@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from Southeast Mexico to 120 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Western United States to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 87 Sea Zone 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 120 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 120 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 infantry EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Tambov: 2 artilleries and 4 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Tambov: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 120 Sea Zone to Eastern United States 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New Guinea to 54 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.67 Italians regular : 0.33 Germans regular : 0.83 Neutral_Axis regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter and 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 artilleries owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 bomber moved from Southeast Mexico to 120 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from Western United States to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 87 Sea Zone 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Italians: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 120 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 120 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 infantry EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Tambov: 2 artilleries and 4 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Tambov: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 96 Sea Zone to Trans-Jordan 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 120 Sea Zone to Eastern United States 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New Guinea to 54 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter and 3 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 artilleries Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 artilleries owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria 2 fighters moved from 98 Sea Zone to Iraq 2 infantry moved from Persia to Iraq 1 battleship, 2 carriers and 2 cruisers moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from Egypt to Iraq Combat - British Battle in 92 Sea Zone British attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 2 artilleries, 1 bomber, 2 fighters and 8 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 2 fighters and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Syria to Persia 2 fighters moved from Iraq to Persia 1 bomber moved from Iraq to India 2 fighters moved from 92 Sea Zone to Trans-Jordan 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 1 mech_infantry placed in Egypt 1 factory_minor placed in Persia 1 harbour placed in Eastern Persia Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,2,4,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.33 Japanese regular : 0.00 Italians regular : 0.00 Germans regular : 0.83 Neutral_Axis regular : -0.67 British regular : 1.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 1 bomber moved from Eastern Poland to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Bryansk to Greece 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 3 infantry moved from Algeria to Tunisia 1 battleship, 1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 infantry and 1 marine placed in Southern Italy 1 transport placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Rostov 6 mech_infantrys moved from Western Ukraine to Tambov 1 mech_infantry moved from Western Ukraine to Tambov 1 bomber moved from Eastern Poland to Rostov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Greece to Tambov 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Tambov 3 fighters and 3 tactical_bombers moved from Greece to Tambov 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 battleship moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 4 fighters, 7 mech_infantrys and 4 tactical_bombers Russians defend with 3 artilleries and 5 infantry Germans roll dice for 1 bomber, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 4/16 hits, 6.50 expected hits Russians roll dice for 3 artilleries and 5 infantry in Tambov, round 2 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Germans lost in Tambov 4 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Tambov, round 3 : 7/14 hits, 6.17 expected hits Russians roll dice for 3 artilleries and 1 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 artilleries and 5 infantry Battle in Rostov Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 aaGuns, 12 armour, 11 artilleries, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Greece 5 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Rostov to Greece 1 bomber moved from Tambov to Bryansk 4 tactical_bombers moved from Tambov to Bryansk 4 fighters moved from Tambov to Bryansk 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 transport placed in 112 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Germany 2 artilleries and 1 infantry placed in Novgorod 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Samara to Rostov 1 armour moved from Samara to Rostov 1 artillery and 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 4 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 4 mech_infantrys in Tambov, round 2 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Battle in Rostov Russians attack with 1 armour and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Rostov 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 7 armour and 4 mech_infantrys moved from Samara to Russia 4 mech_infantrys moved from Volgograd to Russia 3 infantry moved from Novosibirsk to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei 1 artillery moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 bomber moved from Kwangsi to India 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 74 Sea Zone to 57 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 tactical_bomber moved from Anhwe to Hopei 1 bomber moved from Kwangsi to Hopei 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Kwangsi to Shan State Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese killed by AA in India Bombing raid in India causes 0 damage total. Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Chahar 3 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Hopei to Kwangsi 1 bomber moved from Hopei to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from Philippines to Kwangsi 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -8.67 UK_Pacific AA : 0.83 UK_Pacific regular : -0.33 ANZAC regular : 0.83
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Trans-Jordan to 79 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters and 3 infantry in Caroline Islands, round 2 : 4/9 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.33 Japanese AA : -0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 2 infantry moved from Kweichow to Hopei 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Trans-Jordan to 79 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters and 3 infantry in Caroline Islands, round 2 : 4/9 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 2 infantry moved from Kweichow to Hopei 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China 4 mech_infantrys moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Shan State 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from India to French Indo China Combat - British Battle in Sumatra Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Anhwe 3 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Battle in French Indo China British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 2 mech_infantrys moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 mech_infantrys moved from India to West India 1 infantry moved from Burma to India 1 infantry moved from Yunnan to Kweichow 1 aaGun and 2 infantry moved from Yunnan to Burma 2 fighters moved from Trans-Jordan to 39 Sea Zone 3 fighters moved from Persia to 39 Sea Zone 1 tactical_bomber moved from Persia to India 1 fighter moved from Shan State to India 1 mech_infantry moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Eastern Persia to West India Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : 0.33 Japanese AA : -0.50 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Trans-Jordan to 79 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters and 3 infantry in Caroline Islands, round 2 : 4/9 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Central United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hopei 2 infantry moved from Kweichow to Hopei 3 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hunan, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to French Indo China 4 mech_infantrys moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Shan State 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from India to French Indo China Combat - British Battle in Sumatra Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Anhwe 3 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 infantry Battle in French Indo China British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 2 mech_infantrys moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 mech_infantrys moved from India to West India 1 infantry moved from Burma to India 1 infantry moved from Yunnan to Kweichow 1 aaGun and 2 infantry moved from Yunnan to Burma 2 fighters moved from Trans-Jordan to 39 Sea Zone 3 fighters moved from Persia to 39 Sea Zone 1 tactical_bomber moved from Persia to India 1 fighter moved from Shan State to India 1 mech_infantry moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 mech_infantry moved from Eastern Persia to West India Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in 39 Sea Zone change ownership: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 mech_infantry EDIT: Adding units owned by British to Burma: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from West India: 3 mech_infantrys EDIT: Adding units owned by British to India: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : 0.33 Japanese AA : -0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 bomber moved from Greece to Rostov 3 armour moved from Bryansk to Rostov Combat - Italians Battle in Crete Battle in Malta Battle in Rostov Italians attack with 3 armour and 1 bomber Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 3 armour and 1 bomber in Rostov, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Italians lost in Rostov 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Greece 1 aaGun, 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Southern France to Yugoslavia Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Yunnan to India 2 infantry moved from Iraq to Northwest Persia 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Yunnan to India 2 infantry moved from Iraq to Northwest Persia 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 6 mech_infantrys moved from Bryansk to Volgograd 10 armour moved from Bryansk to Volgograd 2 armour moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 bomber moved from Novgorod to Vologda 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Greece to Tambov 1 bomber moved from Greece to Tambov Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia causes 0 damage total. Battle in Tambov Germans attack with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Tambov, round 2 : 2/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Tambov Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Tambov, round 3 : 3/9 hits, 4.00 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 12 armour and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 12 armour and 6 mech_infantrys in Volgograd, round 2 : 8/18 hits, 7.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 12 armour and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 3 aaGuns, 11 artilleries and 14 infantry moved from Bryansk to Rostov 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov 2 tactical_bombers moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Tambov to Greece 1 bomber moved from Tambov to Greece 1 bomber moved from Vologda to Novgorod 2 artilleries and 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Western Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 3 fighters moved from Russia to Ukraine 1 fighter and 2 tactical_bombers moved from Tambov to Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry placed in Germany 1 armour, 2 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -2.67 Russians AA : 0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 7 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 2 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 artilleries and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 5/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 7 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber Germans defend with 12 armour, 1 factory_minor and 5 mech_infantrys Russians roll dice for 7 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/20 hits, 6.83 expected hits Germans roll dice for 12 armour and 5 mech_infantrys in Volgograd, round 2 : 8/17 hits, 7.67 expected hits 6 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/12 hits, 5.50 expected hits Germans roll dice for 11 armour in Volgograd, round 3 : 7/11 hits, 5.50 expected hits 2 mech_infantrys owned by the Russians and 5 armour owned by the Russians lost in Volgograd 6 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 5 armour in Volgograd, round 4 : 2/5 hits, 2.50 expected hits 2 armour owned by the Russians lost in Volgograd 2 armour owned by the Germans lost in Volgograd Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 1.67 expected hits Germans roll dice for 3 armour in Volgograd, round 5 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Volgograd 1 armour owned by the Germans lost in Volgograd 1 fighter owned by the Russians retreated Germans win with 2 armour remaining. Battle score for attacker is -21 Casualties for Russians: 7 armour, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Germans: 10 armour and 5 mech_infantrys Non Combat Move - Russians 1 fighter moved from Volgograd to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.83 Russians regular : 3.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 7 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 2 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Combat - Russians Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 artilleries and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 5/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 7 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber Germans defend with 12 armour, 1 factory_minor and 5 mech_infantrys Russians roll dice for 7 armour, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/20 hits, 6.83 expected hits Germans roll dice for 12 armour and 5 mech_infantrys in Volgograd, round 2 : 8/17 hits, 7.67 expected hits 6 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 7 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/12 hits, 5.50 expected hits Germans roll dice for 11 armour in Volgograd, round 3 : 7/11 hits, 5.50 expected hits 2 mech_infantrys owned by the Russians and 5 armour owned by the Russians lost in Volgograd 6 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 2.67 expected hits Germans roll dice for 5 armour in Volgograd, round 4 : 2/5 hits, 2.50 expected hits 2 armour owned by the Russians lost in Volgograd 2 armour owned by the Germans lost in Volgograd Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 1.67 expected hits Germans roll dice for 3 armour in Volgograd, round 5 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Volgograd 1 armour owned by the Germans lost in Volgograd 1 fighter owned by the Russians retreated Germans win with 2 armour remaining. Battle score for attacker is -21 Casualties for Russians: 7 armour, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Germans: 10 armour and 5 mech_infantrys Non Combat Move - Russians 1 fighter moved from Volgograd to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.83 Russians regular : 3.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 57 Sea Zone to 55 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Hunan 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 tactical_bombers moved from Kwangsi to Anhwe 2 tactical_bombers moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Anhwe Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 3.33 expected hits Chinese roll dice for 3 mech_infantrys in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 3 mech_infantrys Battle in Yunnan Japanese attack with 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Kiangsi to Kwangsi 1 fighter moved from 41 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Manchuria 1 tactical_bomber moved from Anhwe to Manchuria 1 bomber moved from Anhwe to Kwangsi 2 tactical_bombers moved from Yunnan to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 infantry moved from Jehol to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 1 bomber, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 3.00 ANZAC regular : -0.33 UK_Pacific regular : -0.33
Dice Statistics:
Total 1 was rolled 159 times 2 was rolled 130 times 3 was rolled 147 times 4 was rolled 151 times 5 was rolled 146 times 6 was rolled 146 times Average roll : 3.493 Median : 4.000 Variance : 0.512 Standard Deviation : 0.716 Total rolls : 879 Germans Combat 1 was rolled 45 times 2 was rolled 40 times 3 was rolled 39 times 4 was rolled 41 times 5 was rolled 43 times 6 was rolled 33 times Average roll : 3.398 Median : 3.000 Variance : 0.353 Standard Deviation : 0.595 Total rolls : 241 British Combat 1 was rolled 11 times 2 was rolled 16 times 3 was rolled 12 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3.730 Median : 4.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 89 Italians Combat 1 was rolled 11 times 2 was rolled 1 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.488 Median : 3.000 Variance : 1.871 Standard Deviation : 1.368 Total rolls : 41 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.444 Median : 3.500 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Americans Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.306 Median : 3.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 36 Neutral_Allies Combat 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.222 Median : 3.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Chinese Combat 1 was rolled 19 times 2 was rolled 10 times 3 was rolled 14 times 4 was rolled 15 times 5 was rolled 23 times 6 was rolled 16 times Average roll : 3.629 Median : 4.000 Variance : 1.030 Standard Deviation : 1.015 Total rolls : 97 UK_Pacific Combat 1 was rolled 3 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.100 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Russians Combat 1 was rolled 27 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 26 times 5 was rolled 9 times 6 was rolled 21 times Average roll : 3.316 Median : 3.000 Variance : 1.944 Standard Deviation : 1.394 Total rolls : 117 Neutral_Axis Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Japanese Combat 1 was rolled 30 times 2 was rolled 30 times 3 was rolled 38 times 4 was rolled 34 times 5 was rolled 38 times 6 was rolled 37 times Average roll : 3.633 Median : 4.000 Variance : 0.347 Standard Deviation : 0.589 Total rolls : 207