f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
barnee vs VictoryFirst EXP Boxes Game 3
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Game History
Round: 9 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 3rdCorps EDIT: Adding units owned by Russians to Vologda: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun EDIT: Turning off Edit Mode 1 Soviet_Commisar_A2D3 and 3 guard_infantrys moved from Vologda to Russia 1 armour moved from Nenetsia to Russia 1 armour moved from Urals to Russia 1 russian_para moved from Nenetsia to Russia 1 elite moved from Bryansk to Russia 3 guard_infantrys moved from Tambov to Russia 2 mech_infantrys moved from Rostov to Russia 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Vologda to Russia Combat - Russians Battle in Russia Russians attack with 1 Soviet_Commisar_A2D3, 2 armour, 1 elite, 6 guard_infantrys, 1 infantry, 2 mech_infantrys and 1 russian_para Germans defend with 1 airfield, 1 factory_minor and 1 waffen_panzer Russians roll dice for 1 Soviet_Commisar_A2D3, 2 armour, 1 elite, 6 guard_infantrys, 1 infantry, 2 mech_infantrys and 1 russian_para in Russia, round 2 : 5/17 hits, 5.00 expected hits Germans roll dice for 1 waffen_panzer in Russia, round 2 : 0/1 hits, 0.83 expected hits 1 waffen_panzer owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 Soviet_Commisar_A2D3, 2 armour, 1 elite, 6 guard_infantrys, 1 infantry, 2 mech_infantrys and 1 russian_para remaining. Battle score for attacker is 7 Casualties for Germans: 1 waffen_panzer Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Vologda to Russia EDIT: 1 infantry moved from Yakut S.S.R. to Vologda EDIT: 1 infantry moved from Yakut S.S.R. to Bryansk EDIT: 1 armour moved from Yakut S.S.R. to Volgograd 1 elite moved from Rostov to Volgograd 3 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 0.00 -
@barnee Lol I could have easily avoided all of this if I flew all ANZAC fighters to Moscow instead of one… 😂 Didn’t expect you were strong enough to make an attack. Well I guess that makes for an exciting endgame I guess.
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heh heh that first roll gave me a chance. I was 1-2 above expected. Think you were 2-3 below.
Idk if i can prevent the economic Victory. We’ll find out :)
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In all the excitement, I forgot to move the G Para to Iraq. That cool ?
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 4 armour and 2 infantry moved from Jehol to Manchuria 1 infantry moved from Chahar to Suiyuyan 1 Banzai moved from Japan to Suiyuyan 1 armour and 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 1 armour and 1 infantry British defend with 1 uk_armour Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 uk_armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 uk_armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe 1 uk_armour owned by the British lost in Anhwe Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 infantry Casualties for British: 1 uk_armour Battle in Suiyuyan Japanese attack with 1 Banzai and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 Banzai and 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Banzai and 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 4 armour and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 4 armour and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 artillery owned by the ANZAC lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Suiyuyan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 1 tactical_bomber moved from Kiangsu to Japan Place Units - Japanese 1 aaGun and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,3,3,3,6,3,2,5,1,2,6,1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,2,6,2,3,3,3,5,2,6,2,3,4,6,3,6 Japanese collect 8 PUs (17 lost to blockades); end with 8 PUs Trigger Japan Loses Okinawa Turn9: Japanese met a national objective for an additional -1 PUs; end with 7 PUs Trigger Japan Liberates Formosa Turn9: Japanese met a national objective for an additional 1 PUs; end with 8 PUs Trigger Japan Loses Marianas Turn9: Japanese met a national objective for an additional -1 PUs; end with 7 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 15 PUs Trigger Japan Loses IwoJima Turn9: Japanese met a national objective for an additional -1 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.17I went ahead and moved the Para :)
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Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 FighterAceUSA, 2 Repair_BBs, 4 TotalWarFighters, 3 USA_Hvy_Bombers and 3 marines; Remaining resources: 1 PUs; Place Units - Americans Units in Central United States being upgraded or consumed: 3 infantry 3 marines placed in Central United States 2 Repair_BBs placed in 101 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: Heavy_BB = 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 aaGun EDIT: Turning off Edit Mode Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 101 Sea Zone 2 artilleries, 1 elite, 3 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 FighterAceUSA, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry, 4 transports and 1 usa_fighter moved from 91 Sea Zone to 110 Sea Zone 1 Heavy_BB, 1 carrier, 2 destroyers and 2 usa_fighters moved from 103 Sea Zone to 110 Sea Zone 1 FighterAceUSA, 2 artilleries, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 3 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux 4 bombers moved from United Kingdom to Normandy Bordeaux 1 USA_Hvy_Bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Okinawa to 19 Sea Zone 1 bomber and 2 usa_fighters moved from 19 Sea Zone to Manchuria 2 usa_fighters moved from Okinawa to Manchuria 1 usa_armour moved from Korea to Siberia Russians take Amur from Japanese Russians take Siberia from Japanese 1 mech_infantry moved from Korea to Manchuria 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 pacific_transport moved from 8 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 infantry, 2 mech_infantrys and 1 usa_armour moved from Aleutian Islands to 8 Sea Zone 1 infantry, 2 mech_infantrys, 2 transports and 1 usa_armour moved from 8 Sea Zone to 19 Sea Zone 1 infantry, 2 mech_infantrys and 1 usa_armour moved from 19 Sea Zone to Manchuria 2 NavyFighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Manchuria 1 usa_fighter moved from 6 Sea Zone to Manchuria 1 Heavy_BB moved from 6 Sea Zone to 19 Sea Zone Combat - Americans Battle in Kiangsu Battle in Manchuria Americans attack with 2 NavyFighters, 1 bomber, 1 infantry, 3 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 4 armour and 1 infantry Americans roll dice for 1 Heavy_BB in Manchuria, round 2 : 2/2 hits, 1.67 expected hits Americans roll dice for 2 NavyFighters, 1 bomber, 1 infantry, 3 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber in Manchuria, round 2 : 5/14 hits, 6.00 expected hits Japanese roll dice for 4 armour and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese and 4 armour owned by the Japanese lost in Manchuria Americans win, taking Kiangsu from Japanese, taking Manchuria from Japanese with 2 NavyFighters, 1 bomber, 2 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 4 armour and 1 infantry Battle in 110 Sea Zone Americans attack with 1 Heavy_BB, 2 carriers, 1 cruiser, 5 destroyers and 4 transports Germans defend with 1 Escort and 1 GermanUBoat Americans roll dice for 1 Heavy_BB, 2 carriers, 1 cruiser, 5 destroyers and 4 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Heavy_BB owned by the Americans 1 destroyer owned by the Americans lost in 110 Sea Zone 1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone Americans win with 1 Heavy_BB, 2 carriers, 1 cruiser, 4 destroyers and 4 transports remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Germans: 1 Escort and 1 GermanUBoat Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: Heavy_BB = 2 EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Normandy Bordeaux Americans attack with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 2 artilleries, 4 bombers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 3 usa_fighters Germans defend with 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun, 1 harbour and 8 infantry Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 usa_fighter owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber, 2 artilleries, 4 bombers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 2 usa_fighters in Normandy Bordeaux, round 2 : 8/19 hits, 8.50 expected hits Germans roll dice for 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun and 8 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits 3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux 1 aaGun owned by the Germans and 7 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber, 1 artillery, 4 bombers, 1 elite and 2 usa_fighters in Normandy Bordeaux, round 3 : 9/13 hits, 7.00 expected hits Germans roll dice for 3 Atlantic_Walls, 1 Panzer_Grndrs and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 Panzer_Grndrs owned by the Germans, 3 Atlantic_Walls owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 4 bombers, 1 elite and 2 usa_fighters remaining. Battle score for attacker is 2 Casualties for Americans: 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 1 usa_fighter Casualties for Germans: 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun and 8 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 4 bombers moved from Normandy Bordeaux to United Kingdom 2 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone 1 FighterAceUSA moved from Normandy Bordeaux to 110 Sea Zone 1 USA_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 marine moved from Central United States to 101 Sea Zone 1 USA_TankGeneral and 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 artillery and 1 marine moved from Central United States to 101 Sea Zone 2 usa_armours moved from Eastern United States to 101 Sea Zone 1 artillery and 1 marine moved from Central United States to 101 Sea Zone 2 usa_armours moved from Eastern United States to 101 Sea Zone 3 Heavy_Transports, 1 USA_TankGeneral, 3 artilleries, 3 marines and 5 usa_armours moved from 101 Sea Zone to 91 Sea Zone 1 USA_TankGeneral, 3 artilleries, 3 marines and 5 usa_armours moved from 91 Sea Zone to Gibraltar 2 pacific_destroyers moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 8 Sea Zone to 11 Sea Zone 1 pacific_BB moved from 8 Sea Zone to 6 Sea Zone 4 submarines moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 8 Sea Zone to 26 Sea Zone 2 usa_fighters moved from Manchuria to Yakut S.S.R. 1 bomber moved from Manchuria to Yenisey 3 usa_fighters and 1 usa_tactical_bomber moved from Manchuria to Buryatia 2 NavyFighters moved from Manchuria to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 1 FighterAceUSA, 4 TotalWarFighters and 3 USA_Hvy_Bombers placed in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Hopei to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Shensi 3 infantry moved from Kweichow to Hopei 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hopei 1 artillery moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 4 TotalWarFighters, 1 airfield_Hvy, 2 transports, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; Place Units - British Units in United Kingdom being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 elite moved from Trans-Jordan to Iraq 5 uk_armours moved from Egypt to Iraq 1 uk_armour moved from Eastern Persia to Northwest Persia 3 uk_fighters and 1 uk_tactical_bomber moved from Persia to Northwest Persia 1 uk_fighter moved from Egypt to Northwest Persia 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Hunan to Kwangsi 2 infantry moved from French Indo China to Kwangsi 2 uk_fighters moved from 91 Sea Zone to 112 Sea Zone 8 uk_fighters moved from United Kingdom to 112 Sea Zone Combat - British Battle in Kwangsi British attack with 5 infantry Japanese defend with 1 infantry British roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 elite and 5 uk_armours Germans defend with 1 german_para and 1 german_paraBoost British roll dice for 1 elite and 5 uk_armours in Iraq, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 german_para and 1 german_paraBoost in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 elite owned by the British lost in Iraq 1 german_para owned by the Germans lost in Iraq 1 german_paraBoost owned by the Germans lost in Iraq British win, taking Iraq from Italians with 5 uk_armours remaining. Battle score for attacker is 1 Casualties for British: 1 elite Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Northwest Persia British attack with 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber Italians defend with 2 italian_paras and 1 italian_paraBoost British roll dice for 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 3.17 expected hits Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits 2 italian_paras owned by the Italians lost in Northwest Persia 1 italian_paraBoost owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 italian_paras and 1 italian_paraBoost Battle in 112 Sea Zone British attack with 10 uk_fighters Germans defend with 9 GermanUBoats, 1 Type_XXI_UBoat, 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport 1 Type_XXI_UBoat owned by the Germans and 9 GermanUBoats owned by the Germans submerged British roll dice for 10 uk_fighters in 112 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Germans roll dice for 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone 3 Wolfpacks owned by the Germans lost in 112 Sea Zone British win with 10 uk_fighters remaining. Battle score for attacker is 22 Casualties for Germans: 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus 1 uk_fighter moved from 112 Sea Zone to 110 Sea Zone 7 uk_fighters moved from 112 Sea Zone to Normandy Bordeaux 5 uk_armours moved from Trans-Jordan to Northwest Persia 4 uk_fighters and 1 uk_tactical_bomber moved from Northwest Persia to Caucasus 3 infantry moved from West India to Eastern Persia 1 uk_armour moved from India to Eastern Persia 1 uk_fighter moved from Yunnan to Volgograd 2 aaGuns moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Szechwan 3 infantry moved from India to West India 3 infantry moved from Egypt to Trans-Jordan 2 Rails moved from Union of South Africa to India 2 Rails and 2 infantry moved from India to Caucasus 1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone EDIT: 4 uk_paras moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 transport and 1 uk_armour moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 uk_armour moved from 110 Sea Zone to Normandy Bordeaux 1 air_transport and 1 artillery moved from Gibraltar to Normandy Bordeaux 2 uk_fighters moved from 112 Sea Zone to 110 Sea Zone 1 uk_fighter moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 4 TotalWarFighters placed in United Kingdom 1 uk_para placed in United Kingdom 4 uk_armours placed in India 2 transports placed in 110 Sea Zone Turn Complete - British British collect 60 PUs; end with 60 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 66 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 2.00 Italians regular : -0.50 Japanese regular : -1.00 Germans AA : 0.50 Germans regular : 2.83 British regular : 0.17 -
Game History
Round: 9 Purchase Units - Italians Italians buy 1 Italian_LCV, 3 armour, 2 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Alexandria to Egypt Italians take Egypt from British 1 bomber moved from Romania to Syria EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Rostov EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria 1 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Bryansk 1 armour moved from Bessarabia to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk Combat - Italians Battle in Syria Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 Italian_LCV owned by the Italians lost in Syria 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Italian_LCV Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 Italian_LCV, 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 Italian_LCV, 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 Italian_LCV owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Italian_LCV Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Germany 1 bomber moved from Syria to Romania 2 fighters moved from Romania to Western Germany 1 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 armour moved from Northern Italy to Germany 3 armour moved from Southern Italy to Western Germany 1 Rail and 1 infantry moved from Southern Italy to Germany 1 infantry moved from Baltic States to Novgorod Place Units - Italians 1 Italian_LCV, 1 armour and 2 italian_paras placed in Southern Italy 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 2.67 Russians regular : 0.33 British regular : 0.67 -
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Looks as if I’ll be around for one more rd lol
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 4 infantry moved from Dutch New Guinea to 45 Sea Zone 4 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Shantung Battle in Hainan Battle in Caroline Islands Changer loiter and taunt; ANZAC attack with 2 artilleries and 8 infantry Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 1 harbour and 4 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 artilleries and 8 infantry in Caroline Islands, round 2 : 1/10 hits, 2.33 expected hits Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the ANZAC lost in Caroline Islands 2 aaGuns owned by the Japanese lost in Caroline Islands ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 3 : 2/8 hits, 2.00 expected hits Japanese roll dice for 4 Fortifications and 4 infantry in Caroline Islands, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the ANZAC lost in Caroline Islands 2 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 4 : 1/6 hits, 1.67 expected hits Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 5 : 2/5 hits, 1.50 expected hits Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands 1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 6 : 3/4 hits, 1.33 expected hits Japanese roll dice for 3 Fortifications in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits 3 Fortifications owned by the Japanese lost in Caroline Islands ANZAC win, taking Shantung from Japanese, taking Hainan from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 6 infantry Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry Battle in Formosa Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry Changer defend; Japanese defend with 1 artillery ANZAC roll dice for 1 cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Formosa ANZAC roll dice for 1 artillery in Formosa, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Formosa ANZAC win, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 carrier placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 artillery and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 32 PUs Trigger ANZAC Liberates Celebes Turn9: ANZAC met a national objective for an additional 1 PUs; end with 33 PUs Trigger ANZAC Controls Hainan Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Celebes: 1 Fortification EDIT: Turning off Edit Mode 1 fighter moved from Caucasus to Russia EDIT: 2 fighters moved from Caucasus to Russia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 0.17 -
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !<br><br>You may Now Purchase Waffen Heavy Tanks.<b></body> Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944 triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944 triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944 triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944 Germans buy 1 Escort, 1 German_Rockets, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_General, 4 Panzer_Grndrss, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 UndrgroundFctry, 2 Waffen_Hvy_Tanks, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 King_Tigers and 1 factory_major 1 UndrgroundFctry and 2 Waffen_Hvy_Tanks placed in Germany Units in Eastern Poland being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Eastern Poland Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 2 fighters moved from Smolensk to Vologda 2 fighters and 1 tactical_bomber moved from Eastern Poland to Vologda 2 mech_infantrys moved from Belarus to Vologda 1 Panzer_Grndrs moved from Belarus to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Vologda Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 4 fighters and 1 tactical_bomber moved from Vologda to Smolensk 4 armour moved from Eastern Poland to Smolensk 3 mech_infantrys moved from Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Smolensk 1 Rail and 1 elite moved from Germany to Romania 1 Waffen_Hvy_Tank moved from Germany to Western Germany 1 armour moved from Finland to Norway 1 Panzer_Grndrs moved from Finland to Novgorod 1 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 1 fighter moved from Southern Italy to Germany 9 GermanUBoats and 1 Type_XXI_UBoat moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 Escort placed in 112 Sea Zone 1 German_Rockets, 1 LuftwaffeAce, 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany 3 Panzer_Grndrss placed in Eastern Poland 1 King_Tiger, 1 Panzer_Grndrs and 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ113: Germans has 1 Wolfpack placed in 113 Sea Zone Germans collect 49 PUs; end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.00 -
So the Undg Fctry is counting the rocket as a place. I edited and put it on the list to fix :)
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V VictoryFirst referenced this topic on
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Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar_A2D3 EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys EDIT: Adding units owned by Russians to Russia: 1 1stCorps EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps EDIT: Adding units owned by Russians to 3rd Corps: 1 3rdCorps EDIT: Turning off Edit Mode Russians repair damage of 1x factory_minor; Remaining resources: 21 PUs; 0 AirLendLease; 3 TankLendLease; Russians buy 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 elite and 2 infantry moved from Volgograd to Tambov 1 russian_para moved from Russia to Vologda 1 armour moved from Urals to Vologda 1 elite and 1 infantry moved from Russia to Vologda 1 submarine moved from 123 Sea Zone to 125 Sea Zone Combat - Russians Battle in Tambov Russians attack with 1 elite and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 elite and 2 infantry in Tambov, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 elite and 1 infantry in Tambov, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 armour, 1 elite, 1 infantry and 1 russian_para Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 elite, 1 infantry and 1 russian_para in Vologda, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 1 armour, 1 elite and 1 russian_para in Vologda, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 russian_para owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry and 1 russian_para Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 armour moved from Volgograd to Russia 2 Rails moved from Russia to Volgograd 2 Rails and 2 infantry moved from Volgograd to Russia 1 Europe_Rail moved from Russia to Buryatia 1 Europe_Rail and 1 infantry moved from Buryatia to Russia 1 aaGun moved from Caucasus to Volgograd Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 factory_minor EDIT: Adding units owned by Russians to Russia: 1 factory_major EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5 EDIT: Turning off Edit Mode 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia 1 infantry placed in Volgograd Turning on Edit Mode EDIT: Adding units owned by Russians to 2nd Corps: 3 guard_infantrys EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_A2D3 EDIT: Removing units owned by Russians from 2nd Corps: 3 guard_infantrys EDIT: Adding units owned by Russians to 2nd Corps: 3 armour EDIT: Removing units owned by Russians from Russia: 3 armour EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_A2D3 EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps EDIT: Adding units owned by Russians to Russia: 1 2ndCorps EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps, 1 elite, 6 guard_infantrys, 1 infantry and 2 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 1stCorps, 1 2ndCorps, 1 elite, 6 guard_infantrys and 2 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 1stSovietAG EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.67 -
@barnee Hmm, I just realized something went wrong. The Moscow apparently turned into a Minor Factory after you captured it, which I didn’t realize until now. That’s why the damage suddenly turned to 6, which I found strange. I assume upon recapture, the old damage of 8 is restored? Or is the new damage kept?
If the damage goes back to 8, I have to change my buy so that I can repair more. If not, then my turn is correct.
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yea it’s oob for Damaged fctry capture. It goes to a minor on capture and since it had 8 damage that’s more than max of 6 for minor.
I will look it up
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well I can’t find the official but Witt knows. He been here for over 15 years
https://www.axisandallies.org/forums/topic/24733/factory-capture-question?_=1718447365762
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It stay’s a minor when you recapture and the 6 damage would come with it
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OK you are correct according to Cornelius and I suspect he knows :)
Yet another a rule I misunderstood :)






