@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
Please use this file G10.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Vyborg
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Manchuria to Philippines
1 fighter moved from Manchuria to Japan
6 artilleries and 14 infantry moved from Manchuria to Korea
Combat - Japanese
Battle in Celebes
Battle in Borneo
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
You doing alright?
@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
You doing alright?
I spent the weekend stuck at the Chicago airport. Good times! Just finished a 10 hour drive home. I should be able to play tomorrow afternoon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 4 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
2 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
9 bombers moved from Turkmenistan to Egypt
2 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery, 9 bombers, 5 infantry and 2 mech_infantrys
Germans defend with 18 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 artillery, 9 bombers, 5 infantry and 2 mech_infantrys in Egypt, round 2 : 6/17 hits, 7.67 expected hits
Germans roll dice for 18 armour and 3 mech_infantrys in Egypt, round 2 : 10/21 hits, 10.00 expected hits
5 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Egypt
3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Egypt
Americans roll dice for 7 bombers in Egypt, round 3 : 6/7 hits, 4.67 expected hits
Germans roll dice for 15 armour in Egypt, round 3 : 8/15 hits, 7.50 expected hits
7 bombers owned by the Americans lost in Egypt
6 armour owned by the Germans lost in Egypt
Germans win with 9 armour remaining. Battle score for attacker is -69
Casualties for Americans: 1 artillery, 9 bombers, 5 infantry and 2 mech_infantrys
Casualties for Germans: 9 armour and 3 mech_infantrys
Non Combat Move - Americans
1 infantry moved from Tobruk to Alexandria
4 infantry moved from Algeria to Tunisia
1 carrier and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Alexandria
4 fighters moved from Gibraltar to Alexandria
4 fighters moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Queensland
5 bombers moved from Queensland to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
Place Units - Americans
4 fighters and 4 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 60 PUs (1 lost to blockades); end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 3 infantry moved from Eastern Persia to Persia
British take Persia from Italians
4 mech_infantrys moved from Turkmenistan to Persia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
Germans defend with 9 armour, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 3/9 hits, 2.50 expected hits
Germans roll dice for 9 armour in Egypt, round 2 : 5/9 hits, 4.50 expected hits
2 mech_infantrys owned by the British and 3 infantry owned by the British lost in Egypt
4 armour owned by the Germans lost in Egypt
British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 5 armour in Egypt, round 3 : 1/5 hits, 2.50 expected hits
1 mech_infantry owned by the British lost in Egypt
2 armour owned by the Germans lost in Egypt
British roll dice for 1 artillery and 2 fighters in Egypt, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 3 armour in Egypt, round 4 : 2/3 hits, 1.50 expected hits
2 fighters owned by the British lost in Egypt
1 armour owned by the Germans lost in Egypt
British roll dice for 1 artillery in Egypt, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Egypt, round 5 : 1/2 hits, 1.00 expected hits
1 artillery owned by the British lost in Egypt
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
Casualties for Germans: 7 armour
Non Combat Move - British
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.00
British regular : -0.50
I couldn’t take Egypt back. I was just short. Congrats. I’ll get it reported. Well played, fun game.
I think one more plane somewhere, or a little more luck, and I could have taken it back and held it.
I would love a rematch, but I can’t start any games until after mid October.
@GovZ Dang down to 2 tanks well played.