@dawgoneit I will scramble the fighter to Normandy, no other scrambles. Let’s have fun!
jim010 Axis vs GovZ Allies +23 AAE OOB
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@jim010 that battle of Moscow - I have never seen that before. Usually the more dice you throw the more normalized the result, but holy crap I got butchered.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Belarus to Novgorod 4 artilleries, 11 infantry and 1 mech_infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 3 artilleries moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Italians collect 10 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Politics - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 artillery and 7 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Russia to Samara Germans take Samara from Russians Combat - Germans Non Combat Move - Germans 7 armour moved from Germany to Baltic States 1 aaGun moved from Germany to Western Germany 3 aaGuns moved from Belarus to Novgorod 1 bomber moved from Belarus to Russia 1 bomber moved from Smolensk to Russia Place Units - Germans 3 infantry placed in Novgorod 3 armour placed in Russia 3 infantry placed in Ukraine Germans undo move 3. Germans undo move 2. Germans undo move 1. 3 infantry placed in Novgorod 3 armour placed in Russia 3 armour placed in Ukraine 2 artilleries and 8 infantry placed in Western Germany 3 infantry placed in France Germans undo move 5. 3 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
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Scramble SZ95?
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@GovZ What the hell, scramble
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 armour, 3 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 aaGun, 1 artillery and 9 infantry moved from Egypt to Trans-Jordan 1 bomber, 2 fighters and 3 mech_infantrys moved from Egypt to Iraq 1 bomber and 2 fighters moved from Iraq to Caucasus 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tunisia to Tobruk 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 1 artillery and 5 infantry moved from Norway to Finland 4 infantry moved from Finland to Karelia 1 artillery and 1 mech_infantry moved from Finland to Karelia Place Units - British 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ What the hell, scramble
He killed a fighter.
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@GovZ That’s all I killed? 1 fighter?
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@jim010 said in jim010 Axis vs GovZ Allies +23 AAE OOB:
@GovZ That’s all I killed? 1 fighter?
3 total fighters killed. You went 1/2 on 4’s in round 1 and 0/1 in the 2nd round. The dice are against you it seems.
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@GovZ 3 is better than 1.
I formally request a rematch when this game is over, lol!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer; Americans defend with 2 fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the British lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 3 artilleries moved from Northern Italy to Western Germany 7 infantry moved from Northern Italy to Western Germany Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,2,1,3,4 Italians collect 3 PUs (9 lost to blockades); end with 3 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 8 Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Politics - Germans Purchase Units - Germans Germans buy 4 armour, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 3 armour moved from Ukraine to Volgograd 3 armour moved from Russia to Volgograd 1 armour moved from Samara to Volgograd Combat - Germans Non Combat Move - Germans 7 armour moved from Baltic States to Novgorod 2 bombers moved from Russia to Novgorod 4 artilleries moved from Denmark to Western Germany 6 infantry moved from Western Germany to Denmark 2 artilleries and 3 infantry moved from Germany to Western Germany 2 artilleries and 2 infantry moved from Western Germany to France Place Units - Germans 2 fighters and 1 infantry placed in Novgorod 3 armour placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 1 factory_minor placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,2,4,6,6 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Caucasus to Rostov 1 bomber and 2 fighters moved from Caucasus to Rostov Combat - British Battle in Holland Belgium Battle in Rostov British attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov 1 infantry owned by the Germans lost in Rostov British win, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Rostov to Caucasus 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 aaGun, 1 artillery and 9 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from Norway to Finland 1 artillery, 4 infantry and 1 mech_infantry moved from Karelia to Finland Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,1 British collect 35 PUs (3 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 fighter owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 4 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 3 infantry moved from Western Germany to France 4 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 5 infantry moved from Western Germany to France Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,6,4,2,3 Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 9 Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 112 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 10 Politics - Germans Purchase Units - Germans Germans buy 1 artillery, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Novgorod to Holland Belgium 1 armour moved from Novgorod to Karelia Germans take Karelia from Americans 1 armour moved from Karelia to Novgorod Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Holland Belgium to Western Germany 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Volgograd to Rostov 2 armour moved from Russia to Volgograd 2 fighters moved from Novgorod to Volgograd Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 7 armour EDIT: Adding units owned by Germans to Bryansk: 7 armour EDIT: Turning off Edit Mode 3 infantry placed in Novgorod 1 artillery and 3 mech_infantrys placed in Western Germany Germans undo move 6. 1 artillery placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 7. 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,6,6,2,5,4 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : -0.33
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I forgot to move my 7 tanks down from Leningrad, so I edited that during my build phase
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 infantry moved from Caucasus to Rostov 1 bomber and 2 fighters moved from Caucasus to Rostov 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans Combat - British Battle in Rostov British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Rostov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 armour EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Rostov to Caucasus 1 artillery and 4 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 aaGun, 1 artillery and 9 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 6 infantry moved from Finland to Karelia 1 artillery moved from Finland to Karelia 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,5 British collect 37 PUs (3 lost to blockades); end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.00