@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 fighter and 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Syria 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from India to Syria 1 tactical_bomber moved from 39 Sea Zone to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from Iraq to Syria 1 bomber moved from Caucasus to Iraq 1 fighter moved from Shan State to Yunnan Place Units - British 3 infantry placed in Iraq 1 airfield placed in Syria 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 marine and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Syria: 1 fighter EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : -0,33 British regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 fighter and 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Syria 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from India to Syria 1 tactical_bomber moved from 39 Sea Zone to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from Iraq to Syria 1 bomber moved from Caucasus to Iraq 1 fighter moved from Shan State to Yunnan Place Units - British 3 infantry placed in Iraq 1 airfield placed in Syria 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 marine and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Syria: 1 fighter EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : -0,33 British regular : 0,00 -
sorry i have one more ncm
i ll post the new map
air from sz 91 to morocco
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Jehol to Amur Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 5 infantry and 4 mech_infantrys Italians defend with 1 harbour and 3 infantry Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Gibraltar, round 2 : 0/10 hits, 2,00 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 3 : 1/8 hits, 1,67 expected hits Italians roll dice for 3 infantry in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 4 : 1/8 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Gibraltar, round 5 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Battle in Amur Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Western United States to Morocco 1 bomber moved from Amur to Jehol 1 submarine moved from 30 Sea Zone to 55 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from Jehol to Shantung 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Jehol 1 infantry placed in Jehol 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 1 fighter and 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Syria 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from India to Syria 1 tactical_bomber moved from 39 Sea Zone to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun moved from Iraq to Syria 1 bomber moved from Caucasus to Iraq 1 fighter moved from Shan State to Yunnan Place Units - British 3 infantry placed in Iraq 1 airfield placed in Syria 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,3,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 marine and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Syria: 1 fighter EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 marine and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Morocco: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -2,33 Japanese regular : 0,00 Italians regular : -0,33 Germans regular : -0,33 British regular : 0,00 -
that is finally it
u may proceed with italy when ready
i ll play anzac tomorrow
cheers
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Sorry
I found one more ncm to play
Can u please move 1 uk dd from sz 91 to sz 92 (moroco algeria sz)
Thanks
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Caucasus 1 bomber moved from Southern Italy to Tambov 1 artillery moved from Bryansk to Tambov 1 submarine moved from 98 Sea Zone to 95 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Tambov Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Tunisia 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 1 armour Battle in Caucasus Italians attack with 2 armour, 1 artillery and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 4/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 aaGun moved from France to Northern Italy 2 infantry moved from France to Northern Italy 2 infantry moved from Normandy Bordeaux to France 2 fighters moved from Western Germany to Southern Italy 1 bomber moved from Tambov to Ukraine Place Units - Italians 1 artillery and 9 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,4,4 Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 1,83 Russians regular : -1,00 British regular : 1,67 -
I dont know if i ever saw 10 units build in Northern Italy
This Italy is Like little Japan
Bunch of air, sea and land units
Pretty strong!
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I was Lucky in Africa but unlucky in the Waters of Normandy
Fair enough
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
I dont know if i ever saw 10 units build in Northern Italy
Italy prepares for the to welcome of the US ;-)
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to Syria 1 fighter moved from Yunnan to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 submarine moved from 55 Sea Zone to 39 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to Syria 1 fighter moved from Yunnan to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 submarine moved from 55 Sea Zone to 39 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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ANZAC figs in sz 39 are on the 4th USA AC
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 2 mech_infantrys moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 1 bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Combat - Germans Battle in Volgograd Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Vologda, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from 95 Sea Zone to Caucasus 1 bomber moved from Volgograd to Caucasus 1 bomber moved from Vologda to Caucasus 1 mech_infantry moved from Rostov to Caucasus 7 armour and 5 mech_infantrys moved from Rostov to Tambov 3 aaGuns, 3 artilleries, 24 infantry and 18 mech_infantrys moved from Bryansk to Tambov 13 mech_infantrys moved from Ukraine to Tambov 3 tactical_bombers moved from Southern Italy to Tambov 1 mech_infantry moved from Novgorod to Bryansk 8 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from France to Western Germany 1 tactical_bomber moved from France to 95 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to France 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Western Germany to 95 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 2 infantry placed in France 2 infantry and 1 mech_infantry placed in Ukraine 1 fighter and 9 mech_infantrys placed in Western Germany Germans undo move 3. 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,5,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,50 -
Round: 7
Combat Move - Russians 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Jehol to Anhwe 1 fighter moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Jehol to Anhwe -
Anhwe
[dice 3d6<=1]
[dice 1d6<=3]
vs
[dice 2d6<=2] -
3d6<=1: 2, 3, 3; Hits: 0
1d6<=3: 2; Hits: 1
2d6<=2: 5, 6; Hits: 0 -
I ll retreat to Jehol with 3 inf
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Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Jehol to Anhwe 1 fighter moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Jehol to Anhwe Combat - Russians Battle in Anhwe Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry 1 fighter owned by the Russians retreated 3 infantry owned by the Russians retreated to Jehol Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 3 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsTerritory Summary for Russians :
Jehol : 2 aaGuns and 8 infantry Siam : 1 flag Yunnan : 1 fighter and 4 mech_infantrys Szechwan : 1 fighter and 1 tactical_bomber Russia : 1 aaGun, 1 airfield, 7 armour, 27 artilleries, 1 factory_major, 37 infantry and 1 mech_infantry 125 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine[Russia 7.tsvg](/forums/assets/uploads/files/1715939450892-russia-7.tsvg)





