Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsBM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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We were both good in defence and avoiding risky battles, building our path to victory patiently.
U offered very little to exploit during the game (minus those straffe and maybe Volgograd a bit in the end). So i must aplaud U , it is so many turns and moves with facing so much allied units on air, sea and land.
I think that simbolically those lads in Volgograd that survived (UK Europe aa guns, UK Pacific land and ANZAC air units) are like a simbol that altough criplled in the Med, with advancing to European theatre were able to change the course of the game + UK Europe aa guns.
As for USA, i had so much problems with Ur German air, i should have bring more air and sea units, and not so much focus on land, since i could not break through ur defences.
But i was afraid to loose Spain or Gibraltar, and I had to watch out for Sea Lion too.
On the other hand I agree with U on France. I lost a lot there, but it took Germany s attentions, and key resources (like some fighters and a bunch of land units which could be on the Eastern front instead).
With my Soviet lads my plan was to attack Novgorod and stack there, and if threatened , move towards Norway to spread Germany s forces and take Germany s money.
Maybe even later USA could take norway, russia move land troops, and allies there air, and it could be a new fortress in the North.
Norway is the thing i couldnt pull with USA and UK since i had so much work in the Meditereanean.
I had to sacrifice it.
Overall, i am glad i attacked the neutrals, but it had its disatvantages (German air can easily reach almost anything - especially bombers).
Main advantage is making it simple for USA to bring masses of units to Western Europe.
I had to do it, because i would loose a big stack, maybe in other conditions, I would be pulling it out later, or even not to (depending on the axis play).
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just one thing more
as for Volgograd purchase edit U wanted, even if it was not ˝the decisive battle˝ i would not allow it
since i dont allow altercations after the dices are thrown (its messy, can cause problems among players).
That is my general rule
I sometimes make rare exceptions if its 100 % sure it has nothing do to with the other side of the board (usually ncm corrections) and even if its the same side and its obvious somebody simply forgot to move a unit somewhere
hope we are ok with all this
cheers :)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
hope we are ok with all this
Yes absolute.
I didn’t really cared about my purchase. I only thought if the attacks in Egypt and Iraq work as planed the game is over, but then I saw 20+mechs, 9ftr and other uk stuff could reach vogograd. Learned it the hard way… Next time I’ll do even better ;-) -
Its very fair play off U not to be complaining beacuse of the situation (loss in a toss)
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we are all human, and sometimes (negative) emotions overtake us
i applaud U for Ur dignity
i really hope to be playing against U (with both sides) in the near future (this summer) :)
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Were U at any time in earlier rounds planning to attack ˝Yunnan superfortress˝ (30+ allied units) or it was not an option (too risky ?)
I must say that 3 aa guns as a bid proved quite effective
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
Were U at any time in earlier rounds planning to attack ˝Yunnan superfortress˝ (30+ allied units) or it was not an option (too risky ?)
I had that in mind to go All in there, but in that case I didn’t had airforce to sink All the lonely annoying ships in the pacific. I used to make 100% battles and dont like sub vs dd for example. I Was also afraid of the AA Guns: 7*3 that was exactly the amount of japanese airforce units…
With more experience I might do it and try my luck with only Subs against the other ships…
It Was very annoying with 3-4 Nation there, chinese and uk as canoper for the russian mechs + ftr… (Malaya, Hong Kong) -
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i really hope to be playing against U (with both sides) in the near future (this summer) :)
Yes please, seems like you had an unorthodox plan with your 24ipc, therefore I’d be fine ;-) . With a ‘usual’ bid of 24ipc I can hardly imagine to challange you. How long do you play TripleA/Axis & Allies?
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
Were U at any time in earlier rounds planning to attack ˝Yunnan superfortress˝ (30+ allied units) or it was not an option (too risky ?)
I had that in mind to go All in there, but in that case I didn’t had airforce to sink All the lonely annoying ships in the pacific. I used to make 100% battles and dont like sub vs dd for example. I Was also afraid of the AA Guns: 7*3 that was exactly the amount of japanese airforce units…
With more experience I might do it and try my luck with only Subs against the other ships…
It Was very annoying with 3-4 Nation there, chinese and uk as canoper for the russian mechs + ftr… (Malaya, Hong Kong)yeah, China and UK can come behind enemy lines in China
and UK and Russia can do it in MalayaI even brought USA air to take down poor Jap inf
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i really hope to be playing against U (with both sides) in the near future (this summer) :)
Yes please, seems like you had an unorthodox plan with your 24ipc, therefore I’d be fine ;-) . With a ‘usual’ bid of 24ipc I can hardly imagine to challange you. How long do you play TripleA/Axis & Allies?
Well, U almost won this game so , dont underestimate Urself.
I ve been playing it a long time ago. Now i had a few years break.
I think i played 20 games by forum (Global 1940 and BM)
As for the 24 IPC bid
i think it will be fun
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
Were U at any time in earlier rounds planning to attack ˝Yunnan superfortress˝ (30+ allied units) or it was not an option (too risky ?)
I had that in mind to go All in there, but in that case I didn’t had airforce to sink All the lonely annoying ships in the pacific. I used to make 100% battles and dont like sub vs dd for example. I Was also afraid of the AA Guns: 7*3 that was exactly the amount of japanese airforce units…
With more experience I might do it and try my luck with only Subs against the other ships…
It Was very annoying with 3-4 Nation there, chinese and uk as canoper for the russian mechs + ftr… (Malaya, Hong Kong)yeah, i pulled just enough aa guns to yunnan
and my 5 nation stack in Yunnan is my biggest proud :)
yeah, its tricky for Japan, risky battle in Yunan, and then U stay vulnerable in the Pacific without the majority of planes
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i really hope to be playing against U (with both sides) in the near future (this summer) :)
Yes please, seems like you had an unorthodox plan with your 24ipc, therefore I’d be fine ;-) . With a ‘usual’ bid of 24ipc I can hardly imagine to challange you. How long do you play TripleA/Axis & Allies?
this like of ur post is beacuse u agree to 24 and u allow a new unorthodox plan :)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
I ve been playing it a long time ago. Now i had a few years break.
I think i played 20 games by forum (Global 1940 and BM)
As for the 24 IPC bid
i think it will be fun
Ok, than we have a deal: You play allies (+24unorthodox IPC). But only if there’s nearly as much fun as in our first game ;-).
Do you write when you are ready to go? -
@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
I ve been playing it a long time ago. Now i had a few years break.
I think i played 20 games by forum (Global 1940 and BM)
As for the 24 IPC bid
i think it will be fun
Ok, than we have a deal: You play allies (+24unorthodox IPC). But only if there’s nearly as much fun as in our first game ;-).
Do you write when you are ready to go?i think it will be fun in a similar and new way at the same time :)
i would like to bid French AC in sz 93 and a UK dd in sz 91
please set up the game when ready
and just send me the link :)





