@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Ceasar1 L+34 vs cwglee X
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Shensi to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Combat - Japanese Battle in 39 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Sikang to French Indo China 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 3 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Burma 1 armour, 8 artilleries and 10 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 6 fighters moved from French Indo China to Burma 4 tactical_bombers moved from French Indo China to Burma 3 fighters moved from 20 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 mech_infantrys moved from Manchuria to Chahar 3 mech_infantrys moved from Chahar to Hopei 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 bombers placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 72 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 ANZAC regular : -0.33 British regular : 0.67
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany
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@Caesar1 No Scramble if that is what you’re waiting for
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@cwglee51 Sorry, I was sure I wrote something! :(
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Novgorod Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Germany to Novgorod 2 fighters moved from Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from United Kingdom to Novgorod 4 bombers moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to Midway 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield and 4 bombers 33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports 25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 2 destroyers and 2 transports 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry Norway : 1 flag, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 harbour and 4 infantry Belarus : 1 flag Archangel : 1 flag Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry 112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports 93 Sea Zone : 2 submarines Brazil : 1 flag
Production/PUs Summary :
Germans : 51 / 55 Russians : 6 / 0 Japanese : 72 / 83 Americans : 60 / 81 Chinese : 1 / 4 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 218 times 2 was rolled 200 times 3 was rolled 226 times 4 was rolled 202 times 5 was rolled 163 times 6 was rolled 200 times Average roll : 3.407 Median : 3.000 Variance : 1.953 Standard Deviation : 1.398 Total rolls : 1209 Null / Other 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Germans Combat 1 was rolled 85 times 2 was rolled 66 times 3 was rolled 73 times 4 was rolled 75 times 5 was rolled 72 times 6 was rolled 62 times Average roll : 3.390 Median : 3.000 Variance : 0.729 Standard Deviation : 0.854 Total rolls : 433 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 25 times Average roll : 3.422 Median : 3.000 Variance : 1.072 Standard Deviation : 1.036 Total rolls : 116 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3.271 Median : 3.000 Variance : 1.290 Standard Deviation : 1.136 Total rolls : 59 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Germans defend with 1 mech_infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : -1.00 Germans regular : -1.00
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 2 infantry Kansu : 1 fighter and 1 infantry Tsinghai : 8 infantry
Production/PUs Summary :
Germans : 50 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 36 / 41 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 220 times 2 was rolled 206 times 3 was rolled 233 times 4 was rolled 210 times 5 was rolled 169 times 6 was rolled 210 times Average roll : 3.426 Median : 3.000 Variance : 1.846 Standard Deviation : 1.359 Total rolls : 1248 Null / Other 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Germans Combat 1 was rolled 85 times 2 was rolled 66 times 3 was rolled 73 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.404 Median : 3.000 Variance : 0.651 Standard Deviation : 0.807 Total rolls : 436 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 2 bombers moved from Norway to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Novgorod to Belarus Americans take Belarus from Germans 1 armour moved from Belarus to Novgorod Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany rolls: 8,5,8,3 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, factory_major = 20 Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Germany to Novgorod 2 fighters moved from Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from United Kingdom to Novgorod 4 bombers moved from Western Germany to Norway 1 bomber moved from France to Norway 1 bomber, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Western United States to Midway 2 transports moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 infantry placed in Novgorod 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 8 infantry Germans defend with 1 mech_infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 0/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 4 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Novgorod to Baltic States British take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 bomber moved from Egypt to Ukraine 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Norway to Germany 7 fighters moved from Norway to Germany Combat - British Air Battle in Germany British attacks with 8 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Germany causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Ukraine Bombing raid in Ukraine causes 0 damage total. Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Germany to Novgorod 2 fighters moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 1 fighter moved from Germany to Novgorod 3 fighters moved from Germany to Norway 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 4 transports moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Persia to Caucasus 1 artillery and 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - British 1 factory_minor placed in Caucasus 1 factory_minor placed in Finland 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : -1.00 Germans AA : 1.33 Germans regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Shensi : 1 infantry Suiyuyan : 2 infantry Kansu : 1 fighter and 1 infantry Tsinghai : 8 infantry India : 7 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield and 4 bombers Kazakhstan : 1 flag 33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports 39 Sea Zone : 1 flag 25 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 2 destroyers and 2 transports 17 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Algeria : 1 flag, 1 bomber, 2 infantry and 1 mech_infantry Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber Ethiopia : 1 flag Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Rostov : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Vyborg : 1 flag Archangel : 1 flag Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Caucasus : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys 112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports 125 Sea Zone : 1 flag 80 Sea Zone : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Eire : 1 flag 97 Sea Zone : 1 flag, 7 submarines Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry 98 Sea Zone : 1 destroyer Finland : 1 flag, 1 factory_minor 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 5 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 229 times 2 was rolled 219 times 3 was rolled 243 times 4 was rolled 218 times 5 was rolled 171 times 6 was rolled 227 times Average roll : 3.432 Median : 3.000 Variance : 2.325 Standard Deviation : 1.525 Total rolls : 1307 Null / Other 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 8 times 6 was rolled 25 times Average roll : 3.446 Median : 3.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 112 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 8 times 6 was rolled 25 times Average roll : 3.446 Median : 3.000 Variance : 1.598 Standard Deviation : 1.264 Total rolls : 112 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 11 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.321 Median : 3.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 56 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Southern Italy to Russia 1 armour and 1 artillery moved from Tunisia to Libya Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,3,6,5,2,4,2,2,6,1,2 Italians collect 7 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Egypt to Caucasus Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter Marshall Islands : 1 flag, 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 32 Sea Zone : 1 transport Tobruk : 1 flag, 2 infantry Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 208 times 2 was rolled 199 times 3 was rolled 219 times 4 was rolled 200 times 5 was rolled 162 times 6 was rolled 200 times Average roll : 3.428 Median : 3.000 Variance : 1.555 Standard Deviation : 1.247 Total rolls : 1188 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Egypt to Caucasus Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter Marshall Islands : 1 flag, 1 infantry India : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys Dutch New Guinea : 1 flag 33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 32 Sea Zone : 1 transport Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry Tobruk : 1 flag, 2 infantry Caucasus : 1 fighter
Production/PUs Summary :
Germans : 48 / 55 Russians : 6 / 0 Japanese : 70 / 83 Americans : 60 / 81 Chinese : 4 / 5 British : 38 / 43 UK_Pacific : 5 / 5 Italians : 18 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 208 times 2 was rolled 199 times 3 was rolled 219 times 4 was rolled 200 times 5 was rolled 162 times 6 was rolled 200 times Average roll : 3.428 Median : 3.000 Variance : 1.555 Standard Deviation : 1.247 Total rolls : 1188 Germans Combat 1 was rolled 86 times 2 was rolled 66 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.397 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 438 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 40 times 2 was rolled 39 times 3 was rolled 59 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.567 Median : 4.000 Variance : 0.989 Standard Deviation : 0.994 Total rolls : 277 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x airfield, 6x factory_minor, 3x airfield; Remaining resources: 41 PUs; Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from British 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from British 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Americans 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from Russians Combat - Germans Non Combat Move - Germans 15 mech_infantrys moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Russia to Bryansk 1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 11 infantry moved from Russia to Bryansk 6 artilleries moved from Russia to Bryansk 7 armour moved from Russia to Bryansk 4 mech_infantrys moved from Poland to Western Ukraine 2 fighters moved from Western Germany to Ukraine 1 fighter moved from Russia to Ukraine 2 mech_infantrys moved from France to Germany 2 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Poland 1 aaGun moved from Russia to Bryansk Place Units - Germans 3 mech_infantrys placed in Russia 3 infantry placed in Ukraine 1 fighter, 1 infantry and 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,2,3,1,1,3,2,3,1,3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 51 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Rostov to Tambov Russians take Tambov from Italians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans 2 armour moved from Rostov to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 mech_infantry Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Kazakhstan 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 3 artilleries and 25 infantry moved from Rostov to Caucasus Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 4 infantry EDIT: Adding units owned by Russians to Olgiy: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 2 infantry Kazakhstan : 1 armour Olgiy : 1 flag, 4 infantry Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Rostov : 1 infantry Tambov : 1 infantry Novosibirsk : 1 infantry Caucasus : 1 aaGun, 3 artilleries and 25 infantry Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 64 Russians : 7 / 0 Japanese : 70 / 83 Americans : 59 / 81 Chinese : 4 / 5 British : 36 / 43 UK_Pacific : 5 / 5 Italians : 17 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 209 times 2 was rolled 200 times 3 was rolled 220 times 4 was rolled 200 times 5 was rolled 162 times 6 was rolled 200 times Average roll : 3.425 Median : 3.000 Variance : 1.606 Standard Deviation : 1.267 Total rolls : 1191 Germans Combat 1 was rolled 86 times 2 was rolled 67 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 72 times 6 was rolled 64 times Average roll : 3.394 Median : 3.000 Variance : 0.678 Standard Deviation : 0.823 Total rolls : 439 British Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 7 times 6 was rolled 25 times Average roll : 3.432 Median : 3.000 Variance : 1.814 Standard Deviation : 1.347 Total rolls : 111 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Americans Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.300 Median : 3.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 50 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 12 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.478 Median : 3.500 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 92 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 2 times Average roll : 2.500 Median : 2.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 41 times 2 was rolled 39 times 3 was rolled 60 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.556 Median : 3.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 279 Japanese Combat 1 was rolled 21 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 26 times Average roll : 3.454 Median : 3.000 Variance : 1.007 Standard Deviation : 1.004 Total rolls : 119
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Sorry for the EDIT!
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@Caesar1 Scramble order pls
triplea_40856_10jap combat.tsvg -
@cwglee51 no scramble
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Sikang to Shensi 3 mech_infantrys moved from Chahar to Shensi 3 mech_infantrys moved from Hopei to Shensi 1 artillery and 2 infantry moved from Hopei to Shensi 3 mech_infantrys moved from Manchuria to Chahar 2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 8 fighters and 4 tactical_bombers moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 6 fighters and 4 tactical_bombers moved from Burma to India 4 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 4 bombers and 3 fighters moved from French Indo China to India 1 armour, 8 artilleries, 12 infantry and 5 mech_infantrys moved from Burma to India 1 artillery and 8 infantry moved from 39 Sea Zone to India Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Shensi Japanese attack with 1 artillery, 3 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 infantry and 6 mech_infantrys in Shensi, round 2 : 3/10 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking 6 Sea Zone from Americans, taking Shensi from Chinese with 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 9 artilleries, 4 bombers, 18 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers British defend with 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 6/21 hits, 3.50 expected hits 6 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 20 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 2 : 25/60 hits, 23.83 expected hits UK_Pacific roll dice for 7 aaGuns, 2 artilleries, 4 fighters and 30 infantry in India, round 2 : 18/36 hits, 13.33 expected hits 18 infantry owned by the Japanese lost in India 1 infantry owned by the ANZAC, 7 aaGuns owned by the British and 19 infantry owned by the British lost in India Japanese roll dice for 1 armour, 9 artilleries, 4 bombers, 12 fighters, 2 infantry, 5 mech_infantrys and 9 tactical_bombers in India, round 3 : 20/42 hits, 20.50 expected hits UK_Pacific roll dice for 2 artilleries, 4 fighters and 10 infantry in India, round 3 : 7/16 hits, 6.67 expected hits 2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in India 2 artilleries owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 4 bombers, 12 fighters, 5 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 5 artilleries, 6 fighters and 20 infantry Casualties for British: 7 aaGuns, 2 artilleries, 4 fighters and 29 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Burma to India 4 bombers moved from India to French Indo China 4 tactical_bombers moved from India to 39 Sea Zone 4 tactical_bombers moved from India to French Indo China 6 fighters moved from India to 39 Sea Zone 4 carriers moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from Burma to Yunnan 2 fighters moved from India to 37 Sea Zone 4 fighters moved from India to French Indo China 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 1 bomber placed in French Indo China 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 British AA : 2.50 UK_Pacific regular : 5.00
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Norway to France 2 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 2 fighters moved from 112 Sea Zone to Germany 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Baltic States 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 bombers moved from Midway to Manchuria 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Midway to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East
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@Caesar1 Any orders for plane or kamikaze?
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@Caesar1 No Scrambles / Intcercepts / Kami’s anywhere
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Norway to France 2 bombers moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 2 fighters moved from 112 Sea Zone to Germany 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Baltic States 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 bombers moved from Midway to Manchuria 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Midway to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 infantry moved from 4 Sea Zone to Soviet Far East Combat - Americans Air Battle in France Americans attacks with 1 units heading to France Air Battle is over, the remaining bombers go on to their targets Air Battle in Germany Americans attacks with 3 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Russia Americans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Germany Bombing raid in Germany causes 0 damage total. Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6 Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Manchuria Americans attack with 3 bombers Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 bombers in Manchuria, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Manchuria 2 mech_infantrys owned by the Japanese lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 3 mech_infantrys Battle in Baltic States Americans attack with 3 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 bombers and 1 infantry in Baltic States, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Americans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Manchuria to Ulaanbaatar 1 bomber moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 33 Sea Zone to New South Wales 1 bomber moved from 25 Sea Zone to Midway 1 artillery moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 bomber moved from Western United States to Midway 1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 4 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 4 infantry moved from 127 Sea Zone to Archangel 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 fighter moved from Russia to Archangel 1 bomber moved from Baltic States to Norway 2 bombers moved from Baltic States to Archangel 2 bombers moved from Russia to Archangel 1 bomber moved from France to Norway 2 fighters moved from Germany to Norway 1 bomber moved from Algeria to Egypt Place Units - Americans 3 mech_infantrys placed in Novgorod 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.83 Germans AA : 0.33 Germans regular : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry New South Wales : 4 fighters Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield and 2 bombers Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry 26 Sea Zone : 1 carrier, 2 destroyers and 1 transport 22 Sea Zone : 1 flag 10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines 17 Sea Zone : 1 flag 4 Sea Zone : 1 transport 6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports Ulaanbaatar : 2 bombers Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Egypt : 1 bomber Algeria : 1 flag Tunisia : 1 flag, 2 infantry and 1 mech_infantry Norway : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 1 harbour Archangel : 1 flag, 1 armour, 2 artilleries, 4 bombers, 1 fighter, 8 infantry and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys 93 Sea Zone : 2 submarines Brazil : 1 flag 127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 51 / 64 Russians : 7 / 0 Japanese : 70 / 89 Americans : 64 / 84 Chinese : 3 / 5 British : 36 / 43 UK_Pacific : 2 / 0 Italians : 16 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 262 times 2 was rolled 257 times 3 was rolled 277 times 4 was rolled 242 times 5 was rolled 209 times 6 was rolled 243 times Average roll : 3.408 Median : 3.000 Variance : 1.813 Standard Deviation : 1.346 Total rolls : 1490 Null / Other 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.297 Median : 3.000 Variance : 0.402 Standard Deviation : 0.634 Total rolls : 74 Germans Combat 1 was rolled 88 times 2 was rolled 67 times 3 was rolled 74 times 4 was rolled 76 times 5 was rolled 73 times 6 was rolled 66 times Average roll : 3.399 Median : 3.000 Variance : 0.709 Standard Deviation : 0.842 Total rolls : 444 British Combat 1 was rolled 25 times 2 was rolled 22 times 3 was rolled 30 times 4 was rolled 21 times 5 was rolled 8 times 6 was rolled 26 times Average roll : 3.326 Median : 3.000 Variance : 2.183 Standard Deviation : 1.478 Total rolls : 132 Italians Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.064 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 47 Americans Combat 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.297 Median : 3.000 Variance : 0.402 Standard Deviation : 0.634 Total rolls : 74 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 42 times 2 was rolled 42 times 3 was rolled 46 times 4 was rolled 31 times 5 was rolled 32 times 6 was rolled 48 times Average roll : 3.469 Median : 3.000 Variance : 1.053 Standard Deviation : 1.026 Total rolls : 241 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.074 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.286 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 15 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 18 times 5 was rolled 9 times 6 was rolled 19 times Average roll : 3.473 Median : 3.000 Variance : 0.864 Standard Deviation : 0.930 Total rolls : 93 UK_Pacific Combat 1 was rolled 9 times 2 was rolled 15 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.232 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 56 Russians Combat 1 was rolled 41 times 2 was rolled 39 times 3 was rolled 60 times 4 was rolled 49 times 5 was rolled 43 times 6 was rolled 47 times Average roll : 3.556 Median : 3.000 Variance : 1.034 Standard Deviation : 1.017 Total rolls : 279