Allies,
battleship in sz10
fighter in western united states
tank in rostov
artillery in moscow
989c3986-892d-4a93-a92d-3f2c4536e2fc-dawg-40-v-mike-g40-start-round-5-start Bid placement.tsvg
Game History
Round: 9
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 3rdCorps
EDIT: Adding units owned by Russians to Vologda: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun
EDIT: Turning off Edit Mode
1 Soviet_Commisar_A2D3 and 3 guard_infantrys moved from Vologda to Russia
1 armour moved from Nenetsia to Russia
1 armour moved from Urals to Russia
1 russian_para moved from Nenetsia to Russia
1 elite moved from Bryansk to Russia
3 guard_infantrys moved from Tambov to Russia
2 mech_infantrys moved from Rostov to Russia
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 Soviet_Commisar_A2D3, 2 armour, 1 elite, 6 guard_infantrys, 1 infantry, 2 mech_infantrys and 1 russian_para
Germans defend with 1 airfield, 1 factory_minor and 1 waffen_panzer
Russians roll dice for 1 Soviet_Commisar_A2D3, 2 armour, 1 elite, 6 guard_infantrys, 1 infantry, 2 mech_infantrys and 1 russian_para in Russia, round 2 : 5/17 hits, 5.00 expected hits
Germans roll dice for 1 waffen_panzer in Russia, round 2 : 0/1 hits, 0.83 expected hits
1 waffen_panzer owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 Soviet_Commisar_A2D3, 2 armour, 1 elite, 6 guard_infantrys, 1 infantry, 2 mech_infantrys and 1 russian_para remaining. Battle score for attacker is 7
Casualties for Germans: 1 waffen_panzer
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Vologda to Russia
EDIT: 1 infantry moved from Yakut S.S.R. to Vologda
EDIT: 1 infantry moved from Yakut S.S.R. to Bryansk
EDIT: 1 armour moved from Yakut S.S.R. to Volgograd
1 elite moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : 0.00
@barnee Lol I could have easily avoided all of this if I flew all ANZAC fighters to Moscow instead of one… 😂 Didn’t expect you were strong enough to make an attack. Well I guess that makes for an exciting endgame I guess.
heh heh that first roll gave me a chance. I was 1-2 above expected. Think you were 2-3 below.
Idk if i can prevent the economic Victory. We’ll find out :)
In all the excitement, I forgot to move the G Para to Iraq. That cool ?
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
4 armour and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 Banzai moved from Japan to Suiyuyan
1 armour and 1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour and 1 infantry
British defend with 1 uk_armour
Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 uk_armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 uk_armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
1 uk_armour owned by the British lost in Anhwe
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 uk_armour
Battle in Suiyuyan
Japanese attack with 1 Banzai and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 Banzai and 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Banzai and 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 4 armour and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 4 armour and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Suiyuyan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
1 tactical_bomber moved from Kiangsu to Japan
Place Units - Japanese
1 aaGun and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,3,3,3,6,3,2,5,1,2,6,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,2,6,2,3,3,3,5,2,6,2,3,4,6,3,6
Japanese collect 8 PUs (17 lost to blockades); end with 8 PUs
Trigger Japan Loses Okinawa Turn9: Japanese met a national objective for an additional -1 PUs; end with 7 PUs
Trigger Japan Liberates Formosa Turn9: Japanese met a national objective for an additional 1 PUs; end with 8 PUs
Trigger Japan Loses Marianas Turn9: Japanese met a national objective for an additional -1 PUs; end with 7 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 15 PUs
Trigger Japan Loses IwoJima Turn9: Japanese met a national objective for an additional -1 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.17
I went ahead and moved the Para :)
Game History
Round: 9
Purchase Units - Americans
Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
Americans buy 1 FighterAceUSA, 2 Repair_BBs, 4 TotalWarFighters, 3 USA_Hvy_Bombers and 3 marines; Remaining resources: 1 PUs;
Place Units - Americans
Units in Central United States being upgraded or consumed: 3 infantry
3 marines placed in Central United States
2 Repair_BBs placed in 101 Sea Zone
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: Heavy_BB = 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 aaGun
EDIT: Turning off Edit Mode
Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 101 Sea Zone
2 artilleries, 1 elite, 3 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 FighterAceUSA, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry, 4 transports and 1 usa_fighter moved from 91 Sea Zone to 110 Sea Zone
1 Heavy_BB, 1 carrier, 2 destroyers and 2 usa_fighters moved from 103 Sea Zone to 110 Sea Zone
1 FighterAceUSA, 2 artilleries, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 3 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
1 USA_Hvy_Bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Okinawa to 19 Sea Zone
1 bomber and 2 usa_fighters moved from 19 Sea Zone to Manchuria
2 usa_fighters moved from Okinawa to Manchuria
1 usa_armour moved from Korea to Siberia
Russians take Amur from Japanese
Russians take Siberia from Japanese
1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 pacific_transport moved from 8 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry, 2 mech_infantrys and 1 usa_armour moved from Aleutian Islands to 8 Sea Zone
1 infantry, 2 mech_infantrys, 2 transports and 1 usa_armour moved from 8 Sea Zone to 19 Sea Zone
1 infantry, 2 mech_infantrys and 1 usa_armour moved from 19 Sea Zone to Manchuria
2 NavyFighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Manchuria
1 usa_fighter moved from 6 Sea Zone to Manchuria
1 Heavy_BB moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Kiangsu
Battle in Manchuria
Americans attack with 2 NavyFighters, 1 bomber, 1 infantry, 3 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 4 armour and 1 infantry
Americans roll dice for 1 Heavy_BB in Manchuria, round 2 : 2/2 hits, 1.67 expected hits
Americans roll dice for 2 NavyFighters, 1 bomber, 1 infantry, 3 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber in Manchuria, round 2 : 5/14 hits, 6.00 expected hits
Japanese roll dice for 4 armour and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese and 4 armour owned by the Japanese lost in Manchuria
Americans win, taking Kiangsu from Japanese, taking Manchuria from Japanese with 2 NavyFighters, 1 bomber, 2 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 4 armour and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 Heavy_BB, 2 carriers, 1 cruiser, 5 destroyers and 4 transports
Germans defend with 1 Escort and 1 GermanUBoat
Americans roll dice for 1 Heavy_BB, 2 carriers, 1 cruiser, 5 destroyers and 4 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Heavy_BB owned by the Americans
1 destroyer owned by the Americans lost in 110 Sea Zone
1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone
Americans win with 1 Heavy_BB, 2 carriers, 1 cruiser, 4 destroyers and 4 transports remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 Escort and 1 GermanUBoat
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: Heavy_BB = 2
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Normandy Bordeaux
Americans attack with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 2 artilleries, 4 bombers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 3 usa_fighters
Germans defend with 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun, 1 harbour and 8 infantry
Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 usa_fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber, 2 artilleries, 4 bombers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 2 usa_fighters in Normandy Bordeaux, round 2 : 8/19 hits, 8.50 expected hits
Germans roll dice for 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun and 8 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits
3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
1 aaGun owned by the Germans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber, 1 artillery, 4 bombers, 1 elite and 2 usa_fighters in Normandy Bordeaux, round 3 : 9/13 hits, 7.00 expected hits
Germans roll dice for 3 Atlantic_Walls, 1 Panzer_Grndrs and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
1 Panzer_Grndrs owned by the Germans, 3 Atlantic_Walls owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 4 bombers, 1 elite and 2 usa_fighters remaining. Battle score for attacker is 2
Casualties for Americans: 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 1 usa_fighter
Casualties for Germans: 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun and 8 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
4 bombers moved from Normandy Bordeaux to United Kingdom
2 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone
1 FighterAceUSA moved from Normandy Bordeaux to 110 Sea Zone
1 USA_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 marine moved from Central United States to 101 Sea Zone
1 USA_TankGeneral and 1 usa_armour moved from Eastern United States to 101 Sea Zone
1 artillery and 1 marine moved from Central United States to 101 Sea Zone
2 usa_armours moved from Eastern United States to 101 Sea Zone
1 artillery and 1 marine moved from Central United States to 101 Sea Zone
2 usa_armours moved from Eastern United States to 101 Sea Zone
3 Heavy_Transports, 1 USA_TankGeneral, 3 artilleries, 3 marines and 5 usa_armours moved from 101 Sea Zone to 91 Sea Zone
1 USA_TankGeneral, 3 artilleries, 3 marines and 5 usa_armours moved from 91 Sea Zone to Gibraltar
2 pacific_destroyers moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 11 Sea Zone
1 pacific_BB moved from 8 Sea Zone to 6 Sea Zone
4 submarines moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 26 Sea Zone
2 usa_fighters moved from Manchuria to Yakut S.S.R.
1 bomber moved from Manchuria to Yenisey
3 usa_fighters and 1 usa_tactical_bomber moved from Manchuria to Buryatia
2 NavyFighters moved from Manchuria to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 FighterAceUSA, 4 TotalWarFighters and 3 USA_Hvy_Bombers placed in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hopei
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 4 TotalWarFighters, 1 airfield_Hvy, 2 transports, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs;
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 airfield
1 airfield_Hvy placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 elite moved from Trans-Jordan to Iraq
5 uk_armours moved from Egypt to Iraq
1 uk_armour moved from Eastern Persia to Northwest Persia
3 uk_fighters and 1 uk_tactical_bomber moved from Persia to Northwest Persia
1 uk_fighter moved from Egypt to Northwest Persia
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Hunan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 uk_fighters moved from 91 Sea Zone to 112 Sea Zone
8 uk_fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 elite and 5 uk_armours
Germans defend with 1 german_para and 1 german_paraBoost
British roll dice for 1 elite and 5 uk_armours in Iraq, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 german_para and 1 german_paraBoost in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 elite owned by the British lost in Iraq
1 german_para owned by the Germans lost in Iraq
1 german_paraBoost owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 5 uk_armours remaining. Battle score for attacker is 1
Casualties for British: 1 elite
Casualties for Germans: 1 german_para and 1 german_paraBoost
Battle in Northwest Persia
British attack with 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber
Italians defend with 2 italian_paras and 1 italian_paraBoost
British roll dice for 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
2 italian_paras owned by the Italians lost in Northwest Persia
1 italian_paraBoost owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 italian_paras and 1 italian_paraBoost
Battle in 112 Sea Zone
British attack with 10 uk_fighters
Germans defend with 9 GermanUBoats, 1 Type_XXI_UBoat, 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport
1 Type_XXI_UBoat owned by the Germans and 9 GermanUBoats owned by the Germans submerged
British roll dice for 10 uk_fighters in 112 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Germans roll dice for 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
3 Wolfpacks owned by the Germans lost in 112 Sea Zone
British win with 10 uk_fighters remaining. Battle score for attacker is 22
Casualties for Germans: 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
1 uk_fighter moved from 112 Sea Zone to 110 Sea Zone
7 uk_fighters moved from 112 Sea Zone to Normandy Bordeaux
5 uk_armours moved from Trans-Jordan to Northwest Persia
4 uk_fighters and 1 uk_tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from West India to Eastern Persia
1 uk_armour moved from India to Eastern Persia
1 uk_fighter moved from Yunnan to Volgograd
2 aaGuns moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
3 infantry moved from India to West India
3 infantry moved from Egypt to Trans-Jordan
2 Rails moved from Union of South Africa to India
2 Rails and 2 infantry moved from India to Caucasus
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
EDIT: 4 uk_paras moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 transport and 1 uk_armour moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 uk_armour moved from 110 Sea Zone to Normandy Bordeaux
1 air_transport and 1 artillery moved from Gibraltar to Normandy Bordeaux
2 uk_fighters moved from 112 Sea Zone to 110 Sea Zone
1 uk_fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
4 TotalWarFighters placed in United Kingdom
1 uk_para placed in United Kingdom
4 uk_armours placed in India
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 66 PUs
Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : -0.50
Japanese regular : -1.00
Germans AA : 0.50
Germans regular : 2.83
British regular : 0.17
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 Italian_LCV, 3 armour, 2 infantry and 2 italian_paras; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Alexandria to Egypt
Italians take Egypt from British
1 bomber moved from Romania to Syria
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Rostov
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
Combat - Italians
Battle in Syria
Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 Italian_LCV owned by the Italians lost in Syria
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Italian_LCV
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 Italian_LCV, 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 Italian_LCV, 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 Italian_LCV owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Italian_LCV
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Germany
1 bomber moved from Syria to Romania
2 fighters moved from Romania to Western Germany
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Germany
3 armour moved from Southern Italy to Western Germany
1 Rail and 1 infantry moved from Southern Italy to Germany
1 infantry moved from Baltic States to Novgorod
Place Units - Italians
1 Italian_LCV, 1 armour and 2 italian_paras placed in Southern Italy
2 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Russians regular : 0.33
British regular : 0.67
Looks as if I’ll be around for one more rd lol
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Dutch New Guinea to 45 Sea Zone
4 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in Shantung
Battle in Hainan
Battle in Caroline Islands
Changer loiter and taunt; ANZAC attack with 2 artilleries and 8 infantry
Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries and 8 infantry in Caroline Islands, round 2 : 1/10 hits, 2.33 expected hits
Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the ANZAC lost in Caroline Islands
2 aaGuns owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 3 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 4 infantry in Caroline Islands, round 3 : 2/4 hits, 2.00 expected hits
2 infantry owned by the ANZAC lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 4 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 5 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 6 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 3 Fortifications in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
3 Fortifications owned by the Japanese lost in Caroline Islands
ANZAC win, taking Shantung from Japanese, taking Hainan from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 6 infantry
Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry
Battle in Formosa
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Formosa
ANZAC roll dice for 1 artillery in Formosa, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Formosa
ANZAC win, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs
Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 32 PUs
Trigger ANZAC Liberates Celebes Turn9: ANZAC met a national objective for an additional 1 PUs; end with 33 PUs
Trigger ANZAC Controls Hainan Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Celebes: 1 Fortification
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Russia
EDIT: 2 fighters moved from Caucasus to Russia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
ANZAC regular : 0.17
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !<br><br>You may Now Purchase Waffen Heavy Tanks.<b></body>
Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
Germans buy 1 Escort, 1 German_Rockets, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_General, 4 Panzer_Grndrss, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 UndrgroundFctry, 2 Waffen_Hvy_Tanks, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 King_Tigers and 1 factory_major
1 UndrgroundFctry and 2 Waffen_Hvy_Tanks placed in Germany
Units in Eastern Poland being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Eastern Poland
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
2 fighters moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Eastern Poland to Vologda
2 mech_infantrys moved from Belarus to Vologda
1 Panzer_Grndrs moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Vologda
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
4 fighters and 1 tactical_bomber moved from Vologda to Smolensk
4 armour moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Smolensk
1 Rail and 1 elite moved from Germany to Romania
1 Waffen_Hvy_Tank moved from Germany to Western Germany
1 armour moved from Finland to Norway
1 Panzer_Grndrs moved from Finland to Novgorod
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
1 fighter moved from Southern Italy to Germany
9 GermanUBoats and 1 Type_XXI_UBoat moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 Escort placed in 112 Sea Zone
1 German_Rockets, 1 LuftwaffeAce, 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
3 Panzer_Grndrss placed in Eastern Poland
1 King_Tiger, 1 Panzer_Grndrs and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
Turn Complete - Germans
Trigger Germans RemoveInvertWolfpackSZ113: Germans has 1 Wolfpack placed in 113 Sea Zone
Germans collect 49 PUs; end with 49 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.00
So the Undg Fctry is counting the rocket as a place. I edited and put it on the list to fix :)
Game History
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar_A2D3
EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys
EDIT: Adding units owned by Russians to Russia: 1 1stCorps
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys
EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys
EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
EDIT: Adding units owned by Russians to 3rd Corps: 1 3rdCorps
EDIT: Turning off Edit Mode
Russians repair damage of 1x factory_minor; Remaining resources: 21 PUs; 0 AirLendLease; 3 TankLendLease;
Russians buy 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 elite and 2 infantry moved from Volgograd to Tambov
1 russian_para moved from Russia to Vologda
1 armour moved from Urals to Vologda
1 elite and 1 infantry moved from Russia to Vologda
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 elite and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 elite and 2 infantry in Tambov, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 elite and 1 infantry in Tambov, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 1 elite, 1 infantry and 1 russian_para
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 elite, 1 infantry and 1 russian_para in Vologda, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour, 1 elite and 1 russian_para in Vologda, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 russian_para owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 russian_para
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 armour moved from Volgograd to Russia
2 Rails moved from Russia to Volgograd
2 Rails and 2 infantry moved from Volgograd to Russia
1 Europe_Rail moved from Russia to Buryatia
1 Europe_Rail and 1 infantry moved from Buryatia to Russia
1 aaGun moved from Caucasus to Volgograd
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 factory_minor
EDIT: Adding units owned by Russians to Russia: 1 factory_major
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5
EDIT: Turning off Edit Mode
1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to 2nd Corps: 3 guard_infantrys
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_A2D3
EDIT: Removing units owned by Russians from 2nd Corps: 3 guard_infantrys
EDIT: Adding units owned by Russians to 2nd Corps: 3 armour
EDIT: Removing units owned by Russians from Russia: 3 armour
EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar
EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_A2D3
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
EDIT: Adding units owned by Russians to Russia: 1 2ndCorps
EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps, 1 elite, 6 guard_infantrys, 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 1 1stCorps, 1 2ndCorps, 1 elite, 6 guard_infantrys and 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 1stSovietAG
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 0.67
@barnee Hmm, I just realized something went wrong. The Moscow apparently turned into a Minor Factory after you captured it, which I didn’t realize until now. That’s why the damage suddenly turned to 6, which I found strange. I assume upon recapture, the old damage of 8 is restored? Or is the new damage kept?
If the damage goes back to 8, I have to change my buy so that I can repair more. If not, then my turn is correct.
yea it’s oob for Damaged fctry capture. It goes to a minor on capture and since it had 8 damage that’s more than max of 6 for minor.
I will look it up
well I can’t find the official but Witt knows. He been here for over 15 years
https://www.axisandallies.org/forums/topic/24733/factory-capture-question?_=1718447365762
It stay’s a minor when you recapture and the 6 damage would come with it
OK you are correct according to Cornelius and I suspect he knows :)
Yet another a rule I misunderstood :)