No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
@cwglee51
Any takeoffs?
@Caesar1 NONE
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.67
Germans AA : -0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 5 bombers
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
93 Sea Zone : 2 submarines
64 Sea Zone : 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 70 / 83
Americans : 59 / 82
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 5 / 3
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 203 times
2 was rolled 186 times
3 was rolled 209 times
4 was rolled 194 times
5 was rolled 151 times
6 was rolled 177 times
Average roll : 3.388
Median : 3.000
Variance : 1.953
Standard Deviation : 1.397
Total rolls : 1120
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.378
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 421
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.359
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 103
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 34 / 40
UK_Pacific : 5 / 3
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 203 times
2 was rolled 188 times
3 was rolled 210 times
4 was rolled 195 times
5 was rolled 151 times
6 was rolled 177 times
Average roll : 3.386
Median : 3.000
Variance : 1.999
Standard Deviation : 1.414
Total rolls : 1124
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.378
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 421
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.365
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 104
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Union of South Africa to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
5 fighters and 2 tactical_bombers moved from Novgorod to Norway
Place Units - British
2 mech_infantrys placed in Persia
1 destroyer placed in 98 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.17
Japanese regular : 0.17
Germans AA : -0.67
Germans regular : -0.33
British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
64 Sea Zone : 2 transports
97 Sea Zone : 1 flag, 7 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 destroyer
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 188 times
3 was rolled 214 times
4 was rolled 198 times
5 was rolled 153 times
6 was rolled 184 times
Average roll : 3.401
Median : 3.000
Variance : 1.992
Standard Deviation : 1.412
Total rolls : 1142
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Union of South Africa to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
5 fighters and 2 tactical_bombers moved from Novgorod to Norway
Place Units - British
2 mech_infantrys placed in Persia
1 destroyer placed in 98 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.17
Japanese regular : 0.17
Germans AA : -0.67
Germans regular : -0.33
British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
64 Sea Zone : 2 transports
97 Sea Zone : 1 flag, 7 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 destroyer
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 188 times
3 was rolled 214 times
4 was rolled 198 times
5 was rolled 153 times
6 was rolled 184 times
Average roll : 3.401
Median : 3.000
Variance : 1.992
Standard Deviation : 1.412
Total rolls : 1142
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
@Caesar1 I will be in vacation for a week. Next post will be after next monday. I hope it is not a problem with you.
@Caesar1 no worries, enjoy vacation!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 armour moved from Russia to Samara
Italians take Samara from Russians
1 armour moved from Samara to Russia
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the Americans lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
5 infantry moved from Western Germany to Germany
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,4,3,5,2,4,4,2,1,4,2
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.17
@cwglee51 I am back, I will post as soon as possible
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter and 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Egypt : 1 fighter
Production/PUs Summary :
Germans : 52 / 71
Russians : 7 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 199 times
2 was rolled 181 times
3 was rolled 200 times
4 was rolled 186 times
5 was rolled 144 times
6 was rolled 178 times
Average roll : 3.394
Median : 3.000
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 1088
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter and 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Egypt : 1 fighter and 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Production/PUs Summary :
Germans : 52 / 71
Russians : 7 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 199 times
2 was rolled 181 times
3 was rolled 200 times
4 was rolled 186 times
5 was rolled 144 times
6 was rolled 178 times
Average roll : 3.394
Median : 3.000
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 1088
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield; Remaining resources: 66 PUs;
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Russia to Tsinghai
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tsinghai to Russia
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
8 infantry moved from Poland to Germany
4 mech_infantrys moved from Western Germany to Poland
3 artilleries and 3 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Russia to Rostov
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,1,6,3,1,5,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - Russians
1 armour, 3 artilleries and 27 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 armour, 3 artilleries and 27 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries and 27 infantry in Rostov, round 2 : 5/32 hits, 7.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
4 infantry moved from Central Mongolia to Dzavhan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -2.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 4 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 aaGun, 2 armour, 3 artilleries and 27 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Production/PUs Summary :
Germans : 52 / 55
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 2 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 202 times
2 was rolled 188 times
3 was rolled 206 times
4 was rolled 191 times
5 was rolled 152 times
6 was rolled 185 times
Average roll : 3.407
Median : 3.000
Variance : 1.631
Standard Deviation : 1.277
Total rolls : 1124
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 71 times
4 was rolled 75 times
5 was rolled 70 times
6 was rolled 61 times
Average roll : 3.393
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 425
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.211
Median : 3.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 57
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Shensi to Sikang
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Combat - Japanese
Combat Hit Differential Summary :
@Caesar1 Scramble order?
@cwglee51 no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Shensi to Sikang
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
3 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 armour, 8 artilleries and 10 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
6 fighters moved from French Indo China to Burma
4 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 20 Sea Zone to French Indo China
2 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from Manchuria to Chahar
3 mech_infantrys moved from Chahar to Hopei
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 bombers placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 72 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
ANZAC regular : -0.33
British regular : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
2 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
1 fighter moved from 112 Sea Zone to Western Germany