@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Ceasar1 L+34 vs cwglee X
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod 1 armour owned by the Germans lost in Novgorod Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Iraq Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Northwest Persia 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk 1 artillery and 8 infantry moved from Russia to Bryansk 2 fighters moved from Novgorod to Vologda 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.50 Neutral_Axis regular : 0.33
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry Timguska : 6 infantry Bryansk : 4 aaGuns, 5 artilleries and 48 infantry Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry Ukraine : 1 factory_minor Vologda : 2 fighters Volgograd : 1 factory_minor and 2 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag, 2 armour and 1 mech_infantry Northwest Persia : 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 6 British : 29 / 35 UK_Pacific : 21 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 47 times 2 was rolled 51 times 3 was rolled 42 times 4 was rolled 41 times 5 was rolled 37 times 6 was rolled 37 times Average roll : 3.318 Median : 3.000 Variance : 0.612 Standard Deviation : 0.782 Total rolls : 255 Germans Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.398 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 carriers moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Hopei 5 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers and 2 fighters moved from Siam to Kwangsi 3 artilleries and 6 infantry moved from Kweichow to Yunnan 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters, 2 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to United Kingdom 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from 63 Sea Zone to New Zealand 2 fighters moved from 63 Sea Zone to New Zealand Place Units - Americans 4 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
New Zealand : 1 artillery, 2 fighters and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 destroyer 63 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 4 bombers Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 62 / 68 Americans : 50 / 75 Chinese : 2 / 6 British : 29 / 35 UK_Pacific : 6 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 47 times 2 was rolled 55 times 3 was rolled 48 times 4 was rolled 45 times 5 was rolled 37 times 6 was rolled 42 times Average roll : 3.350 Median : 3.000 Variance : 0.672 Standard Deviation : 0.819 Total rolls : 274 Germans Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.398 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.500 Median : 3.000 Variance : 0.753 Standard Deviation : 0.868 Total rolls : 32
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 4/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 0.67
Territory Summary for Chinese :
Suiyuyan : 13 infantry Kansu : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 61 / 68 Americans : 50 / 75 Chinese : 3 / 3 British : 29 / 35 UK_Pacific : 6 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 51 times 2 was rolled 60 times 3 was rolled 49 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.301 Median : 3.000 Variance : 1.029 Standard Deviation : 1.015 Total rolls : 286 Germans Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.398 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - British 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to 125 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 infantry moved from Belgian Congo to Kenya 1 armour moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 2 fighters moved from Egypt to Kenya 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from 76 Sea Zone to British Somaliland 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland
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Any scramble in 97?
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@Caesar1 None
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to United Kingdom 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from 63 Sea Zone to New Zealand 2 fighters moved from 63 Sea Zone to New Zealand Place Units - Americans 4 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 4/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to 125 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 infantry moved from Belgian Congo to Kenya 1 armour moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 2 fighters moved from Egypt to Kenya 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from 76 Sea Zone to British Somaliland 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 4 submarines and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 destroyer, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kenya British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 fighters moved from Kenya to Egypt 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 infantry moved from West India to India 3 infantry moved from Burma to India 2 submarines moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 fighter moved from 125 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia Place Units - British 1 transport placed in 106 Sea Zone 1 submarine placed in 109 Sea Zone 2 submarines placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Italians regular : -1.00 Japanese regular : 0.67 Germans regular : -0.17 British regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Suiyuyan : 13 infantry Kansu : 1 fighter and 5 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber New Zealand : 1 artillery, 2 fighters and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 destroyer 63 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor British Somaliland : 1 artillery and 2 infantry Alexandria : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry Egypt : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 aaGun, 1 airfield and 2 fighters Kenya : 1 armour, 2 infantry and 1 mech_infantry Malta : 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 2 armour, 1 artillery, 4 infantry and 1 mech_infantry 125 Sea Zone : 1 flag, 1 destroyer 76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports 106 Sea Zone : 1 flag, 1 transport Eire : 1 flag 109 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 1 destroyer and 4 submarines Eastern Persia : 1 flag 71 Sea Zone : 2 submarines 81 Sea Zone : 2 submarines Northwest Persia : 1 flag Persia : 1 flag, 1 infantry 91 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 61 / 68 Americans : 50 / 75 Chinese : 3 / 3 British : 30 / 35 UK_Pacific : 6 / 6 Italians : 17 / 15 ANZAC : 10 / 10 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 53 times 2 was rolled 64 times 3 was rolled 51 times 4 was rolled 49 times 5 was rolled 40 times 6 was rolled 46 times Average roll : 3.320 Median : 3.000 Variance : 1.065 Standard Deviation : 1.032 Total rolls : 303 Germans Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.385 Median : 3.500 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 104 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.327 Median : 3.000 Variance : 1.275 Standard Deviation : 1.129 Total rolls : 55 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.211 Median : 3.000 Variance : 0.306 Standard Deviation : 0.553 Total rolls : 38 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 armour moved from Romania to Bessarabia 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to France Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer and 4 submarines 4 submarines owned by the British submerged Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,6,4,1,5 Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Persia 1 infantry moved from Burma to India 2 infantry moved from Egypt to Alexandria 1 fighter moved from New Zealand to New South Wales 1 artillery moved from New South Wales to South Australia 4 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry South Australia : 1 artillery and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Alexandria : 2 infantry Persia : 3 fighters
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 61 / 68 Americans : 50 / 75 Chinese : 3 / 3 British : 29 / 35 UK_Pacific : 6 / 6 Italians : 18 / 13 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 53 times 2 was rolled 65 times 3 was rolled 51 times 4 was rolled 51 times 5 was rolled 40 times 6 was rolled 47 times Average roll : 3.329 Median : 3.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 307 Germans Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.385 Median : 3.500 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 104 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 11 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.339 Median : 3.000 Variance : 1.297 Standard Deviation : 1.139 Total rolls : 56 Italians Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.268 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Persia 1 infantry moved from Burma to India 2 infantry moved from Egypt to Alexandria 1 fighter moved from New Zealand to New South Wales 1 artillery moved from New South Wales to South Australia 4 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry South Australia : 1 artillery and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Alexandria : 2 infantry Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry French Equatorial Africa : 1 infantry Persia : 3 fighters 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 61 / 68 Americans : 50 / 75 Chinese : 3 / 3 British : 29 / 35 UK_Pacific : 6 / 6 Italians : 18 / 13 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 53 times 2 was rolled 65 times 3 was rolled 51 times 4 was rolled 51 times 5 was rolled 40 times 6 was rolled 47 times Average roll : 3.329 Median : 3.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 307 Germans Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.385 Median : 3.500 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 104 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 11 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.339 Median : 3.000 Variance : 1.297 Standard Deviation : 1.139 Total rolls : 56 Italians Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.268 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel Germans take Belarus from Russians Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 8 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 6 artilleries moved from Eastern Poland to Western Ukraine 23 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 5 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from Poland to Western Germany 5 artilleries moved from Bessarabia to Ukraine Combat - Germans Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Bessarabia to Ukraine 3 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,3,1,4,4,4 Germans collect 47 PUs (5 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Caesar1 - Please use 2nd ver
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 2 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 artillery and 9 infantry moved from Russia to Bryansk 2 fighters moved from Vologda to Bryansk 1 tactical_bomber moved from Northwest Persia to Bryansk 1 mech_infantry moved from Iraq to Northwest Persia 2 armour moved from Iraq to Egypt 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry Egypt : 2 armour Bryansk : 3 aaGuns, 6 artilleries, 2 fighters, 55 infantry and 1 tactical_bomber Rostov : 1 aaGun and 4 infantry Russia : 1 airfield, 1 artillery, 1 factory_major and 8 infantry Novosibirsk : 6 infantry Volgograd : 1 factory_minor and 3 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag Northwest Persia : 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 57 Russians : 28 / 31 Japanese : 61 / 68 Americans : 50 / 75 Chinese : 3 / 3 British : 29 / 35 UK_Pacific : 6 / 6 Italians : 18 / 13 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 53 times 2 was rolled 65 times 3 was rolled 51 times 4 was rolled 51 times 5 was rolled 40 times 6 was rolled 47 times Average roll : 3.329 Median : 3.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 307 Germans Combat 1 was rolled 19 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.385 Median : 3.500 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 104 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 9 times 4 was rolled 11 times 5 was rolled 2 times 6 was rolled 12 times Average roll : 3.339 Median : 3.000 Variance : 1.297 Standard Deviation : 1.139 Total rolls : 56 Italians Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.268 Median : 3.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 41 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 factory_minors, 1 fighter and 1 harbour; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 armour moved from Malaya to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 carriers moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 3 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Kwangsi 6 infantry moved from Yunnan to French Indo China 3 artilleries moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to Yunnan Combat - Japanese Non Combat Move - Japanese 3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China 4 fighters moved from Kwangsi to 36 Sea Zone 1 aaGun moved from Hunan to Yunnan Place Units - Japanese 1 harbour placed in Hainan 1 airfield and 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 factory_minors, 1 fighter and 1 harbour; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 armour moved from Malaya to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 carriers moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 3 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Kwangsi 6 infantry moved from Yunnan to French Indo China 3 artilleries moved from Yunnan to French Indo China 1 mech_infantry moved from Kwangtung to Yunnan Combat - Japanese Non Combat Move - Japanese 3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China 4 fighters moved from Kwangsi to 36 Sea Zone 1 aaGun moved from Hunan to Yunnan Place Units - Japanese 1 harbour placed in Hainan 1 airfield and 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers, 6 fighters and 6 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 2 bombers, 6 fighters and 6 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Caesar1 - pls use 2nd version
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@cwglee51 I am sorry I don’t like EDITS. I would I have done a couple so far. I am going to do a little change. I suppose you agree. I hope we don’t need to do others from now.
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@Caesar1 Apologies - I’ll try to avoid going forward. I don’t mind the simple Non Combat edits I typically forget.