@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Jim010 L +30 vs Cwglee G40 X OOB
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I am having problems with tripleA.
Can’t get new games started, and old ones won’t work either …
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@jim010 hmm not sure, I’d suggest uninstalling and re-installing triple A if you haven’t already tried that.
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@cwglee51 I tried that, and also tried changing my password. Still doesn’t recognize me. Frustrating
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 armour, 1 artillery, 7 bombers, 3 fighters, 5 infantry and 4 mech_infantrys moved from Normandy Bordeaux to France 2 submarines moved from 6 Sea Zone to 23 Sea Zone 2 submarines moved from 6 Sea Zone to 24 Sea Zone 2 submarines moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone Combat - Americans Battle in France Americans attack with 2 armour, 1 artillery, 7 bombers, 3 fighters, 5 infantry and 4 mech_infantrys Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 9 infantry Americans roll dice for 2 armour, 1 artillery, 7 bombers, 3 fighters, 5 infantry and 4 mech_infantrys in France, round 2 : 14/22 hits, 9.17 expected hits Germans roll dice for 4 artilleries and 9 infantry in France, round 2 : 6/13 hits, 4.33 expected hits 5 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in France 4 artilleries owned by the Germans and 9 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Tunisia from British with 2 armour, 1 artillery, 7 bombers, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Americans: 5 infantry and 1 mech_infantry Casualties for Germans: 4 artilleries and 9 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 7 bombers moved from France to Normandy Bordeaux 3 fighters moved from France to Normandy Bordeaux 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Western United States 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 4 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kwangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 3 mech_infantrys and 6 transports; Remaining resources: 44 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Shan State 1 artillery and 3 infantry moved from Tunisia to Algeria French take Algeria from Italians 2 mech_infantrys moved from Iraq to Caucasus 1 artillery moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 mech_infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Shan State to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 armour moved from Iraq to Eastern Persia 2 infantry moved from Eastern Persia to West India 2 artilleries moved from Eastern Persia to West India 1 artillery moved from Persia to 80 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 3 infantry moved from 79 Sea Zone to West India 2 infantry moved from Iraq to Northwest Persia 5 infantry moved from Persia to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 cruiser moved from 79 Sea Zone to 76 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 3 artilleries and 1 fighter placed in United Kingdom 6 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 31 PUs (3 lost to blockades); end with 75 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,6 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 4.83 Japanese regular : -0.67 Germans regular : 1.33 British regular : -0.67
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@cwglee51 I got it figured out.
I dind’t actually want to take Paris … I planned on a single round of combat to just trade you out for units in my favour. I didn
t expect to get lucky and get 13 hits … screws me up a bit.I still think Axis have it. I have no real strategy in the Pacific, and it shows.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 27 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 armour moved from Kansu to Novosibirsk Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Germany to Northern Italy Place Units - Italians 7 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Italians collect 17 PUs (3 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from South Australia to Northern Territory 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 fighter and 2 infantry Germans defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Northwest Persia to Caucasus Turn Complete - French Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to Denmark 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to France 1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France 1 infantry moved from Smolensk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Evenkiyskiy to Vologda 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 armour moved from Novosibirsk to Kazakhstan 6 armour and 43 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Evenkiyskiy to Novosibirsk 1 armour moved from Yenisey to Novosibirsk Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry French defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Battle in Denmark Germans attack with 1 bomber and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in France Germans attack with 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 2 armour, 1 artillery and 3 mech_infantrys Germans roll dice for 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers in France, round 2 : 8/15 hits, 5.83 expected hits French roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in France, round 2 : 3/8 hits, 3.00 expected hits 3 infantry owned by the Germans lost in France 2 armour owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the French and 3 mech_infantrys owned by the Americans lost in France Germans captures 16PUs while taking French capital Germans win, taking France from French with 1 bomber, 4 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 3 infantry Casualties for Americans: 2 armour, 1 artillery and 3 mech_infantrys Casualties for French: 2 infantry Battle in Kazakhstan Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 6 armour and 43 mech_infantrys British defend with 1 artillery and 1 mech_infantry; French defend with 2 infantry Germans roll dice for 6 armour and 43 mech_infantrys in Caucasus, round 2 : 15/49 hits, 10.17 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the British, 2 infantry owned by the French and 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour and 42 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Bryansk to Rostov 11 artilleries moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 21 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Samara to Rostov 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Denmark to Western Germany 1 bomber and 4 fighters moved from France to Western Germany 3 tactical_bombers moved from France to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 2 infantry placed in Western Germany 6 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.33 Russians regular : -0.33 Germans regular : 7.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Samara 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov Combat - Russians Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 1 carrier and 1 fighter Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Bryansk Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Tambov Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 4 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Samara, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter and 4 infantry in Samara, round 3 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Russians 3 aaGuns, 12 artilleries and 65 infantry moved from Russia to Samara 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Tsinghai to Shensi Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.67 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 bomber moved from French Indo China to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from French Indo China to Hunan 2 bombers moved from French Indo China to Hunan 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to French Indo China 1 infantry moved from Sakha to Amur 1 infantry moved from Yakut S.S.R. to Yenisey Combat - Japanese Battle in Hunan Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 3/11 hits, 5.33 expected hits Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Hunan 3 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 3 : 7/10 hits, 5.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in 23 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 3 submarines Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 3 submarines in 23 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Americans lost in 23 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 23 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from 23 Sea Zone to Iwo Jima 1 fighter moved from 23 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from Hunan to French Indo China 2 bombers moved from Hunan to French Indo China 2 mech_infantrys moved from Kiangsu to Kwangtung 1 mech_infantry moved from Malaya to French Indo China 1 infantry moved from Anhwe to Hopei 3 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Malaya 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 1.17 ANZAC regular : -0.33 UK_Pacific regular : -0.33
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@jim010 - Did not at all mean for the BB to be in that battle, It didn’t have any impact so I editted back to where it belonged.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 6 infantry, 6 submarines and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 24 Sea Zone to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@cwglee51 I need scramble and kamikaze orders
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@jim010 None of either
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@cwglee51 Sure? I’m dropping in Korea
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@jim010 All are dropping in Korea? Don’t think I want any Kami and definitely no scramble.
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@jim010 I figured if I dropped in Japan you would definitley kamikaze
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries and 21 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 artilleries and 21 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 21 infantry in Kwangsi, round 2 : 11/26 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 5 artilleries and 20 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 5.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 6 infantry, 6 submarines and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 7 fighters moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 3 artilleries moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 3 artilleries moved from 6 Sea Zone to Korea 1 artillery moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 5 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Combat - Americans Battle in 6 Sea Zone Americans attack with 7 fighters, 4 submarines, 1 tactical_bomber and 6 transports Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 7 fighters, 4 submarines, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 4 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Eastern United States to Iceland 4 aaGuns moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone Place Units - Americans 6 submarines placed in 10 Sea Zone 6 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries and 21 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 artilleries and 21 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 21 infantry in Kwangsi, round 2 : 11/26 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 5 artilleries and 20 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters and 14 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Algeria to Morocco 1 infantry moved from Yunnan to Hunan 2 fighters moved from Yunnan to Hunan Combat - British Battle in Hunan British attack with 2 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Morocco British attack with 1 artillery and 3 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 3 artilleries moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from United Kingdom to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 3 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 3 infantry moved from India to West India 1 battleship and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone 3 aaGuns, 1 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi 2 fighters moved from Hunan to Kwangsi 6 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux Place Units - British 3 fighters and 7 infantry placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 35 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 5.00 Americans regular : 0.67 Italians regular : 0.33 Japanese regular : -0.33 British regular : -0.17