TripleA version 2.7.14934
1940 2nd edition OOB - with technology
D-Day, TGC (Allies) vs VictoryFirst (German)
-
@VictoryFirst my recommendation is to refire the whole turn. let me know what you think
-
I’m sorry, that was very silly of me. Totally forgot that rule. Yeah I think redoing the whole turn is the best option. I have to think about what I will do instead.
-
Alright I will attack your units in G21 with 3 inf, 2 art, and 3 tanks, and reinforce St. Lo with 4 inf, 2 art, and 2 tanks.
1st Airstrike G21:
3 tanks [dice 3d6]
2 art [dice 2d6]
3 inf [dice 3d6]1st airstrike St. Lo
2 tanks [dice 2d6]
2 art [dice 2d6]
4 inf [dice 4d6] -
3d6: 5, 3, 2
2d6: 6, 6
3d6: 4, 5, 1
2d6: 1, 4
2d6: 1, 3
4d6: 5, 2, 6, 5 -
G21: 1 inf died
St. Lo: 1 tank, 1 art died2nd airstrike G21:
3 tanks [dice 3d6]
2 art [dice 2d6]
2 inf [dice 2d6]2nd airstrike St. Lo
1 tank [dice 1d6]
1 art [dice 1d6]
4 inf [dice 1d6] -
3d6: 6, 3, 1
2d6: 2, 1
2d6: 4, 1
1d6: 6
1d6: 5
1d6: 4 -
Oops, three more dice for the inf in St. lo:
dice [3d6]
-
[dice 3d6]
-
3d6: 4, 5, 6
-
looks like 2 tanks, 1 art and 1 inf survived in G21 and 1 tank, 1 art, and 4 inf in St. Lo
-
-
A5 Reinforcements:
USA [dice 2d6]
UK [dice 2d6] -
2d6: 1, 6
2d6: 4, 1 -
-
G5 Reinf:
Rennes: [dice 2d6]
Rouen: [dice 2d6] -
2d6: 6, 4
2d6: 6, 1 -
-
Round 5 aggregate game dice results: Allies +9.92 actual, +1.33 Low Luck (Reinforcements -1) // Axis +6.45 actual, +1.83 Low Luck (Reinforcements +0)
-
-
1d6: 2
1d6: 4





