@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
BM4 Cwglee51 L+20 vs fasthard X
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to 20 Sea Zone 2 fighters moved from 21 Sea Zone to 20 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 artilleries and 3 infantry moved from Guam to 21 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Philippines 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Guam to Philippines 4 destroyers moved from 21 Sea Zone to 35 Sea Zone 5 carriers moved from 21 Sea Zone to 35 Sea Zone 2 cruisers moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 21 Sea Zone to 35 Sea Zone 4 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from Holland Belgium to Norway 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 4 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 12 infantry moved from Sikang to Shensi Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 infantry moved from Persia to Eastern Persia 8 infantry moved from Persia to Northwest Persia 1 infantry and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 3 fighters and 1 tactical_bomber moved from Persia to Russia 2 mech_infantrys moved from Persia to Northwest Persia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone Combat - British Battle in Greece Non Combat Move - British 7 infantry moved from Normandy Bordeaux to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Russia Place Units - British 1 artillery and 2 infantry placed in Southern France 1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 fighter placed in United Kingdom 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 British collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports EDIT: Removing units owned by UK_Pacific from 21 Sea Zone: 1 battleship EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 0.33 Germans regular : 1.33 -
can you please select your casualties?
Italy bought only Inf, send everything that can to Russia

triplea_40821_12ita_cas.tsvg -
@fasthard 1 AA and the rest INF.
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@cwglee51
Game HistoryRound: 12 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Samara to Russia 1 fighter moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Tambov to Russia Combat - Italians Battle in Russia Italians attack with 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 103 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Russia, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 4 aaGuns, 2 armour, 6 artilleries, 6 fighters, 103 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 44/124 hits, 44,00 expected hits 2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Russia 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Russians win with 3 aaGuns, 2 armour, 6 artilleries, 6 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18 Casualties for Italians: 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 0,00 Russians AA : -0,17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to Philippines 2 fighters moved from Caroline Islands to Queensland 1 submarine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 bomber placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Norway to Russia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 1 mech_infantry moved from Yugoslavia to Greece 9 armour, 14 artilleries, 2 bombers, 44 infantry and 54 mech_infantrys moved from Bryansk to Russia 1 tactical_bomber moved from Novgorod to Russia 5 mech_infantrys moved from Volgograd to Russia 3 armour and 7 mech_infantrys moved from Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Greece Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Russia Germans attack with 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber British defend with 4 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 101 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/5 hits, 0,83 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 12 armour, 14 artilleries, 3 bombers, 44 infantry and 66 mech_infantrys in Russia, round 2 : 27/139 hits, 33,33 expected hits Russians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 7 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 49/123 hits, 44,00 expected hits 44 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 24 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 61 mech_infantrys in Russia, round 3 : 25/90 hits, 25,17 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 77 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 37/99 hits, 36,00 expected hits 37 mech_infantrys owned by the Germans lost in Russia 25 infantry owned by the Russians lost in Russia Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 24 mech_infantrys in Russia, round 4 : 25/53 hits, 19,00 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 52 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 24/74 hits, 27,67 expected hits 24 mech_infantrys owned by the Germans lost in Russia 25 infantry owned by the Russians lost in Russia Germans roll dice for 12 armour, 14 artilleries and 3 bombers in Russia, round 5 : 16/29 hits, 12,67 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 27 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 18/49 hits, 19,33 expected hits 14 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia 16 infantry owned by the Russians lost in Russia Germans roll dice for 8 armour and 3 bombers in Russia, round 6 : 4/11 hits, 6,00 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 6 : 11/33 hits, 14,00 expected hits 3 bombers owned by the Germans and 8 armour owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Russians win with 2 armour, 6 artilleries, 7 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -286 Casualties for Germans: 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber Casualties for Russians: 3 aaGuns and 94 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 10 infantry moved from Western Germany to Northern Italy Place Units - Germans 10 infantry placed in Western Germany 8 mech_infantrys placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -2,00 Germans regular : -0,00 Russians AA : 1,17 British regular : -0,67 -
@cwglee51
Congrats, I give up! Russia didn’t ran that well, but finally as expected! But I don’t think I’d get a better chance.
I learnt that defending islands with japanese airforce is only a good think if there is still enough in range to threaten the allied navi and leaving normandie british is not a good idea as well.
Thanks for playing me, if you have a feedback (except for better dicing wit italy ;-)) I’d be thankful. -
@fasthard Was a good game. Was worried about russia, thought you’d wait 1 more turn until you pushed with Italy. Wasn’t sure i’d have enough pressure on the western front before Russia fell. You played Japan pretty much exactly how I like to. But the 1 thing I like about BM w/ allies is if you can keep trading or even hold 1 of the $ islands time is on your side. BM makes US a monster once it can get some of its NO’s.
Thanks for the game! -
@cwglee51 Thx for your feedback!
Now I (as the loser) post in the result thread that you won against me, is that correct? -
@fasthard yes correct, just post the thread link.
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