Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
Sorry for the EDIT!
@Caesar1 Scramble order pls
triplea_40856_10jap combat.tsvg
@cwglee51 no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Sikang to Shensi
3 mech_infantrys moved from Chahar to Shensi
3 mech_infantrys moved from Hopei to Shensi
1 artillery and 2 infantry moved from Hopei to Shensi
3 mech_infantrys moved from Manchuria to Chahar
2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
8 fighters and 4 tactical_bombers moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
6 fighters and 4 tactical_bombers moved from Burma to India
4 infantry moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
4 bombers and 3 fighters moved from French Indo China to India
1 armour, 8 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India
1 artillery and 8 infantry moved from 39 Sea Zone to India
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shensi
Japanese attack with 1 artillery, 3 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 6 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking 6 Sea Zone from Americans, taking Shensi from Chinese with 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 9 artilleries, 4 bombers, 18 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers
British defend with 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 6/21 hits, 3.50 expected hits
6 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 2 : 25/60 hits, 23.83 expected hits
UK_Pacific roll dice for 7 aaGuns, 2 artilleries, 4 fighters and 30 infantry in India, round 2 : 18/36 hits, 13.33 expected hits
18 infantry owned by the Japanese lost in India
1 infantry owned by the ANZAC, 7 aaGuns owned by the British and 19 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 2 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/42 hits, 20.50 expected hits
UK_Pacific roll dice for 2 artilleries, 4 fighters and 10 infantry in India, round 3 : 7/16 hits, 6.67 expected hits
2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in India
2 artilleries owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 bombers, 12 fighters, 5 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 5 artilleries, 6 fighters and 20 infantry
Casualties for British: 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to India
4 bombers moved from India to French Indo China
4 tactical_bombers moved from India to 39 Sea Zone
4 tactical_bombers moved from India to French Indo China
6 fighters moved from India to 39 Sea Zone
4 carriers moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to 37 Sea Zone
4 fighters moved from India to French Indo China
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 bomber placed in French Indo China
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
British AA : 2.50
UK_Pacific regular : 5.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Norway to France
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Baltic States
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Midway to Manchuria
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
@Caesar1 Any orders for plane or kamikaze?
@Caesar1 No Scrambles / Intcercepts / Kami’s anywhere
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Norway to France
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Baltic States
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Midway to Manchuria
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Air Battle in France
Americans attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Americans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Battle in Soviet Far East
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Manchuria
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in Manchuria
2 mech_infantrys owned by the Japanese lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 mech_infantrys
Battle in Baltic States
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Manchuria to Ulaanbaatar
1 bomber moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to New South Wales
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Midway
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Archangel
1 bomber moved from Baltic States to Norway
2 bombers moved from Baltic States to Archangel
2 bombers moved from Russia to Archangel
1 bomber moved from France to Norway
2 fighters moved from Germany to Norway
1 bomber moved from Algeria to Egypt
Place Units - Americans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.83
Germans AA : 0.33
Germans regular : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
New South Wales : 4 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 2 bombers
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Ulaanbaatar : 2 bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 bomber
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour
Archangel : 1 flag, 1 armour, 2 artilleries, 4 bombers, 1 fighter, 8 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
93 Sea Zone : 2 submarines
Brazil : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 51 / 64
Russians : 7 / 0
Japanese : 70 / 89
Americans : 64 / 84
Chinese : 3 / 5
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 262 times
2 was rolled 257 times
3 was rolled 277 times
4 was rolled 242 times
5 was rolled 209 times
6 was rolled 243 times
Average roll : 3.408
Median : 3.000
Variance : 1.813
Standard Deviation : 1.346
Total rolls : 1490
Null / Other
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Germans Combat
1 was rolled 88 times
2 was rolled 67 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 73 times
6 was rolled 66 times
Average roll : 3.399
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 444
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 21 times
5 was rolled 8 times
6 was rolled 26 times
Average roll : 3.326
Median : 3.000
Variance : 2.183
Standard Deviation : 1.478
Total rolls : 132
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 42 times
2 was rolled 42 times
3 was rolled 46 times
4 was rolled 31 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.469
Median : 3.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 241
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 9 times
6 was rolled 19 times
Average roll : 3.473
Median : 3.000
Variance : 0.864
Standard Deviation : 0.930
Total rolls : 93
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.33
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 7 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 51 / 64
Russians : 7 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 264 times
2 was rolled 259 times
3 was rolled 279 times
4 was rolled 244 times
5 was rolled 211 times
6 was rolled 243 times
Average roll : 3.405
Median : 3.000
Variance : 1.817
Standard Deviation : 1.348
Total rolls : 1500
Null / Other
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Germans Combat
1 was rolled 88 times
2 was rolled 67 times
3 was rolled 74 times
4 was rolled 76 times
5 was rolled 73 times
6 was rolled 66 times
Average roll : 3.399
Median : 3.000
Variance : 0.709
Standard Deviation : 0.842
Total rolls : 444
British Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 21 times
5 was rolled 8 times
6 was rolled 26 times
Average roll : 3.326
Median : 3.000
Variance : 2.183
Standard Deviation : 1.478
Total rolls : 132
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Norway to France
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Norway to Germany
3 bombers moved from Norway to Baltic States
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Midway to Manchuria
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Air Battle in France
Americans attacks with 1 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Americans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Battle in Soviet Far East
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Manchuria
Americans attack with 3 bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans lost in Manchuria
2 mech_infantrys owned by the Japanese lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 3 mech_infantrys
Battle in Baltic States
Americans attack with 3 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Manchuria to Ulaanbaatar
1 bomber moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to New South Wales
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Western United States to Midway
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Archangel
1 bomber moved from Baltic States to Norway
2 bombers moved from Baltic States to Archangel
2 bombers moved from Russia to Archangel
1 bomber moved from France to Norway
2 fighters moved from Germany to Norway
1 bomber moved from Algeria to Egypt
Place Units - Americans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from Italians
2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 fighter moved from Novgorod to Volgograd
1 infantry moved from Novgorod to Baltic States
British take Baltic States from Germans
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Norway to Western Germany
2 fighters moved from Norway to Western Germany
1 infantry moved from Novgorod to Belarus
1 fighter moved from Norway to Belarus
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Volgograd
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Belarus, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
British win, taking Belarus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Western Germany to Norway
1 aaGun and 7 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 3 destroyers, 7 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 7 infantry moved from 127 Sea Zone to Archangel
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
2 fighters moved from Belarus to Caucasus
1 fighter moved from Belarus to Caucasus
1 fighter moved from Belarus to Archangel
1 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
3 infantry placed in Caucasus
2 infantry placed in Persia
3 mech_infantrys placed in Finland
1 mech_infantry placed in Persia
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 5.
2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : -1.17
Germans AA : 1.17
Germans regular : 0.00
British regular : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 7 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
New South Wales : 4 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 2 bombers
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 carrier, 2 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Ulaanbaatar : 2 bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
Ethiopia : 1 flag
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 4 bombers, 2 fighters, 21 infantry and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 4 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
81 Sea Zone : 1 submarine
Brazil : 1 flag
127 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 64
Russians : 7 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 41 / 46
UK_Pacific : 2 / 0
Italians : 15 / 12
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 267 times
2 was rolled 259 times
3 was rolled 281 times
4 was rolled 244 times
5 was rolled 214 times
6 was rolled 247 times
Average roll : 3.410
Median : 3.000
Variance : 1.752
Standard Deviation : 1.324
Total rolls : 1512
Null / Other
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Germans Combat
1 was rolled 89 times
2 was rolled 67 times
3 was rolled 75 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 66 times
Average roll : 3.396
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 447
British Combat
1 was rolled 27 times
2 was rolled 22 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 30 times
Average roll : 3.390
Median : 3.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 141
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
Americans Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.297
Median : 3.000
Variance : 0.402
Standard Deviation : 0.634
Total rolls : 74
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.556
Median : 3.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 279
@cwglee51 I assumed again no scramble in Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Russia to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Southern Italy
7 infantry moved from Germany to Poland
4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1,4,5,1,3,1,3,3,4,3,1
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caucasus to Kansu
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New South Wales
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
2 artilleries moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Marshall Islands : 1 flag
Kansu : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 aaGun, 2 artilleries and 7 infantry
Hawaiian Islands : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 transport
6 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Tobruk : 1 flag
Production/PUs Summary :
Germans : 47 / 64
Russians : 6 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 41 / 46
UK_Pacific : 2 / 0
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 256 times
2 was rolled 242 times
3 was rolled 268 times
4 was rolled 233 times
5 was rolled 202 times
6 was rolled 238 times
Average roll : 3.415
Median : 3.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 1439
Germans Combat
1 was rolled 89 times
2 was rolled 67 times
3 was rolled 75 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 66 times
Average roll : 3.396
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 447
British Combat
1 was rolled 27 times
2 was rolled 22 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 30 times
Average roll : 3.390
Median : 3.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 141
Italians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.040
Median : 3.000
Variance : 0.844
Standard Deviation : 0.918
Total rolls : 50
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.296
Median : 3.000
Variance : 0.440
Standard Deviation : 0.664
Total rolls : 71
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 50 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.557
Median : 3.500
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 280
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caucasus to Kansu
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to New South Wales
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
2 artilleries moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag
Kansu : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
South Australia : 1 aaGun, 2 artilleries and 7 infantry
Hawaiian Islands : 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 transport
6 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer
Trans-Jordan : 2 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Norway : 1 fighter
Tobruk : 1 flag
Production/PUs Summary :
Germans : 47 / 64
Russians : 6 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 41 / 46
UK_Pacific : 2 / 0
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 256 times
2 was rolled 242 times
3 was rolled 268 times
4 was rolled 233 times
5 was rolled 202 times
6 was rolled 238 times
Average roll : 3.415
Median : 3.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 1439
Germans Combat
1 was rolled 89 times
2 was rolled 67 times
3 was rolled 75 times
4 was rolled 76 times
5 was rolled 74 times
6 was rolled 66 times
Average roll : 3.396
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 447
British Combat
1 was rolled 27 times
2 was rolled 22 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 30 times
Average roll : 3.390
Median : 3.000
Variance : 2.154
Standard Deviation : 1.468
Total rolls : 141
Italians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.040
Median : 3.000
Variance : 0.844
Standard Deviation : 0.918
Total rolls : 50
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.296
Median : 3.000
Variance : 0.440
Standard Deviation : 0.664
Total rolls : 71
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 41 times
2 was rolled 39 times
3 was rolled 60 times
4 was rolled 50 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.557
Median : 3.500
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 280
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
@cwglee51 Are you still playing?
@Caesar1 yes sorry i am in ukraine and finding it hard to have time right now. will behome next week and will pick it up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 4x factory_minor, 6x airfield; Remaining resources: 50 PUs;
Germans buy 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Ukraine to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Western Ukraine to Baltic States
1 bomber moved from Germany to Belarus
2 fighters moved from Germany to Baltic States
1 fighter moved from Ukraine to Samara
1 mech_infantry moved from Russia to Samara
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belarus
Germans win, taking Belarus from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Samara to Russia
1 fighter moved from Volgograd to Russia
1 bomber moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Baltic States to Russia
6 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 bomber and 1 fighter moved from Belarus to Russia
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Germany to Germany
1 fighter moved from Germany to Russia
1 fighter moved from France to Germany
1 fighter moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Germany
8 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from France to Germany
1 infantry moved from France to Western Germany
1 fighter moved from Rostov to Russia
Place Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
1 bomber, 1 fighter and 1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,6,6,5,3,3,4,5,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 49 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.67
British regular : -1.67
Test summary from TripleA, engine version: 2.7.14871, time: 12:55:06 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Combat Move - Russians
1 armour moved from Kazakhstan to Volgograd
3 artilleries and 25 infantry moved from Caucasus to Volgograd
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 3 artilleries and 25 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 3 artilleries and 25 infantry in Volgograd, round 2 : 3/29 hits, 6.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 3 artilleries and 23 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
4 infantry moved from Olgiy to Kansu
1 aaGun moved from Caucasus to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -3.17
Territory Summary for Russians :
Kansu : 2 aaGuns and 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Vologda : 1 infantry
Volgograd : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor and 23 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 9 / 0
Japanese : 68 / 89
Americans : 64 / 84
Chinese : 5 / 7
British : 36 / 46
UK_Pacific : 2 / 0
Italians : 15 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 262 times
2 was rolled 253 times
3 was rolled 278 times
4 was rolled 242 times
5 was rolled 212 times
6 was rolled 252 times
Average roll : 3.430
Median : 3.000
Variance : 1.635
Standard Deviation : 1.279
Total rolls : 1499
Germans Combat
1 was rolled 91 times
2 was rolled 75 times
3 was rolled 77 times
4 was rolled 81 times
5 was rolled 75 times
6 was rolled 71 times
Average roll : 3.398
Median : 3.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 470
British Combat
1 was rolled 27 times
2 was rolled 22 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 12 times
6 was rolled 33 times
Average roll : 3.466
Median : 3.000
Variance : 2.037
Standard Deviation : 1.427
Total rolls : 146
Italians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.040
Median : 3.000
Variance : 0.844
Standard Deviation : 0.918
Total rolls : 50
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.296
Median : 3.000
Variance : 0.440
Standard Deviation : 0.664
Total rolls : 71
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.434
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 99
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.232
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 56
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 45 times
2 was rolled 42 times
3 was rolled 68 times
4 was rolled 54 times
5 was rolled 50 times
6 was rolled 53 times
Average roll : 3.580
Median : 4.000
Variance : 1.331
Standard Deviation : 1.154
Total rolls : 312
Japanese Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 47 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 48 times
Average roll : 3.465
Median : 3.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Ulaanbaatar
1 bomber moved from French Indo China to Ulaanbaatar
4 artilleries moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from India to West India
5 mech_infantrys moved from India to West India
6 mech_infantrys moved from Shensi to Chahar
1 fighter moved from Japan to 4 Sea Zone
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ulaanbaatar
Japanese attack with 2 bombers
Americans defend with 2 bombers
Japanese roll dice for 2 bombers in Ulaanbaatar, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 2 bombers in Ulaanbaatar, round 2 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Ulaanbaatar
Japanese roll dice for 2 bombers in Ulaanbaatar, round 3 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 bomber in Ulaanbaatar, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Ulaanbaatar
Japanese win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Chahar
Japanese attack with 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 mech_infantrys in Chahar, round 2 : 1/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 bombers moved from Ulaanbaatar to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Yakut S.S.R.
3 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Yunnan to Manchuria
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
5 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 4 Sea Zone to Amur
4 fighters and 4 tactical_bombers moved from French Indo China to Manchuria
3 bombers moved from French Indo China to Japan
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
5 carriers moved from 39 Sea Zone to 36 Sea Zone
6 fighters moved from 39 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
5 transports moved from 39 Sea Zone to 36 Sea Zone
1 aaGun moved from India to West India
2 submarines moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
4 fighters placed in Japan
3 mech_infantrys placed in India
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Manchuria
3 submarines placed in 36 Sea Zone
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4,1,1,2,5,3,1,5,5,4,5,5,6,1,4,4,1,2
Japanese collect 63 PUs (8 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
Russians regular : -0.50