I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
L24 PTV MikawaGunichi (X+12) vs Daaras
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@mikawagunichi I will be working on the other one for awhile. You might still be able to SL me, I just did what I meant to do and forgot in the other file.
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@Daaras So this is edited and you are still working on the real game? We should run the edited on in a separate thread.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 88 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 104 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to British Guiana 1 marine moved from 89 Sea Zone to French West Africa 2 fighters moved from 104 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 27 Sea Zone to 66 Sea Zone 2 fighters moved from Hawaiian Islands to 104 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in French West Africa Battle in 43 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 1 destroyer and 4 transports placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 armour, 2 artilleries and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Hopei 1 artillery and 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Szechwan to Honan 2 artilleries and 4 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 2 artilleries and 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 9 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry and 1 marine moved from Ethiopia to 78 Sea Zone 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 artillery moved from Syria to Trans-Jordan 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from Eastern India to French Indo China 1 armour and 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 artillery moved from Eastern India to Burma 3 infantry moved from Burma to Eastern India 1 armour moved from Burma to French Indo China Combat - British Battle in French Indo China British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 5 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Shan State British attack with 1 armour and 3 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 96 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 tactical_bombers and 1 transport Germans defend with 2 destroyers British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 96 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits Germans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 96 Sea Zone British win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - British 1 fighter moved from French Indo China to Burma 1 aaGun moved from Burma to Eastern India 2 aaGuns moved from Burma to Eastern India 2 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers moved from 96 Sea Zone to Malta 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 1 marine placed in Egypt 1 armour and 9 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -3.67 Germans regular : -0.67 British regular : -3.50
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Kursk Italians take Kursk from Russians 2 armour moved from Kursk to Rostov 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 battleship moved from 94 Sea Zone to 93 Sea Zone 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
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@Daaras Scramble to 93?
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@mikawagunichi no scramble
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Kursk Italians take Kursk from Russians 2 armour moved from Kursk to Rostov 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
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@Daaras Sorry, the BB was not supposed to be moved. Re-asking for scramble decision.
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@mikawagunichi no scramble
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Kursk Italians take Kursk from Russians 2 armour moved from Kursk to Rostov 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 2 destroyers moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Rostov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 2 destroyers, 1 fighter and 1 submarine British defend with 1 destroyer; Americans defend with 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the British lost in 93 Sea Zone Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 2 destroyers and 1 submarine Casualties for British: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to 94 Sea Zone 2 artilleries moved from Gibraltar to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Albania 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to Southern Italy: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : 0.83 Russians regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Non Combat Move - ANZAC 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 destroyers placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 100 Sea Zone to 94 Sea Zone Combat - French Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone French attack with 1 destroyer Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 transport in 94 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 destroyer owned by the French lost in 94 Sea Zone 1 fighter owned by the Italians lost in 94 Sea Zone Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for French: 1 destroyer Casualties for Italians: 1 fighter Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.00
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 transports moved from 115 Sea Zone to 116 Sea Zone 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Germany to 116 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 3 infantry moved from Norway to 115 Sea Zone 1 artillery and 3 infantry moved from Scotland to United Kingdom 3 artilleries, 1 carrier, 1 cruiser, 5 infantry, 2 tactical_bombers and 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 116 Sea Zone to 113 Sea Zone 1 armour, 6 artilleries, 12 infantry, 1 mech_infantry and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 3 fighters moved from Gibraltar to United Kingdom 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Battle in United Kingdom Germans attack with 1 armour, 7 artilleries, 2 bombers, 6 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 3/14 hits, 2.33 expected hits 1 fighter owned by the Germans and 2 bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/37 hits, 13.67 expected hits British roll dice for 5 aaGuns, 1 armour, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/23 hits, 8.00 expected hits 8 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 12 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 3 : 10/29 hits, 12.33 expected hits British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.00 expected hits 3 infantry owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 4 : 14/26 hits, 11.67 expected hits British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in United Kingdom Germans captures 37PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 bombers, 1 fighter and 11 infantry Casualties for British: 5 aaGuns, 1 armour, 19 infantry and 1 mech_infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from United Kingdom to 113 Sea Zone 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 4 fighters and 5 tactical_bombers moved from United Kingdom to Scotland 1 submarine moved from 126 Sea Zone to 128 Sea Zone 2 aaGuns moved from Western Germany to Germany 1 infantry moved from Western Ukraine to Eastern Poland 2 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov 6 armour and 7 mech_infantrys moved from Western Ukraine to Rostov 3 infantry moved from Finland to Norway Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Yugoslavia 3 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 89 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 92 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British AA : 0.67 Germans regular : 2.83 British regular : -1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 artillery and 2 infantry moved from Leningrad to Baltic States 1 armour moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland 1 armour moved from Southern Belarus to Eastern Poland 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad 4 infantry moved from Central Mongolia to Chahar 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 3 infantry moved from Novgorod to Northern Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Belarus to Eastern Poland 5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad 2 aaGuns moved from Samara to Stalingrad Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 2 tactical_bombers placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5 Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 artillery and 2 infantry moved from Leningrad to Baltic States 1 armour moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland 1 armour moved from Southern Belarus to Eastern Poland 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad 4 infantry moved from Central Mongolia to Chahar 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 3 infantry moved from Novgorod to Northern Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Northern Belarus to Eastern Poland 5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad 2 aaGuns moved from Samara to Stalingrad Place Units - Russians 2 artilleries and 1 infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 2 tactical_bombers placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5 Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 10 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Korea to Amur Japanese take Amur from Russians 3 infantry moved from Anhwe to Hopei 3 fighters moved from Kiangsi to Hopei 1 fighter and 1 tactical_bomber moved from Fukien to Hopei 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 marine moved from Sumatra to 38 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 38 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State 2 bombers moved from Hainan to Shan State 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 21 Sea Zone to French Indo China 1 tactical_bomber moved from 21 Sea Zone to French Indo China 1 tactical_bomber moved from Japan to Siberia Combat - Japanese Battle in Aleutian Islands Battle in Guam Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 armour and 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 armour and 3 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 3 infantry Battle in French Indo China Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in French Indo China 2 infantry owned by the British lost in French Indo China Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 5/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 2 infantry Battle in Java Battle in Siberia Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Java from ANZAC, taking Siberia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 1/8 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 6/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 artillery owned by the Chinese lost in Hopei Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 9 Sea Zone 1 tactical_bomber moved from Siberia to Soviet Far East 1 aaGun and 1 armour moved from Southern Manchuria to Jehol 2 infantry moved from Shansi to Jehol 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 4 fighters and 1 tactical_bomber moved from Hopei to Kiangsi 2 bombers moved from Shan State to Hainan 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 81 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 battleship and 2 cruisers moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Place Units - Japanese 2 destroyers and 1 transport placed in 7 Sea Zone 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -0.17 Japanese regular : 0.33 UK_Pacific regular : 0.83 Russians regular : -1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Brazil to 88 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 66 Sea Zone to 11 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 3 battleships and 1 cruiser in Gibraltar, round 2 : 3/4 hits, 2.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/11 hits, 3.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from British Guiana to Malta 2 fighters moved from Morocco to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone Place Units - Americans 2 destroyers placed in 11 Sea Zone 5 transports placed in 104 Sea Zone 2 artilleries and 8 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 4 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Honan to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Shansi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Egypt to 100 Sea Zone 2 marines moved from Egypt to 100 Sea Zone 1 artillery moved from Trans-Jordan to 100 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 2 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 96 Sea Zone to 93 Sea Zone EDIT: 2 fighters moved from Quebec to Gibraltar 1 cruiser and 1 marine moved from 100 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia 1 battleship and 1 marine moved from 100 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Libya 1 bomber, 3 fighters and 2 tactical_bombers moved from Malta to Libya 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Algeria Battle in Tunisia Battle in Alexandria British attack with 2 artilleries and 4 infantry Italians defend with 1 mech_infantry British roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria British win, taking Algeria from Italians, taking Tunisia from Italians, taking Alexandria from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Libya British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries and 3 infantry British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Libya, round 2 : 2/10 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the British lost in Libya 2 infantry owned by the Italians lost in Libya British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Libya, round 3 : 6/8 hits, 4.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Libya, round 3 : 3/4 hits, 1.50 expected hits 1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Libya 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 artillery, 1 fighter and 3 infantry Casualties for Italians: 1 armour, 2 artilleries and 3 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from Libya to Morocco 1 bomber moved from Morocco to 94 Sea Zone 1 bomber moved from 94 Sea Zone to Gibraltar 3 aaGuns and 4 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.83 Italians regular : 0.33 Japanese regular : -1.00 British regular : 0.00
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians 1 armour moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians Combat - Italians Non Combat Move - Italians 2 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 battleship and 2 cruisers moved from 113 Sea Zone to 117 Sea Zone 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Albania to Yugoslavia 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery moved from Northern Italy to Yugoslavia 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 56 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 2 fighters and 2 tactical_bombers moved from Queensland to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 2 destroyers moved from 64 Sea Zone to 49 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Northern Australia 1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Queensland to Northern Australia 1 aaGun and 1 infantry moved from 34 Sea Zone to Caroline Islands EDIT: 1 artillery, 2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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@mikawagunichi I edited the carolines tts, but differently than discussed.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Germans Germans buy 2 fighters, 24 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Germans creates battle in territory 128 Sea Zone Non Combat Move - Germans 1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom 2 fighters moved from Scotland to United Kingdom 2 fighters and 5 tactical_bombers moved from Scotland to Western Germany 2 infantry moved from Western Germany to France 3 infantry moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 126 Sea Zone 1 submarine moved from 113 Sea Zone to 120 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports moved from 113 Sea Zone to 116 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to France 6 armour and 7 mech_infantrys moved from Rostov to Southern Caucasus 1 infantry moved from Rostov to Northern Caucasus 2 aaGuns, 5 artilleries and 21 infantry moved from Rostov to Ukraine Place Units - Germans 3 infantry placed in United Kingdom 10 infantry placed in Germany 2 fighters and 1 tactical_bomber placed in Western Germany 7 infantry placed in Western Germany 3 infantry placed in Yugoslavia 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :