@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Southern Italy to 109 Sea Zone 2 mech_infantrys moved from Belarus to Rostov Combat - Italians Battle in 109 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Italians attack with 4 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 4 armour and 3 mech_infantrys in Rostov, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Belarus to Bryansk 1 mech_infantry moved from Southern Italy to Yugoslavia 1 bomber moved from 109 Sea Zone to Normandy Bordeaux Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,3,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Celebes Battle in Marianas Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 1 transport moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Iraq to Northwest Persia 3 fighters moved from India to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Celebes Battle in Marianas Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 1 transport moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Iraq to Northwest Persia 3 fighters moved from India to Northwest Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia Combat - French Battle in Tunisia French attack with 1 fighter and 2 infantry Italians defend with 2 artilleries and 1 infantry French roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the French lost in Tunisia 1 fighter owned by the French retreated 1 infantry owned by the French retreated to Algeria Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 fighter moved from Tunisia to Morocco 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 cruiser moved from 113 Sea Zone to 125 Sea Zone 1 carrier and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter moved from Southern Italy to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Rostov 3 armour moved from Ukraine to Rostov 4 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 6 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Volgograd to Bryansk 1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Belarus to Bryansk 2 bombers moved from Smolensk to Novgorod 2 infantry moved from Novgorod to Archangel 1 artillery and 4 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Northern Italy to Southern Italy 4 mech_infantrys moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns moved from Bryansk to Rostov 2 tactical_bombers moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Volgograd to Bryansk 1 submarine moved from 113 Sea Zone to 111 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 8 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by French from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Caucasus 1 fighter moved from Russia to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Samara to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Volgograd Russians attack with 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 tactical_bomber Germans defend with 2 aaGuns, 3 armour, 1 fighter, 8 infantry and 4 mech_infantrys; Italians defend with 4 armour and 3 mech_infantrys Germans roll AA dice in Rostov : 1/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Rostov Russians roll dice for 1 tactical_bomber in Rostov, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 aaGuns, 7 armour, 1 fighter, 8 infantry and 7 mech_infantrys in Rostov, round 2 : 15/23 hits, 9.17 expected hits 1 tactical_bomber owned by the Russians lost in Rostov 1 aaGun owned by the Germans lost in Rostov Italians win with 1 aaGun, 7 armour, 1 fighter, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is -16 Casualties for Russians: 1 fighter and 1 tactical_bomber Casualties for Germans: 1 aaGun Turning on Edit Mode EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Adding units owned by Russians to Volgograd: 1 fighter, 1 infantry and 1 tactical_bomber EDIT: Turning off Edit Mode Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 4 armour and 2 mech_infantrys moved from Kazakhstan to Russia Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 5.83 Germans AA : 0.67 Germans regular : 1.67 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 3 fighters moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Celebes 2 marines moved from Java to 42 Sea Zone 2 cruisers and 2 marines moved from 42 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 2 battleships, 4 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Manchuria 1 fighter and 3 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 3 fighters moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to Celebes 2 marines moved from Java to 42 Sea Zone 2 cruisers and 2 marines moved from 42 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 2 battleships, 4 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Shan State to 36 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Manchuria 1 fighter and 3 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Removing units owned by Japanese from Manchuria: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Kweichow to Kwangtung 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Greece Battle in Paulau Island Battle in Malaya Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Greece from Italians, taking Paulau Island from Japanese, taking Malaya from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Kwangtung to Burma Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.50 Japanese AA : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Burma to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -3.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Kweichow to Kwangtung 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Greece Battle in Paulau Island Battle in Malaya Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Greece from Italians, taking Paulau Island from Japanese, taking Malaya from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Kwangtung to Burma Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Burma to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Kweichow to Suiyuyan 1 bomber moved from India to Suiyuyan 1 artillery moved from Sicily to 95 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 95 Sea Zone to Cyprus 1 battleship and 3 cruisers moved from 95 Sea Zone to 99 Sea Zone 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to Cyprus 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 2 infantry moved from Northwest Persia to Caucasus Combat - British Battle in 111 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Suiyuyan British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Cyprus British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Cyprus 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Crete British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Caucasus British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Caucasus to Greece 2 fighters and 1 tactical_bomber moved from Russia to Greece 4 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 aaGuns, 2 artilleries and 17 infantry moved from India to Burma 1 bomber moved from Suiyuyan to Kweichow 2 fighters moved from Cyprus to 99 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 battleship and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Malta to Gibraltar 2 fighters moved from Malta to Greece 1 armour moved from Central America to Mexico 1 infantry moved from Central United States to Western United States Place Units - British 1 fighter and 2 infantry placed in Persia 1 factory_minor placed in Iraq 2 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.17 Americans regular : 0.33 Italians regular : 1.00 Japanese regular : -1.17 Japanese AA : -0.17 Germans regular : -0.50 British regular : 1.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Kweichow to Kwangtung 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Americans take 37 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in Greece Battle in Paulau Island Battle in Malaya Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Greece from Italians, taking Paulau Island from Japanese, taking Malaya from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Kwangtung to Burma Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Burma to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 1 infantry moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 99 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Kweichow to Suiyuyan 1 bomber moved from India to Suiyuyan 1 artillery moved from Sicily to 95 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from 95 Sea Zone to Cyprus 1 battleship and 3 cruisers moved from 95 Sea Zone to 99 Sea Zone 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to Cyprus 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 2 infantry moved from Northwest Persia to Caucasus Combat - British Battle in 111 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Suiyuyan British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Cyprus British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Cyprus 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Crete British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Caucasus British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Northwest Persia 2 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Caucasus to Greece 2 fighters and 1 tactical_bomber moved from Russia to Greece 4 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 aaGuns, 2 artilleries and 17 infantry moved from India to Burma 1 bomber moved from Suiyuyan to Kweichow 2 fighters moved from Cyprus to 99 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 battleship and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Malta to Gibraltar 2 fighters moved from Malta to Greece 1 armour moved from Central America to Mexico 1 infantry moved from Central United States to Western United States Place Units - British 1 fighter and 2 infantry placed in Persia 1 factory_minor placed in Iraq 2 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to Syria: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -3.17 Americans regular : 0.33 Italians regular : 1.00 Japanese regular : -1.17 Japanese AA : -0.17 Germans regular : -0.50 British regular : 1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Normandy Bordeaux to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Western Germany 4 armour and 3 mech_infantrys moved from Rostov to Bryansk 4 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,1,4,3 Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from India to West India 3 fighters moved from Northwest Persia to Greece 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from India to West India 3 fighters moved from Northwest Persia to Greece 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to Gibraltar 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 4 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Caucasus 1 bomber moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Southern Italy to 111 Sea Zone 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in 111 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Tambov to Novgorod 1 bomber moved from Vologda to Novgorod 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 artillery and 4 infantry moved from Belarus to Bryansk 4 artilleries and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 8 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Bryansk 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Bryansk 1 tactical_bomber moved from Caucasus to Rostov 3 armour moved from Rostov to Bryansk 2 mech_infantrys moved from Rostov to Bryansk 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 aaGun, 2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Northern Italy to Southern France 2 mech_infantrys moved from Germany to Northern Italy Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 4 infantry placed in Germany 1 submarine placed in 112 Sea Zone 1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67 British regular : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 4 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Caucasus 1 bomber moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 1 submarine moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Southern Italy to 111 Sea Zone 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in 111 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Tambov to Novgorod 1 bomber moved from Vologda to Novgorod 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 artillery and 4 infantry moved from Belarus to Bryansk 4 artilleries and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 8 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Bryansk 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Bryansk 1 tactical_bomber moved from Caucasus to Rostov 3 armour moved from Rostov to Bryansk 2 mech_infantrys moved from Rostov to Bryansk 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 aaGun, 2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Northern Italy to Southern France 2 mech_infantrys moved from Germany to Northern Italy Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 4 infantry placed in Germany 1 submarine placed in 112 Sea Zone 1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Removing units owned by Germans from Southern France: 1 aaGun EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67 British regular : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Northwest Persia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 fighter moved from Manchuria to Anhwe 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 3 infantry moved from Kwangsi to Yunnan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to Anhwe 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya 1 infantry owned by the Americans lost in Malaya 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Anhwe to French Indo China 1 fighter moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Manchuria to Jehol 1 bomber moved from 37 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria 2 infantry placed in French Indo China 2 infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.83 Japanese regular : 2.17 UK_Pacific regular : 1.33 ANZAC regular : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Malaya to Shan State 1 bomber moved from Burma to Shan State 1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 94 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 2/8 hits, 3.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Shan State Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries in Tunisia, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia 1 artillery owned by the Italians lost in Tunisia Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from Shan State to India 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Greece 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : 1.33 Japanese regular : -0.33 Japanese AA : -0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 3 infantry moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -0.33