casualties in stalingrad?
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Triple allied move to go…
had some wi fi and dice connection problem but somehow i managed to do it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 bomber moved from Morocco to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Jehol to Kiangsu
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Tunisia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 bomber and 1 fighter in Tunisia, round 3 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 20 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Tunisia to Egypt
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 105 Sea Zone
1 aaGun, 1 armour, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 105 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Morocco to 91 Sea Zone
2 aaGuns and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 carriers, 3 destroyers, 1 fighter and 14 submarines moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Kiangsu to Jehol
1 bomber moved from Western United States to Jehol
Place Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,33
Japanese AA : -0,17
the screen has frozen on the start of the 2nd chinese battle the one in chahar
it seems i sometimes have bad signal on the upper floor
i ll have to play it from the down part of the house
Test summary from TripleA, engine version: 2.6.14737, time: 13:31:34
Savegame
I ve won in Hunan without casualties (u have teh dices on the mail)
i ll reroll hunan again ,since i cant avoid it
if the results is different i ll do edit
i am having problems again
it seems it does not have much connection with my WI FI
but with the dice server?
sorry it seems that unfortunately the hunan battle hasnt come to our mail
its the batlle from yesterday 17 th may that is our last mail there?
I VE FOUND ONLY ONE MAIL FROM MARTI
IT WAS IN MY SPAM SECTIon
Wed, May 15, 9:09 PM (3 days ago)
its too weird
but that means that u should have the hunan battle dices in ur mail
i ll try one more time via play by forum and dice server
if it crashes again i ll go manual here
Test summary from TripleA, engine version: 2.6.14737, time: 13:47:33
Savegame
i can post here , the test works
but when i test dicing it just says Contacting
and standing still like that
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Jehol to Shantung
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Shantung
i ve tried again
in Hunan the dice server rolls chinese dudes
but it wont roll japanese dude
i ve tried again
in Hunan the dice server rolls chinese dudes
but it wont roll japanese dude
i ll have to go manually
Chahar
[dice 2d6<=1]
vs
[dice 1d6<=2]