (5 lost to blockades); end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Alexandria to Libya Russians take Libya from Italians 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Italians 1 infantry moved from Vologda to Smolensk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 artilleries moved from Russia to Vologda 5 infantry moved from Russia to Vologda 9 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 1 armour moved from Samara to Russia 1 aaGun moved from Samara to Vologda 2 aaGuns moved from Russia to Tambov 10 artilleries and 72 infantry moved from Russia to Tambov 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Samara to Kazakhstan Place Units - Russians 1 armour, 3 artilleries and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50Territory Summary for Russians :
Kazakhstan : 1 infantry Buryatia : 1 aaGun and 2 infantry Libya : 1 flag, 1 armour Italian Somaliland : 1 flag, 1 mech_infantry Ethiopia : 1 flag Bryansk : 1 infantry Russia : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 mech_infantrys and 1 tactical_bomber Tambov : 3 aaGuns, 10 artilleries and 75 infantry Vologda : 1 aaGun, 3 artilleries and 15 infantry Volgograd : 1 factory_minor and 2 infantry Smolensk : 3 infantry 113 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine Iraq : 1 flag 114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 49 / 62 Russians : 26 / 39 Japanese : 53 / 65 Americans : 55 / 72 Chinese : 10 / 15 British : 30 / 35 UK_Pacific : 9 / 10 Italians : 17 / 12 ANZAC : 8 / 12 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 92 times 2 was rolled 108 times 3 was rolled 106 times 4 was rolled 89 times 5 was rolled 96 times 6 was rolled 121 times Average roll : 3.575 Median : 3.500 Variance : 1.175 Standard Deviation : 1.084 Total rolls : 612 Germans Combat 1 was rolled 18 times 2 was rolled 31 times 3 was rolled 26 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 38 times Average roll : 3.782 Median : 4.000 Variance : 1.262 Standard Deviation : 1.124 Total rolls : 170 British Combat 1 was rolled 13 times 2 was rolled 18 times 3 was rolled 19 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.210 Median : 3.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 81 Italians Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.089 Median : 2.000 Variance : 1.761 Standard Deviation : 1.327 Total rolls : 45 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 11 times Average roll : 3.650 Median : 3.000 Variance : 1.060 Standard Deviation : 1.029 Total rolls : 40 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 10 times 6 was rolled 9 times Average roll : 3.560 Median : 3.500 Variance : 0.395 Standard Deviation : 0.628 Total rolls : 50 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.733 Median : 4.000 Variance : 0.552 Standard Deviation : 0.743 Total rolls : 30 Japanese Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 23 times 5 was rolled 23 times 6 was rolled 26 times Average roll : 3.591 Median : 4.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 137 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 3 fighters and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 5 infantry moved from 56 Sea Zone to Western Australia 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Wake Island to 30 Sea Zone 2 bombers and 3 fighters moved from Wake Island to 31 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from French Indo China to Kwangsi 1 bomber moved from Japan to Kwangsi 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Western Australia Battle in 30 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win, taking Western Australia from ANZAC with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 31 Sea Zone Japanese attack with 2 bombers, 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from Kwangsi to French Indo China 3 infantry moved from Siam to Shan State 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 56 Sea Zone 4 fighters moved from French Indo China to 56 Sea Zone 4 tactical_bombers moved from 33 Sea Zone to New Zealand 2 bombers and 3 fighters moved from 31 Sea Zone to 30 Sea Zone 4 bombers, 5 fighters and 1 tactical_bomber moved from 30 Sea Zone to New Zealand 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 33 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 2 submarines moved from 62 Sea Zone to 56 Sea Zone 3 infantry moved from Shantung to Anhwe 2 infantry moved from Anhwe to Kiangsi Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : -0.67 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone Americans take 26 Sea Zone from Japanese 1 armour, 1 artillery and 3 infantry moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Finland 3 fighters moved from 112 Sea Zone to Germany 3 bombers moved from Norway to Germany -
@GovZ Intercept in Germany?
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@Caesar1 said in OOB: GovZ (X) vs Caesar1 (L+21):
@GovZ Intercept in Germany?
I’ll leave it up to luck -
[dice 1d6<=3]





