Just an FYI, you should probably ask for scramble instructions on Taranto in future games. If you rolled really well, or they did poorly, they could request a re-do, or something along those lines. A lot of folks do like to scramble here. All good for us though. :)
L24 PTV MikawaGunichi (X+12) vs Daaras
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Buyant-Uhaa to Southern Manchuria 3 infantry moved from Sakha to Siberia 1 infantry moved from Amur to Siberia 1 infantry moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry moved from Bessarabia to Romania 1 armour and 1 mech_infantry moved from Stalingrad to Komi 2 artilleries and 3 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 3 tactical_bombers moved from Russia to Southern Belarus 1 infantry moved from Russia to Yaroslavl 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Smolensk 1 armour moved from Gorky to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Yaroslavl 1 artillery and 1 mech_infantry moved from Gorky to Yaroslavl Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry in Romania, round 2 : 14/40 hits, 13.50 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Southern Manchuria, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 2 infantry in Southern Manchuria, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 3 tactical_bombers moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 4 aaGuns moved from Bessarabia to Romania 1 armour and 1 mech_infantry moved from Northeast Persia to Southern Caucasus 6 armour and 7 mech_infantrys moved from Southern Persia to Southern Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Urals 1 artillery and 1 infantry placed in Stalingrad 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,2,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,5 Russians collect 40 PUs (6 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 1 artillery and 1 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 2 bombers moved from Sumatra to Eastern India 3 fighters and 3 tactical_bombers moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 artillery and 6 infantry moved from Hunan to Kwangsi 2 infantry moved from French Indo China to Kwangsi 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from Kansu to Yenisey Japanese take Olgiy from Russians Japanese take Yenisey from Russians 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 2 infantry and 1 mech_infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 artillery moved from Shan State to Burma Combat - Japanese Battle in Korea Battle in Eastern India Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Eastern India, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Korea from Russians, taking Eastern India from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 1/11 hits, 4.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 3 : 3/11 hits, 4.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 artillery and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 aaGun moved from Kiangsi to Kiangsu 1 aaGun moved from Jehol to Shantung 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 2 destroyers moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone 2 bombers moved from Eastern India to French Indo China 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from 132 Sea Zone to Davao 6 artilleries and 6 infantry moved from Shan State to 132 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 132 Sea Zone to 36 Sea Zone 6 artilleries and 6 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 fighter moved from 132 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 aaGun and 2 infantry moved from Jehol to Shantung 2 fighters and 2 tactical_bombers moved from Burma to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 132 Sea Zone 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 2 fighters placed in Japan 2 infantry placed in Japan 2 infantry placed in Kiangsu 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.33 Japanese regular : -5.67 UK_Pacific regular : -2.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone 2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 tactical_bombers moved from United Kingdom to Scotland 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland 1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Scotland Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries and 9 infantry Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 8 infantry Casualties for Germans: 2 artilleries and 9 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in United Kingdom 2 artilleries owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Scotland to 113 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Szechwan to Hopei 2 artilleries and 10 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Alexandria 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 108 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Central India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Japanese regular : -0.67 Germans regular : 0.00 British regular : 1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone 2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 tactical_bombers moved from United Kingdom to Scotland 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland 1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Scotland Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries and 9 infantry Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 8 infantry Casualties for Germans: 2 artilleries and 9 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in United Kingdom 2 artilleries owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Scotland to 113 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Szechwan to Hopei 2 artilleries and 10 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Alexandria 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 108 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Central India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Japanese regular : -0.67 Germans regular : 0.00 British regular : 1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone 2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 tactical_bombers moved from United Kingdom to Scotland 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland 1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Scotland Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries and 9 infantry Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 8 infantry Casualties for Germans: 2 artilleries and 9 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in United Kingdom 2 artilleries owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Scotland to 113 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Szechwan to Hopei 2 artilleries and 10 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Alexandria 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 108 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Central India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Szechwan: 1 aaGun EDIT: Removing units owned by British from Kweichow: 1 aaGun EDIT: Adding units owned by British to Hunan: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Japanese regular : -0.67 Germans regular : 0.00 British regular : 1.17
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 aaGuns, 2 artilleries and 19 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern France to France 4 artilleries and 11 infantry moved from Southern France to Northern Italy 1 fighter moved from Western Germany to Leningrad Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,4,5,3,5 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 submarines moved from 63 Sea Zone to 55 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 65 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 7 transports 7 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 7 transports Non Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 118 Sea Zone to 115 Sea Zone 8 transports moved from 118 Sea Zone to 117 Sea Zone 1 aaGun and 19 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 9 infantry moved from Germany to 117 Sea Zone 9 infantry and 8 transports moved from 117 Sea Zone to 118 Sea Zone 1 aaGun, 5 artilleries, 29 infantry and 1 mech_infantry moved from Leningrad to Novgorod 9 infantry moved from 118 Sea Zone to Leningrad 1 fighter and 1 tactical_bomber moved from Germany to Western Germany 5 artilleries and 22 infantry moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Yugoslavia 10 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,2,4,3,4 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 2 infantry moved from Siberia to Amur 2 infantry moved from Southern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea 1 armour and 1 mech_infantry moved from Komi to Yenisey 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 artillery and 1 infantry moved from Stalingrad to Kazakhstan 7 armour and 8 mech_infantrys moved from Southern Caucasus to Rostov 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Slovakia Hungary 1 armour and 1 mech_infantry moved from Smolensk to Eastern Poland 1 armour moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Gorky 1 artillery, 1 infantry and 1 mech_infantry moved from Yaroslavl to Smolensk 2 tactical_bombers moved from Russia to Smolensk 3 artilleries and 6 infantry moved from Russia to Smolensk 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians Combat - Russians Battle in Slovakia Hungary Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Yenisey Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,6,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,1 Russians collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : -0.67 Russians regular : 2.33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 132 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Eastern India to 40 Sea Zone 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory 1 mech_infantry moved from Burma to Western India Japanese take Western India from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shantung to Anhwe Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 55 Sea Zone Battle in French Madagascar Battle in Tanganyika Territory Battle in 55 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers Americans defend with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/20 hits, 10.50 expected hits Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 2 battleships owned by the Americans Americans roll dice for 5 submarines in 55 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 9 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 16/26 hits, 11.83 expected hits Units damaged: 2 battleships owned by the Japanese 5 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone 4 submarines owned by the ANZAC lost in 55 Sea Zone Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 3 : 7/12 hits, 6.83 expected hits Japanese roll dice for 2 battleships and 2 cruisers in 55 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 9 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 55 Sea Zone, round 3 : 13/26 hits, 11.83 expected hits 4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese and 2 cruisers owned by the Japanese lost in 55 Sea Zone 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 55 Sea Zone Japanese roll dice for 2 battleships and 1 tactical_bomber in 55 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits Americans roll dice for 2 battleships, 3 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 55 Sea Zone, round 4 : 6/18 hits, 9.67 expected hits 1 tactical_bomber owned by the Japanese and 2 battleships owned by the Japanese lost in 55 Sea Zone 2 destroyers owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Americans win, taking French Madagascar from British, taking Tanganyika Territory from British with 2 battleships, 3 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -154 Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers Casualties for ANZAC: 1 carrier, 2 destroyers and 4 submarines Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine Moving scrambled unit from 55 Sea Zone back to originating territory: Queensland Moving scrambled unit from 55 Sea Zone back to originating territory: Queensland Moving scrambled unit from 55 Sea Zone back to originating territory: Queensland 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans forced to land in Queensland Non Combat Move - Japanese 1 infantry moved from Malaya to 132 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 132 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Kwangsi 2 bombers and 2 fighters moved from French Indo China to Davao 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Burma to Eastern India 1 carrier moved from 40 Sea Zone to 74 Sea Zone Place Units - Japanese 2 carriers, 2 destroyers and 1 transport placed in 7 Sea Zone 1 artillery placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.83
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