TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 13 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 39 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries moved from 43 Sea Zone to Borneo
2 bombers moved from Malaya to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 6 carriers moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/9 hits, 4,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the ANZAC and 2 submarines owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Anhwe to Shantung
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Shantung
2 infantry placed in Malaya
5 infantry placed in Japan
Japanese undo move 1.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry placed in French Indo China
Japanese undo move 2.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,4
Japanese collect 35 PUs (11 lost to blockades); end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -1,50
Japanese regular : -2,67
ANZAC regular : 0,33
Savegame