@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Tunisia: 1 infantry EDIT: Adding units owned by British to Libya: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 3 submarines moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Caucasus Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 93 Sea Zone to Southern France 2 aaGuns and 5 infantry moved from Northern Italy to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Volgograd to Afghanistan Italians take Afghanistan from Neutral_True Place Units - Italians 1 carrier placed in 93 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Italians collect 18 PUs (2 lost to blockades); end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 2 armour and 1 artillery EDIT: Adding units owned by Italians to Bryansk: 2 armour and 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,00 Russians regular : 0,67 -
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
What are ur comments about allied neutral attack?
First I was surprised, but than again it seems logic due to dunkirk…
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
I didnt want to gamble with the Sea Lion
Yep, I got it on the second view…
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to Yunnan Place Units - ANZAC 1 artillery placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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anzac fig and tac are on 1 usa ac in sz 35
france does not have any units, u may proceed with germany when ready
cheers
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 bombers moved from Western Germany to 96 Sea Zone 2 bombers moved from 96 Sea Zone to Malta 1 fighter moved from Western Germany to Belarus 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Rostov to Archangel 2 infantry moved from Volgograd to Samara 1 artillery moved from Bryansk to Belarus 1 tactical_bomber moved from Rostov to Smolensk 1 tactical_bomber moved from Rostov to Samara 1 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Malta Germans attack with 2 bombers British defend with 1 harbour; Americans defend with 1 artillery Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Malta Germans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from Malta to Northern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter moved from France to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 aaGuns, 2 infantry and 10 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun, 3 artilleries, 15 infantry, 15 mech_infantrys and 1 tactical_bomber moved from France to Southern France 1 infantry moved from Holland Belgium to France 3 artilleries moved from Ukraine to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Smolensk to Rostov 1 tactical_bomber moved from Samara to Rostov 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Sikang to Afghanistan 1 infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Yenisey to Kansu 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Suiyuyan to Tsinghai 5 mech_infantrys moved from Northern Italy to Southern France 4 mech_infantrys moved from Southern France to Northern Italy 2 infantry moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from Southern France to Northern Italy 2 mech_infantrys moved from Bryansk to Rostov Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 fighters and 2 tactical_bombers placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,4,3 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,83 British regular : -0,33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Shantung to Anhwe 1 fighter moved from Yunnan to Anhwe 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Samara 1 armour moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 1 armour moved from Yenisey to Timguska Russians take Timguska from Germans 1 artillery moved from Novosibirsk to Kansu 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Kansu Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 4/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Anhwe Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Amur to Manchuria 1 infantry moved from Buryatia to Amur 1 fighter moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6 Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : 3,17 -
no edits
u may proceed with japantoday is a holiday so i ll be able to play during day time on my home PC with in built dice (triple allied move with rolling dices here on the forum is little messy , i try to avoid it)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
no edits
u may proceed with japantoday is a holiday so i ll be able to play during day time on my home PC with in built dice (triple allied move with rolling dices here on the forum is little messy , i try to avoid it)
tomorrow
not today
ssorry
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 3 bombers and 2 fighters moved from Japan to Shantung 2 fighters, 5 infantry and 1 tactical_bomber moved from Kiangsu to Shantung 2 infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Celebes to Java 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 1 fighter moved from 36 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Shantung 1 tactical_bomber moved from 36 Sea Zone to Shantung Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shantung Japanese attack with 3 bombers, 4 fighters, 5 infantry and 3 tactical_bombers Americans defend with 2 fighters; Russians defend with 2 aaGuns and 4 infantry Russians roll AA dice in Shantung : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Shantung Japanese roll dice for 3 bombers, 3 fighters, 5 infantry and 3 tactical_bombers in Shantung, round 2 : 4/14 hits, 6,33 expected hits Chinese roll dice for 2 aaGuns, 2 fighters and 4 infantry in Shantung, round 2 : 3/6 hits, 2,67 expected hits 3 infantry owned by the Japanese lost in Shantung 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Shantung Japanese roll dice for 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 3 : 6/11 hits, 5,83 expected hits Chinese roll dice for 2 fighters and 2 infantry in Shantung, round 3 : 3/4 hits, 2,00 expected hits 2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shantung 2 infantry owned by the Russians and 2 fighters owned by the Americans lost in Shantung Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 4 infantry Casualties for Americans: 2 fighters Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 bomber Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,83 expected hits ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 0,83 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the Russians lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 artilleries Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 5 carriers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Shantung to Japan 1 fighter moved from Shantung to Kwangtung 1 tactical_bomber moved from Shantung to Kwangtung 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 3 bombers moved from Shantung to French Indo China 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6 Japanese collect 25 PUs (10 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -2,67 UK_Pacific regular : 0,67 ANZAC regular : -0,17 Russians AA : 0,00 -
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
tomorrow
here is also holiday, so take your time. I’ll be with the kids all the day, maybe I can play in the evening.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 fighters moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 94 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Caucasus Combat - Americans Battle in 95 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,83 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Caucasus Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 aaGuns, 1 armour, 3 artilleries and 1 mech_infantry moved from Spain to Gibraltar 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 carriers, 3 destroyers, 10 submarines and 1 transport moved from 96 Sea Zone to 91 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 30 Sea Zone to 55 Sea Zone 1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 95 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 8 infantry placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,2,6,2,4,1,5,6,2,2,4,1,3,3,4,1,3,2,3,2,3,5,1,4,5,1,5,3 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Italians regular : 0,00 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Anhwe 2 artilleries and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Hunan 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,67 Germans regular : -0,33 -
i had a bomber in borneo i forgot that i have him
all though i played china i plead u to allow me to move it to queensland
thanks
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 fighters moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 94 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Syria to Caucasus Combat - Americans Battle in 95 Sea Zone Americans attack with 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2,83 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Caucasus Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 aaGuns, 1 armour, 3 artilleries and 1 mech_infantry moved from Spain to Gibraltar 4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 3 carriers, 3 destroyers, 10 submarines and 1 transport moved from 96 Sea Zone to 91 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 30 Sea Zone to 55 Sea Zone 1 carrier and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 95 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 8 infantry placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,2,6,2,4,1,5,6,2,2,4,1,3,3,4,1,3,2,3,2,3,5,1,4,5,1,5,3 Americans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Anhwe 2 artilleries and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Suiyuyan Chinese win, taking Suiyuyan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Hunan 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Turkey to Volgograd Russians take Caucasus from Italians 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 bomber moved from Yunnan to Volgograd 1 infantry moved from Turkey to Greece British take Greece from Italians Combat - British Battle in Volgograd British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Volgograd 2 infantry owned by the Germans lost in Volgograd British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 artillery and 1 infantry moved from Saudi Arabia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 2 mech_infantrys moved from Syria to Turkey 1 aaGun moved from Syria to Turkey 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Northwest Persia 2 artilleries moved from Syria to Turkey 1 artillery moved from Turkey to Northwest Persia 1 aaGun moved from Turkey to Northwest Persia EDIT: 1 bomber moved from Borneo to Queensland 5 aaGuns, 1 artillery and 8 infantry moved from Spain to Gibraltar 1 mech_infantry moved from Turkey to Persia Place Units - British 1 fighter and 2 mech_infantrys placed in Iraq 2 fighters placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,50 Japanese regular : 0,00 Italians regular : 0,00 Germans regular : -0,67 British regular : -0,17 -
Italy may go when U are ready
cheers
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I like our fast played and quality played game :)
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fast and hard
as ur nickname says ;)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i had a bomber in borneo i forgot that i have him
no problem, I would have asked you if u missed that.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 submarines moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 5 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Normandy Bordeaux to Spain Italians take Spain from Americans 1 bomber moved from Southern France to Greece 3 infantry moved from Afghanistan to Kazakhstan 1 mech_infantry moved from Afghanistan to Kazakhstan 1 infantry moved from Afghanistan to Kazakhstan 1 artillery moved from Bryansk to Tambov Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport British defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Greece Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery Russians defend with 1 artillery Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tambov 1 artillery owned by the Russians lost in Tambov Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Russians: 1 artillery Battle in Kazakhstan Italians attack with 4 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Bryansk to Ukraine 1 artillery moved from Normandy Bordeaux to France 2 aaGuns moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 1 infantry moved from Southern France to France 2 aaGuns, 1 artillery, 3 infantry and 2 marines moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Italians collect 19 PUs (2 lost to blockades); end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 marines EDIT: Adding units owned by Italians to Southern Italy: 2 marines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 1,00 British regular : -0,67





