@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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i am busy now
but i plan to play usa and china from here
britain from home i think
dice boot volgograd can be so messy
but maybe we somehow pull it off while both online and checking before i press dice
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@Amon-Sul you can also do US from home, I think there’s also a lot to do for the case that Stalingrad falls…
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It’s on you
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul SF was to well defended ;-)
SF?
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@Amon-Sul San Francisco
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@fasthard I always see that territory as WUS or LA
forgot about SF
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i ll do everything from home
its for the better
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hm u can have kamis in marianas
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@Amon-Sul yes take your time.
OOL in Volgograd for the US is Bomber first, than Inf/Mech/Arti. Keep the AA (for UK) -
i will be attacking marianas sz with 2 dd 2 subs
usau have a dd and 2 subs there
will u use kamis?
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@Amon-Sul 1 kami on each Dd
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ok
i ll play it all from home in peace
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters moved from Turkey to Volgograd 2 infantry moved from Gibraltar to Spain 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 armour moved from Western United States to British Columbia British take British Columbia from Japanese 1 armour moved from British Columbia to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Alaska Battle in 22 Sea Zone Americans attack with 2 destroyers and 2 submarines Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 destroyers in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 22 Sea Zone Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking Alaska from Japanese, taking 22 Sea Zone from Japanese with 2 destroyers and 2 submarines remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Battle in 92 Sea Zone Americans attack with 5 fighters and 2 submarines Germans defend with 1 submarine; Italians defend with 1 destroyer 1 submarine owned by the Germans submerged Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Volgograd Americans attack with 5 fighters Germans defend with 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 23 mech_infantrys; Japanese defend with 1 bomber Germans roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Volgograd Americans roll dice for 4 fighters in Volgograd, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 10 armour, 14 artilleries, 1 bomber, 2 fighters, 1 infantry and 23 mech_infantrys in Volgograd, round 2 : 23/51 hits, 19,17 expected hits 4 fighters owned by the Americans lost in Volgograd 1 bomber owned by the Japanese and 1 infantry owned by the Germans lost in Volgograd Germans win with 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys remaining. Battle score for attacker is -33 Casualties for Americans: 5 fighters Casualties for Germans: 1 infantry Casualties for Japanese: 1 bomber Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Americans lost in Alberta Saskatchewan Manitoba 1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 6 carriers, 1 cruiser, 1 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone 3 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 7 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 6 infantry, 4 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 7 infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 7 artilleries and 7 infantry moved from 96 Sea Zone to Tobruk 5 fighters moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Spain to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Americans regular : 3,83 Japanese regular : -0,50 Germans AA : 0,50 Germans regular : 4,17 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Chinese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Manchuria 1 artillery owned by the Japanese lost in Manchuria Japanese win with no units remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,00 -
i ll buy 2 fig 2 mech with uk pacific instead of what i initially bought
i am in a hurry, still havent diced anyting and my pc is slow
so i ll just edit that purchase in the end
cheers
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters moved from Turkey to Volgograd 2 infantry moved from Gibraltar to Spain 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 armour moved from Western United States to British Columbia British take British Columbia from Japanese 1 armour moved from British Columbia to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Alaska Battle in 22 Sea Zone Americans attack with 2 destroyers and 2 submarines Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 destroyers in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 22 Sea Zone Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking Alaska from Japanese, taking 22 Sea Zone from Japanese with 2 destroyers and 2 submarines remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Battle in 92 Sea Zone Americans attack with 5 fighters and 2 submarines Germans defend with 1 submarine; Italians defend with 1 destroyer 1 submarine owned by the Germans submerged Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Volgograd Americans attack with 5 fighters Germans defend with 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 23 mech_infantrys; Japanese defend with 1 bomber Germans roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Volgograd Americans roll dice for 4 fighters in Volgograd, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 10 armour, 14 artilleries, 1 bomber, 2 fighters, 1 infantry and 23 mech_infantrys in Volgograd, round 2 : 23/51 hits, 19,17 expected hits 4 fighters owned by the Americans lost in Volgograd 1 bomber owned by the Japanese and 1 infantry owned by the Germans lost in Volgograd Germans win with 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys remaining. Battle score for attacker is -33 Casualties for Americans: 5 fighters Casualties for Germans: 1 infantry Casualties for Japanese: 1 bomber Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Americans lost in Alberta Saskatchewan Manitoba 1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 6 carriers, 1 cruiser, 1 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone 3 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 7 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 6 infantry, 4 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 7 infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 7 artilleries and 7 infantry moved from 96 Sea Zone to Tobruk 5 fighters moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Spain to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Chinese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Manchuria 1 artillery owned by the Japanese lost in Manchuria Japanese win with no units remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 8 artilleries, 6 infantry and 21 mech_infantrys moved from Caucasus to Volgograd 2 tactical_bombers moved from Northwest Persia to Volgograd 9 fighters moved from Sikang to Volgograd 6 mech_infantrys moved from Afghanistan to Volgograd 2 mech_infantrys moved from Persia to Trans-Jordan 3 mech_infantrys moved from Saudi Arabia to Trans-Jordan 1 mech_infantry moved from Bulgaria to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Volgograd British attack with 1 armour, 8 artilleries, 9 fighters, 6 infantry, 27 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 2 fighters and 23 mech_infantrys Germans roll AA dice in Volgograd : 0/3 hits, 0,50 expected hits British roll dice for 1 armour, 8 artilleries, 9 fighters, 6 infantry, 27 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 17/53 hits, 15,83 expected hits Germans roll dice for 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys in Volgograd, round 2 : 18/49 hits, 18,67 expected hits 12 mech_infantrys owned by the British and 6 infantry owned by the British lost in Volgograd 1 aaGun owned by the Germans and 16 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 1 armour, 8 artilleries, 9 fighters, 15 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 16/35 hits, 12,83 expected hits Germans roll dice for 10 armour, 14 artilleries, 2 fighters and 7 mech_infantrys in Volgograd, round 3 : 11/33 hits, 13,33 expected hits 11 mech_infantrys owned by the British lost in Volgograd 9 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 1 armour, 8 artilleries, 9 fighters, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 13/24 hits, 10,33 expected hits Germans roll dice for 10 armour, 5 artilleries and 2 fighters in Volgograd, round 4 : 7/17 hits, 8,00 expected hits 2 mech_infantrys owned by the British and 5 artilleries owned by the British lost in Volgograd 5 artilleries owned by the Germans and 8 armour owned by the Germans lost in Volgograd British roll dice for 1 armour, 3 artilleries, 9 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 5 : 6/17 hits, 8,00 expected hits Germans roll dice for 2 armour and 2 fighters in Volgograd, round 5 : 3/4 hits, 2,33 expected hits 2 tactical_bombers owned by the British and 1 fighter owned by the British lost in Volgograd 2 fighters owned by the Germans and 2 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 3 artilleries, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 63 Casualties for British: 5 artilleries, 1 fighter, 6 infantry, 25 mech_infantrys and 2 tactical_bombers Casualties for Germans: 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys Battle in Trans-Jordan British attack with 5 mech_infantrys Germans defend with 1 infantry British roll dice for 5 mech_infantrys in Trans-Jordan, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 5 mech_infantrys in Trans-Jordan, round 3 : 2/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 33 Sea Zone to 36 Sea Zone 8 fighters moved from Volgograd to Caucasus 1 infantry moved from Turkey to Caucasus 1 infantry moved from Morocco to Algeria 6 aaGuns moved from Caucasus to Volgograd 1 armour and 5 mech_infantrys moved from India to Afghanistan Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Saudi Arabia 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,1,4,3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Afghanistan: 1 armour and 5 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode 2 armour and 4 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 2 armour and 2 mech_infantrys EDIT: Adding units owned by British to India: 2 fighters EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 3,83 Japanese regular : 0,50 Germans AA : 0,00 Germans regular : 1,17 British regular : 5,33 -
Miracle comeback in Volgograd :)
Great game goes on
Italy on the move…
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@Amon-Sul yes, 2nd dice round went terrible for germay, let’s have a look if they can recover…
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@Amon-Sul
Game HistoryRound: 18 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 artillery and 3 infantry moved from Crete to 99 Sea Zone 1 marine moved from Syria to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 fighters moved from Crete to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Southern France to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Spain Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Spain 2 infantry owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 5 fighters, 1 infantry and 1 marine British defend with 4 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Trans-Jordan, round 2 : 4/8 hits, 3,50 expected hits British roll dice for 4 mech_infantrys in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan 4 mech_infantrys owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 5 fighters and 1 marine remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 4 mech_infantrys Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt 2 fighters moved from Trans-Jordan to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 marine moved from 98 Sea Zone to Egypt 2 artilleries and 2 infantry moved from Switzerland to Northern Italy 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Italians collect 14 PUs (3 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 1,17 British regular : 0,67 -
@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul yes, 2nd dice round went terrible for germay, let’s have a look if they can recover…
well it was a few more hits for the allies, and a few (1-2) less for the axis, but it made the key difference in the end.





