Jim010 L +30 vs Cwglee G40 X OOB

  • Customizer

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 armour moved from Gibraltar to 91 Sea Zone
            7 infantry moved from Gibraltar to 91 Sea Zone
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 7 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Gibraltar to Iraq
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            18 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Yunnan, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from India to Shan State
            2 fighters moved from India to Shan State
            1 artillery and 3 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Kazakhstan to Sikang
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                British attack with 1 armour
                Japanese defend with 1 infantry
                    British roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 79 Sea Zone to 38 Sea Zone
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            2 aaGuns, 1 armour, 1 artillery and 20 infantry moved from India to Burma
            2 fighters moved from Shan State to Burma
            1 aaGun moved from Hunan to Yunnan
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
            British collect 33 PUs (2 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.50
    Japanese regular : 1.50
    Germans regular : 0.67
    British regular : 1.67
    

    Savegame

  • Customizer

    Not sure how to win this. Losing the stack war, and i don’t know what I am doing in the Pacific …


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from British
            1 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            12 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @jim010 I think you still have options, I haven’t had many setbacks yet but it can change.

  • Customizer

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    We’ll see. None of my paths forward lead to better odds. And I keep losing some of those key little battles. I’ll keep playing until the decisive battle comes.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            2 infantry moved from Bryansk to Smolensk
            3 mech_infantrys moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Caucasus to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            3 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Bryansk to Samara
            3 mech_infantrys moved from Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in France
            5 infantry and 5 mech_infantrys placed in Western Germany
            Germans undo move 5.
            5 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.00
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Sikang
                  Chinese take Sikang from Japanese
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Samara to Russia
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Suiyuyan to Shensi
            2 aaGuns and 11 infantry moved from Anhwe to Kweichow
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            2 fighters moved from 36 Sea Zone to 34 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            2 fighters moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
            1 aaGun moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            1 bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 submarines placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -3.83
    UK_Pacific regular : 0.00
    ANZAC regular : -0.17
    British regular : 0.33
    

    Savegame

  • Customizer

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    Scramble in 112 or 6?


  • @jim010 none in 112, scramble 3 in 6.

  • Customizer

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Denmark
            Battle in 6 Sea Zone
                Americans attack with 9 submarines
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Denmark from Germans. Battle score for attacker is 3
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer and 1 transport
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Normandy Bordeaux
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            6 bombers moved from Western United States to Normandy Bordeaux
            6 transports moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.33
    

    Savegame

  • Customizer

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kansu to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • Customizer

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour moved from 113 Sea Zone to Germany
            4 fighters moved from 113 Sea Zone to Germany
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    do you scramble in 113?


  • @jim010 No Scramble…looks like i’ve done it again, i mis-calculated what air you could bring =(

  • Customizer

    @cwglee51 I wouldn’t worry. You can take it back and I have no follow up. I just wanted bragging rights that I took Berlin before I lose.

  • Customizer

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            5 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Denmark
            Battle in 6 Sea Zone
                Americans attack with 9 submarines
                Japanese defend with 1 destroyer, 3 fighters and 1 transport
                    Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                , taking Denmark from Germans. Battle score for attacker is 3
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer and 1 transport
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone  back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Normandy Bordeaux
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            6 bombers moved from Western United States to Normandy Bordeaux
            6 transports moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kansu to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 armour moved from 113 Sea Zone to Germany
            4 fighters moved from 113 Sea Zone to Germany
            1 bomber moved from United Kingdom to Germany
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 8/8 hits, 3.67 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    2 destroyers owned by the British lost in 113 Sea Zone
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 49
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                Casualties for British: 2 destroyers
            Battle in Germany
                British attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 aaGun, 1 factory_major and 3 mech_infantrys
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Germany, round 2 : 5/7 hits, 3.33 expected hits
                    Germans roll dice for 1 aaGun and 3 mech_infantrys in Germany, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Germany
                British captures 81PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 1 aaGun and 3 mech_infantrys
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                1 artillery owned by the British retreated to Northwest Persia
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 artilleries moved from Iraq to 80 Sea Zone
            2 infantry moved from Iraq to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Iraq to Persia
            1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 aaGun, 1 artillery and 7 infantry moved from Northwest Persia to Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from India to Yunnan
            2 aaGuns, 1 armour, 1 artillery and 19 infantry moved from Burma to Yunnan
            2 fighters moved from Shan State to Yunnan
            1 carrier moved from 79 Sea Zone to 38 Sea Zone
            1 carrier moved from 79 Sea Zone to 41 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
            4 fighters moved from Germany to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            British collect 39 PUs (1 lost to blockades); end with 120 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : -1.00
    Germans AA : -0.50
    Germans regular : -2.33
    British regular : 5.50
    

    Savegame

  • Customizer

    @jim010 I did it! I will lose but I took Berlin!

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