@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Greece to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Urals from Russians to Germans EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Adding units owned by Germans to Urals: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from France to Western Germany 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 124 Sea Zone to 122 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Novgorod to Karelia Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 fighter and 1 mech_infantry placed in Western Germany 1 submarine and 1 transport placed in 112 Sea Zone 1 submarine placed in 97 Sea Zone 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod Germans undo move 5. 2 mech_infantrys placed in Germany Germans undo move 7. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Greece to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Urals from Russians to Germans EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Adding units owned by Germans to Urals: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from France to Western Germany 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 124 Sea Zone to 122 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Novgorod to Karelia Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 fighter and 1 mech_infantry placed in Western Germany 1 submarine and 1 transport placed in 112 Sea Zone 1 submarine placed in 97 Sea Zone 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod Germans undo move 5. 2 mech_infantrys placed in Germany Germans undo move 7. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Archangel: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Greece to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Urals from Russians to Germans EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Adding units owned by Germans to Urals: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from France to Western Germany 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Bryansk to Ukraine 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 124 Sea Zone to 122 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Novgorod to Karelia Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 fighter and 1 mech_infantry placed in Western Germany 1 submarine and 1 transport placed in 112 Sea Zone 1 submarine placed in 97 Sea Zone 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod Germans undo move 5. 2 mech_infantrys placed in Germany Germans undo move 7. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Archangel: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Greece: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Vologda 1 artillery moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Urals 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Rostov to Bryansk 2 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Urals Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Urals to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Novosibirsk to Vologda 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Volgograd to Rostov 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Yunnan to India 2 bombers moved from Malaya to India 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Guam to 22 Sea Zone 1 tactical_bomber moved from Yunnan to India 1 fighter moved from 41 Sea Zone to India 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from Philippines to Paulau Island 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Jehol Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in India Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 submarine moved from 42 Sea Zone to 63 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone 1 carrier moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from 22 Sea Zone to Philippines 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from Anhwe to Kwangsi 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from 44 Sea Zone to 34 Sea Zone 2 fighters moved from Paulau Island to 34 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Jehol to Hunan 2 bombers moved from India to Kwangsi Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 1 artillery and 1 infantry placed in Malaya 2 infantry placed in French Indo China Japanese undo move 2. 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Manchuria 2 fighters placed in Japan Japanese undo move 3. 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 1 mech_infantry placed in Manchuria Japanese undo move 5. Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry placed in Manchuria 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 transport placed in 37 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 artillery placed in French Indo China 1 fighter placed in French Indo China 1 fighter placed in Japan 1 infantry placed in Manchuria Japanese undo move 10. Japanese undo move 1. 2 infantry placed in Malaya 1 artillery placed in Manchuria Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -2.33 UK_Pacific regular : 0.33 ANZAC regular : -0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 8 fighters moved from 33 Sea Zone to 63 Sea Zone 1 bomber moved from Hopei to Kwangtung 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kwangtung causes 4 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 63 Sea Zone Americans attack with 1 destroyer and 8 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 8 fighters in 63 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 63 Sea Zone 1 submarine owned by the Japanese lost in 63 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Holland Belgium Non Combat Move - Americans 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 5 carriers and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 8 fighters moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from Johnston Island to 30 Sea Zone 2 infantry, 1 marine and 2 transports moved from 30 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from Kwangtung to Hopei Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone Americans undo move 2. 1 infantry placed in Eastern United States 1 artillery and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 2 infantry moved from Shensi to Szechwan 2 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 bomber moved from Persia to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 3 fighters moved from Rostov to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Cyprus 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 98 Sea Zone to 96 Sea Zone 2 armour moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters and 1 transport Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 99 Sea Zone 1 submarine owned by the Germans lost in 99 Sea Zone British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Cyprus British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Cyprus 1 infantry owned by the Italians lost in Cyprus British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Cyprus, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Cyprus 1 infantry owned by the Italians lost in Cyprus British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Cyprus to 98 Sea Zone 3 fighters moved from 99 Sea Zone to Rostov 1 bomber moved from 99 Sea Zone to Persia 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 armour and 1 mech_infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Persia 2 mech_infantrys moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 armour moved from Trans-Jordan to Iraq 1 fighter moved from Morocco to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 110 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 transport placed in 98 Sea Zone 1 mech_infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 1.33 Italians regular : 1.00 Japanese regular : -1.50 Japanese AA : -0.17 Germans regular : 0.67 British regular : -5.83
Dice Statistics:
Total 1 was rolled 167 times 2 was rolled 149 times 3 was rolled 137 times 4 was rolled 147 times 5 was rolled 181 times 6 was rolled 160 times Average roll : 3.538 Median : 4.000 Variance : 1.329 Standard Deviation : 1.153 Total rolls : 941 Germans Combat 1 was rolled 37 times 2 was rolled 36 times 3 was rolled 29 times 4 was rolled 27 times 5 was rolled 51 times 6 was rolled 35 times Average roll : 3.577 Median : 4.000 Variance : 1.667 Standard Deviation : 1.291 Total rolls : 215 British Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 25 times 4 was rolled 19 times 5 was rolled 26 times 6 was rolled 21 times Average roll : 3.619 Median : 4.000 Variance : 0.752 Standard Deviation : 0.867 Total rolls : 126 Italians Combat 1 was rolled 2 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.578 Median : 4.000 Variance : 1.489 Standard Deviation : 1.220 Total rolls : 45 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.292 Median : 3.000 Variance : 0.174 Standard Deviation : 0.417 Total rolls : 24 ANZAC Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.125 Median : 3.000 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 Americans Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 11 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.649 Median : 4.000 Variance : 0.384 Standard Deviation : 0.620 Total rolls : 57 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.333 Median : 3.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 69 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.207 Median : 3.000 Variance : 1.101 Standard Deviation : 1.049 Total rolls : 29 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Russians Combat 1 was rolled 16 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.610 Median : 4.000 Variance : 0.616 Standard Deviation : 0.785 Total rolls : 77 Japanese Combat 1 was rolled 44 times 2 was rolled 44 times 3 was rolled 33 times 4 was rolled 41 times 5 was rolled 46 times 6 was rolled 43 times Average roll : 3.518 Median : 4.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 251
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 3 fighters moved from 97 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Malta, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Malta to 97 Sea Zone 1 bomber moved from Malta to Greece Place Units - Italians 2 infantry placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British regular : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Caroline Islands to Queensland 1 aaGun, 3 artilleries and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Caroline Islands to Queensland 1 aaGun, 3 artilleries and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 artillery, 1 carrier, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Karelia 1 bomber moved from Western Germany to Smolensk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery moved from Belarus to Smolensk 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern Italy to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Southern Italy to Western Germany 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Novgorod 1 bomber moved from Smolensk to Ukraine 1 bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Greece 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Western Germany to Yugoslavia Place Units - Germans 1 carrier and 1 fighter placed in 112 Sea Zone 1 aaGun and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Novgorod 5 mech_infantrys placed in Germany Germans undo move 4. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys EDIT: Turning off Edit Mode 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Rostov 1 fighter moved from Smolensk to Russia 3 armour moved from Rostov to Russia Place Units - Russians 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Jehol to Manchuria 2 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 6 fighters moved from 34 Sea Zone to New Guinea 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 mech_infantry moved from Yunnan to India 2 bombers moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Kwangtung to Yunnan 1 submarine moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans Combat - Japanese Battle in Caroline Islands Battle in New Guinea Japanese attack with 6 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 6 fighters and 1 infantry in New Guinea, round 2 : 4/7 hits, 3.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Caroline Islands from Americans with 6 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 0/6 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 tactical_bomber Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from Shan State to Burma 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 2 fighters moved from 44 Sea Zone to 33 Sea Zone 6 fighters moved from New Guinea to 33 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Java 1 tactical_bomber moved from Philippines to Celebes 2 tactical_bombers moved from 34 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 fighter moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Hunan to Guam 1 tactical_bomber moved from Anhwe to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone 2 bombers moved from India to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from Guam: 1 tactical_bomber EDIT: Adding units owned by Japanese to Guam: 1 fighter EDIT: Turning off Edit Mode 1 submarine placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 tactical_bomber EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber EDIT: Removing units owned by Japanese from Malaya: 1 bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber EDIT: Turning off Edit Mode 2 infantry placed in Kwangtung 2 infantry placed in French Indo China 3 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : -2.67 UK_Pacific regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hopei to French Indo China 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Holland Belgium Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/9 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 7 fighters, 1 marine and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 55 Sea Zone to Queensland 1 bomber moved from French Indo China to Hopei 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 3 fighters moved from Rostov to 99 Sea Zone 1 bomber moved from Persia to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 2 infantry moved from West India to India 1 fighter moved from 98 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Cyprus Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 mech_infantry owned by the Japanese lost in India British win, taking Cyprus from Italians, taking India from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Persia to West India 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 bomber moved from India to Persia 2 armour moved from Russia to Rostov 3 fighters moved from 99 Sea Zone to Rostov 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Egypt to Iraq Place Units - British 1 factory_minor placed in Iraq 1 transport placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 1 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -5.83 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : 0.00 British regular : -0.17
Dice Statistics:
Total 1 was rolled 202 times 2 was rolled 173 times 3 was rolled 170 times 4 was rolled 190 times 5 was rolled 223 times 6 was rolled 216 times Average roll : 3.602 Median : 4.000 Variance : 2.051 Standard Deviation : 1.432 Total rolls : 1174 Null / Other 1 was rolled 13 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 20 times Average roll : 3.911 Median : 4.000 Variance : 1.281 Standard Deviation : 1.132 Total rolls : 90 Germans Combat 1 was rolled 43 times 2 was rolled 40 times 3 was rolled 31 times 4 was rolled 30 times 5 was rolled 55 times 6 was rolled 40 times Average roll : 3.561 Median : 4.000 Variance : 1.743 Standard Deviation : 1.320 Total rolls : 239 British Combat 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 26 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 22 times Average roll : 3.636 Median : 4.000 Variance : 0.916 Standard Deviation : 0.957 Total rolls : 132 Italians Combat 1 was rolled 3 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.588 Median : 4.000 Variance : 1.270 Standard Deviation : 1.127 Total rolls : 51 Americans Combat 1 was rolled 13 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 19 times 6 was rolled 20 times Average roll : 3.911 Median : 4.000 Variance : 1.281 Standard Deviation : 1.132 Total rolls : 90 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Japanese Combat 1 was rolled 49 times 2 was rolled 48 times 3 was rolled 39 times 4 was rolled 49 times 5 was rolled 52 times 6 was rolled 53 times Average roll : 3.572 Median : 4.000 Variance : 0.427 Standard Deviation : 0.653 Total rolls : 290 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.292 Median : 3.000 Variance : 0.174 Standard Deviation : 0.417 Total rolls : 24 ANZAC Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.080 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 25 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 16 times 2 was rolled 17 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 17 times Average roll : 3.438 Median : 3.000 Variance : 0.928 Standard Deviation : 0.963 Total rolls : 80 UK_Pacific Combat 1 was rolled 7 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.303 Median : 3.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 33 Russians Combat 1 was rolled 19 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 18 times 5 was rolled 14 times 6 was rolled 18 times Average roll : 3.521 Median : 4.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 96
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Greece to Cyprus 3 fighters moved from 97 Sea Zone to 99 Sea Zone 3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 transport British defend with 1 submarine and 1 transport Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the British and 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for British: 1 submarine and 1 transport Battle in Cyprus Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 3 armour, 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 3 fighters moved from 99 Sea Zone to Greece 1 bomber moved from Cyprus to Greece 2 aaGuns moved from Ukraine to Bryansk Place Units - Italians 1 artillery placed in Ukraine 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Greece to Cyprus 3 fighters moved from 97 Sea Zone to 99 Sea Zone 3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 transport British defend with 1 submarine and 1 transport Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the British and 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for British: 1 submarine and 1 transport Battle in Cyprus Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 3 armour, 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 3 fighters moved from 99 Sea Zone to Greece 1 bomber moved from Cyprus to Greece 2 aaGuns moved from Ukraine to Bryansk Place Units - Italians 1 artillery placed in Ukraine 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Italians from Greece: 3 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67 British regular : -0.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Novgorod to Archangel 1 bomber moved from Ukraine to Archangel 1 infantry moved from Belarus to Smolensk 1 fighter and 2 tactical_bombers moved from Greece to Smolensk 1 bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Southern Italy to Greece 2 fighters moved from 112 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Bryansk 3 fighters moved from Western Germany to Bryansk 1 tactical_bomber moved from Southern Italy to Bryansk 2 fighters moved from 112 Sea Zone to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Bryansk 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Belarus to Bryansk 1 bomber, 1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk 3 aaGuns, 8 armour, 4 artilleries, 13 infantry and 24 mech_infantrys moved from Ukraine to Bryansk 1 bomber moved from Archangel to Bryansk 2 fighters moved from Holland Belgium to 112 Sea Zone 1 mech_infantry moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Germans 1 fighter and 1 submarine placed in 112 Sea Zone 1 submarine placed in 97 Sea Zone 1 fighter placed in Greece 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.67 Germans regular : 3.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 artillery moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 3 infantry moved from Volgograd to Tambov 1 fighter moved from Russia to Tambov 1 artillery and 1 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 factory_minor Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 infantry moved from Vologda to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Tambov to Russia 3 mech_infantrys moved from Rostov to Russia 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns, 6 artilleries and 36 infantry moved from Rostov to Volgograd 1 aaGun and 12 infantry moved from Amur to Buryatia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 artillery and 1 infantry moved from Manchuria to Jehol 4 artilleries and 7 infantry moved from Manchuria to Amur 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from Burma to India 1 bomber moved from Malaya to India 1 tactical_bomber moved from Yunnan to India 1 bomber moved from Kwangtung to Anhwe 1 fighter moved from Guam to Hunan 3 fighters moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Java to 45 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from 38 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Yunnan to Anhwe 1 tactical_bomber moved from Malaya to Hunan 2 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Hunan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 infantry moved from Malaya to Shan State 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 38 Sea Zone to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 2 transports moved from 38 Sea Zone to 42 Sea Zone 1 bomber moved from Anhwe to Kwangsi 2 infantry moved from Kwangtung to Kiangsi 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Anhwe to Kwangsi 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Kwangsi Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Manchuria 2 destroyers placed in 36 Sea Zone 1 artillery placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Malaya 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 2.83 UK_Pacific regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Hopei to French Indo China 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 17 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from French Indo China to Hopei 2 fighters moved from Morocco to Syria 2 fighters moved from 110 Sea Zone to Morocco 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 5 carriers moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 5 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 26 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 marines moved from 54 Sea Zone to Queensland 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Eastern United States Americans undo move 3. 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to Queensland: 1 marine EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 6 infantry moved from Hopei to Kweichow 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Shensi to Kweichow 1 fighter moved from Hunan to Kweichow 1 infantry moved from Chahar to Hopei Place Units - Chinese 2 infantry placed in Hopei 1 infantry placed in Kweichow Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Hopei 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 bomber EDIT: Adding units owned by Americans to Kweichow: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Persia to 99 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour, 1 infantry and 1 mech_infantry moved from West India to India 1 mech_infantry moved from West India to India Combat - British Battle in India British attack with 1 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in India, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British roll dice for 1 armour and 2 mech_infantrys in India, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in 99 Sea Zone British attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone 1 destroyer owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Volgograd 3 fighters moved from Rostov to Russia 3 armour and 1 mech_infantry moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia 1 armour moved from Iraq to Syria 1 mech_infantry moved from Persia to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 mech_infantry moved from Egypt to Syria 2 infantry moved from Persia to Eastern Persia 1 aaGun moved from Persia to Iraq 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from 99 Sea Zone to Persia Place Units - British 3 fighters placed in 98 Sea Zone 1 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Italians regular : 0.67 Japanese regular : -1.33 Japanese AA : -0.17 Germans regular : 0.67 British regular : 0.50