Pretty sure you can’t scramble to N Italy because it is otherwise uncontested.
Scramble to z99?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 battleship moved from 44 Sea Zone to 38 Sea Zone
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
1 artillery and 2 infantry moved from Jehol to 20 Sea Zone
3 artilleries and 2 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Paulau to Davao
1 fighter moved from Paulau to Manilla
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
2 artilleries and 1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Anhwe to Hopei
3 fighters moved from Anhwe to Hopei
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 bomber moved from Hainan to Manilla
1 bomber moved from Hainan to Davao
1 fighter moved from 44 Sea Zone to Malaya
1 tactical_bomber moved from 44 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
Combat - Japanese
Battle in Sumatra
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manilla, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 submarine moved from 44 Sea Zone to 38 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter moved from Manilla to 36 Sea Zone
1 bomber moved from Davao to Hainan
1 bomber moved from Manilla to Hainan
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 armour moved from Korea to Southern Manchuria
1 aaGun moved from Korea to Southern Manchuria
1 artillery and 4 infantry moved from Anhwe to Kiangsi
5 infantry moved from Shansi to Anhwe
1 aaGun and 5 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Hopei to Kiangsi
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Fukien
2 submarines moved from 7 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 4.00
UK_Pacific regular : 0.00
@mikawagunichi we should run simultaneous games so this isn’t stupid
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 65 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
3 transports placed in 104 Sea Zone
1 battleship and 1 destroyer placed in 104 Sea Zone
Americans undo move 1.
1 transport placed in 104 Sea Zone
2 transports placed in 104 Sea Zone
1 infantry placed in Central United States
Americans undo move 2.
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Honan to Hopei
1 fighter moved from Szechwan to Hopei
1 artillery and 2 infantry moved from Szechwan to Kweichow
EDIT: 2 artilleries moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter in Hopei, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 6 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
2 artilleries and 4 infantry moved from Honan to Tsinghai
Place Units - Chinese
2 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield and 2 destroyers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 93 Sea Zone to 109 Sea Zone
2 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
2 infantry moved from Kenya to Ethiopia
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Alexandria to Egypt
1 marine moved from French Madagascar to 74 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 marine moved from 78 Sea Zone to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 artillery moved from Iraq to Syria
British take Syria from Neutral_Axis
2 fighters moved from Gibraltar to United Kingdom
Combat - British
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in French Equatorial Africa
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 fighter, 2 infantry and 1 marine
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 marine in Ethiopia, round 2 : 3/4 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Ethiopia
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia
1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 fighter moved from Ethiopia to Egypt
3 infantry moved from Shan State to Burma
2 armour, 4 infantry and 1 mech_infantry moved from Eastern India to Burma
1 bomber moved from New Brunswick Nova Scotia to Quebec
Place Units - British
2 destroyers placed in 100 Sea Zone
1 airfield placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to Egypt: 1 fighter
EDIT: Removing units owned by French from 94 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 100 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,4
British collect 34 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Italians regular : 0.67
Japanese regular : -1.33
Germans regular : 0.83
British regular : 1.50
@mikawagunichi I will be working on the other one for awhile. You might still be able to SL me, I just did what I meant to do and forgot in the other file.
@Daaras So this is edited and you are still working on the real game? We should run the edited on in a separate thread.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 88 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 104 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to British Guiana
1 marine moved from 89 Sea Zone to French West Africa
2 fighters moved from 104 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 27 Sea Zone to 66 Sea Zone
2 fighters moved from Hawaiian Islands to 104 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in 43 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking French West Africa from Neutral_Axis, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 4 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 armour, 2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Hopei
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
2 artilleries and 4 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Szechwan
Place Units - Chinese
2 artilleries and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 9 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry and 1 marine moved from Ethiopia to 78 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 artillery moved from Syria to Trans-Jordan
2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Eastern India to French Indo China
1 armour and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 artillery moved from Eastern India to Burma
3 infantry moved from Burma to Eastern India
1 armour moved from Burma to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 5 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 tactical_bombers and 1 transport
Germans defend with 2 destroyers
British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 96 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits
Germans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Germans lost in 96 Sea Zone
British win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers
Non Combat Move - British
1 fighter moved from French Indo China to Burma
1 aaGun moved from Burma to Eastern India
2 aaGuns moved from Burma to Eastern India
2 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers moved from 96 Sea Zone to Malta
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 marine placed in Egypt
1 armour and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -3.67
Germans regular : -0.67
British regular : -3.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
2 armour moved from Kursk to Rostov
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 battleship moved from 94 Sea Zone to 93 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
@Daaras Scramble to 93?
@mikawagunichi no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
2 armour moved from Kursk to Rostov
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat Hit Differential Summary :
@Daaras Sorry, the BB was not supposed to be moved. Re-asking for scramble decision.
@mikawagunichi no scramble
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
2 armour moved from Kursk to Rostov
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 destroyers, 1 fighter and 1 submarine
British defend with 1 destroyer; Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 destroyers and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the British lost in 93 Sea Zone
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Algeria to 94 Sea Zone
2 artilleries moved from Gibraltar to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to Albania
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : 0.83
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
Combat - French
Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in 94 Sea Zone
French attack with 1 destroyer
Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 transport in 94 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
1 fighter owned by the Italians lost in 94 Sea Zone
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 transports moved from 115 Sea Zone to 116 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Germany to 116 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
3 infantry moved from Norway to 115 Sea Zone
1 artillery and 3 infantry moved from Scotland to United Kingdom
3 artilleries, 1 carrier, 1 cruiser, 5 infantry, 2 tactical_bombers and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 116 Sea Zone to 113 Sea Zone
1 armour, 6 artilleries, 12 infantry, 1 mech_infantry and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
3 fighters moved from Gibraltar to United Kingdom
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 7 artilleries, 2 bombers, 6 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 3/14 hits, 2.33 expected hits
1 fighter owned by the Germans and 2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 17 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/37 hits, 13.67 expected hits
British roll dice for 5 aaGuns, 1 armour, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/23 hits, 8.00 expected hits
8 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 12 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 3 : 10/29 hits, 12.33 expected hits
British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in United Kingdom, round 4 : 14/26 hits, 11.67 expected hits
British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 7 artilleries, 5 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 bombers, 1 fighter and 11 infantry
Casualties for British: 5 aaGuns, 1 armour, 19 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
4 fighters and 5 tactical_bombers moved from United Kingdom to Scotland
1 submarine moved from 126 Sea Zone to 128 Sea Zone
2 aaGuns moved from Western Germany to Germany
1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov
6 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Finland to Norway
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 89 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 92 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British AA : 0.67
Germans regular : 2.83
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 artillery and 2 infantry moved from Leningrad to Baltic States
1 armour moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad
4 infantry moved from Central Mongolia to Chahar
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 artillery and 3 infantry moved from Novgorod to Northern Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Belarus to Eastern Poland
5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad
2 aaGuns moved from Samara to Stalingrad
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 artillery and 2 infantry moved from Leningrad to Baltic States
1 armour moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Germans
5 artilleries, 18 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 fighters and 1 tactical_bomber moved from Yenisey to Stalingrad
4 infantry moved from Central Mongolia to Chahar
1 armour and 1 mech_infantry moved from Russia to Stalingrad
1 artillery and 3 infantry moved from Novgorod to Northern Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/25 hits, 6.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Belarus to Eastern Poland
5 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Tambov to Stalingrad
2 aaGuns moved from Samara to Stalingrad
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,6,5
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
3 infantry moved from Anhwe to Hopei
3 fighters moved from Kiangsi to Hopei
1 fighter and 1 tactical_bomber moved from Fukien to Hopei
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from Sumatra to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 38 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
2 bombers moved from Hainan to Shan State
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 21 Sea Zone to French Indo China
1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to Siberia
Combat - Japanese
Battle in Aleutian Islands
Battle in Guam
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 armour and 3 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British and 1 armour owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 3 infantry
Battle in French Indo China
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese lost in French Indo China
2 infantry owned by the British lost in French Indo China
Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 5/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Java
Battle in Siberia
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siberia, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Java from ANZAC, taking Siberia from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 1/8 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 6/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 artillery owned by the Chinese lost in Hopei
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 9 Sea Zone
1 tactical_bomber moved from Siberia to Soviet Far East
1 aaGun and 1 armour moved from Southern Manchuria to Jehol
2 infantry moved from Shansi to Jehol
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
4 fighters and 1 tactical_bomber moved from Hopei to Kiangsi
2 bombers moved from Shan State to Hainan
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 81 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
Place Units - Japanese
2 destroyers and 1 transport placed in 7 Sea Zone
1 fighter placed in Japan
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.17
Japanese regular : 0.33
UK_Pacific regular : 0.83
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 88 Sea Zone
1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from French West Africa to 89 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 66 Sea Zone to 11 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 battleships and 1 cruiser in Gibraltar, round 2 : 3/4 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/11 hits, 3.50 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from British Guiana to Malta
2 fighters moved from Morocco to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Place Units - Americans
2 destroyers placed in 11 Sea Zone
5 transports placed in 104 Sea Zone
2 artilleries and 8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Anhwe
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Shansi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
1 artillery and 4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to 100 Sea Zone
2 marines moved from Egypt to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 96 Sea Zone to 93 Sea Zone
EDIT: 2 fighters moved from Quebec to Gibraltar
1 cruiser and 1 marine moved from 100 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tunisia
1 battleship and 1 marine moved from 100 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Libya
1 bomber, 3 fighters and 2 tactical_bombers moved from Malta to Libya
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Algeria
Battle in Tunisia
Battle in Alexandria
British attack with 2 artilleries and 4 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Algeria from Italians, taking Tunisia from Italians, taking Alexandria from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Libya
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries and 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Libya, round 2 : 2/10 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Libya, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the British lost in Libya
2 infantry owned by the Italians lost in Libya
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Libya, round 3 : 6/8 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Libya, round 3 : 3/4 hits, 1.50 expected hits
1 artillery owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Libya
2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Libya to Morocco
1 bomber moved from Morocco to 94 Sea Zone
1 bomber moved from 94 Sea Zone to Gibraltar
3 aaGuns and 4 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.83
Italians regular : 0.33
Japanese regular : -1.00
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northern Caucasus
Italians take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Italians take Southern Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 battleship and 2 cruisers moved from 113 Sea Zone to 117 Sea Zone
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Yugoslavia
1 aaGun moved from Yugoslavia to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :