@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
I ll retreat to Jehol with 3 inf
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Jehol to Anhwe
Combat - Russians
Battle in Anhwe
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
1 fighter owned by the Russians retreated
3 infantry owned by the Russians retreated to Jehol
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
3 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Territory Summary for Russians :
Jehol : 2 aaGuns and 8 infantry
Siam : 1 flag
Yunnan : 1 fighter and 4 mech_infantrys
Szechwan : 1 fighter and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 7 armour, 27 artilleries, 1 factory_major, 37 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine[Russia 7.tsvg](/forums/assets/uploads/files/1715939450892-russia-7.tsvg)
THE MAP
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 bomber moved from French Indo China to Hunan
1 infantry moved from French Indo China to Siam
Japanese take Siam from Russians
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 battleships moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Celebes
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Celebes
1 bomber moved from French Indo China to Shantung
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Philippines to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 fighter moved from 43 Sea Zone to Shan State
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hunan, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 6/7 hits, 3,50 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shantung, round 2 : 1/6 hits, 2,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shantung, round 3 : 5/6 hits, 2,33 expected hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Hunan to French Indo China
2 fighters moved from 43 Sea Zone to Borneo
2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
5 carriers, 1 destroyer, 2 submarines and 2 transports moved from 43 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shantung to Kwangtung
1 bomber moved from Shantung to Kwangtung
1 tactical_bomber moved from Shantung to Kiangsu
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Borneo
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : 1,00
Japanese regular : 2,50
UK_Pacific regular : -0,33
Triple allied move to go…
had some wi fi and dice connection problem but somehow i managed to do it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 bomber moved from Morocco to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Jehol to Kiangsu
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Tunisia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 bomber and 1 fighter in Tunisia, round 3 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 20 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Tunisia to Egypt
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 105 Sea Zone
1 aaGun, 1 armour, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 105 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Morocco to 91 Sea Zone
2 aaGuns and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 carriers, 3 destroyers, 1 fighter and 14 submarines moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Kiangsu to Jehol
1 bomber moved from Western United States to Jehol
Place Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,33
Japanese AA : -0,17
the screen has frozen on the start of the 2nd chinese battle the one in chahar
it seems i sometimes have bad signal on the upper floor
i ll have to play it from the down part of the house
Test summary from TripleA, engine version: 2.6.14737, time: 13:31:34
Savegame
I ve won in Hunan without casualties (u have teh dices on the mail)
i ll reroll hunan again ,since i cant avoid it
if the results is different i ll do edit
i am having problems again
it seems it does not have much connection with my WI FI
but with the dice server?
sorry it seems that unfortunately the hunan battle hasnt come to our mail
its the batlle from yesterday 17 th may that is our last mail there?
I VE FOUND ONLY ONE MAIL FROM MARTI
IT WAS IN MY SPAM SECTIon
Wed, May 15, 9:09 PM (3 days ago)
its too weird
but that means that u should have the hunan battle dices in ur mail
i ll try one more time via play by forum and dice server
if it crashes again i ll go manual here
Test summary from TripleA, engine version: 2.6.14737, time: 13:47:33
Savegame
i can post here , the test works
but when i test dicing it just says Contacting
and standing still like that
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Jehol to Shantung
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Shantung