@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -0.33
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
South Australia : 2 artilleries and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 54 / 99
Russians : 17 / 0
Japanese : 59 / 66
Americans : 57 / 77
Chinese : 7 / 9
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 163 times
2 was rolled 154 times
3 was rolled 165 times
4 was rolled 154 times
5 was rolled 127 times
6 was rolled 150 times
Average roll : 3.414
Median : 3.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 913
Germans Combat
1 was rolled 78 times
2 was rolled 58 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 55 times
Average roll : 3.399
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 401
British Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 18 times
Average roll : 3.425
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 80
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3.000
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.085
Median : 3.000
Variance : 1.105
Standard Deviation : 1.051
Total rolls : 47
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.438
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 64
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 7x factory_major, 6x factory_major, 4x airfield; Remaining resources: 82 PUs;
Germans buy 1 airfield, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
4 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 airfield and 1 fighter placed in Germany
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 2 infantry placed in Russia
1 artillery and 1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,1,6,2,3,4,2,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Combat Move - Russians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Samara
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Kansu to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Tsinghai : 2 aaGuns and 1 infantry
Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 59 / 77
Russians : 16 / 0
Japanese : 59 / 66
Americans : 55 / 77
Chinese : 7 / 9
British : 32 / 39
UK_Pacific : 5 / 5
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 165 times
2 was rolled 155 times
3 was rolled 165 times
4 was rolled 154 times
5 was rolled 127 times
6 was rolled 151 times
Average roll : 3.410
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 917
Germans Combat
1 was rolled 80 times
2 was rolled 58 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 56 times
Average roll : 3.394
Median : 3.000
Variance : 1.080
Standard Deviation : 1.039
Total rolls : 404
British Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 18 times
Average roll : 3.407
Median : 3.000
Variance : 1.369
Standard Deviation : 1.170
Total rolls : 81
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3.000
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.085
Median : 3.000
Variance : 1.105
Standard Deviation : 1.051
Total rolls : 47
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.438
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 64
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 mech_infantrys moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Chahar
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 bomber moved from Chahar to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 aaGun moved from French Indo China to Yunnan
6 artilleries and 11 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
5 carriers moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 6 transports moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
1 armour placed in Malaya
1 fighter placed in 36 Sea Zone
Japanese undo move 5.
1 fighter placed in French Indo China
1 artillery placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.50
Japanese regular : 1.50
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from United Kingdom to Novgorod
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Novgorod
Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod
2 mech_infantrys owned by the Italians and 3 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/8 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Novgorod to Karelia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 transport placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.00
Japanese AA : -0.50
Germans regular : 2.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 bomber, 3 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Karelia : 3 bombers
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
93 Sea Zone : 2 submarines
Brazil : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 57 / 77
Russians : 12 / 0
Japanese : 66 / 71
Americans : 57 / 77
Chinese : 4 / 9
British : 32 / 39
UK_Pacific : 5 / 5
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 179 times
2 was rolled 165 times
3 was rolled 178 times
4 was rolled 169 times
5 was rolled 134 times
6 was rolled 163 times
Average roll : 3.408
Median : 3.000
Variance : 1.363
Standard Deviation : 1.167
Total rolls : 988
Germans Combat
1 was rolled 82 times
2 was rolled 60 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 57 times
Average roll : 3.381
Median : 3.000
Variance : 1.056
Standard Deviation : 1.028
Total rolls : 409
British Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 18 times
Average roll : 3.407
Median : 3.000
Variance : 1.369
Standard Deviation : 1.170
Total rolls : 81
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.235
Median : 3.000
Variance : 1.070
Standard Deviation : 1.034
Total rolls : 51
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.389
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 95
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
Territory Summary for Chinese :
Kansu : 1 fighter and 6 infantry
Tsinghai : 7 infantry
Production/PUs Summary :
Germans : 57 / 77
Russians : 12 / 0
Japanese : 66 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 32 / 39
UK_Pacific : 5 / 5
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 181 times
2 was rolled 165 times
3 was rolled 178 times
4 was rolled 170 times
5 was rolled 134 times
6 was rolled 163 times
Average roll : 3.404
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 991
Germans Combat
1 was rolled 82 times
2 was rolled 60 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 57 times
Average roll : 3.381
Median : 3.000
Variance : 1.056
Standard Deviation : 1.028
Total rolls : 409
British Combat
1 was rolled 14 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 18 times
Average roll : 3.407
Median : 3.000
Variance : 1.369
Standard Deviation : 1.170
Total rolls : 81
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.365
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 96
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from United Kingdom to Novgorod
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Novgorod
Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod
2 mech_infantrys owned by the Italians and 3 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/8 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Novgorod to Karelia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 transport placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 mech_infantry moved from Karelia to Vyborg
British take Vyborg from Germans
5 fighters moved from Norway to Belarus
1 fighter moved from Samara to Belarus
2 tactical_bombers moved from Samara to Belarus
1 artillery moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Finland
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
British attack with 6 fighters and 2 tactical_bombers
Germans defend with 4 mech_infantrys
British roll dice for 6 fighters and 2 tactical_bombers in Belarus, round 2 : 6/8 hits, 4.33 expected hits
Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the British lost in Belarus
4 mech_infantrys owned by the Germans lost in Belarus
British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 fighter
Casualties for Germans: 4 mech_infantrys
Non Combat Move - British
5 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Norway to Karelia
2 aaGuns moved from Norway to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 aaGuns and 6 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from Persia to India
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 bomber placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : 1.33
Japanese AA : -0.50
Germans regular : 1.67
British regular : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kansu : 1 fighter and 6 infantry
Tsinghai : 7 infantry
Burma : 1 artillery
India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 28 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Morocco : 1 bomber, 3 infantry and 1 mech_infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Ethiopia : 1 flag
Karelia : 1 flag, 1 armour and 3 bombers
Vyborg : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
Brazil : 1 flag
127 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
Northwest Persia : 1 flag, 1 armour, 2 artilleries and 5 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Finland : 1 flag, 1 artillery and 2 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 77
Russians : 12 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 190 times
3 was rolled 199 times
4 was rolled 188 times
5 was rolled 143 times
6 was rolled 186 times
Average roll : 3.389
Median : 3.000
Variance : 2.158
Standard Deviation : 1.469
Total rolls : 1111
Null / Other
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.313
Median : 3.000
Variance : 0.995
Standard Deviation : 0.997
Total rolls : 99
Germans Combat
1 was rolled 82 times
2 was rolled 61 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.394
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 414
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.313
Median : 3.000
Variance : 0.995
Standard Deviation : 0.997
Total rolls : 99
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from United Kingdom to Novgorod
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Novgorod
Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod
2 mech_infantrys owned by the Italians and 3 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Caroline Islands
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/8 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Novgorod to Karelia
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 transport placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 mech_infantry moved from Karelia to Vyborg
British take Vyborg from Germans
5 fighters moved from Norway to Belarus
1 fighter moved from Samara to Belarus
2 tactical_bombers moved from Samara to Belarus
1 artillery moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Finland
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
British attack with 6 fighters and 2 tactical_bombers
Germans defend with 4 mech_infantrys
British roll dice for 6 fighters and 2 tactical_bombers in Belarus, round 2 : 6/8 hits, 4.33 expected hits
Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the British lost in Belarus
4 mech_infantrys owned by the Germans lost in Belarus
British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 fighter
Casualties for Germans: 4 mech_infantrys
Non Combat Move - British
5 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 fighters moved from United Kingdom to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Norway to Karelia
2 aaGuns moved from Norway to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 aaGuns and 6 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from Persia to India
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 bomber placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : 1.33
Japanese AA : -0.50
Germans regular : 1.67
British regular : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kansu : 1 fighter and 6 infantry
Tsinghai : 7 infantry
Burma : 1 artillery
India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 28 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Morocco : 1 bomber, 3 infantry and 1 mech_infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Ethiopia : 1 flag
Karelia : 1 flag, 1 armour and 3 bombers
Vyborg : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
Brazil : 1 flag
127 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
Northwest Persia : 1 flag, 1 armour, 2 artilleries and 5 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Finland : 1 flag, 1 artillery and 2 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 77
Russians : 12 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 190 times
3 was rolled 199 times
4 was rolled 188 times
5 was rolled 143 times
6 was rolled 186 times
Average roll : 3.389
Median : 3.000
Variance : 2.158
Standard Deviation : 1.469
Total rolls : 1111
Null / Other
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.313
Median : 3.000
Variance : 0.995
Standard Deviation : 0.997
Total rolls : 99
Germans Combat
1 was rolled 82 times
2 was rolled 61 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.394
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 414
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.313
Median : 3.000
Variance : 0.995
Standard Deviation : 0.997
Total rolls : 99
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Germany
1 armour moved from Russia to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour moved from Russia to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,3,4,2,3,5,4,5,1,3,3
Italians collect 5 PUs (13 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 artilleries and 5 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 55 / 77
Russians : 10 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 18 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 170 times
3 was rolled 181 times
4 was rolled 172 times
5 was rolled 135 times
6 was rolled 167 times
Average roll : 3.399
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 1010
Germans Combat
1 was rolled 82 times
2 was rolled 61 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.394
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 414
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.340
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 97
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 artilleries and 5 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 fighter and 4 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 55 / 77
Russians : 10 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 18 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 170 times
3 was rolled 181 times
4 was rolled 172 times
5 was rolled 135 times
6 was rolled 167 times
Average roll : 3.399
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 1010
Germans Combat
1 was rolled 82 times
2 was rolled 61 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.394
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 414
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.340
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 97
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Germany to Eastern Poland
16 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 artilleries and 3 infantry moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
Combat - Germans
Non Combat Move - Germans
4 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 9 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Russia: 1 fighter
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,4,1,3,6,1,5,4,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 armour, 3 artilleries and 30 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 3 artilleries and 30 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 3 artilleries and 30 infantry in Volgograd, round 2 : 8/35 hits, 7.50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Volgograd
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Samara to Volgograd
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : 0.50
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Volgograd : 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 27 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 55 / 71
Russians : 10 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 18 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 193 times
2 was rolled 176 times
3 was rolled 189 times
4 was rolled 182 times
5 was rolled 140 times
6 was rolled 168 times
Average roll : 3.385
Median : 3.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 1048
Germans Combat
1 was rolled 83 times
2 was rolled 63 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.381
Median : 3.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 417
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.340
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 97
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Amur to Yakut S.S.R.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
1 bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 mech_infantrys moved from Manchuria to Chahar
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 armour and 1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
Place Units - Japanese
1 transport placed in 37 Sea Zone
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Malaya
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
UK_Pacific regular : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
@cwglee51
Any takeoffs?
@Caesar1 NONE
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.67
Germans AA : -0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 5 bombers
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
93 Sea Zone : 2 submarines
64 Sea Zone : 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 70 / 83
Americans : 59 / 82
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 5 / 3
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 203 times
2 was rolled 186 times
3 was rolled 209 times
4 was rolled 194 times
5 was rolled 151 times
6 was rolled 177 times
Average roll : 3.388
Median : 3.000
Variance : 1.953
Standard Deviation : 1.397
Total rolls : 1120
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.378
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 421
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.359
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 103
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 34 / 40
UK_Pacific : 5 / 3
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 203 times
2 was rolled 188 times
3 was rolled 210 times
4 was rolled 195 times
5 was rolled 151 times
6 was rolled 177 times
Average roll : 3.386
Median : 3.000
Variance : 1.999
Standard Deviation : 1.414
Total rolls : 1124
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.378
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 421
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.365
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 104
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245